Commit Graph

7821 Commits

Author SHA1 Message Date
teoxoy
836f016dcd use the tracker index as key in hashmap instead of ID 2024-06-20 16:34:17 +02:00
teoxoy
0c4b449644 use Arc::ptr_eq for resource equality 2024-06-20 16:34:17 +02:00
teoxoy
a21bbdccf0 remove usage of Buffer IDs in clear code 2024-06-20 16:34:17 +02:00
teoxoy
8465a64104 remove usage of Texture IDs in clear code 2024-06-20 16:34:17 +02:00
teoxoy
2a7f09aebc make clear_texture_via_render_passes infallible (in practice it was already) 2024-06-20 16:34:17 +02:00
teoxoy
8d805c99d3 remove TextureBindGroupState.add_single's return type 2024-06-20 16:34:17 +02:00
teoxoy
43177d78d6 replace uses of Id.backend() with A::VARIANT 2024-06-20 16:34:17 +02:00
Andreas Reich
7b89b6d959
Fix web example build (#5832)
* Ensure webgl example build only contains webgl and webgpu example build only contains webgpu
* fix ip printed on run-wasm
* Update examples on running examples on the web
2024-06-20 15:52:49 +02:00
Jim Blandy
584f9e189c [core] Improve resource and api logging.
- Improve logging in `StatelessTracker::remove_abandoned` to show the
  outcome of the call.

- Add similar logging to `BufferTracker` and `TextureTracker`.

- Let `device_create_buffer`'s log only the new buffer's label, id,
  and whether it's mapped at creation. It used to show the whole
  descriptor, which is too much detail.

- Have `queue_submit` log the submission id, and have `device_poll`
  log what it was waiting for, and what actually got done.

- Have `Device::drop` log the destruction of the raw device when it
  actually happens, so it's properly ordered with respect to logging
  from other parts of the device, like `Device::command_allocator`.
2024-06-19 21:13:38 -07:00
barrett
d4b3856031
docs(readme): use emoji literals instead of shortcodes (#5843)
Otherwise, the emojis aren't parsed on Crates.io, leaving the table without much utility unless a user navigates to GitHub.

Fixes like these are very simple, but super helpful for some users! :)
2024-06-19 18:07:59 +00:00
teoxoy
284c807abc reorder map_async validation steps 2024-06-19 14:05:18 +02:00
teoxoy
cc7b2db235 move map_async body in a new buffer method 2024-06-19 14:05:18 +02:00
teoxoy
0b7a5b054b move command encoder/buffer creation in a new device method 2024-06-19 14:05:18 +02:00
teoxoy
4b5666ceff move most device validity checks inside the device's methods 2024-06-19 14:05:18 +02:00
teoxoy
edc2cd9615 introduce Device.check_is_valid 2024-06-19 14:05:18 +02:00
teoxoy
508ece312d remove device invalidity checks from property accessors
accessing those properties is always fine
2024-06-19 14:05:18 +02:00
teoxoy
3e44a98088 remove device validity checks from create_{texture,buffer}_from_hal
those resources have been created already, we don't need to make sure the device is valid
2024-06-19 14:05:18 +02:00
Teodor Tanasoaia
1904822084
mark timestamp query inside encoders/passes tests as flaky (#5838) 2024-06-19 12:45:14 +02:00
teoxoy
14e750205a move BGL same device check inside create_bind_group 2024-06-19 11:15:38 +02:00
teoxoy
c01a1335aa rename WrongDevice to DeviceMismatch 2024-06-19 11:15:38 +02:00
teoxoy
ce716adb5e improve device mismatch errors 2024-06-19 11:15:38 +02:00
teoxoy
adfb183dc0 move same device validation in compute_pass_end_impl 2024-06-19 11:15:38 +02:00
teoxoy
53f8477b15 validate for same device via Arc::ptr_eq rather than IDs 2024-06-19 11:15:38 +02:00
Teodor Tanasoaia
a2fcd72606
disable rustdoc in CI (#5839) 2024-06-18 08:03:09 -04:00
Jubilee Young
1ced6c6165 Make compile_fxc accept full_stage: &CStr 2024-06-18 10:34:20 +02:00
Brad Werth
fe72235a7e Add missing closing parentheses to some msl unpack functions. 2024-06-18 10:08:50 +02:00
Jim Blandy
975ccbd77b [naga] Remove unneeded PartialEq derivations.
Remove `PartialEq` derivations from various Naga IR types on which
equality doesn't really make sense. In some cases, derive only in
`cfg(test)` builds, so tests can check for expected output.

In the GLSL front end, use `append` to add new constants, not
`fetch_or_append`, since the latter requires `PartialEq` yet GLSL
doesn't permit duplicate declarations anyway.
2024-06-17 11:30:09 +02:00
Erich Gubler
4a1174b5ed refactor: use linear flow instead of broken loop for determining fallback 2024-06-17 05:26:03 -04:00
Erich Gubler
b9e787e667 refactor: satisfy clippy::never_loop 2024-06-17 05:26:03 -04:00
dependabot[bot]
707e91966f
build(deps): bump crate-ci/typos from 1.22.3 to 1.22.7 (#5825)
Bumps [crate-ci/typos](https://github.com/crate-ci/typos) from 1.22.3 to 1.22.7.
- [Release notes](https://github.com/crate-ci/typos/releases)
- [Changelog](https://github.com/crate-ci/typos/blob/master/CHANGELOG.md)
- [Commits](https://github.com/crate-ci/typos/compare/v1.22.3...v1.22.7)

---
updated-dependencies:
- dependency-name: crate-ci/typos
  dependency-type: direct:production
  update-type: version-update:semver-patch
...

Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
2024-06-17 11:12:57 +02:00
Christofer Nolander
fe31966fdf
ensure that wgpu::Error is Sync (#5820)
* ensure that `wgpu::Error` is `Sync`

This makes it possible to wrap the error in `anyhow::Error` and
`eyre::Report`, which require the inner error to be `Sync`.

* update changelog
2024-06-16 19:48:35 -04:00
Schell Carl Scivally
e78c33b309 Add cfg features wgsl-in and wgsl-out to spv atomic upgrade test. Fixes #5816 2024-06-14 13:28:39 -07:00
Erich Gubler
702c8cb693
style: strip trailing whitespace from lock::ranked module (#5815) 2024-06-14 13:45:34 -04:00
Jubilee
d309bba8fc
Do not feed &"" to D3DCompile (#5812)
A recent change by rustc, now in 1.79-stable, makes empty str constants
point to the same location: 0x01. This is an optimization of sorts, not
stable behavior. Code must not rely on constants having stable addresses
nor should it pass &"" to APIs expecting CStrs or NULL addresses.
D3DCompile will segfault if you give it such a pointer, or worse:
read random garbage addresses!

Pass the NULL pointer to D3DCompile if wgpu lacks a decent CString.

refs:
- https://learn.microsoft.com/en-us/windows/win32/api/d3dcompiler/nf-d3dcompiler-d3dcompile

Co-authored-by: Jan Hohenheim <jan@hohenheim.ch>
Co-authored-by: Brezak <bezak.adam@proton.me>
2024-06-14 14:34:58 +02:00
Jim Blandy
3b5051071a [hal] Document buffer mapping and coherence. 2024-06-13 20:47:08 -07:00
Erich Gubler
d7a35ecda0
typo: s/StatelessBindGroupSate/StatelessBindGroupState/ (#5810) 2024-06-13 13:03:00 -04:00
Erich Gubler
c4a8f038ee
style: align doc. commentary in TextureFormatFeatureFlags (#5809) 2024-06-13 16:40:05 +00:00
Erich Gubler
39534ff342
build: fix individual -p wgpu-info builds (#5808) 2024-06-13 16:37:34 +00:00
Jim Blandy
eb69c5fd2f
[types]: Make Maintain implement Debug. (#5802) 2024-06-13 12:10:36 -04:00
Jim Blandy
b9b7050bb9 Give wgpu_test::compute_pass_ownership buffers unique labels.
Give each buffer in the
`wgpu_test::compute_pass_ownership::compute_pass_resource_ownership`
test a unique label, for easier debugging.
2024-06-13 12:25:05 +02:00
Jim Blandy
93c6fbe8ba
Skip compute_pass_resource_ownership on GL/AMD Radeon Pro WX 3200. (#5801)
Skip
`wgpu_test::compute_pass_ownership::compute_pass_resource_ownership`
on the GL backend on AMD Radeon Pro WX 3200, to avoid the kernel crash
described in #5800.
2024-06-12 21:27:34 +00:00
Connor Fitzgerald
c6d954e026
Add Release.md (#5622)
Co-authored-by: Imbris <2002109+Imberflur@users.noreply.github.com>
2024-06-12 14:39:54 -04:00
Elabajaba
2eb872e6f7
Deduplicate submitted surfaces to avoid a vulkan deadlock/crash (#5799) 2024-06-12 14:39:26 -04:00
Teodor Tanasoaia
be4eabc71b
[ci] check for untracked naga snapshots (#5792) 2024-06-11 19:13:42 +00:00
Teodor Tanasoaia
00f5c57b86
update IR snapshots (#5793) 2024-06-10 18:41:07 -04:00
Jim Blandy
6c370522a7
[wgpu] Remove unused ObjectId field of SubmissionIndex. (#5780)
Drop the first field of `wgpu::SubmissionIndex`, as it is unused.
Adjust uses of the types' other field.

Delete the `wgpu::context::Context` trait's `SubmissionIndex`
associated type. Remove it from implementations.

Drop the first field of the `Context` trait's `queue_submit` method's
return value. Adjust implementations.
2024-06-10 14:20:42 -04:00
Andreas Reich
eb24be47e1
Validate for device mismatch during compute pass recording (#5779)
* compute pass recording device validation

* add changelog entry

* validate device of timestamp query set as well
2024-06-10 12:19:50 +02:00
Vecvec
73401ede25
Fix double decoration if a binding array contains a struct with a runtime array (#5776) 2024-06-10 11:20:33 +02:00
Jim Blandy
5790514e63 [naga] Document which Arena each Handle<Expression> refers to. 2024-06-10 11:02:43 +02:00
Jim Blandy
1ad1c4ae77 [naga] Add snapshot test output omitted from #5702. 2024-06-10 10:22:51 +02:00