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2.2 KiB
2.2 KiB
Change Log
v0.4 (TBD)
- development release for wgpu-0.8
- API:
- expressions are explicitly emitted with
Statement::Emit
- entry points have inputs in arguments and outputs in the result type
input
/output
storage classes are gone, butpush_constant
is addedInterpolation
is moved intoBinding::Location
variant- real pointer semantics with required
Expression::Load
TypeInner::ValuePointer
is added- image query expressions are added
- new
Statement::ImageStore
- all function calls are
Statement::Call
GlobalUse
is moved out into processing- field layout is controlled by
size
andalignment
overrides, based on a default layout Header
is removed- entry points are an array instead of a map
- expressions are explicitly emitted with
- Infrastructure:
- control flow uniformity analysis
- texture-sampler combination gathering
CallGraph
processor is moved out intoglsl
backendInterface
is removed- statement tree and constants are validated
- code linting is more strict for matches
- new GraphViz
dot
backend for pretty visualization of the IR convert
is default a binary target, published with the crate
v0.3.2 (2021-02-15)
- fix logical expression types
- fix FragDepth semantics
- spv-in:
- derive block status of structures
- spv-out:
- add lots of missing math functions
- implement discard
v0.3.1 (2021-01-31)
- wgsl:
- support constant array sizes
- spv-out:
- fix block decorations on nested structures
- fix fixed-size arrays
- fix matrix decorations inside structures
- implement read-only decorations
v0.3 (2021-01-30)
- development release for wgpu-0.7
- API:
- math functions
- type casts
- updated storage classes
- updated image sub-types
- image sampling/loading options
- storage images
- interpolation qualifiers
- early and conservative depth
- Processors:
- name manager
- automatic layout
- termination analysis
- validation of types, constants, variables, and entry points
v0.2 (2020-08-17)
- development release for wgpu-0.6
v0.1 (2020-02-26)
- initial release