Commit Graph

3563 Commits

Author SHA1 Message Date
Dzmitry Malyshau
c1c855bb98 Allow strip index format None if no indexed drawing is done 2021-12-07 18:58:06 -05:00
pyrotechnick
6af7ca015e [typo] Dimmension -> Dimension 2021-12-07 13:37:32 -05:00
Dzmitry Malyshau
ca10f8c456
Fix documentation for dynamic offsets order 2021-12-07 10:40:34 -05:00
Connor Fitzgerald
d51f70e8a4 Workaround qcomm resolve attachment bug 2021-12-06 13:39:20 -05:00
Dzmitry Malyshau
f4bdf5c9a7
Remove --frozen from Deno instructions 2021-12-06 11:42:40 -05:00
Dzmitry Malyshau
e867a7434c Let GLES/Angle path compile on macOS 2021-12-05 17:09:36 -05:00
Dzmitry Malyshau
ab28009d80 Angle support on Windows
Also remove the macros module in favor of generic functions.
2021-12-05 17:09:36 -05:00
Dzmitry Malyshau
c8d572a001 hal/gles: refactor EGL code to support Angle 2021-12-05 00:02:20 -05:00
Dzmitry Malyshau
8c3558d65e hal/gles: try robustness extension first before the core 2021-12-05 00:02:20 -05:00
Dzmitry Malyshau
9bbea3d348 Update naga to c69f676 2021-12-04 12:46:49 -05:00
Samuel Hurel
35be31f02a Add SampleRateShading spv capability 2021-12-03 17:12:16 -05:00
Dzmitry Malyshau
834eed75d0 Enable macOS and Linux AArch64 targets on CI 2021-12-03 17:11:26 -05:00
Dzmitry Malyshau
3c59d9ec15 Refactor test kinds on CI 2021-12-03 17:11:26 -05:00
Dzmitry Malyshau
cdf948b920 Fix and re-enable player tests 2021-12-03 17:11:26 -05:00
Dzmitry Malyshau
f03c45921e Only run clippy on MSRV 2021-12-03 17:11:26 -05:00
Dzmitry Malyshau
668bea4cb2 Enforce MSRV 2021-12-03 17:11:26 -05:00
Jerónimo Sánchez
dd315e50ff
Extended Queue::write_* docs to reflect overrun error (#2250)
* Extended Queue::write_buffer to reflect overrun error

* Extended Queue::write_texture doc to reflect overrun error
2021-12-03 20:34:30 +00:00
UpsettingBoy
d8c3b9489f Added command_encoder_copy_texture_to_texture texture format validation
+ Corrected small typo
2021-12-03 12:49:17 -05:00
Dzmitry Malyshau
ed020ceb78 Fix order of late bindings in BG creation 2021-12-02 12:43:44 -05:00
Dzmitry Malyshau
6372aad845 Rename fill_buffer back to clear_buffer 2021-12-02 12:33:59 -05:00
Dzmitry Malyshau
ef08738330 Insert texture barrier after initializing a texture 2021-12-02 12:33:26 -05:00
Dzmitry Malyshau
65a805ab3d hal: exclude COPY_DST from ordered sync usages 2021-12-02 12:33:26 -05:00
Dzmitry Malyshau
16b3467a29 hal/vk: limit driver logging to log settings 2021-12-02 12:33:26 -05:00
Dzmitry Malyshau
e707c920cb hal/metal: allow unused private caps 2021-12-02 12:15:52 -05:00
Igor Shaposhnik
c6d1491bb1 Update raw-window-handle to 0.4 2021-12-01 15:59:05 -05:00
Dzmitry Malyshau
fbbce25230 hal/vk: fix app_version for Vulkan 1.1 2021-11-30 18:35:07 -05:00
Dzmitry Malyshau
09bea3c5f0 hal/vk: fix vulkan-1.2 caps check, again 2021-11-30 13:51:24 -05:00
Dzmitry Malyshau
20e1d4d170 hal/gles: don't expose VERTEX_STORAGE if there is no storage 2021-11-30 13:51:24 -05:00
Dzmitry Malyshau
fa4d86b167 hal/gles: error on given context below 3.0 2021-11-30 13:51:24 -05:00
Dzmitry Malyshau
0df66719ca Switch WebGL limits max_uniform_buffers_per_shader_stage to 11 2021-11-30 11:44:37 -05:00
Dzmitry Malyshau
28ba9d86eb hal/vk: check for optimus in addition to NV adapter 2021-11-29 13:32:08 -05:00
Dzmitry Malyshau
4abbc95911 hal/vk: fix adapter vulkan version check when requesting 1.2 capabilities 2021-11-29 13:32:08 -05:00
Samuel Hurel
f622c83a19 Allows for depth texture copies 2021-11-29 12:56:07 -05:00
Dzmitry Malyshau
57b28cb90f hal/vk: use Option::insert() with push_next for adapter features 2021-11-29 12:09:48 -05:00
Dzmitry Malyshau
b6d5281d4c hal/vk: use more ergonomic GetPhysicalDeviceProperties2 2021-11-29 12:09:48 -05:00
Dzmitry Malyshau
480ab26ded hal/vk: require storage buffer class as the device extension, not instance 2021-11-29 12:09:48 -05:00
João Capucho
90b2949fb3
hal/vulkan: Enable depth clip if available (#2218)
This wasn't being done even if the VK_EXT_depth_clip_enable was present
causing validation errors when requesting DEPTH_CLIP_CONTROL in the
device.

Strangely this was being done for raw calls to `wgpu_hal::Adapter::open`
because it calls `physical_device_features` and then
`from_extensions_and_requested_features`.
2021-11-29 11:31:43 -05:00
Dzmitry Malyshau
b32dcbb041
hal/gles: force unbind samplers (#2226) 2021-11-29 10:08:11 -05:00
Aleksander Guryanov
1b1c826ac7
Remove duplicate line in mod.rs (#2223) 2021-11-29 13:34:15 +00:00
Dzmitry Malyshau
62b036b55b
hal/gles: fix setting filtering on integer textures (#2222) 2021-11-28 23:04:43 -05:00
Leo Kettmeir
cda893fe73
feat(deno_webgpu): fill buffer (#2221)
* fill buffer

* fix

* fmt
2021-11-28 21:22:15 -05:00
Leo Kettmeir
943145b4df
chore: update deno_webgpu (#2214)
* update deno

* more fixes

* revert debug

* clean
2021-11-26 16:05:16 -05:00
Dzmitry Malyshau
5f6c067815
hal/vulkan: use multiple semaphores in a relay (#2212) 2021-11-25 15:44:33 -05:00
Xiaopeng Li
f4d51451fa
Unique HalManagedMetalLayerDelegate class (#2209)
* Unique HalManagedMetalLayerDelegate class

* Remove once-cell dependency
2021-11-25 11:23:26 -05:00
Mariusz Kryński
dde73ed236
use native webgl2 buffers for MAP_READ usage (#2201)
* use native gl buffers for map_read

* Buffer refactor

* lint
2021-11-23 17:16:26 -05:00
Dzmitry Malyshau
5864b776a4
Refactor command buffer states to ensure proper cleanup on errors (#2208) 2021-11-23 15:57:13 -05:00
Dzmitry Malyshau
2b38439f65
Add INDIRECT_FIRST_INSTANCE feature (#2206) 2021-11-23 10:01:07 -05:00
Neil Blakey-Milner
4f639622d0
Add strip_index_format to linestrip in conservative-raster example (#2199) 2021-11-22 14:01:24 +00:00
Andy Fiedler
8196b7567c Web backend: call set_vertex_buffer with size as optional 2021-11-22 08:59:25 -05:00
Andy Fiedler
385d9caa8d Web backend: call set_index_buffer with size as optional
Size must be passed to setIndexBuffer in Javascript as undefined in order for WebGGPU to use the default size, which is the full buffer size.
2021-11-22 08:59:25 -05:00