mirror of
https://github.com/gfx-rs/wgpu.git
synced 2024-11-21 22:33:49 +00:00
Rg11b10Float
-> Rg11b10UFloat
and deduplicate entries in TEXTURE_FORMAT_LIST
(#6108)
* Resync `TEXTURE_FORMAT_LIST` to match `TextureFormat` Signed-off-by: sagudev <16504129+sagudev@users.noreply.github.com> * `Rg11b10Float` -> `Rg11b10UFloat` Signed-off-by: sagudev <16504129+sagudev@users.noreply.github.com> * Add changelog entry Signed-off-by: sagudev <16504129+sagudev@users.noreply.github.com> --------- Signed-off-by: sagudev <16504129+sagudev@users.noreply.github.com>
This commit is contained in:
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@ -62,6 +62,7 @@ Bottom level categories:
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### Changes
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- Reduce the amount of debug and trace logs emitted by wgpu-core and wgpu-hal. By @nical in [#6065](https://github.com/gfx-rs/wgpu/issues/6065)
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- `Rg11b10Float` is renamed to `Rg11b10UFloat`. By @sagudev in [#6108](https://github.com/gfx-rs/wgpu/pull/6108)
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### Dependency Updates
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@ -399,7 +399,7 @@ impl<'a, W> Writer<'a, W> {
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| StorageFormat::Rg16Float
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| StorageFormat::Rgb10a2Uint
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| StorageFormat::Rgb10a2Unorm
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| StorageFormat::Rg11b10Float
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| StorageFormat::Rg11b10UFloat
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| StorageFormat::Rg32Uint
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| StorageFormat::Rg32Sint
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| StorageFormat::Rg32Float => {
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@ -4820,7 +4820,7 @@ fn glsl_storage_format(format: crate::StorageFormat) -> Result<&'static str, Err
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Sf::Rgba8Sint => "rgba8i",
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Sf::Rgb10a2Uint => "rgb10_a2ui",
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Sf::Rgb10a2Unorm => "rgb10_a2",
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Sf::Rg11b10Float => "r11f_g11f_b10f",
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Sf::Rg11b10UFloat => "r11f_g11f_b10f",
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Sf::Rg32Uint => "rg32ui",
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Sf::Rg32Sint => "rg32i",
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Sf::Rg32Float => "rg32f",
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@ -132,7 +132,7 @@ impl crate::StorageFormat {
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Self::Rg8Sint | Self::Rg16Sint => "int2",
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Self::Rg8Uint | Self::Rg16Uint => "uint2",
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Self::Rg11b10Float => "float3",
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Self::Rg11b10UFloat => "float3",
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Self::Rgba16Float | Self::R32Float | Self::Rg32Float | Self::Rgba32Float => "float4",
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Self::Rgba8Unorm | Self::Bgra8Unorm | Self::Rgba16Unorm | Self::Rgb10a2Unorm => {
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@ -1170,7 +1170,7 @@ impl From<crate::StorageFormat> for spirv::ImageFormat {
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Sf::Bgra8Unorm => Self::Unknown,
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Sf::Rgb10a2Uint => Self::Rgb10a2ui,
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Sf::Rgb10a2Unorm => Self::Rgb10A2,
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Sf::Rg11b10Float => Self::R11fG11fB10f,
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Sf::Rg11b10UFloat => Self::R11fG11fB10f,
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Sf::Rg32Uint => Self::Rg32ui,
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Sf::Rg32Sint => Self::Rg32i,
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Sf::Rg32Float => Self::Rg32f,
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@ -2015,7 +2015,7 @@ const fn storage_format_str(format: crate::StorageFormat) -> &'static str {
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Sf::Bgra8Unorm => "bgra8unorm",
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Sf::Rgb10a2Uint => "rgb10a2uint",
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Sf::Rgb10a2Unorm => "rgb10a2unorm",
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Sf::Rg11b10Float => "rg11b10float",
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Sf::Rg11b10UFloat => "rg11b10float",
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Sf::Rg32Uint => "rg32uint",
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Sf::Rg32Sint => "rg32sint",
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Sf::Rg32Float => "rg32float",
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@ -397,7 +397,7 @@ fn map_image_format(word: &str) -> Option<crate::StorageFormat> {
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"rgba16f" => Sf::Rgba16Float,
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"rg32f" => Sf::Rg32Float,
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"rg16f" => Sf::Rg16Float,
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"r11f_g11f_b10f" => Sf::Rg11b10Float,
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"r11f_g11f_b10f" => Sf::Rg11b10UFloat,
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"r32f" => Sf::R32Float,
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"r16f" => Sf::R16Float,
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"rgba16" => Sf::Rgba16Unorm,
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@ -104,7 +104,7 @@ pub(super) fn map_image_format(word: spirv::Word) -> Result<crate::StorageFormat
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Some(spirv::ImageFormat::Rgba8i) => Ok(crate::StorageFormat::Rgba8Sint),
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Some(spirv::ImageFormat::Rgb10a2ui) => Ok(crate::StorageFormat::Rgb10a2Uint),
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Some(spirv::ImageFormat::Rgb10A2) => Ok(crate::StorageFormat::Rgb10a2Unorm),
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Some(spirv::ImageFormat::R11fG11fB10f) => Ok(crate::StorageFormat::Rg11b10Float),
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Some(spirv::ImageFormat::R11fG11fB10f) => Ok(crate::StorageFormat::Rg11b10UFloat),
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Some(spirv::ImageFormat::Rg32ui) => Ok(crate::StorageFormat::Rg32Uint),
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Some(spirv::ImageFormat::Rg32i) => Ok(crate::StorageFormat::Rg32Sint),
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Some(spirv::ImageFormat::Rg32f) => Ok(crate::StorageFormat::Rg32Float),
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@ -92,7 +92,7 @@ pub fn map_storage_format(word: &str, span: Span) -> Result<crate::StorageFormat
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"rgba8sint" => Sf::Rgba8Sint,
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"rgb10a2uint" => Sf::Rgb10a2Uint,
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"rgb10a2unorm" => Sf::Rgb10a2Unorm,
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"rg11b10float" => Sf::Rg11b10Float,
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"rg11b10float" => Sf::Rg11b10UFloat,
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"rg32uint" => Sf::Rg32Uint,
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"rg32sint" => Sf::Rg32Sint,
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"rg32float" => Sf::Rg32Float,
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@ -175,7 +175,7 @@ impl crate::StorageFormat {
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Sf::Bgra8Unorm => "bgra8unorm",
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Sf::Rgb10a2Uint => "rgb10a2uint",
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Sf::Rgb10a2Unorm => "rgb10a2unorm",
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Sf::Rg11b10Float => "rg11b10float",
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Sf::Rg11b10UFloat => "rg11b10float",
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Sf::Rg32Uint => "rg32uint",
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Sf::Rg32Sint => "rg32sint",
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Sf::Rg32Float => "rg32float",
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@ -615,7 +615,7 @@ pub enum StorageFormat {
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// Packed 32-bit formats
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Rgb10a2Uint,
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Rgb10a2Unorm,
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Rg11b10Float,
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Rg11b10UFloat,
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// 64-bit formats
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Rg32Uint,
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@ -48,7 +48,7 @@ impl From<super::StorageFormat> for super::ScalarKind {
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Sf::Bgra8Unorm => Sk::Float,
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Sf::Rgb10a2Uint => Sk::Uint,
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Sf::Rgb10a2Unorm => Sk::Float,
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Sf::Rg11b10Float => Sk::Float,
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Sf::Rg11b10UFloat => Sk::Float,
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Sf::Rg32Uint => Sk::Uint,
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Sf::Rg32Sint => Sk::Sint,
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Sf::Rg32Float => Sk::Float,
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@ -26,7 +26,7 @@ static TEXTURE_FORMATS_UNCOMPRESSED_GLES_COMPAT: &[wgpu::TextureFormat] = &[
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wgpu::TextureFormat::Bgra8UnormSrgb,
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wgpu::TextureFormat::Rgb10a2Uint,
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wgpu::TextureFormat::Rgb10a2Unorm,
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wgpu::TextureFormat::Rg11b10Float,
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wgpu::TextureFormat::Rg11b10UFloat,
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wgpu::TextureFormat::Rg32Uint,
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wgpu::TextureFormat::Rg32Sint,
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wgpu::TextureFormat::Rg32Float,
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@ -275,7 +275,7 @@ fn map_storage_format_to_naga(format: wgt::TextureFormat) -> Option<naga::Storag
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Tf::Rgb10a2Uint => Sf::Rgb10a2Uint,
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Tf::Rgb10a2Unorm => Sf::Rgb10a2Unorm,
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Tf::Rg11b10Float => Sf::Rg11b10Float,
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Tf::Rg11b10UFloat => Sf::Rg11b10UFloat,
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Tf::Rg32Uint => Sf::Rg32Uint,
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Tf::Rg32Sint => Sf::Rg32Sint,
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@ -331,7 +331,7 @@ fn map_storage_format_from_naga(format: naga::StorageFormat) -> wgt::TextureForm
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Sf::Rgb10a2Uint => Tf::Rgb10a2Uint,
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Sf::Rgb10a2Unorm => Tf::Rgb10a2Unorm,
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Sf::Rg11b10Float => Tf::Rg11b10Float,
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Sf::Rg11b10UFloat => Tf::Rg11b10UFloat,
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Sf::Rg32Uint => Tf::Rg32Uint,
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Sf::Rg32Sint => Tf::Rg32Sint,
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@ -658,7 +658,7 @@ impl NumericType {
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Tf::Rgba8Sint | Tf::Rgba16Sint | Tf::Rgba32Sint => {
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(NumericDimension::Vector(Vs::Quad), Scalar::I32)
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}
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Tf::Rg11b10Float => (NumericDimension::Vector(Vs::Tri), Scalar::F32),
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Tf::Rg11b10UFloat => (NumericDimension::Vector(Vs::Tri), Scalar::F32),
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Tf::Stencil8
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| Tf::Depth16Unorm
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| Tf::Depth32Float
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@ -44,7 +44,7 @@ pub fn map_texture_format_failable(format: wgt::TextureFormat) -> Option<dxgifor
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Tf::Rgb9e5Ufloat => DXGI_FORMAT_R9G9B9E5_SHAREDEXP,
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Tf::Rgb10a2Uint => DXGI_FORMAT_R10G10B10A2_UINT,
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Tf::Rgb10a2Unorm => DXGI_FORMAT_R10G10B10A2_UNORM,
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Tf::Rg11b10Float => DXGI_FORMAT_R11G11B10_FLOAT,
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Tf::Rg11b10UFloat => DXGI_FORMAT_R11G11B10_FLOAT,
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Tf::Rg32Uint => DXGI_FORMAT_R32G32_UINT,
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Tf::Rg32Sint => DXGI_FORMAT_R32G32_SINT,
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Tf::Rg32Float => DXGI_FORMAT_R32G32_FLOAT,
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@ -1097,7 +1097,7 @@ impl crate::Adapter for super::Adapter {
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Tf::Rgba8Sint => renderable | storage,
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Tf::Rgb10a2Uint => renderable,
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Tf::Rgb10a2Unorm => filterable_renderable,
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Tf::Rg11b10Float => filterable | float_renderable,
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Tf::Rg11b10UFloat => filterable | float_renderable,
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Tf::Rg32Uint => renderable,
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Tf::Rg32Sint => renderable,
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Tf::Rg32Float => unfilterable | float_renderable | texture_float_linear,
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@ -45,7 +45,7 @@ impl super::AdapterShared {
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glow::RGBA,
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glow::UNSIGNED_INT_2_10_10_10_REV,
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),
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Tf::Rg11b10Float => (
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Tf::Rg11b10UFloat => (
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glow::R11F_G11F_B10F,
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glow::RGB,
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glow::UNSIGNED_INT_10F_11F_11F_REV,
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@ -178,7 +178,7 @@ impl crate::Adapter for super::Adapter {
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flags.set(Tfc::STORAGE, pc.format_rgb10a2_unorm_all);
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flags
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}
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Tf::Rg11b10Float => {
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Tf::Rg11b10UFloat => {
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let mut flags = all_caps;
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flags.set(Tfc::STORAGE, pc.format_rg11b10_all);
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flags
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@ -1036,7 +1036,7 @@ impl super::PrivateCapabilities {
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Tf::Rgba8Sint => RGBA8Sint,
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Tf::Rgb10a2Uint => RGB10A2Uint,
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Tf::Rgb10a2Unorm => RGB10A2Unorm,
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Tf::Rg11b10Float => RG11B10Float,
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Tf::Rg11b10UFloat => RG11B10Float,
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Tf::Rg32Uint => RG32Uint,
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Tf::Rg32Sint => RG32Sint,
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Tf::Rg32Float => RG32Float,
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@ -36,7 +36,7 @@ impl super::PrivateCapabilities {
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Tf::Rgba8Sint => F::R8G8B8A8_SINT,
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Tf::Rgb10a2Uint => F::A2B10G10R10_UINT_PACK32,
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Tf::Rgb10a2Unorm => F::A2B10G10R10_UNORM_PACK32,
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Tf::Rg11b10Float => F::B10G11R11_UFLOAT_PACK32,
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Tf::Rg11b10UFloat => F::B10G11R11_UFLOAT_PACK32,
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Tf::Rg32Uint => F::R32G32_UINT,
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Tf::Rg32Sint => F::R32G32_SINT,
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Tf::Rg32Float => F::R32G32_SFLOAT,
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@ -1,6 +1,6 @@
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// Lets keep these on one line
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#[rustfmt::skip]
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pub const TEXTURE_FORMAT_LIST: [wgpu::TextureFormat; 119] = [
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pub const TEXTURE_FORMAT_LIST: [wgpu::TextureFormat; 116] = [
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wgpu::TextureFormat::R8Unorm,
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wgpu::TextureFormat::R8Snorm,
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wgpu::TextureFormat::R8Uint,
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@ -29,9 +29,10 @@ pub const TEXTURE_FORMAT_LIST: [wgpu::TextureFormat; 119] = [
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wgpu::TextureFormat::Rgba8Sint,
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wgpu::TextureFormat::Bgra8Unorm,
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wgpu::TextureFormat::Bgra8UnormSrgb,
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wgpu::TextureFormat::Rgb9e5Ufloat,
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wgpu::TextureFormat::Rgb10a2Uint,
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wgpu::TextureFormat::Rgb10a2Unorm,
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wgpu::TextureFormat::Rg11b10Float,
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wgpu::TextureFormat::Rg11b10UFloat,
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wgpu::TextureFormat::Rg32Uint,
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wgpu::TextureFormat::Rg32Sint,
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wgpu::TextureFormat::Rg32Float,
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@ -45,14 +46,10 @@ pub const TEXTURE_FORMAT_LIST: [wgpu::TextureFormat; 119] = [
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wgpu::TextureFormat::Rgba32Float,
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wgpu::TextureFormat::Stencil8,
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wgpu::TextureFormat::Depth16Unorm,
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wgpu::TextureFormat::Depth32Float,
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wgpu::TextureFormat::Depth32FloatStencil8,
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wgpu::TextureFormat::Depth24Plus,
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wgpu::TextureFormat::Depth24PlusStencil8,
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wgpu::TextureFormat::Rgb9e5Ufloat,
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wgpu::TextureFormat::Rgb10a2Uint,
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wgpu::TextureFormat::Rgb10a2Unorm,
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wgpu::TextureFormat::Rg11b10Float,
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wgpu::TextureFormat::Depth32Float,
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wgpu::TextureFormat::Depth32FloatStencil8,
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wgpu::TextureFormat::NV12,
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wgpu::TextureFormat::Bc1RgbaUnorm,
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wgpu::TextureFormat::Bc1RgbaUnormSrgb,
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@ -122,6 +119,19 @@ pub const TEXTURE_FORMAT_LIST: [wgpu::TextureFormat; 119] = [
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wgpu::TextureFormat::Astc { block: wgpu::AstcBlock::B12x12, channel: wgpu::AstcChannel::Hdr },
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];
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#[test]
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fn test_uniqueness_in_texture_format_list() {
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use std::collections::HashSet;
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let uniq: HashSet<wgpu::TextureFormat> = TEXTURE_FORMAT_LIST.into_iter().collect();
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let mut duplicated = TEXTURE_FORMAT_LIST.to_vec();
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uniq.iter().for_each(|u| {
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let first_occurrence = duplicated.iter().position(|el| u == el).unwrap();
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duplicated.remove(first_occurrence);
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});
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assert_eq!(duplicated, vec![]);
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}
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pub fn max_texture_format_string_size() -> usize {
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TEXTURE_FORMAT_LIST
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.into_iter()
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@ -399,7 +399,7 @@ bitflags::bitflags! {
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const SHADER_F16 = 1 << 8;
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/// Allows for usage of textures of format [`TextureFormat::Rg11b10Float`] as a render target
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/// Allows for usage of textures of format [`TextureFormat::Rg11b10UFloat`] as a render target
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///
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/// Supported platforms:
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/// - Vulkan
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@ -2515,7 +2515,7 @@ pub enum TextureFormat {
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/// Red, green, blue, and alpha channels. 10 bit integer for RGB channels, 2 bit integer for alpha channel. [0, 1023] ([0, 3] for alpha) converted to/from float [0, 1] in shader.
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Rgb10a2Unorm,
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/// Red, green, and blue channels. 11 bit float with no sign bit for RG channels. 10 bit float with no sign bit for blue channel. Float in shader.
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Rg11b10Float,
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Rg11b10UFloat,
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// Normal 64 bit formats
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/// Red and green channels. 32 bit integer per channel. Unsigned in shader.
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@ -2803,7 +2803,7 @@ impl<'de> Deserialize<'de> for TextureFormat {
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"bgra8unorm-srgb" => TextureFormat::Bgra8UnormSrgb,
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"rgb10a2uint" => TextureFormat::Rgb10a2Uint,
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"rgb10a2unorm" => TextureFormat::Rgb10a2Unorm,
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"rg11b10ufloat" => TextureFormat::Rg11b10Float,
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"rg11b10ufloat" => TextureFormat::Rg11b10UFloat,
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"rg32uint" => TextureFormat::Rg32Uint,
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"rg32sint" => TextureFormat::Rg32Sint,
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"rg32float" => TextureFormat::Rg32Float,
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@ -2931,7 +2931,7 @@ impl Serialize for TextureFormat {
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TextureFormat::Bgra8UnormSrgb => "bgra8unorm-srgb",
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TextureFormat::Rgb10a2Uint => "rgb10a2uint",
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TextureFormat::Rgb10a2Unorm => "rgb10a2unorm",
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TextureFormat::Rg11b10Float => "rg11b10ufloat",
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TextureFormat::Rg11b10UFloat => "rg11b10ufloat",
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TextureFormat::Rg32Uint => "rg32uint",
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TextureFormat::Rg32Sint => "rg32sint",
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TextureFormat::Rg32Float => "rg32float",
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@ -3161,7 +3161,7 @@ impl TextureFormat {
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| Self::Rgb9e5Ufloat
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| Self::Rgb10a2Uint
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| Self::Rgb10a2Unorm
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| Self::Rg11b10Float
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| Self::Rg11b10UFloat
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| Self::Rg32Uint
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| Self::Rg32Sint
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| Self::Rg32Float
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@ -3266,7 +3266,7 @@ impl TextureFormat {
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| Self::Rgb9e5Ufloat
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| Self::Rgb10a2Uint
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| Self::Rgb10a2Unorm
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| Self::Rg11b10Float
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| Self::Rg11b10UFloat
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| Self::Rg32Uint
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| Self::Rg32Sint
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| Self::Rg32Float
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@ -3384,7 +3384,7 @@ impl TextureFormat {
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Self::Bgra8UnormSrgb => (msaa_resolve, attachment),
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Self::Rgb10a2Uint => ( msaa, attachment),
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Self::Rgb10a2Unorm => (msaa_resolve, attachment),
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Self::Rg11b10Float => ( msaa, rg11b10f),
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Self::Rg11b10UFloat => ( msaa, rg11b10f),
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Self::Rg32Uint => ( noaa, all_flags),
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Self::Rg32Sint => ( noaa, all_flags),
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Self::Rg32Float => ( noaa, all_flags),
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@ -3494,7 +3494,7 @@ impl TextureFormat {
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| Self::Rg16Float
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| Self::Rgba16Float
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||||
| Self::Rgb10a2Unorm
|
||||
| Self::Rg11b10Float => Some(float),
|
||||
| Self::Rg11b10UFloat => Some(float),
|
||||
|
||||
Self::R32Float | Self::Rg32Float | Self::Rgba32Float => Some(float32_sample_type),
|
||||
|
||||
@ -3624,7 +3624,7 @@ impl TextureFormat {
|
||||
| Self::Rg16Sint
|
||||
| Self::Rg16Float => Some(4),
|
||||
Self::R32Uint | Self::R32Sint | Self::R32Float => Some(4),
|
||||
Self::Rgb9e5Ufloat | Self::Rgb10a2Uint | Self::Rgb10a2Unorm | Self::Rg11b10Float => {
|
||||
Self::Rgb9e5Ufloat | Self::Rgb10a2Uint | Self::Rgb10a2Unorm | Self::Rg11b10UFloat => {
|
||||
Some(4)
|
||||
}
|
||||
|
||||
@ -3726,7 +3726,7 @@ impl TextureFormat {
|
||||
| Self::Rg32Float
|
||||
| Self::Rgb10a2Uint
|
||||
| Self::Rgb10a2Unorm
|
||||
| Self::Rg11b10Float => Some(8),
|
||||
| Self::Rg11b10UFloat => Some(8),
|
||||
Self::Rgba32Uint | Self::Rgba32Sint | Self::Rgba32Float => Some(16),
|
||||
Self::Stencil8
|
||||
| Self::Depth16Unorm
|
||||
@ -3808,7 +3808,7 @@ impl TextureFormat {
|
||||
| Self::Rgba32Float
|
||||
| Self::Rgb10a2Uint
|
||||
| Self::Rgb10a2Unorm
|
||||
| Self::Rg11b10Float => Some(4),
|
||||
| Self::Rg11b10UFloat => Some(4),
|
||||
Self::Stencil8
|
||||
| Self::Depth16Unorm
|
||||
| Self::Depth24Plus
|
||||
@ -3897,7 +3897,7 @@ impl TextureFormat {
|
||||
| Self::Rgba32Sint
|
||||
| Self::Rgba32Float => 4,
|
||||
|
||||
Self::Rgb9e5Ufloat | Self::Rg11b10Float => 3,
|
||||
Self::Rgb9e5Ufloat | Self::Rg11b10UFloat => 3,
|
||||
Self::Rgb10a2Uint | Self::Rgb10a2Unorm => 4,
|
||||
|
||||
Self::Stencil8 | Self::Depth16Unorm | Self::Depth24Plus | Self::Depth32Float => 1,
|
||||
@ -4112,7 +4112,7 @@ fn texture_format_serialize() {
|
||||
"\"rgb10a2unorm\"".to_string()
|
||||
);
|
||||
assert_eq!(
|
||||
serde_json::to_string(&TextureFormat::Rg11b10Float).unwrap(),
|
||||
serde_json::to_string(&TextureFormat::Rg11b10UFloat).unwrap(),
|
||||
"\"rg11b10ufloat\"".to_string()
|
||||
);
|
||||
assert_eq!(
|
||||
@ -4409,7 +4409,7 @@ fn texture_format_deserialize() {
|
||||
);
|
||||
assert_eq!(
|
||||
serde_json::from_str::<TextureFormat>("\"rg11b10ufloat\"").unwrap(),
|
||||
TextureFormat::Rg11b10Float
|
||||
TextureFormat::Rg11b10UFloat
|
||||
);
|
||||
assert_eq!(
|
||||
serde_json::from_str::<TextureFormat>("\"rg32uint\"").unwrap(),
|
||||
|
@ -261,7 +261,7 @@ fn map_texture_format(texture_format: wgt::TextureFormat) -> webgpu_sys::GpuText
|
||||
unimplemented!("Current version of web_sys is missing {texture_format:?}")
|
||||
}
|
||||
TextureFormat::Rgb10a2Unorm => tf::Rgb10a2unorm,
|
||||
TextureFormat::Rg11b10Float => tf::Rg11b10ufloat,
|
||||
TextureFormat::Rg11b10UFloat => tf::Rg11b10ufloat,
|
||||
// 64-bit formats
|
||||
TextureFormat::Rg32Uint => tf::Rg32uint,
|
||||
TextureFormat::Rg32Sint => tf::Rg32sint,
|
||||
|
Loading…
Reference in New Issue
Block a user