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Target C for header generation
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@ -1,54 +1,51 @@
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#include <cstdint>
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#include <cstdlib>
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#include <stdint.h>
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#include <stdlib.h>
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#include <stdbool.h>
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enum class PowerPreference {
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typedef enum {
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Default = 0,
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LowPower = 1,
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HighPerformance = 2,
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};
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} PowerPreference;
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struct ShaderModuleDescriptor;
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typedef struct ShaderModuleDescriptor ShaderModuleDescriptor;
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using Id = uint32_t;
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typedef uint32_t Id;
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using DeviceId = Id;
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typedef Id DeviceId;
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using AdapterId = Id;
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typedef Id AdapterId;
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struct Extensions {
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typedef struct {
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bool anisotropic_filtering;
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};
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} Extensions;
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struct DeviceDescriptor {
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typedef struct {
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Extensions extensions;
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};
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} DeviceDescriptor;
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using ComputePassId = Id;
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typedef Id ComputePassId;
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using RenderPassId = Id;
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typedef Id RenderPassId;
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using CommandBufferId = Id;
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typedef Id CommandBufferId;
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using InstanceId = Id;
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typedef Id InstanceId;
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using ShaderModuleId = Id;
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typedef Id ShaderModuleId;
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struct AdapterDescriptor {
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typedef struct {
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PowerPreference power_preference;
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};
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extern "C" {
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} AdapterDescriptor;
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DeviceId adapter_create_device(AdapterId adapter_id, DeviceDescriptor desc);
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ComputePassId command_buffer_begin_compute_pass();
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ComputePassId command_buffer_begin_compute_pass(void);
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RenderPassId command_buffer_begin_render_pass(CommandBufferId command_buffer);
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InstanceId create_instance();
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InstanceId create_instance(void);
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ShaderModuleId device_create_shader_module(DeviceId device_id, ShaderModuleDescriptor desc);
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AdapterId instance_get_adapter(InstanceId instance_id, AdapterDescriptor desc);
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} // extern "C"
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@ -8,6 +8,7 @@ fn main() {
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cbindgen::Builder::new()
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.with_crate(crate_dir)
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.with_language(cbindgen::Language::C)
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.generate()
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.expect("Unable to generate bindings")
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.write_to_file("bindings.h");
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