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https://github.com/gfx-rs/wgpu.git
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feat!: make ProgrammableStage::entry_point
optional in wgpu-core
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commit
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@ -102,6 +102,7 @@ Bottom level categories:
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```
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- `wgpu::Id` now implements `PartialOrd`/`Ord` allowing it to be put in `BTreeMap`s. By @cwfitzgerald and @9291Sam in [#5176](https://github.com/gfx-rs/wgpu/pull/5176)
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- `wgpu::CommandEncoder::write_timestamp` requires now the new `wgpu::Features::TIMESTAMP_QUERY_INSIDE_ENCODERS` feature which is available on all native backends but not on WebGPU (due to a spec change `write_timestamp` is no longer supported on WebGPU). By @wumpf in [#5188](https://github.com/gfx-rs/wgpu/pull/5188)
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- Breaking change: [`wgpu_core::pipeline::ProgrammableStageDescriptor`](https://docs.rs/wgpu-core/latest/wgpu_core/pipeline/struct.ProgrammableStageDescriptor.html#structfield.entry_point) is now optional. By @ErichDonGubler in [#5305](https://github.com/gfx-rs/wgpu/pull/5305).
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#### GLES
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@ -110,7 +110,7 @@ pub fn op_webgpu_create_compute_pipeline(
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layout: pipeline_layout,
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stage: wgpu_core::pipeline::ProgrammableStageDescriptor {
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module: compute_shader_module_resource.1,
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entry_point: Cow::from(compute.entry_point),
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entry_point: Some(Cow::from(compute.entry_point)),
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// TODO(lucacasonato): support args.compute.constants
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},
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};
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@ -355,7 +355,7 @@ pub fn op_webgpu_create_render_pipeline(
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Some(wgpu_core::pipeline::FragmentState {
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stage: wgpu_core::pipeline::ProgrammableStageDescriptor {
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module: fragment_shader_module_resource.1,
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entry_point: Cow::from(fragment.entry_point),
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entry_point: Some(Cow::from(fragment.entry_point)),
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},
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targets: Cow::from(fragment.targets),
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})
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@ -377,7 +377,7 @@ pub fn op_webgpu_create_render_pipeline(
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vertex: wgpu_core::pipeline::VertexState {
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stage: wgpu_core::pipeline::ProgrammableStageDescriptor {
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module: vertex_shader_module_resource.1,
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entry_point: Cow::Owned(args.vertex.entry_point),
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entry_point: Some(Cow::Owned(args.vertex.entry_point)),
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},
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buffers: Cow::Owned(vertex_buffers),
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},
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@ -56,7 +56,7 @@
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layout: Some(Id(0, 1, Empty)),
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stage: (
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module: Id(0, 1, Empty),
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entry_point: "main",
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entry_point: Some("main"),
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),
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),
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),
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@ -29,7 +29,7 @@
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layout: Some(Id(0, 1, Empty)),
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stage: (
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module: Id(0, 1, Empty),
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entry_point: "main",
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entry_point: Some("main"),
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),
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),
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),
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@ -57,14 +57,14 @@
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vertex: (
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stage: (
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module: Id(0, 1, Empty),
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entry_point: "vs_main",
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entry_point: Some("vs_main"),
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),
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buffers: [],
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),
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fragment: Some((
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stage: (
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module: Id(0, 1, Empty),
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entry_point: "fs_main",
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entry_point: Some("fs_main"),
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),
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targets: [
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Some((
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@ -133,7 +133,7 @@
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layout: Some(Id(0, 1, Empty)),
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stage: (
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module: Id(0, 1, Empty),
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entry_point: "main",
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entry_point: Some("main"),
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),
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),
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),
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@ -134,7 +134,7 @@
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layout: Some(Id(0, 1, Empty)),
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stage: (
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module: Id(0, 1, Empty),
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entry_point: "main",
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entry_point: Some("main"),
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),
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),
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),
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@ -2705,14 +2705,21 @@ impl<A: HalApi> Device<A> {
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let mut shader_binding_sizes = FastHashMap::default();
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let io = validation::StageIo::default();
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let final_entry_point_name;
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{
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let stage = wgt::ShaderStages::COMPUTE;
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final_entry_point_name = shader_module.finalize_entry_point_name(
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stage,
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desc.stage.entry_point.as_ref().map(|ep| ep.as_ref()),
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)?;
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if let Some(ref interface) = shader_module.interface {
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let _ = interface.check_stage(
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&mut binding_layout_source,
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&mut shader_binding_sizes,
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&desc.stage.entry_point,
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&final_entry_point_name,
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stage,
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io,
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None,
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@ -2740,7 +2747,7 @@ impl<A: HalApi> Device<A> {
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label: desc.label.to_hal(self.instance_flags),
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layout: pipeline_layout.raw(),
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stage: hal::ProgrammableStage {
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entry_point: desc.stage.entry_point.as_ref(),
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entry_point: final_entry_point_name.as_ref(),
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module: shader_module.raw(),
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},
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};
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@ -3115,6 +3122,7 @@ impl<A: HalApi> Device<A> {
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};
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let vertex_shader_module;
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let vertex_entry_point_name;
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let vertex_stage = {
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let stage_desc = &desc.vertex.stage;
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let stage = wgt::ShaderStages::VERTEX;
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@ -3131,12 +3139,19 @@ impl<A: HalApi> Device<A> {
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let stage_err = |error| pipeline::CreateRenderPipelineError::Stage { stage, error };
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vertex_entry_point_name = vertex_shader_module
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.finalize_entry_point_name(
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stage,
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stage_desc.entry_point.as_ref().map(|ep| ep.as_ref()),
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)
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.map_err(stage_err)?;
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if let Some(ref interface) = vertex_shader_module.interface {
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io = interface
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.check_stage(
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&mut binding_layout_source,
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&mut shader_binding_sizes,
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&stage_desc.entry_point,
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&vertex_entry_point_name,
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stage,
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io,
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desc.depth_stencil.as_ref().map(|d| d.depth_compare),
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@ -3147,11 +3162,12 @@ impl<A: HalApi> Device<A> {
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hal::ProgrammableStage {
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module: vertex_shader_module.raw(),
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entry_point: stage_desc.entry_point.as_ref(),
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entry_point: &vertex_entry_point_name,
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}
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};
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let mut fragment_shader_module = None;
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let fragment_entry_point_name;
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let fragment_stage = match desc.fragment {
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Some(ref fragment_state) => {
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let stage = wgt::ShaderStages::FRAGMENT;
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@ -3167,13 +3183,24 @@ impl<A: HalApi> Device<A> {
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let stage_err = |error| pipeline::CreateRenderPipelineError::Stage { stage, error };
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fragment_entry_point_name = shader_module
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.finalize_entry_point_name(
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stage,
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fragment_state
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.stage
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.entry_point
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.as_ref()
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.map(|ep| ep.as_ref()),
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)
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.map_err(stage_err)?;
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if validated_stages == wgt::ShaderStages::VERTEX {
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if let Some(ref interface) = shader_module.interface {
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io = interface
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.check_stage(
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&mut binding_layout_source,
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&mut shader_binding_sizes,
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&fragment_state.stage.entry_point,
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&fragment_entry_point_name,
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stage,
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io,
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desc.depth_stencil.as_ref().map(|d| d.depth_compare),
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@ -3185,7 +3212,7 @@ impl<A: HalApi> Device<A> {
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if let Some(ref interface) = shader_module.interface {
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shader_expects_dual_source_blending = interface
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.fragment_uses_dual_source_blending(&fragment_state.stage.entry_point)
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.fragment_uses_dual_source_blending(&fragment_entry_point_name)
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.map_err(|error| pipeline::CreateRenderPipelineError::Stage {
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stage,
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error,
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@ -3194,7 +3221,7 @@ impl<A: HalApi> Device<A> {
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Some(hal::ProgrammableStage {
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module: shader_module.raw(),
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entry_point: fragment_state.stage.entry_point.as_ref(),
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entry_point: &fragment_entry_point_name,
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})
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}
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None => None,
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@ -92,6 +92,19 @@ impl<A: HalApi> ShaderModule<A> {
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pub(crate) fn raw(&self) -> &A::ShaderModule {
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self.raw.as_ref().unwrap()
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}
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pub(crate) fn finalize_entry_point_name(
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&self,
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stage_bit: wgt::ShaderStages,
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entry_point: Option<&str>,
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) -> Result<String, validation::StageError> {
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match &self.interface {
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Some(interface) => interface.finalize_entry_point_name(stage_bit, entry_point),
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None => entry_point
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.map(|ep| ep.to_string())
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.ok_or(validation::StageError::NoEntryPointFound),
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}
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}
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}
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#[derive(Clone, Debug)]
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@ -213,9 +226,13 @@ impl CreateShaderModuleError {
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pub struct ProgrammableStageDescriptor<'a> {
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/// The compiled shader module for this stage.
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pub module: ShaderModuleId,
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/// The name of the entry point in the compiled shader. There must be a function with this name
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/// in the shader.
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pub entry_point: Cow<'a, str>,
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/// The name of the entry point in the compiled shader. The name is selected using the
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/// following logic:
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///
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/// * If `Some(name)` is specified, there must be a function with this name in the shader.
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/// * If a single entry point associated with this stage must be in the shader, then proceed as
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/// if `Some(…)` was specified with that entry point's name.
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pub entry_point: Option<Cow<'a, str>>,
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}
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/// Number of implicit bind groups derived at pipeline creation.
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@ -283,6 +283,16 @@ pub enum StageError {
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},
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#[error("Location[{location}] is provided by the previous stage output but is not consumed as input by this stage.")]
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InputNotConsumed { location: wgt::ShaderLocation },
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#[error(
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"Unable to select an entry point: no entry point was found in the provided shader module"
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)]
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NoEntryPointFound,
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#[error(
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"Unable to select an entry point: \
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multiple entry points were found in the provided shader module, \
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but no entry point was specified"
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)]
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MultipleEntryPointsFound,
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}
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fn map_storage_format_to_naga(format: wgt::TextureFormat) -> Option<naga::StorageFormat> {
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@ -971,6 +981,28 @@ impl Interface {
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}
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}
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pub fn finalize_entry_point_name(
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&self,
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stage_bit: wgt::ShaderStages,
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entry_point_name: Option<&str>,
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) -> Result<String, StageError> {
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let stage = Self::shader_stage_from_stage_bit(stage_bit);
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entry_point_name
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.map(|ep| ep.to_string())
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.map(Ok)
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.unwrap_or_else(|| {
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let mut entry_points = self
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.entry_points
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.keys()
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.filter_map(|(ep_stage, name)| (ep_stage == &stage).then_some(name));
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let first = entry_points.next().ok_or(StageError::NoEntryPointFound)?;
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if entry_points.next().is_some() {
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return Err(StageError::MultipleEntryPointsFound);
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}
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Ok(first.clone())
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})
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}
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pub(crate) fn shader_stage_from_stage_bit(stage_bit: wgt::ShaderStages) -> naga::ShaderStage {
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match stage_bit {
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wgt::ShaderStages::VERTEX => naga::ShaderStage::Vertex,
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@ -993,10 +1025,11 @@ impl Interface {
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// we need to look for one with the right execution model.
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let shader_stage = Self::shader_stage_from_stage_bit(stage_bit);
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let pair = (shader_stage, entry_point_name.to_string());
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let entry_point = self
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.entry_points
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.get(&pair)
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.ok_or(StageError::MissingEntryPoint(pair.1))?;
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let entry_point = match self.entry_points.get(&pair) {
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Some(some) => some,
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None => return Err(StageError::MissingEntryPoint(pair.1)),
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};
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let (_stage, entry_point_name) = pair;
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// check resources visibility
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for &handle in entry_point.resources.iter() {
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@ -1102,7 +1102,7 @@ impl crate::Context for ContextWgpuCore {
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vertex: pipe::VertexState {
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stage: pipe::ProgrammableStageDescriptor {
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module: desc.vertex.module.id.into(),
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entry_point: Borrowed(desc.vertex.entry_point),
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entry_point: Some(Borrowed(desc.vertex.entry_point)),
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},
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buffers: Borrowed(&vertex_buffers),
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},
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@ -1112,7 +1112,7 @@ impl crate::Context for ContextWgpuCore {
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fragment: desc.fragment.as_ref().map(|frag| pipe::FragmentState {
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stage: pipe::ProgrammableStageDescriptor {
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module: frag.module.id.into(),
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entry_point: Borrowed(frag.entry_point),
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entry_point: Some(Borrowed(frag.entry_point)),
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},
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targets: Borrowed(frag.targets),
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}),
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@ -1160,7 +1160,7 @@ impl crate::Context for ContextWgpuCore {
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layout: desc.layout.map(|l| l.id.into()),
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stage: pipe::ProgrammableStageDescriptor {
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module: desc.module.id.into(),
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entry_point: Borrowed(desc.entry_point),
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entry_point: Some(Borrowed(desc.entry_point)),
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},
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};
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