Commit Graph

1159 Commits

Author SHA1 Message Date
Nicolas Silva
a9d33193b3
Fix incorrect offset in get_mapped_range (#3233)
* Add a test.

* Fix incorrect offset in get_mapped_range.

* Add an entry in the changelog.
2022-11-30 16:45:49 -05:00
Connor Fitzgerald
84cb3e65a9 Unify Surface Capabilities APIs under one function call 2022-11-27 01:50:47 -05:00
Nicolas Silva
82e9dcf8f7
Allow unspecified bits when deserializing the API's bitflags (#3229) 2022-11-25 23:13:22 -05:00
Jim Blandy
d4b1d57f3c
Move ResourceMetadata into its own module, and give it a proper interface (#3213) 2022-11-23 17:29:20 -05:00
Jim Blandy
73b23f1c8d
Move minimum supported rust version (MSRV) from 1.65 back to 1.64. (#3231) 2022-11-23 21:22:03 +00:00
Jim Blandy
f41a1c294b
Remove unnecessary mutability from ResourceMetadata field uses. (#3210) 2022-11-15 21:52:12 +00:00
Erich Gubler
18f3f5f6f0
Enable unsafe_ops_in_unsafe_fn lint in all workspaces (#3044) 2022-11-14 10:49:39 -08:00
i509VCB
0e937c8cd0
make Ids a u64 internally (#3178) 2022-11-09 15:48:07 -05:00
Ali
3c82a4cd5c
Added support for MSAA(x2,x8) beyond WEBGPU restrictions for native a… (#3140)
Closes https://github.com/gfx-rs/wgpu/issues/2910
2022-11-09 15:19:05 -05:00
Erich Gubler
319a916cb6 refactor: fix label shadow warning for new_alpha_mode 2022-11-07 17:36:04 -08:00
Erich Gubler
fb67de908e refactor: resolve clippy::explicit_auto_deref 2022-11-07 17:36:04 -08:00
Andreas Reich
b838b0871c
Added new UNRESTRICTED_INDEX_BUFFER downlevel flag. (#3157)
Co-authored-by: Connor Fitzgerald <connorwadefitzgerald@gmail.com>
2022-11-07 15:45:50 -05:00
Nicolas Silva
db30e3909a
Avoid integer overflow on multiplication in write_texture. (#3146) 2022-11-07 15:31:19 -05:00
i509VCB
32febc5c9e export the strict assert macros uniformly 2022-11-01 04:59:24 -04:00
i509VCB
085e41171f use debug_assert_** with not(feature = "strict_asserts")
strict_asserts should at least validate with the debug_assert_** family of macros in debug builds. Otherwise undefined behavior can sneak by.
2022-11-01 04:59:24 -04:00
Harald Reingruber
51b34c5b51
Improve compute shader validation error message (#3139)
* Improve compute shader validation error message

* Add entry to changelog.

* Improve error message wording (by cwfitzgerald)

Co-authored-by: Connor Fitzgerald <connorwadefitzgerald@gmail.com>

* Add credit and PR link to changelog

Co-authored-by: Connor Fitzgerald <connorwadefitzgerald@gmail.com>
2022-10-29 17:49:03 -04:00
Jinlei Li
dcc0baa1ff
Fix texture_as_hal internal unwrap may cause panic (#3131) 2022-10-26 17:13:43 -04:00
i509VCB
d81cb46be0
enable doc_auto_cfg for docs.rs (#3113)
* enable doc_auto_cfg for docs.rs

This should expose more feature labels in the generated documentation and removes the needs for the manually labeling the features for a type, function or enum variants.

* enable docsrs cfg when building docs for master
2022-10-26 17:07:25 -04:00
Jinlei Li
cc448817e7
Use cargo 1.64 workspace inheritance feature (#3107) 2022-10-20 01:41:17 -04:00
Xiaopeng Li
754a4bad80
Add Surface::as_hal_mut (#3123) 2022-10-19 16:06:23 -04:00
Jim Blandy
b28a87e298
Global init remove dummy argument (#3101) 2022-10-13 17:41:58 -04:00
Nicolas Silva
d1ff3838b8
Expose the full Result type to the rust map_async callback (#2939) 2022-10-13 15:41:52 -04:00
Jim Blandy
215884184b
Reformat comments in wgpu-core. (#3102) 2022-10-13 18:34:44 +00:00
Jim Blandy
fa4d8401e8
Use std::fmt::Formatter::debug_struct for RenderPass. (#3100) 2022-10-13 14:00:54 -04:00
Nicolas Silva
eca04f59db
Make some errors not fatal (#3094) 2022-10-11 13:40:30 -04:00
daxpedda
02cc2ae234
[BREAKING] Make Shader(Module)Source::Wgsl optional (#2890) 2022-10-08 01:12:50 -04:00
Nicolas Silva
0a3e209c90 Shrink the default max binding index to 640 and expose it in Limits.
Following the corresponding changes happening in WebGPU.
2022-10-06 10:12:16 -07:00
Jim Blandy
c781971792
When a command encoder is dropped, destroy its hal command buffer. (#3069)
Fixes #2965.
2022-10-06 01:06:55 -07:00
Connor Fitzgerald
872b436104 Update version to 0.14 2022-10-05 18:45:25 -04:00
Connor Fitzgerald
91e0dbd1ae Update naga + deps 2022-10-05 18:45:25 -04:00
Mikko Lehtonen
60fd2a32e9
Implement missing PrettyError impls (#3066) 2022-10-05 18:43:52 -04:00
i509VCB
2372895944
Handle unsupported surfaces more gracefully (#3054) 2022-10-05 16:42:06 -04:00
SpecificProtagonist
b65ebb4b30
remove copyless (#3050) 2022-09-26 05:15:35 +00:00
Xander Warnez
2c1d7a8a5c
Split Blendability and Filterability into Two Different TextureFormatFeatureFlags (#3012)
* Split Blendability and Filterability into Two Different TextureFormatFeatureFlags

* Update CHANGELOG.md

* Split out individual booleans to improve readability

* Make sure blendablity is correctly set for guaranteed format features of WebGPU

* Cargo fmt

Co-authored-by: Xander Warnez <xander.warnez@materialise.be>
Co-authored-by: Connor Fitzgerald <connorwadefitzgerald@gmail.com>
2022-09-21 19:39:01 +00:00
Mauro Gentile
cdf6ee0c87
Updating TextureFormat matching specs (#2954)
Co-authored-by: Mauro Gentile <Mauro.Gentile@ubisoft.com>
2022-09-20 12:08:06 -04:00
daxpedda
95408cd48b
[BREAKING] Wrap ShaderSource::Naga in Cow<'static> (#2903) 2022-09-19 00:50:46 -04:00
Imbris
41006d7a88
Buffer usages mismatch check and documentation for mapped_at_creation size requirement. (#3023)
Co-authored-by: Connor Fitzgerald <connorwadefitzgerald@gmail.com>
2022-09-19 04:41:29 +00:00
Jinlei Li
44399bb4a3
Expose alpha_mode, support non-opaque mode on metal and vk backends (#2836) 2022-09-19 00:10:21 -04:00
Alphyr
d1c94d09e2
Update dependencies (#3021) 2022-09-18 23:53:21 -04:00
i509VCB
9e3efd7019
pass around RawDisplayHandle and RawWindowHandle in implementation (#3022)
This change is to help with an attempt to allow the Context type in wgpu to be swappable at runtime. In order to do that, the functions provided by Context and it's associated types need to be object safe. Instead of passing a impl trait that combines both HasRawWindowHandle and HasRawDisplayHandle, we seperate the types into their RawDisplayHandle and RawWindowHandle parts internally to reduce some of the hal implementation code mess.
2022-09-15 16:29:20 -07:00
Jim Blandy
bec26b79ec
Don't use a callback to return backend instance handles. (#2991)
Change `Instance::as_hal<A>` to simply return an
`Option<&A::Instance>`, rather than passing it to a callback. We're
just borrowing a reference to some `wgpu_hal::Api::Instance` owned by
the `wgpu_core::instance::Instance`, so there's no special scoping or
locking magic required here.
2022-09-02 17:32:58 -07:00
Jim Blandy
701564da8c
Use () instead of PhantomData as IdentityManager's Input type. (#2972)
* Use () instead of PhantomData as IdentityManager's Input type.

PhantomData suggests that there's some sort of persuasion required
for lifetime variance inference or other sorts of arcana, but it
doesn't seem to be necessary at all. `()` works just fine.
2022-09-02 15:37:21 -07:00
Jim Blandy
58bc205f2a Update to Naga b209d911 (2022-9-1).
This removes an expected failure on AMD RADV. I guess #2751 was our
bug all along.
2022-09-02 11:33:55 -07:00
Jim Blandy
7d138e2e76
Avoid overflow in check texture copy bounds. (#2963) 2022-08-28 20:07:04 -04:00
Jim Blandy
a0dfb28b8d
Document wgpu_core id handling, factories, etc. (#2973) 2022-08-28 19:49:09 -04:00
Jim Blandy
2cd08a1c9c
Placate Clippy 0.1.63. (#2977) 2022-08-24 17:25:59 -04:00
Jim Blandy
c6ca2a7d0d
Always free staging buffers (#2961)
* Have `prepare_staging_buffer` take a raw hal Device.

This helps the borrow checker understand that we can borrow
`pending_writes`'s encoder and the raw Device at the same time.

* Always free staging buffers.

We must ensure that the staging buffer is not leaked when an error
occurs, so allocate it as late as possible, and free it explicitly when
those fallible operations we can't move it past go awry.

Fixes #2959.

* Some tests for texture and buffer copies.

* Add CHANGELOG.md entry.
2022-08-13 18:25:49 -07:00
Jim Blandy
33d313cba9
Document some wgpu-core resource tracking types (#2960) 2022-08-13 20:35:57 -04:00
Nicolas Silva
6e99cd3a3e
Fix calculation/validation of layer/mip ranges in create_texture_view (#2955)
Co-authored-by: Connor Fitzgerald <connorwadefitzgerald@gmail.com>
2022-08-14 00:01:19 +00:00
Nicolas Silva
96a85b3ac5
Add missing validation in copy_texture_to-Buffer. (#2958) 2022-08-13 19:48:17 -04:00