teoxoy
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7103520bd3
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introduce a new function for hal usage errors
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2024-08-15 13:56:05 +01:00 |
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teoxoy
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a0c107f7c8
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remove handling of error that is not documented to be returned by vkAllocateMemory
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2024-08-15 13:56:05 +01:00 |
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Fionn Langhans
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273c2c4b1a
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Fixed spelling mistake in URL of d3d12
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2024-08-14 23:16:58 +02:00 |
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Andreas Reich
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92ecafebac
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changelog entry
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2024-08-14 17:34:11 +02:00 |
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Andreas Reich
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ab17d29237
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re-enable docs for wgpu-core
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2024-08-14 17:34:11 +02:00 |
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Andreas Reich
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0fb772b5df
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remove dyn render & compute pass
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2024-08-14 17:34:11 +02:00 |
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Andreas Reich
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0287eaf022
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Remove gfx_select .
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2024-08-14 17:34:11 +02:00 |
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Andreas Reich
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9794f33823
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Handle webgl's queue_copy_external_image_to_texture
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2024-08-14 17:34:11 +02:00 |
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Andreas Reich
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1bfe8845d5
|
ignore 'arc instead of rc' warnings on wasm
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2024-08-14 17:34:11 +02:00 |
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Andreas Reich
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24498f04d4
|
The second unraveling: hub and all types on it are generic free!
gfx_select macros are empty husks now that are waiting to be removed
|
2024-08-14 17:34:11 +02:00 |
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Andreas Reich
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3181251577
|
Core adapter no longer uses any generics
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2024-08-14 17:34:11 +02:00 |
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Andreas Reich
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04cadfb369
|
Core's Surface, Instance and Adapter use now dynamic hal types
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2024-08-14 17:34:11 +02:00 |
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Andreas Reich
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7c7e4164f1
|
The big unraveling: core device now has a boxed DynDevice , ripple effects from there leading to boxing of almost all hal resources
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2024-08-14 17:34:11 +02:00 |
|
Andreas Reich
|
5b9198fd43
|
introduce DynInstance
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2024-08-14 17:34:11 +02:00 |
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Andreas Reich
|
6f01cbff06
|
introduce DynAdapter
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2024-08-14 17:34:11 +02:00 |
|
Andreas Reich
|
99ffc129eb
|
remove unnecessary debug constraints from Api (handled by Dyn traits)
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2024-08-14 17:34:11 +02:00 |
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Andreas Reich
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27944debb1
|
DynCommandEncoder acceleration structure building
|
2024-08-14 17:34:11 +02:00 |
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Andreas Reich
|
d87aa3635e
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DynCommandencoder end_encoding, reset_all
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2024-08-14 17:34:11 +02:00 |
|
Andreas Reich
|
1a9170e57b
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DynDevice exit, counters, report
|
2024-08-14 17:34:11 +02:00 |
|
Andreas Reich
|
9e1f1487b4
|
DynDevice acceleration structure handling
|
2024-08-14 17:34:11 +02:00 |
|
Andreas Reich
|
522b98c582
|
DynDevice wait/capture/pipeline_cache_get_data
|
2024-08-14 17:34:11 +02:00 |
|
Andreas Reich
|
dbf9aea0ba
|
DynDevice fence
|
2024-08-14 17:34:11 +02:00 |
|
Andreas Reich
|
84c4811f81
|
DynDevice create/destroy query set
|
2024-08-14 17:34:11 +02:00 |
|
Andreas Reich
|
4d355bf30e
|
DynDevice pipeline cache
|
2024-08-14 17:34:11 +02:00 |
|
Andreas Reich
|
3932f8b854
|
DynDevice create/destroy compute/render pipeline
|
2024-08-14 17:34:11 +02:00 |
|
Andreas Reich
|
ad5c7fe50e
|
DynDevice create/destroy ShaderModule
|
2024-08-14 17:34:11 +02:00 |
|
Andreas Reich
|
276753f963
|
DynDevice create/destroy bind group
bindgroup fixup
|
2024-08-14 17:34:11 +02:00 |
|
Andreas Reich
|
33f57e2305
|
DynDevice create/destroy pipeline layout
|
2024-08-14 17:34:11 +02:00 |
|
Andreas Reich
|
1da319f804
|
DynDevice create/destroy bind group layout
|
2024-08-14 17:34:11 +02:00 |
|
Andreas Reich
|
05a09338cd
|
DynDevice create/destroy command encoder
|
2024-08-14 17:34:11 +02:00 |
|
Andreas Reich
|
ea0df25d5e
|
DynDevice create/destroy for texture/textureview/sampler
|
2024-08-14 17:34:11 +02:00 |
|
Andreas Reich
|
b599d97243
|
DynDevice buffer operations
|
2024-08-14 17:34:11 +02:00 |
|
Andreas Reich
|
72f30a34f5
|
introduce DynQueue
|
2024-08-14 17:34:11 +02:00 |
|
Andreas Reich
|
4e5721350f
|
introduce DynSurface
|
2024-08-14 17:34:11 +02:00 |
|
Andreas Reich
|
70f7641193
|
impl DynSurfaceTexture for all surface textures
|
2024-08-14 17:34:11 +02:00 |
|
Andreas Reich
|
1d19a205a5
|
impl DynFence for all fences
|
2024-08-14 17:34:11 +02:00 |
|
Andreas Reich
|
3faed2bf52
|
Device now has to implement DynResource
|
2024-08-14 17:34:11 +02:00 |
|
Andreas Reich
|
df5cc12935
|
impl DynCommandBuffer
|
2024-08-14 17:34:11 +02:00 |
|
Andreas Reich
|
a9cb7fc855
|
impl DynShaderModule for all backends
|
2024-08-14 17:34:11 +02:00 |
|
Andreas Reich
|
b4c6741970
|
add most remaining dyn type traits
|
2024-08-14 17:34:11 +02:00 |
|
Andreas Reich
|
add54f19d8
|
Introduce DynDevice
|
2024-08-14 17:34:11 +02:00 |
|
Andreas Reich
|
b7e11c76df
|
texture & buffer transitioning always uses DynCommandEncoder now
collateral: ComputePass uses DynCommandEncoder during recording
|
2024-08-14 17:34:11 +02:00 |
|
Andreas Reich
|
c02ee6270b
|
buffer / texture copy operations for DynCommandEncoder
|
2024-08-14 17:34:11 +02:00 |
|
Andreas Reich
|
39b408218f
|
implement transition_textures for DynCommandEncoder
|
2024-08-14 17:34:11 +02:00 |
|
Andreas Reich
|
eeaf27749c
|
implement begin/end render/computepass for dyncommandencoder
|
2024-08-14 17:34:11 +02:00 |
|
Andreas Reich
|
a47a0cb3d9
|
render/compute pass descriptors work now with dyn types
|
2024-08-14 17:34:11 +02:00 |
|
Andreas Reich
|
bdf6710d58
|
introduce DynTexture & DynTextureView
|
2024-08-14 17:34:11 +02:00 |
|
Andreas Reich
|
bea9a10f90
|
fold ComputePassTimestampWrites & RenderPassTimestampWrites and make PassTimestampWrites usable with DynQuerySet
|
2024-08-14 17:34:11 +02:00 |
|
Andreas Reich
|
fc764b4b17
|
Introduce DynComputePipeline & DynRenderPipeline
|
2024-08-14 17:34:11 +02:00 |
|
Andreas Reich
|
50a1811229
|
Introduce DynPipelineLayout & DynBindGroup
|
2024-08-14 17:34:11 +02:00 |
|