wgpu/player/tests/data
2021-10-07 19:15:49 -04:00
..
all.ron Reintroduce clear_texture Metal/Vulkan/DX12 (#1905) 2021-09-06 21:14:40 -04:00
bind-group.ron Refactor implicit BGLs to support early tracing 2021-03-03 16:48:23 -05:00
buffer-copy.ron Add Quad play test 2020-09-01 16:07:24 -04:00
buffer-zero-init-for-binding.wgsl Update Naga With New Storage Classes API (#1766) 2021-08-05 13:50:51 -04:00
buffer-zero-init.ron Refactor implicit BGLs to support early tracing 2021-03-03 16:48:23 -05:00
clear-buffer-texture.ron Changelog update for 0.11 2021-10-07 19:15:49 -04:00
clear-texture.bin Reintroduce clear_texture Metal/Vulkan/DX12 (#1905) 2021-09-06 21:14:40 -04:00
data1.bin Player-based GPU test framework 2020-07-17 00:08:43 -04:00
empty.wgsl Switch playtests to WGSL 2020-12-06 14:51:23 -05:00
pipeline-statistics-query.ron Do multiple queries in pipeline-statistics-query test 2021-06-27 11:20:53 +02:00
quad.bin Add Quad play test 2020-09-01 16:07:24 -04:00
quad.ron Rename color/depth attachments to match spec 2021-03-23 09:31:59 -02:30
quad.wgsl Update naga to gfx-22, add interpolation sampling validation 2021-04-19 13:33:36 -04:00