Commit Graph

1490 Commits

Author SHA1 Message Date
teoxoy
7ce422c57a remove naga's clone feature 2024-04-05 18:07:41 +02:00
teoxoy
3bda381812 add pipeline constants plumbing 2024-04-05 18:07:41 +02:00
Erich Gubler
fb305b85f6 docs: add warning about stack size for WGSL compilation 2024-04-03 15:54:43 -04:00
Chase MacDonnell
3db0e46f7d
Implement Unorm10_10_10_2 VertexFormat (#5477) 2024-04-03 19:43:54 +00:00
JMS55
ed843f8029
Add more hal methods (#5452)
* Add return value to Texture::as_hal()

* Add TextureView::as_hal()

* Add CommandEncoder::as_hal_mut()

* Add changelog

* Add TextureView::raw_handle()

* Add CommandEncoder::raw_handle()

* Add additional docs for command_encoder_as_hal_mut
2024-04-03 00:37:18 +02:00
Erich Gubler
0c5bebca51 fix: unlock guard for release_gpu_resources call in Device::maintain 2024-04-02 16:12:28 -04:00
Andreas Reich
ed7d9de439
Fix indexed drawing with RenderBundle (#5441)
* enhance vertex_indices test to also run with render bundles

* fix render bundle index limit check

* changelog entry
2024-03-30 10:19:17 +01:00
Sludge
6b996dd9c7
Avoid recursive snatch lock acquisitions (#5426)
* Avoid recursive snatch lock acquisitions

* Always acquire the snatch lock before the fence lock

* Address review comments

* Add changelog entry
2024-03-23 21:29:00 +01:00
robtfm
ed95dfe9b4
Pool tracker vecs (#5414)
* pool tracker vecs

* pool

* ci

* move pool to device

* use pool ref, cleanup and comment

* suspect all the future suspects (#5413)

* suspect all the future suspects

* changelog

* changelog

* review feedback

---------

Co-authored-by: Andreas Reich <r_andreas2@web.de>
2024-03-23 11:42:08 +00:00
Brad Werth
00e0e72596
Invoke a DeviceLostClosure immediately if set on an invalid device. (#5358)
Invoke a DeviceLostClosure immediately if set on an invalid device.

To make the device invalid, this defines an explicit, test-only method
make_invalid. It also modifies calls that expect to always retrieve a
valid device.

Co-authored-by: Erich Gubler <erichdongubler@gmail.com>
2024-03-21 13:33:25 -04:00
robtfm
152a94bc6c
suspect all the future suspects (#5413)
* suspect all the future suspects

* changelog
2024-03-18 10:53:41 -04:00
dependabot[bot]
e04a9f4c6f
build(deps): bump the patch-updates group with 29 updates (#5376)
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
2024-03-14 13:00:43 -04:00
Erich Gubler
6040820099 refactor: extract Global::poll_single_device helper 2024-03-12 10:49:44 -04:00
Erich Gubler
9499e8c9df refactor: rename Global::poll_device to poll_all_devices_of_api 2024-03-12 10:49:44 -04:00
Erich Gubler
c5ee3b6880 refactor: Global::device_poll: hoist submission_index extr. 2024-03-12 10:49:44 -04:00
Erich Gubler
fe28eda3e0 refactor: Global::poll_device: use &= for all_queue_empty 2024-03-12 10:49:44 -04:00
Erich Gubler
e3b23a6c62 fix: add missing deferred resource dtor. in Global::poll_all_devices 2024-03-12 10:49:44 -04:00
vero
4e6f873da5
Add shader I64 and U64 support (#5154)
Co-authored-by: Connor Fitzgerald <connorwadefitzgerald@gmail.com>
2024-03-12 12:34:06 +01:00
Lucas Kent
cf4f8bc3a3
Minor rewording of ConfigureSurfaceError::TooLarge (#5371) 2024-03-10 20:48:30 +01:00
Erich Gubler
8f1981d5b1
fix: emit valid. err. on dev. mismatch in queue_write_buffer (#5359) 2024-03-07 11:20:42 +01:00
Connor Fitzgerald
330a8608e3
Fix Presentation (#5312) 2024-02-27 20:36:20 -05:00
dependabot[bot]
744454b9e2
Bump Many Dependencies and MSRV (#5241)
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
Co-authored-by: Connor Fitzgerald <connorwadefitzgerald@gmail.com>
2024-02-27 14:43:05 -05:00
Erich Gubler
023b0e063f feat!: make ProgrammableStage::entry_point optional in wgpu-core 2024-02-27 13:57:17 -05:00
Erich Gubler
2c66504a59 refactor(valid): factor out shader_stage_from_stage_bit helper 2024-02-27 13:57:17 -05:00
Erich Gubler
be384fc001 refactor: factor out stage_err helper in pipeline creation 2024-02-27 13:57:17 -05:00
Nicolas Silva
6f68d3dffa Correctly set the tacker sizes before executing render bundles 2024-02-27 10:05:09 -05:00
Nicolas Silva
ed852c4774 Don't put the mapped-at-creation staging buffer in the registry 2024-02-27 10:05:09 -05:00
Nicolas Silva
c77b4d3f56
Use a unique tracker index per resource instead of the ID in trackers (#5244)
Co-authored-by: Connor Fitzgerald <connorwadefitzgerald@gmail.com>
2024-02-26 20:25:12 +00:00
Erich Gubler
d6465702b6 fix: command_encoder_clear_buffer: err. on offset + size > u64::MAX
Rust would have made this operation either an overflow in release mode,
or a panic in debug mode. Neither seem appropriate for this context,
where I suspect an error should be returned instead. Web browsers, for
instance, shouldn't crash simply because of an issue of this nature.
Users may, quite reasonably, have bad arguments to this in early stages
of development!
2024-02-26 09:32:26 -05:00
Erich Gubler
9747a0ed23 fix: always check buffer clear offset for OOB
Fuzz testing in Firefox encountered crashes for calls of
`Global::command_encoder_clear_buffer` where:

* `offset` is greater than `buffer.size`, but…
* `size` is `None`.

Oops! We should _always_ check this (i.e., even when `size` is `None`),
because we have no guarantee that `offset` and the fallback value of
`size` is in bounds. 😅 So, we change validation here to unconditionally
compute `size` and run checks we previously gated behind `if let
Some(size) = size { … }`.

For convenience, the spec. link for this method:
<https://gpuweb.github.io/gpuweb/#dom-gpucommandencoder-clearbuffer>
2024-02-26 09:32:26 -05:00
Erich Gubler
751cddc510 refactor: command_encoder_clear_buffer: s/end/end_offset 2024-02-26 09:32:26 -05:00
Erich Gubler
7300b9f037 style: fix fmt. of assert!(…) in clear_texture_via_buffer_copies 2024-02-26 09:32:26 -05:00
Augusto Hack
a315925882
wgpu-core: Inform user about possible fix (#5298) 2024-02-25 14:30:55 -05:00
Nicolas Silva
75a98f2712
Validate that the view dimension of a multisampled texture binding is 2d (#5274)
* Validate that the view dimension of a multisampled texture binding is 2d

* typo
2024-02-21 08:56:28 +01:00
Nicolas Silva
004e3efe84
Simplify the ID allocation in IdentityValues (#5229)
Co-authored-by: Connor Fitzgerald <connorwadefitzgerald@gmail.com>
2024-02-15 20:55:55 +00:00
Nicolas Silva
66ba64b721
Store Arcs instead of IDs in render bundles (#5242) 2024-02-15 15:54:11 -05:00
Nicolas Silva
286306d7e8
Store the device's queue via a weak ref instead of an ID (#5230) 2024-02-15 15:42:28 -05:00
Erich Gubler
18b7904b8e fix: discard cmd. enc. buf. on wgpu_core::Global::command_encoder_drop 2024-02-15 10:45:32 -05:00
andristarr
a7d76743a8
MissingBufferUsageError now has an id prop (#5203) 2024-02-14 13:27:58 +01:00
Andreas Reich
f350f28c35
Separate native-only feature for wgpu::CommandEncoder::write_timestamp (#5188)
* split out TIMESTAMP_QUERY_INSIDE_ENCODERS from TIMESTAMP_QUERY

* changelog entry

* update changelog change number

* fix web warnings

* single line changelog

* note on followup issue
2024-02-13 16:03:33 +00:00
Jim Blandy
59e79c0664 [wgpu-core] Document and improve naming in PendingWrites. 2024-02-09 11:33:52 -08:00
Bruce Mitchener
665c075fa0
Remove TextureInner::Surface::has_work. (#5200)
When no work is submitted for a frame, presenting the surface results
in a timeout due to no work having been submitted.

Fixes #3189.

This flag was added in #1892 with a note that it was going to be
temporary until #1688 landed.
2024-02-09 11:36:24 +00:00
Erich Gubler
f21087ddaf
Revert "docs: inline document-features usage, remove dep." (#5169)
* docs: sync. `wgpu/Cargo.toml` feature comments with `lib.rs`

* Revert "docs: inline `document-features` usage, remove dep."

This reverts commit 3d5bec659b9cf19f1c64274de0d11808d771cc66, with an
update to `document-features`, and preferring to keep new `feature`
content. To be clear, the only difference I have observed is the
addition of the `serde` feature.

In case it shortens anyone's search, the specific issue resolved is
[`slint-ui/document-features`#20](https://github.com/slint-ui/document-features/issues/20).
2024-02-09 11:44:29 +01:00
andristarr
3028972817
buffer_map_async should use offset + size (#5185) 2024-02-09 09:48:00 +01:00
Nicolas Silva
990324fc33
Add max_color_attachments and max_color_attachment_bytes_per_sample (#5218) 2024-02-09 09:39:29 +01:00
Jim Blandy
4af531cf69
[wgpu-core] Compute minimum binding size correctly for arrays. (#5222)
* [wgpu-core] Add tests for minimum binding size validation.

* [wgpu-core] Compute minimum binding size correctly for arrays.

In early versions of WGSL, `storage` or `uniform` global variables had
to be either structs or runtime-sized arrays. This rule was relaxed,
and now globals can have any type; Naga automatically wraps such
variables in structs when required by the backend shading language.

Under the old rules, whenever wgpu-core saw a `storage` or `uniform`
global variable with an array type, it could assume it was a
runtime-sized array, and take the stride as the minimum binding size.
Under the new rules, wgpu-core must consider fixed-sized and
runtime-sized arrays separately.
2024-02-09 03:08:01 +00:00
Nicolas Silva
499bd64c29
Prevent a deadlock when destroying resources (#5216)
It's risky to get write access through the snatchlock from a drop implementation since the snatch lock is typically held for large scopes. This commit makes it so we deffer snatching some resources to when the device is polled and we know the snatch lock is not held.

Co-authored-by: Erich Gubler <erichdongubler@gmail.com>
2024-02-07 16:17:04 +00:00
Nicolas Silva
20fda69834 Fix the validation of max_bindings_per_bind_group 2024-02-06 15:03:19 +01:00
Connor Fitzgerald
faed98b45c
Add typos to Repository CI (#5191)
Co-authored-by: Andreas Reich <r_andreas2@web.de>
2024-02-05 12:30:29 -05:00
Nicolas Silva
32e70bc163
Prevent another deadlock. (#5201) 2024-02-05 17:52:04 +01:00