Native Extension: Expose fill buffer & clear image (#1335)

* Add command buffer fill buffer method

* Added test for buffer fill

* Added image clear + test

* image/buffer clear methods are now pure clear to zero

* fix cargo clippy & int type issues

* clear buffer alignment is now given by COPY_BUFFER_ALIGNMENT

* joined buffer/image clear player tests

* ImageSubresourceRange is now used in TextureViewDescriptor
This commit is contained in:
Wumpf 2021-05-30 17:03:33 +02:00 committed by GitHub
parent 7ce535cc97
commit f62d0d5edc
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13 changed files with 511 additions and 40 deletions

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@ -81,6 +81,15 @@ impl GlobalPlay for wgc::hub::Global<IdentityPassThroughFactory> {
trace::Command::CopyTextureToTexture { src, dst, size } => self
.command_encoder_copy_texture_to_texture::<B>(encoder, &src, &dst, &size)
.unwrap(),
trace::Command::ClearBuffer { dst, offset, size } => self
.command_encoder_clear_buffer::<B>(encoder, dst, offset, size)
.unwrap(),
trace::Command::ClearImage {
dst,
subresource_range,
} => self
.command_encoder_clear_image::<B>(encoder, dst, subresource_range)
.unwrap(),
trace::Command::WriteTimestamp {
query_set_id,
query_index,

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@ -1,9 +1,10 @@
(
backends: (bits: 0xF),
tests: [
"buffer-copy.ron",
"buffer-zero-init.ron",
"bind-group.ron",
"buffer-copy.ron",
"clear-buffer-image.ron",
"buffer-zero-init.ron",
"quad.ron",
],
)

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@ -0,0 +1,36 @@
(
features: (bits: 0x0000_0001_0000_0000),
expectations: [
(
name: "basic",
buffer: (index: 0, epoch: 1),
offset: 0,
data: Raw([
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
]),
)
],
actions: [
CreateBuffer(
Id(0, 1, Empty),
(
label: None,
size: 16,
usage: (
bits: 41,
),
mapped_at_creation: false,
),
),
Submit(1, [
ClearBuffer(
dst: Id(0, 1, Empty),
offset: 4,
size: Some(8),
)
]),
],
)

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@ -0,0 +1,98 @@
(
features: (bits: 0x0000_0001_0000_0000),
expectations: [
(
name: "Quad",
buffer: (index: 0, epoch: 1),
offset: 0,
data: File("clear-image.bin", 16384),
),
(
name: "buffer clear",
buffer: (index: 1, epoch: 1),
offset: 0,
data: Raw([
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
]),
)
],
actions: [
CreateTexture(Id(0, 1, Empty), (
label: Some("Output Texture"),
size: (
width: 64,
height: 64,
depth_or_array_layers: 1,
),
mip_level_count: 1,
sample_count: 1,
dimension: D2,
format: Rgba8Unorm,
usage: (
bits: 27,
),
)),
CreateBuffer(
Id(0, 1, Empty),
(
label: Some("Output Buffer"),
size: 16384,
usage: (
bits: 9,
),
mapped_at_creation: false,
),
),
CreateBuffer(
Id(1, 1, Empty),
(
label: Some("Buffer to be cleared"),
size: 16,
usage: (
bits: 41,
),
mapped_at_creation: false,
),
),
Submit(1, [
ClearImage(
dst: Id(0, 1, Empty),
subresource_range: ImageSubresourceRange(
aspect: All,
base_mip_level: 0,
mip_level_count: None,
base_array_layer: 0,
array_layer_count: None,
),
),
CopyTextureToBuffer(
src: (
texture: Id(0, 1, Empty),
mip_level: 0,
array_layer: 0,
),
dst: (
buffer: Id(0, 1, Empty),
layout: (
offset: 0,
bytes_per_row: Some(256),
rows_per_image: None,
),
),
size: (
width: 64,
height: 64,
depth_or_array_layers: 1,
),
),
ClearBuffer(
dst: Id(1, 1, Empty),
offset: 4,
size: Some(8),
)
]),
],
)

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@ -91,6 +91,7 @@ impl<B: GfxBackend> CommandAllocator<B> {
device: &B::Device,
limits: wgt::Limits,
downlevel: wgt::DownlevelProperties,
features: wgt::Features,
private_features: PrivateFeatures,
label: &crate::Label,
#[cfg(feature = "trace")] enable_tracing: bool,
@ -135,6 +136,7 @@ impl<B: GfxBackend> CommandAllocator<B> {
limits,
downlevel,
private_features,
support_fill_buffer_texture: features.contains(wgt::Features::CLEAR_COMMANDS),
has_labels: label.is_some(),
#[cfg(feature = "trace")]
commands: if enable_tracing {

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@ -0,0 +1,295 @@
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
use std::{num::NonZeroU32, ops::Range};
#[cfg(feature = "trace")]
use crate::device::trace::Command as TraceCommand;
use crate::{
command::CommandBuffer,
conv,
device::all_buffer_stages,
hub::{GfxBackend, Global, GlobalIdentityHandlerFactory, Token},
id::{BufferId, CommandEncoderId, TextureId},
memory_init_tracker::{MemoryInitKind, MemoryInitTrackerAction},
resource::{BufferUse, TextureUse},
track::TextureSelector,
};
use hal::command::CommandBuffer as _;
use thiserror::Error;
use wgt::{
BufferAddress, BufferSize, BufferUsage, ImageSubresourceRange, TextureAspect, TextureUsage,
};
/// Error encountered while attempting a clear.
#[derive(Clone, Debug, Error)]
pub enum ClearError {
#[error("to use clear_buffer/texture the CLEAR_COMMANDS feature needs to be enabled")]
MissingClearCommandsFeature,
#[error("command encoder {0:?} is invalid")]
InvalidCommandEncoder(CommandEncoderId),
#[error("buffer {0:?} is invalid or destroyed")]
InvalidBuffer(BufferId),
#[error("texture {0:?} is invalid or destroyed")]
InvalidTexture(TextureId),
#[error("buffer clear size {0:?} is not a multiple of `COPY_BUFFER_ALIGNMENT`")]
UnalignedFillSize(BufferSize),
#[error("buffer offset {0:?} is not a multiple of `COPY_BUFFER_ALIGNMENT`")]
UnalignedBufferOffset(BufferAddress),
#[error("clear of {start_offset}..{end_offset} would end up overrunning the bounds of the buffer of size {buffer_size}")]
BufferOverrun {
start_offset: BufferAddress,
end_offset: BufferAddress,
buffer_size: BufferAddress,
},
#[error("destination buffer/texture is missing the `COPY_DST` usage flag")]
MissingCopyDstUsageFlag(Option<BufferId>, Option<TextureId>),
#[error("texture lacks the aspects that were specified in the image subresource range. Texture has {texture_aspects:?}, specified was {subresource_range_aspects:?}")]
MissingTextureAspect {
texture_aspects: hal::format::Aspects,
subresource_range_aspects: TextureAspect,
},
#[error("image subresource level range is outside of the texture's level range. texture range is {texture_level_range:?}, \
whereas subesource range specified start {subresource_base_mip_level} and count {subresource_mip_level_count:?}")]
InvalidTextureLevelRange {
texture_level_range: Range<hal::image::Level>,
subresource_base_mip_level: u32,
subresource_mip_level_count: Option<NonZeroU32>,
},
#[error("image subresource layer range is outside of the texture's layer range. texture range is {texture_layer_range:?}, \
whereas subesource range specified start {subresource_base_array_layer} and count {subresource_array_layer_count:?}")]
InvalidTextureLayerRange {
texture_layer_range: Range<hal::image::Layer>,
subresource_base_array_layer: u32,
subresource_array_layer_count: Option<NonZeroU32>,
},
}
impl<G: GlobalIdentityHandlerFactory> Global<G> {
pub fn command_encoder_clear_buffer<B: GfxBackend>(
&self,
command_encoder_id: CommandEncoderId,
dst: BufferId,
offset: BufferAddress,
size: Option<BufferSize>,
) -> Result<(), ClearError> {
profiling::scope!("CommandEncoder::fill_buffer");
let hub = B::hub(self);
let mut token = Token::root();
let (mut cmd_buf_guard, mut token) = hub.command_buffers.write(&mut token);
let cmd_buf = CommandBuffer::get_encoder_mut(&mut *cmd_buf_guard, command_encoder_id)
.map_err(|_| ClearError::InvalidCommandEncoder(command_encoder_id))?;
let (buffer_guard, _) = hub.buffers.read(&mut token);
#[cfg(feature = "trace")]
if let Some(ref mut list) = cmd_buf.commands {
list.push(TraceCommand::ClearBuffer { dst, offset, size });
}
if !cmd_buf.support_fill_buffer_texture {
return Err(ClearError::MissingClearCommandsFeature);
}
let (dst_buffer, dst_pending) = cmd_buf
.trackers
.buffers
.use_replace(&*buffer_guard, dst, (), BufferUse::COPY_DST)
.map_err(ClearError::InvalidBuffer)?;
let &(ref dst_raw, _) = dst_buffer
.raw
.as_ref()
.ok_or(ClearError::InvalidBuffer(dst))?;
if !dst_buffer.usage.contains(BufferUsage::COPY_DST) {
return Err(ClearError::MissingCopyDstUsageFlag(Some(dst), None));
}
// Check if offset & size are valid.
if offset % wgt::COPY_BUFFER_ALIGNMENT != 0 {
return Err(ClearError::UnalignedBufferOffset(offset));
}
if let Some(size) = size {
if size.get() % wgt::COPY_BUFFER_ALIGNMENT != 0 {
return Err(ClearError::UnalignedFillSize(size));
}
let destination_end_offset = offset + size.get();
if destination_end_offset > dst_buffer.size {
return Err(ClearError::BufferOverrun {
start_offset: offset,
end_offset: destination_end_offset,
buffer_size: dst_buffer.size,
});
}
}
let num_bytes_filled = size.map_or(dst_buffer.size - offset, |s| s.get());
if num_bytes_filled == 0 {
log::trace!("Ignoring fill_buffer of size 0");
return Ok(());
}
// Mark dest as initialized.
cmd_buf.buffer_memory_init_actions.extend(
dst_buffer
.initialization_status
.check(offset..(offset + num_bytes_filled))
.map(|range| MemoryInitTrackerAction {
id: dst,
range,
kind: MemoryInitKind::ImplicitlyInitialized,
}),
);
// actual hal barrier & operation
let dst_barrier = dst_pending
.map(|pending| pending.into_hal(dst_buffer))
.next();
let cmd_buf_raw = cmd_buf.raw.last_mut().unwrap();
unsafe {
cmd_buf_raw.pipeline_barrier(
all_buffer_stages()..hal::pso::PipelineStage::TRANSFER,
hal::memory::Dependencies::empty(),
dst_barrier.into_iter(),
);
cmd_buf_raw.fill_buffer(
dst_raw,
hal::buffer::SubRange {
offset,
size: size.map(|s| s.get()),
},
0,
);
}
Ok(())
}
pub fn command_encoder_clear_image<B: GfxBackend>(
&self,
command_encoder_id: CommandEncoderId,
dst: TextureId,
subresource_range: ImageSubresourceRange,
) -> Result<(), ClearError> {
profiling::scope!("CommandEncoder::clear_image");
let hub = B::hub(self);
let mut token = Token::root();
let (mut cmd_buf_guard, mut token) = hub.command_buffers.write(&mut token);
let cmd_buf = CommandBuffer::get_encoder_mut(&mut *cmd_buf_guard, command_encoder_id)
.map_err(|_| ClearError::InvalidCommandEncoder(command_encoder_id))?;
let (_, mut token) = hub.buffers.read(&mut token); // skip token
let (texture_guard, _) = hub.textures.read(&mut token);
#[cfg(feature = "trace")]
if let Some(ref mut list) = cmd_buf.commands {
list.push(TraceCommand::ClearImage {
dst,
subresource_range: subresource_range.clone(),
});
}
if !cmd_buf.support_fill_buffer_texture {
return Err(ClearError::MissingClearCommandsFeature);
}
let dst_texture = texture_guard
.get(dst)
.map_err(|_| ClearError::InvalidTexture(dst))?;
// Check if subresource aspects are valid.
let aspects = match subresource_range.aspect {
wgt::TextureAspect::All => dst_texture.aspects,
wgt::TextureAspect::DepthOnly => hal::format::Aspects::DEPTH,
wgt::TextureAspect::StencilOnly => hal::format::Aspects::STENCIL,
};
if !dst_texture.aspects.contains(aspects) {
return Err(ClearError::MissingTextureAspect {
texture_aspects: dst_texture.aspects,
subresource_range_aspects: subresource_range.aspect,
});
};
// Check if subresource level range is valid
let subresource_level_end = if let Some(count) = subresource_range.mip_level_count {
(subresource_range.base_mip_level + count.get()) as u8
} else {
dst_texture.full_range.levels.end
};
if dst_texture.full_range.levels.start > subresource_range.base_mip_level as u8
|| dst_texture.full_range.levels.end < subresource_level_end
{
return Err(ClearError::InvalidTextureLevelRange {
texture_level_range: dst_texture.full_range.levels.clone(),
subresource_base_mip_level: subresource_range.base_mip_level,
subresource_mip_level_count: subresource_range.mip_level_count,
});
}
// Check if subresource layer range is valid
let subresource_layer_end = if let Some(count) = subresource_range.array_layer_count {
(subresource_range.base_array_layer + count.get()) as u16
} else {
dst_texture.full_range.layers.end
};
if dst_texture.full_range.layers.start > subresource_range.base_array_layer as u16
|| dst_texture.full_range.layers.end < subresource_layer_end
{
return Err(ClearError::InvalidTextureLayerRange {
texture_layer_range: dst_texture.full_range.layers.clone(),
subresource_base_array_layer: subresource_range.base_array_layer,
subresource_array_layer_count: subresource_range.array_layer_count,
});
}
// query from tracker with usage (and check usage)
let (dst_texture, dst_pending) = cmd_buf
.trackers
.textures
.use_replace(
&*texture_guard,
dst,
TextureSelector {
levels: subresource_range.base_mip_level as u8..subresource_level_end,
layers: subresource_range.base_array_layer as u16..subresource_layer_end,
},
TextureUse::COPY_DST,
)
.map_err(ClearError::InvalidTexture)?;
let &(ref dst_raw, _) = dst_texture
.raw
.as_ref()
.ok_or(ClearError::InvalidTexture(dst))?;
if !dst_texture.usage.contains(TextureUsage::COPY_DST) {
return Err(ClearError::MissingCopyDstUsageFlag(None, Some(dst)));
}
// actual hal barrier & operation
let dst_barrier = dst_pending
.map(|pending| pending.into_hal(dst_texture))
.next();
let cmd_buf_raw = cmd_buf.raw.last_mut().unwrap();
unsafe {
cmd_buf_raw.pipeline_barrier(
all_buffer_stages()..hal::pso::PipelineStage::TRANSFER,
hal::memory::Dependencies::empty(),
dst_barrier.into_iter(),
);
cmd_buf_raw.clear_image(
dst_raw,
hal::image::Layout::TransferDstOptimal,
hal::command::ClearValue {
color: hal::command::ClearColor {
float32: conv::map_color_f32(&wgt::Color::TRANSPARENT),
},
},
std::iter::once(hal::image::SubresourceRange {
aspects,
level_start: subresource_range.base_mip_level as u8,
level_count: subresource_range.mip_level_count.map(|c| c.get() as u8),
layer_start: subresource_range.base_array_layer as u16,
layer_count: subresource_range.array_layer_count.map(|c| c.get() as u16),
}),
);
}
Ok(())
}
}

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@ -5,6 +5,7 @@
mod allocator;
mod bind;
mod bundle;
mod clear;
mod compute;
mod draw;
mod query;
@ -50,6 +51,7 @@ pub struct CommandBuffer<B: hal::Backend> {
limits: wgt::Limits,
downlevel: wgt::DownlevelProperties,
private_features: PrivateFeatures,
support_fill_buffer_texture: bool,
has_labels: bool,
#[cfg(feature = "trace")]
pub(crate) commands: Option<Vec<crate::device::trace::Command>>,

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@ -318,9 +318,8 @@ impl<B: GfxBackend> Device<B> {
let mem_allocator = alloc::MemoryAllocator::new(mem_props, hal_limits);
let descriptors = descriptor::DescriptorAllocator::new();
#[cfg(not(feature = "trace"))]
match trace_path {
Some(_) => log::error!("Feature 'trace' is not enabled"),
None => (),
if let Some(_) = trace_path {
log::error!("Feature 'trace' is not enabled");
}
let spv_options = {
@ -793,7 +792,7 @@ impl<B: GfxBackend> Device<B> {
None => match texture.kind {
hal::image::Kind::D1(..) => wgt::TextureViewDimension::D1,
hal::image::Kind::D2(_, _, depth, _)
if depth > 1 && desc.array_layer_count.is_none() =>
if depth > 1 && desc.range.array_layer_count.is_none() =>
{
wgt::TextureViewDimension::D2Array
}
@ -803,9 +802,9 @@ impl<B: GfxBackend> Device<B> {
};
let required_level_count =
desc.base_mip_level + desc.mip_level_count.map_or(1, |count| count.get());
let required_layer_count =
desc.base_array_layer + desc.array_layer_count.map_or(1, |count| count.get());
desc.range.base_mip_level + desc.range.mip_level_count.map_or(1, |count| count.get());
let required_layer_count = desc.range.base_array_layer
+ desc.range.array_layer_count.map_or(1, |count| count.get());
let level_end = texture.full_range.levels.end;
let layer_end = texture.full_range.layers.end;
if required_level_count > level_end as u32 {
@ -821,7 +820,7 @@ impl<B: GfxBackend> Device<B> {
});
};
let aspects = match desc.aspect {
let aspects = match desc.range.aspect {
wgt::TextureAspect::All => texture.aspects,
wgt::TextureAspect::DepthOnly => hal::format::Aspects::DEPTH,
wgt::TextureAspect::StencilOnly => hal::format::Aspects::STENCIL,
@ -834,14 +833,16 @@ impl<B: GfxBackend> Device<B> {
}
let end_level = desc
.range
.mip_level_count
.map_or(level_end, |_| required_level_count as u8);
let end_layer = desc
.range
.array_layer_count
.map_or(layer_end, |_| required_layer_count as u16);
let selector = TextureSelector {
levels: desc.base_mip_level as u8..end_level,
layers: desc.base_array_layer as u16..end_layer,
levels: desc.range.base_mip_level as u8..end_level,
layers: desc.range.base_array_layer as u16..end_layer,
};
let view_layer_count = (selector.layers.end - selector.layers.start) as u32;
@ -863,12 +864,15 @@ impl<B: GfxBackend> Device<B> {
let format = desc.format.unwrap_or(texture.format);
let range = hal::image::SubresourceRange {
aspects,
level_start: desc.base_mip_level as _,
level_count: desc.mip_level_count.map(|v| v.get() as _),
layer_start: desc.base_array_layer as _,
layer_count: desc.array_layer_count.map(|v| v.get() as _),
level_start: desc.range.base_mip_level as _,
level_count: desc.range.mip_level_count.map(|v| v.get() as _),
layer_start: desc.range.base_array_layer as _,
layer_count: desc.range.array_layer_count.map(|v| v.get() as _),
};
let hal_extent = texture.kind.extent().at_level(desc.base_mip_level as _);
let hal_extent = texture
.kind
.extent()
.at_level(desc.range.base_mip_level as _);
let raw = unsafe {
self.raw
@ -3872,6 +3876,7 @@ impl<G: GlobalIdentityHandlerFactory> Global<G> {
&device.raw,
device.limits.clone(),
device.downlevel,
device.features,
device.private_features,
&desc.label,
#[cfg(feature = "trace")]

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@ -142,6 +142,15 @@ pub enum Command {
dst: crate::command::ImageCopyTexture,
size: wgt::Extent3d,
},
ClearBuffer {
dst: id::BufferId,
offset: wgt::BufferAddress,
size: Option<wgt::BufferSize>,
},
ClearImage {
dst: id::TextureId,
subresource_range: wgt::ImageSubresourceRange,
},
WriteTimestamp {
query_set_id: id::QuerySetId,
query_index: u32,

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@ -217,7 +217,8 @@ impl<B: GfxBackend> Adapter<B> {
let mut features = wgt::Features::default()
| wgt::Features::MAPPABLE_PRIMARY_BUFFERS
| wgt::Features::PUSH_CONSTANTS
| wgt::Features::TEXTURE_ADAPTER_SPECIFIC_FORMAT_FEATURES;
| wgt::Features::TEXTURE_ADAPTER_SPECIFIC_FORMAT_FEATURES
| wgt::Features::CLEAR_COMMANDS;
for &(hi, lo) in FEATURE_MAP.iter() {
features.set(hi, adapter_features.contains(lo));
}

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@ -14,12 +14,7 @@ use crate::{
use thiserror::Error;
use std::{
borrow::Borrow,
num::{NonZeroU32, NonZeroU8},
ops::Range,
ptr::NonNull,
};
use std::{borrow::Borrow, num::NonZeroU8, ops::Range, ptr::NonNull};
bitflags::bitflags! {
/// The internal enum mirrored from `BufferUsage`. The values don't have to match!
@ -297,20 +292,8 @@ pub struct TextureViewDescriptor<'a> {
/// The dimension of the texture view. For 1D textures, this must be `1D`. For 2D textures it must be one of
/// `D2`, `D2Array`, `Cube`, and `CubeArray`. For 3D textures it must be `3D`
pub dimension: Option<wgt::TextureViewDimension>,
/// Aspect of the texture. Color textures must be [`TextureAspect::All`](wgt::TextureAspect::All).
pub aspect: wgt::TextureAspect,
/// Base mip level.
pub base_mip_level: u32,
/// Mip level count.
/// If `Some(count)`, `base_mip_level + count` must be less or equal to underlying texture mip count.
/// If `None`, considered to include the rest of the mipmap levels, but at least 1 in total.
pub mip_level_count: Option<NonZeroU32>,
/// Base array layer.
pub base_array_layer: u32,
/// Layer count.
/// If `Some(count)`, `base_array_layer + count` must be less or equal to the underlying array count.
/// If `None`, considered to include the rest of the array layers, but at least 1 in total.
pub array_layer_count: Option<NonZeroU32>,
/// Range within the texture that is accessible via this view.
pub range: wgt::ImageSubresourceRange,
}
#[derive(Debug)]

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@ -38,7 +38,7 @@ pub type DynamicOffset = u32;
pub const COPY_BYTES_PER_ROW_ALIGNMENT: u32 = 256;
/// Bound uniform/storage buffer offsets must be aligned to this number.
pub const BIND_BUFFER_ALIGNMENT: BufferAddress = 256;
/// Buffer to buffer copy offsets and sizes must be aligned to this number.
/// Buffer to buffer copy as well as buffer clear offsets and sizes must be aligned to this number.
pub const COPY_BUFFER_ALIGNMENT: BufferAddress = 4;
/// Size to align mappings.
pub const MAP_ALIGNMENT: BufferAddress = 8;
@ -535,6 +535,14 @@ bitflags::bitflags! {
///
/// This is a native-only feature.
const VERTEX_WRITABLE_STORAGE = 0x0000_0020_0000_0000;
/// Enables clear to zero for buffers & images.
///
/// Supported platforms:
/// - All
///
/// This is a native only feature.
const CLEAR_COMMANDS = 0x0000_0001_0000_0000;
/// Features which are part of the upstream WebGPU standard.
const ALL_WEBGPU = 0x0000_0000_0000_FFFF;
/// Features that are only available when targeting native (not web).
@ -2163,7 +2171,7 @@ bitflags::bitflags! {
/// operation.
const COPY_SRC = 4;
/// Allow a buffer to be the destination buffer for a [`CommandEncoder::copy_buffer_to_buffer`], [`CommandEncoder::copy_texture_to_buffer`],
/// or [`Queue::write_buffer`] operation.
/// [`CommandEncoder::fill_buffer`] or [`Queue::write_buffer`] operation.
const COPY_DST = 8;
/// Allow a buffer to be the index buffer in a draw operation.
const INDEX = 16;
@ -2992,6 +3000,28 @@ pub struct ImageCopyTexture<T> {
pub origin: Origin3d,
}
/// Subresource range within an image
#[repr(C)]
#[derive(Clone, Debug, Default, PartialEq)]
#[cfg_attr(feature = "trace", derive(serde::Serialize))]
#[cfg_attr(feature = "replay", derive(serde::Deserialize))]
pub struct ImageSubresourceRange {
/// Aspect of the texture. Color textures must be [`TextureAspect::All`](wgt::TextureAspect::All).
pub aspect: TextureAspect,
/// Base mip level.
pub base_mip_level: u32,
/// Mip level count.
/// If `Some(count)`, `base_mip_level + count` must be less or equal to underlying texture mip count.
/// If `None`, considered to include the rest of the mipmap levels, but at least 1 in total.
pub mip_level_count: Option<NonZeroU32>,
/// Base array layer.
pub base_array_layer: u32,
/// Layer count.
/// If `Some(count)`, `base_array_layer + count` must be less or equal to the underlying array count.
/// If `None`, considered to include the rest of the array layers, but at least 1 in total.
pub array_layer_count: Option<NonZeroU32>,
}
/// Color variation to use when sampler addressing mode is [`AddressMode::ClampToBorder`]
#[repr(C)]
#[derive(Copy, Clone, Debug, Eq, PartialEq, Hash)]