Commit Graph

8153 Commits

Author SHA1 Message Date
Andreas Reich
9e1f1487b4 DynDevice acceleration structure handling 2024-08-14 17:34:11 +02:00
Andreas Reich
522b98c582 DynDevice wait/capture/pipeline_cache_get_data 2024-08-14 17:34:11 +02:00
Andreas Reich
dbf9aea0ba DynDevice fence 2024-08-14 17:34:11 +02:00
Andreas Reich
84c4811f81 DynDevice create/destroy query set 2024-08-14 17:34:11 +02:00
Andreas Reich
4d355bf30e DynDevice pipeline cache 2024-08-14 17:34:11 +02:00
Andreas Reich
3932f8b854 DynDevice create/destroy compute/render pipeline 2024-08-14 17:34:11 +02:00
Andreas Reich
ad5c7fe50e DynDevice create/destroy ShaderModule 2024-08-14 17:34:11 +02:00
Andreas Reich
276753f963 DynDevice create/destroy bind group
bindgroup fixup
2024-08-14 17:34:11 +02:00
Andreas Reich
33f57e2305 DynDevice create/destroy pipeline layout 2024-08-14 17:34:11 +02:00
Andreas Reich
1da319f804 DynDevice create/destroy bind group layout 2024-08-14 17:34:11 +02:00
Andreas Reich
05a09338cd DynDevice create/destroy command encoder 2024-08-14 17:34:11 +02:00
Andreas Reich
ea0df25d5e DynDevice create/destroy for texture/textureview/sampler 2024-08-14 17:34:11 +02:00
Andreas Reich
b599d97243 DynDevice buffer operations 2024-08-14 17:34:11 +02:00
Andreas Reich
72f30a34f5 introduce DynQueue 2024-08-14 17:34:11 +02:00
Andreas Reich
4e5721350f introduce DynSurface 2024-08-14 17:34:11 +02:00
Andreas Reich
70f7641193 impl DynSurfaceTexture for all surface textures 2024-08-14 17:34:11 +02:00
Andreas Reich
1d19a205a5 impl DynFence for all fences 2024-08-14 17:34:11 +02:00
Andreas Reich
3faed2bf52 Device now has to implement DynResource 2024-08-14 17:34:11 +02:00
Andreas Reich
df5cc12935 impl DynCommandBuffer 2024-08-14 17:34:11 +02:00
Andreas Reich
a9cb7fc855 impl DynShaderModule for all backends 2024-08-14 17:34:11 +02:00
Andreas Reich
b4c6741970 add most remaining dyn type traits 2024-08-14 17:34:11 +02:00
Andreas Reich
add54f19d8 Introduce DynDevice 2024-08-14 17:34:11 +02:00
Andreas Reich
b7e11c76df texture & buffer transitioning always uses DynCommandEncoder now
collateral: ComputePass uses DynCommandEncoder during recording
2024-08-14 17:34:11 +02:00
Andreas Reich
c02ee6270b buffer / texture copy operations for DynCommandEncoder 2024-08-14 17:34:11 +02:00
Andreas Reich
39b408218f implement transition_textures for DynCommandEncoder 2024-08-14 17:34:11 +02:00
Andreas Reich
eeaf27749c implement begin/end render/computepass for dyncommandencoder 2024-08-14 17:34:11 +02:00
Andreas Reich
a47a0cb3d9 render/compute pass descriptors work now with dyn types 2024-08-14 17:34:11 +02:00
Andreas Reich
bdf6710d58 introduce DynTexture & DynTextureView 2024-08-14 17:34:11 +02:00
Andreas Reich
bea9a10f90 fold ComputePassTimestampWrites & RenderPassTimestampWrites and make PassTimestampWrites usable with DynQuerySet 2024-08-14 17:34:11 +02:00
Andreas Reich
fc764b4b17 Introduce DynComputePipeline & DynRenderPipeline 2024-08-14 17:34:11 +02:00
Andreas Reich
50a1811229 Introduce DynPipelineLayout & DynBindGroup 2024-08-14 17:34:11 +02:00
Andreas Reich
f8871e6ed1 introduce DynQuerySet, associated DynCommandEncoder methods 2024-08-14 17:34:11 +02:00
Andreas Reich
9b20fd8507 DynCommandEncoder implement begin/end encoding, debug markers, various buffer operations 2024-08-14 17:34:11 +02:00
Andreas Reich
256ec6e447 Introduce DynCommandEncoder, implement index & vertex buffer ops on it 2024-08-14 17:34:11 +02:00
Andreas Reich
a4d9d38d03 BufferBarrier no longer depend on hal api struct, but directly on buffer type 2024-08-14 17:34:11 +02:00
Andreas Reich
cda9d9af65 Buffer bindings no longer depend on hal api struct, but directly on buffer type 2024-08-14 17:34:11 +02:00
Andreas Reich
d2508d9ad6 introduce DynResource & DynBuffer as first user 2024-08-14 17:34:11 +02:00
Samson
c6a3d92734
Rg11b10Float -> Rg11b10UFloat and deduplicate entries in TEXTURE_FORMAT_LIST (#6108)
* Resync `TEXTURE_FORMAT_LIST` to match `TextureFormat`

Signed-off-by: sagudev <16504129+sagudev@users.noreply.github.com>

* `Rg11b10Float` -> `Rg11b10UFloat`

Signed-off-by: sagudev <16504129+sagudev@users.noreply.github.com>

* Add changelog entry

Signed-off-by: sagudev <16504129+sagudev@users.noreply.github.com>

---------

Signed-off-by: sagudev <16504129+sagudev@users.noreply.github.com>
2024-08-13 08:28:55 +00:00
Erich Gubler
5533c37786 chore: satisfy clippy::collapsible_match 2024-08-13 08:42:41 +01:00
Erich Gubler
8231d31eab chore: update out-of-date docs build fix expectation 2024-08-13 08:42:41 +01:00
Erich Gubler
bf051fb476 refactor(naga): use same Firefox commentary for rust-version 2024-08-13 08:42:41 +01:00
Erich Gubler
22b8f50987 chore: satisfy unused_qualifications lint 2024-08-13 08:42:41 +01:00
Erich Gubler
7f881bd35f chore(naga): remove broken Unsupported64Bit tests
Seemingly missed in 4e6f873da5.
2024-08-13 08:42:41 +01:00
Erich Gubler
ce23c02feb chore(naga): remove dead "validation" feat. refs.
Missed in a26e4a00, but we're fixing it now!
2024-08-13 08:42:41 +01:00
Erich Gubler
b1eb6db8cd refactor: satisfy clippy::manual_bits 2024-08-13 08:42:41 +01:00
teoxoy
c72bc7b84b remove unnecessary RwLock from Texture.clear_mode 2024-08-13 00:55:32 +02:00
teoxoy
1aaaec22f6 use ManuallyDrop for texture views of TextureClearMode 2024-08-13 00:55:32 +02:00
teoxoy
ce9c9b76f6 remove Option around A::SurfaceTexture
We can rely on the snatching mechanism to take the surface texture.
2024-08-13 00:55:32 +02:00
teoxoy
19843c9c5f use ManuallyDrop for Device.fence 2024-08-13 00:55:32 +02:00
teoxoy
728b288fda use ManuallyDrop for Device.zero_buffer 2024-08-13 00:55:32 +02:00