mirror of
https://github.com/gfx-rs/wgpu.git
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Merge #705
705: Shader input/output validation r=cwfitzgerald a=kvark **Connections** Fixes #269 It still has a few gaps (like the `storage_texture_format` matching, bugs, optional validation), but the main logic is there. Anything else should come in smaller issues as a follow-up. **Description** The main goal of this PR is to validate: - vertex input stage against VS inputs - VS outputs against FS inputs - FS outputs against the pipeline attachment formats I figured that `WGPU_SHADER_VALIDATION` environment is not a great path forward. It doesn't help engine authors, for example. So I'm switching it to just a boolean field in `DeviceDescriptor`. Hopefully, we'll remove it soon :) **Testing** Just running wgpu-rs examples - https://github.com/gfx-rs/wgpu-rs/pull/354 Review notes: the commit in the middle just moves stuff around. I think it's easier to just review the first and the last commit, ignoring the middle. Co-authored-by: Dzmitry Malyshau <kvarkus@gmail.com>
This commit is contained in:
commit
b76c8481f8
@ -7,7 +7,7 @@ use crate::{
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hub::{GfxBackend, Global, GlobalIdentityHandlerFactory, Input, Token},
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id, pipeline, resource, swap_chain,
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track::{BufferState, TextureState, TrackerSet},
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FastHashMap, LifeGuard, PrivateFeatures, Stored, MAX_BIND_GROUPS,
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validation, FastHashMap, LifeGuard, PrivateFeatures, Stored, MAX_BIND_GROUPS,
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};
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use arrayvec::ArrayVec;
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@ -1773,6 +1773,9 @@ impl<G: GlobalIdentityHandlerFactory> Global<G> {
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&rasterization_state.clone().unwrap_or_default(),
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);
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let mut interface = validation::StageInterface::default();
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let mut validated_stages = wgt::ShaderStage::empty();
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let desc_vbs = unsafe {
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slice::from_raw_parts(
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desc.vertex_state.vertex_buffers,
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@ -1815,6 +1818,10 @@ impl<G: GlobalIdentityHandlerFactory> Global<G> {
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offset: attribute.offset as u32,
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},
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});
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interface.insert(
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attribute.shader_location,
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validation::MaybeOwned::Owned(validation::map_vertex_format(attribute.format)),
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);
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}
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}
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@ -1916,14 +1923,15 @@ impl<G: GlobalIdentityHandlerFactory> Global<G> {
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let shader_module = &shader_module_guard[desc.vertex_stage.module];
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if let Some(ref module) = shader_module.module {
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if let Err(e) = pipeline::validate_stage(
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interface = validation::check_stage(
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module,
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&group_layouts,
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entry_point_name,
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ExecutionModel::Vertex,
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) {
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log::error!("Failed validating vertex shader module: {:?}", e);
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}
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interface,
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)
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.unwrap();
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validated_stages |= wgt::ShaderStage::VERTEX;
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}
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hal::pso::EntryPoint::<B> {
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@ -1933,9 +1941,8 @@ impl<G: GlobalIdentityHandlerFactory> Global<G> {
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}
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};
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let fragment = {
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let fragment_stage = unsafe { desc.fragment_stage.as_ref() };
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fragment_stage.map(|stage| {
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let fragment = match unsafe { desc.fragment_stage.as_ref() } {
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Some(stage) => {
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let entry_point_name = unsafe { ffi::CStr::from_ptr(stage.entry_point) }
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.to_str()
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.to_owned()
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@ -1943,25 +1950,43 @@ impl<G: GlobalIdentityHandlerFactory> Global<G> {
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let shader_module = &shader_module_guard[stage.module];
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if let Some(ref module) = shader_module.module {
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if let Err(e) = pipeline::validate_stage(
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module,
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&group_layouts,
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entry_point_name,
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ExecutionModel::Fragment,
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) {
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log::error!("Failed validating fragment shader module: {:?}", e);
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if validated_stages == wgt::ShaderStage::VERTEX {
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if let Some(ref module) = shader_module.module {
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interface = validation::check_stage(
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module,
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&group_layouts,
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entry_point_name,
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ExecutionModel::Fragment,
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interface,
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)
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.unwrap();
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validated_stages |= wgt::ShaderStage::FRAGMENT;
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}
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}
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hal::pso::EntryPoint::<B> {
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Some(hal::pso::EntryPoint::<B> {
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entry: entry_point_name,
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module: &shader_module.raw,
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specialization: hal::pso::Specialization::EMPTY,
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}
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})
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})
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}
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None => None,
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};
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if validated_stages.contains(wgt::ShaderStage::FRAGMENT) {
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for (i, state) in color_states.iter().enumerate() {
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let output = &interface[&(i as wgt::ShaderLocation)];
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if !validation::check_texture_format(state.format, output) {
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log::error!(
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"Incompatible fragment output[{}]. Shader: {:?}. Expected: {:?}",
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i,
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state.format,
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&**output
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);
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}
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}
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}
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let shaders = hal::pso::GraphicsShaderSet {
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vertex,
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hull: None,
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@ -2135,6 +2160,7 @@ impl<G: GlobalIdentityHandlerFactory> Global<G> {
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.map(|id| &bgl_guard[id.value].entries)
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.collect::<ArrayVec<[&binding_model::BindEntryMap; MAX_BIND_GROUPS]>>();
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let interface = validation::StageInterface::default();
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let pipeline_stage = &desc.compute_stage;
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let (shader_module_guard, _) = hub.shader_modules.read(&mut token);
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@ -2146,14 +2172,14 @@ impl<G: GlobalIdentityHandlerFactory> Global<G> {
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let shader_module = &shader_module_guard[pipeline_stage.module];
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if let Some(ref module) = shader_module.module {
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if let Err(e) = pipeline::validate_stage(
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let _ = validation::check_stage(
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module,
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&group_layouts,
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entry_point_name,
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ExecutionModel::GLCompute,
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) {
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return Err(pipeline::ComputePipelineError::Stage(e));
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}
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interface,
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)
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.map_err(pipeline::ComputePipelineError::Stage)?;
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}
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let shader = hal::pso::EntryPoint::<B> {
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|
@ -677,24 +677,11 @@ impl<G: GlobalIdentityHandlerFactory> Global<G> {
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}
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let mem_props = phd.memory_properties();
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if !desc.shader_validation {
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log::warn!("Shader validation is disabled");
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}
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let private_features = PrivateFeatures {
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shader_validation: match std::env::var("WGPU_SHADER_VALIDATION") {
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Ok(var) => match var.as_str() {
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"0" => {
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log::info!("Shader validation is disabled");
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false
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}
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"1" => {
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log::info!("Shader validation is enabled");
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true
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}
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_ => {
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log::warn!("Unknown shader validation setting: {:?}", var);
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true
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}
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},
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_ => true,
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},
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shader_validation: desc.shader_validation,
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texture_d24_s8: phd
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.format_properties(Some(hal::format::Format::D24UnormS8Uint))
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.optimal_tiling
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|
@ -36,6 +36,7 @@ pub mod power;
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pub mod resource;
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pub mod swap_chain;
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mod track;
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mod validation;
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pub use hal::pso::read_spirv;
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|
@ -3,12 +3,11 @@
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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use crate::{
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binding_model::{BindEntryMap, BindGroupLayoutEntry, BindingType},
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device::RenderPassContext,
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id::{DeviceId, PipelineLayoutId, ShaderModuleId},
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validation::StageError,
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LifeGuard, RawString, RefCount, Stored, U32Array,
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};
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use spirv_headers as spirv;
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use std::borrow::Borrow;
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use wgt::{
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BufferAddress, ColorStateDescriptor, DepthStencilStateDescriptor, IndexFormat, InputStepMode,
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@ -52,184 +51,6 @@ pub struct ProgrammableStageDescriptor {
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pub entry_point: RawString,
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}
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#[derive(Clone, Debug)]
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pub enum BindingError {
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/// The binding is missing from the pipeline layout.
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Missing,
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/// The visibility flags don't include the shader stage.
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Invisible,
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/// The load/store access flags don't match the shader.
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WrongUsage(naga::GlobalUse),
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/// The type on the shader side does not match the pipeline binding.
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WrongType,
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/// The view dimension doesn't match the shader.
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WrongTextureViewDimension { dim: spirv::Dim, is_array: bool },
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/// The component type of a sampled texture doesn't match the shader.
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WrongTextureComponentType(Option<naga::ScalarKind>),
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/// Texture sampling capability doesn't match with the shader.
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WrongTextureSampled,
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/// The multisampled flag doesn't match.
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WrongTextureMultisampled,
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}
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/// Errors produced when validating a programmable stage of a pipeline.
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#[derive(Clone, Debug)]
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pub enum ProgrammableStageError {
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/// Unable to find an entry point matching the specified execution model.
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MissingEntryPoint(spirv::ExecutionModel),
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/// Error matching a global binding to the pipeline layout.
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Binding {
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set: u32,
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binding: u32,
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error: BindingError,
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},
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}
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fn validate_binding(
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module: &naga::Module,
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var: &naga::GlobalVariable,
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entry: &BindGroupLayoutEntry,
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usage: naga::GlobalUse,
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) -> Result<(), BindingError> {
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let allowed_usage = match module.types[var.ty].inner {
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naga::TypeInner::Struct { .. } => match entry.ty {
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BindingType::UniformBuffer => naga::GlobalUse::LOAD,
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BindingType::StorageBuffer => naga::GlobalUse::all(),
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BindingType::ReadonlyStorageBuffer => naga::GlobalUse::LOAD,
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_ => return Err(BindingError::WrongType),
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},
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naga::TypeInner::Sampler => match entry.ty {
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BindingType::Sampler | BindingType::ComparisonSampler => naga::GlobalUse::empty(),
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_ => return Err(BindingError::WrongType),
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},
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naga::TypeInner::Image { base, dim, flags } => {
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if entry.multisampled != flags.contains(naga::ImageFlags::MULTISAMPLED) {
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return Err(BindingError::WrongTextureMultisampled);
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}
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if flags.contains(naga::ImageFlags::ARRAYED) {
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match (dim, entry.view_dimension) {
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(spirv::Dim::Dim2D, wgt::TextureViewDimension::D2Array) => (),
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(spirv::Dim::DimCube, wgt::TextureViewDimension::CubeArray) => (),
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_ => {
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return Err(BindingError::WrongTextureViewDimension {
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dim,
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is_array: true,
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})
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}
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}
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} else {
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match (dim, entry.view_dimension) {
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(spirv::Dim::Dim1D, wgt::TextureViewDimension::D1) => (),
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(spirv::Dim::Dim2D, wgt::TextureViewDimension::D2) => (),
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(spirv::Dim::Dim3D, wgt::TextureViewDimension::D3) => (),
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(spirv::Dim::DimCube, wgt::TextureViewDimension::Cube) => (),
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_ => {
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return Err(BindingError::WrongTextureViewDimension {
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dim,
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is_array: false,
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})
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}
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}
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}
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let (allowed_usage, is_sampled) = match entry.ty {
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BindingType::SampledTexture => {
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let expected_scalar_kind = match entry.texture_component_type {
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wgt::TextureComponentType::Float => naga::ScalarKind::Float,
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wgt::TextureComponentType::Sint => naga::ScalarKind::Sint,
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wgt::TextureComponentType::Uint => naga::ScalarKind::Uint,
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};
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match module.types[base].inner {
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naga::TypeInner::Scalar { kind, .. }
|
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| naga::TypeInner::Vector { kind, .. }
|
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if kind == expected_scalar_kind =>
|
||||
{
|
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()
|
||||
}
|
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naga::TypeInner::Scalar { kind, .. }
|
||||
| naga::TypeInner::Vector { kind, .. } => {
|
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return Err(BindingError::WrongTextureComponentType(Some(kind)))
|
||||
}
|
||||
_ => return Err(BindingError::WrongTextureComponentType(None)),
|
||||
};
|
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(naga::GlobalUse::LOAD, true)
|
||||
}
|
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BindingType::ReadonlyStorageTexture => {
|
||||
//TODO: check entry.storage_texture_format
|
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(naga::GlobalUse::LOAD, false)
|
||||
}
|
||||
BindingType::WriteonlyStorageTexture => (naga::GlobalUse::STORE, false),
|
||||
_ => return Err(BindingError::WrongType),
|
||||
};
|
||||
if is_sampled != flags.contains(naga::ImageFlags::SAMPLED) {
|
||||
return Err(BindingError::WrongTextureSampled);
|
||||
}
|
||||
allowed_usage
|
||||
}
|
||||
_ => return Err(BindingError::WrongType),
|
||||
};
|
||||
if allowed_usage.contains(usage) {
|
||||
Ok(())
|
||||
} else {
|
||||
Err(BindingError::WrongUsage(usage))
|
||||
}
|
||||
}
|
||||
|
||||
pub(crate) fn validate_stage(
|
||||
module: &naga::Module,
|
||||
group_layouts: &[&BindEntryMap],
|
||||
entry_point_name: &str,
|
||||
execution_model: spirv::ExecutionModel,
|
||||
) -> Result<(), ProgrammableStageError> {
|
||||
// Since a shader module can have multiple entry points with the same name,
|
||||
// we need to look for one with the right execution model.
|
||||
let entry_point = module
|
||||
.entry_points
|
||||
.iter()
|
||||
.find(|entry_point| {
|
||||
entry_point.name == entry_point_name && entry_point.exec_model == execution_model
|
||||
})
|
||||
.ok_or(ProgrammableStageError::MissingEntryPoint(execution_model))?;
|
||||
let stage_bit = match execution_model {
|
||||
spirv::ExecutionModel::Vertex => wgt::ShaderStage::VERTEX,
|
||||
spirv::ExecutionModel::Fragment => wgt::ShaderStage::FRAGMENT,
|
||||
spirv::ExecutionModel::GLCompute => wgt::ShaderStage::COMPUTE,
|
||||
// the entry point wouldn't match otherwise
|
||||
_ => unreachable!(),
|
||||
};
|
||||
|
||||
let function = &module.functions[entry_point.function];
|
||||
for ((_, var), &usage) in module.global_variables.iter().zip(&function.global_usage) {
|
||||
if usage.is_empty() {
|
||||
continue;
|
||||
}
|
||||
match var.binding {
|
||||
Some(naga::Binding::Descriptor { set, binding }) => {
|
||||
let result = group_layouts
|
||||
.get(set as usize)
|
||||
.and_then(|map| map.get(&binding))
|
||||
.ok_or(BindingError::Missing)
|
||||
.and_then(|entry| {
|
||||
if entry.visibility.contains(stage_bit) {
|
||||
Ok(entry)
|
||||
} else {
|
||||
Err(BindingError::Invisible)
|
||||
}
|
||||
})
|
||||
.and_then(|entry| validate_binding(module, var, entry, usage));
|
||||
if let Err(error) = result {
|
||||
return Err(ProgrammableStageError::Binding {
|
||||
set,
|
||||
binding,
|
||||
error,
|
||||
});
|
||||
}
|
||||
}
|
||||
_ => {} //TODO
|
||||
}
|
||||
}
|
||||
Ok(())
|
||||
}
|
||||
|
||||
#[repr(C)]
|
||||
#[derive(Debug)]
|
||||
pub struct ComputePipelineDescriptor {
|
||||
@ -239,7 +60,7 @@ pub struct ComputePipelineDescriptor {
|
||||
|
||||
#[derive(Clone, Debug)]
|
||||
pub enum ComputePipelineError {
|
||||
Stage(ProgrammableStageError),
|
||||
Stage(StageError),
|
||||
}
|
||||
|
||||
#[derive(Debug)]
|
||||
|
593
wgpu-core/src/validation.rs
Normal file
593
wgpu-core/src/validation.rs
Normal file
@ -0,0 +1,593 @@
|
||||
/* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
|
||||
|
||||
use crate::{
|
||||
binding_model::{BindEntryMap, BindGroupLayoutEntry, BindingType},
|
||||
FastHashMap,
|
||||
};
|
||||
use spirv_headers as spirv;
|
||||
|
||||
#[derive(Clone, Debug)]
|
||||
pub enum BindingError {
|
||||
/// The binding is missing from the pipeline layout.
|
||||
Missing,
|
||||
/// The visibility flags don't include the shader stage.
|
||||
Invisible,
|
||||
/// The load/store access flags don't match the shader.
|
||||
WrongUsage(naga::GlobalUse),
|
||||
/// The type on the shader side does not match the pipeline binding.
|
||||
WrongType,
|
||||
/// The view dimension doesn't match the shader.
|
||||
WrongTextureViewDimension { dim: spirv::Dim, is_array: bool },
|
||||
/// The component type of a sampled texture doesn't match the shader.
|
||||
WrongTextureComponentType(Option<naga::ScalarKind>),
|
||||
/// Texture sampling capability doesn't match with the shader.
|
||||
WrongTextureSampled,
|
||||
/// The multisampled flag doesn't match.
|
||||
WrongTextureMultisampled,
|
||||
}
|
||||
|
||||
#[derive(Clone, Debug)]
|
||||
pub enum InputError {
|
||||
/// The input is not provided by the earlier stage in the pipeline.
|
||||
Missing,
|
||||
/// The input type is not compatible with the provided.
|
||||
WrongType,
|
||||
}
|
||||
|
||||
/// Errors produced when validating a programmable stage of a pipeline.
|
||||
#[derive(Clone, Debug)]
|
||||
pub enum StageError {
|
||||
/// Unable to find an entry point matching the specified execution model.
|
||||
MissingEntryPoint(spirv::ExecutionModel),
|
||||
/// Error matching a global binding against the pipeline layout.
|
||||
Binding {
|
||||
set: u32,
|
||||
binding: u32,
|
||||
error: BindingError,
|
||||
},
|
||||
/// Error matching the stage input against the previous stage outputs.
|
||||
Input {
|
||||
location: wgt::ShaderLocation,
|
||||
error: InputError,
|
||||
},
|
||||
}
|
||||
|
||||
fn check_binding(
|
||||
module: &naga::Module,
|
||||
var: &naga::GlobalVariable,
|
||||
entry: &BindGroupLayoutEntry,
|
||||
usage: naga::GlobalUse,
|
||||
) -> Result<(), BindingError> {
|
||||
let mut ty_inner = &module.types[var.ty].inner;
|
||||
//TODO: change naga's IR to avoid a pointer here
|
||||
if let naga::TypeInner::Pointer { base, class: _ } = *ty_inner {
|
||||
ty_inner = &module.types[base].inner;
|
||||
}
|
||||
let allowed_usage = match *ty_inner {
|
||||
naga::TypeInner::Struct { .. } => match entry.ty {
|
||||
BindingType::UniformBuffer => naga::GlobalUse::LOAD,
|
||||
BindingType::StorageBuffer => naga::GlobalUse::all(),
|
||||
BindingType::ReadonlyStorageBuffer => naga::GlobalUse::LOAD,
|
||||
_ => return Err(BindingError::WrongType),
|
||||
},
|
||||
naga::TypeInner::Sampler => match entry.ty {
|
||||
BindingType::Sampler | BindingType::ComparisonSampler => naga::GlobalUse::empty(),
|
||||
_ => return Err(BindingError::WrongType),
|
||||
},
|
||||
naga::TypeInner::Image { base, dim, flags } => {
|
||||
if entry.multisampled != flags.contains(naga::ImageFlags::MULTISAMPLED) {
|
||||
return Err(BindingError::WrongTextureMultisampled);
|
||||
}
|
||||
if flags.contains(naga::ImageFlags::ARRAYED) {
|
||||
match (dim, entry.view_dimension) {
|
||||
(spirv::Dim::Dim2D, wgt::TextureViewDimension::D2Array) => (),
|
||||
(spirv::Dim::DimCube, wgt::TextureViewDimension::CubeArray) => (),
|
||||
_ => {
|
||||
return Err(BindingError::WrongTextureViewDimension {
|
||||
dim,
|
||||
is_array: true,
|
||||
})
|
||||
}
|
||||
}
|
||||
} else {
|
||||
match (dim, entry.view_dimension) {
|
||||
(spirv::Dim::Dim1D, wgt::TextureViewDimension::D1) => (),
|
||||
(spirv::Dim::Dim2D, wgt::TextureViewDimension::D2) => (),
|
||||
(spirv::Dim::Dim3D, wgt::TextureViewDimension::D3) => (),
|
||||
(spirv::Dim::DimCube, wgt::TextureViewDimension::Cube) => (),
|
||||
_ => {
|
||||
return Err(BindingError::WrongTextureViewDimension {
|
||||
dim,
|
||||
is_array: false,
|
||||
})
|
||||
}
|
||||
}
|
||||
}
|
||||
let (allowed_usage, is_sampled) = match entry.ty {
|
||||
BindingType::SampledTexture => {
|
||||
let expected_scalar_kind = match entry.texture_component_type {
|
||||
wgt::TextureComponentType::Float => naga::ScalarKind::Float,
|
||||
wgt::TextureComponentType::Sint => naga::ScalarKind::Sint,
|
||||
wgt::TextureComponentType::Uint => naga::ScalarKind::Uint,
|
||||
};
|
||||
match module.types[base].inner {
|
||||
naga::TypeInner::Scalar { kind, .. }
|
||||
| naga::TypeInner::Vector { kind, .. }
|
||||
if kind == expected_scalar_kind => {}
|
||||
naga::TypeInner::Scalar { kind, .. }
|
||||
| naga::TypeInner::Vector { kind, .. } => {
|
||||
return Err(BindingError::WrongTextureComponentType(Some(kind)))
|
||||
}
|
||||
_ => return Err(BindingError::WrongTextureComponentType(None)),
|
||||
};
|
||||
(naga::GlobalUse::LOAD, true)
|
||||
}
|
||||
BindingType::ReadonlyStorageTexture => {
|
||||
//TODO: check entry.storage_texture_format
|
||||
(naga::GlobalUse::LOAD, false)
|
||||
}
|
||||
BindingType::WriteonlyStorageTexture => (naga::GlobalUse::STORE, false),
|
||||
_ => return Err(BindingError::WrongType),
|
||||
};
|
||||
if is_sampled != flags.contains(naga::ImageFlags::SAMPLED) {
|
||||
return Err(BindingError::WrongTextureSampled);
|
||||
}
|
||||
allowed_usage
|
||||
}
|
||||
_ => return Err(BindingError::WrongType),
|
||||
};
|
||||
if allowed_usage.contains(usage) {
|
||||
Ok(())
|
||||
} else {
|
||||
Err(BindingError::WrongUsage(usage))
|
||||
}
|
||||
}
|
||||
|
||||
fn is_sub_type(sub: &naga::TypeInner, provided: &naga::TypeInner) -> bool {
|
||||
use naga::TypeInner as Ti;
|
||||
|
||||
match (sub, provided) {
|
||||
(
|
||||
&Ti::Scalar {
|
||||
kind: k0,
|
||||
width: w0,
|
||||
},
|
||||
&Ti::Scalar {
|
||||
kind: k1,
|
||||
width: w1,
|
||||
},
|
||||
) => k0 == k1 && w0 <= w1,
|
||||
(
|
||||
&Ti::Scalar {
|
||||
kind: k0,
|
||||
width: w0,
|
||||
},
|
||||
&Ti::Vector {
|
||||
size: _,
|
||||
kind: k1,
|
||||
width: w1,
|
||||
},
|
||||
) => k0 == k1 && w0 <= w1,
|
||||
(
|
||||
&Ti::Vector {
|
||||
size: s0,
|
||||
kind: k0,
|
||||
width: w0,
|
||||
},
|
||||
&Ti::Vector {
|
||||
size: s1,
|
||||
kind: k1,
|
||||
width: w1,
|
||||
},
|
||||
) => s0 as u8 <= s1 as u8 && k0 == k1 && w0 <= w1,
|
||||
(
|
||||
&Ti::Matrix {
|
||||
columns: c0,
|
||||
rows: r0,
|
||||
kind: k0,
|
||||
width: w0,
|
||||
},
|
||||
&Ti::Matrix {
|
||||
columns: c1,
|
||||
rows: r1,
|
||||
kind: k1,
|
||||
width: w1,
|
||||
},
|
||||
) => c0 == c1 && r0 == r1 && k0 == k1 && w0 <= w1,
|
||||
(&Ti::Struct { members: ref m0 }, &Ti::Struct { members: ref m1 }) => m0 == m1,
|
||||
_ => false,
|
||||
}
|
||||
}
|
||||
|
||||
pub enum MaybeOwned<'a, T> {
|
||||
Owned(T),
|
||||
Borrowed(&'a T),
|
||||
}
|
||||
|
||||
impl<'a, T> std::ops::Deref for MaybeOwned<'a, T> {
|
||||
type Target = T;
|
||||
fn deref(&self) -> &T {
|
||||
match *self {
|
||||
MaybeOwned::Owned(ref value) => value,
|
||||
MaybeOwned::Borrowed(value) => value,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub fn map_vertex_format(format: wgt::VertexFormat) -> naga::TypeInner {
|
||||
use naga::TypeInner as Ti;
|
||||
use wgt::VertexFormat as Vf;
|
||||
match format {
|
||||
Vf::Uchar2 => Ti::Vector {
|
||||
size: naga::VectorSize::Bi,
|
||||
kind: naga::ScalarKind::Uint,
|
||||
width: 8,
|
||||
},
|
||||
Vf::Uchar4 => Ti::Vector {
|
||||
size: naga::VectorSize::Quad,
|
||||
kind: naga::ScalarKind::Uint,
|
||||
width: 8,
|
||||
},
|
||||
Vf::Char2 => Ti::Vector {
|
||||
size: naga::VectorSize::Bi,
|
||||
kind: naga::ScalarKind::Sint,
|
||||
width: 8,
|
||||
},
|
||||
Vf::Char4 => Ti::Vector {
|
||||
size: naga::VectorSize::Quad,
|
||||
kind: naga::ScalarKind::Sint,
|
||||
width: 8,
|
||||
},
|
||||
Vf::Uchar2Norm => Ti::Vector {
|
||||
size: naga::VectorSize::Bi,
|
||||
kind: naga::ScalarKind::Float,
|
||||
width: 8,
|
||||
},
|
||||
Vf::Uchar4Norm => Ti::Vector {
|
||||
size: naga::VectorSize::Quad,
|
||||
kind: naga::ScalarKind::Float,
|
||||
width: 8,
|
||||
},
|
||||
Vf::Char2Norm => Ti::Vector {
|
||||
size: naga::VectorSize::Bi,
|
||||
kind: naga::ScalarKind::Float,
|
||||
width: 8,
|
||||
},
|
||||
Vf::Char4Norm => Ti::Vector {
|
||||
size: naga::VectorSize::Quad,
|
||||
kind: naga::ScalarKind::Float,
|
||||
width: 8,
|
||||
},
|
||||
Vf::Ushort2 => Ti::Vector {
|
||||
size: naga::VectorSize::Bi,
|
||||
kind: naga::ScalarKind::Uint,
|
||||
width: 16,
|
||||
},
|
||||
Vf::Ushort4 => Ti::Vector {
|
||||
size: naga::VectorSize::Quad,
|
||||
kind: naga::ScalarKind::Uint,
|
||||
width: 16,
|
||||
},
|
||||
Vf::Short2 => Ti::Vector {
|
||||
size: naga::VectorSize::Bi,
|
||||
kind: naga::ScalarKind::Sint,
|
||||
width: 16,
|
||||
},
|
||||
Vf::Short4 => Ti::Vector {
|
||||
size: naga::VectorSize::Quad,
|
||||
kind: naga::ScalarKind::Sint,
|
||||
width: 16,
|
||||
},
|
||||
Vf::Ushort2Norm | Vf::Short2Norm | Vf::Half2 => Ti::Vector {
|
||||
size: naga::VectorSize::Bi,
|
||||
kind: naga::ScalarKind::Float,
|
||||
width: 16,
|
||||
},
|
||||
Vf::Ushort4Norm | Vf::Short4Norm | Vf::Half4 => Ti::Vector {
|
||||
size: naga::VectorSize::Quad,
|
||||
kind: naga::ScalarKind::Float,
|
||||
width: 16,
|
||||
},
|
||||
Vf::Float => Ti::Scalar {
|
||||
kind: naga::ScalarKind::Float,
|
||||
width: 32,
|
||||
},
|
||||
Vf::Float2 => Ti::Vector {
|
||||
size: naga::VectorSize::Bi,
|
||||
kind: naga::ScalarKind::Float,
|
||||
width: 32,
|
||||
},
|
||||
Vf::Float3 => Ti::Vector {
|
||||
size: naga::VectorSize::Tri,
|
||||
kind: naga::ScalarKind::Float,
|
||||
width: 32,
|
||||
},
|
||||
Vf::Float4 => Ti::Vector {
|
||||
size: naga::VectorSize::Quad,
|
||||
kind: naga::ScalarKind::Float,
|
||||
width: 32,
|
||||
},
|
||||
Vf::Uint => Ti::Scalar {
|
||||
kind: naga::ScalarKind::Uint,
|
||||
width: 32,
|
||||
},
|
||||
Vf::Uint2 => Ti::Vector {
|
||||
size: naga::VectorSize::Bi,
|
||||
kind: naga::ScalarKind::Uint,
|
||||
width: 32,
|
||||
},
|
||||
Vf::Uint3 => Ti::Vector {
|
||||
size: naga::VectorSize::Tri,
|
||||
kind: naga::ScalarKind::Uint,
|
||||
width: 32,
|
||||
},
|
||||
Vf::Uint4 => Ti::Vector {
|
||||
size: naga::VectorSize::Quad,
|
||||
kind: naga::ScalarKind::Uint,
|
||||
width: 32,
|
||||
},
|
||||
Vf::Int => Ti::Scalar {
|
||||
kind: naga::ScalarKind::Sint,
|
||||
width: 32,
|
||||
},
|
||||
Vf::Int2 => Ti::Vector {
|
||||
size: naga::VectorSize::Bi,
|
||||
kind: naga::ScalarKind::Sint,
|
||||
width: 32,
|
||||
},
|
||||
Vf::Int3 => Ti::Vector {
|
||||
size: naga::VectorSize::Tri,
|
||||
kind: naga::ScalarKind::Sint,
|
||||
width: 32,
|
||||
},
|
||||
Vf::Int4 => Ti::Vector {
|
||||
size: naga::VectorSize::Quad,
|
||||
kind: naga::ScalarKind::Sint,
|
||||
width: 32,
|
||||
},
|
||||
}
|
||||
}
|
||||
|
||||
fn map_texture_format(format: wgt::TextureFormat) -> naga::TypeInner {
|
||||
use naga::{ScalarKind as Sk, TypeInner as Ti, VectorSize as Vs};
|
||||
use wgt::TextureFormat as Tf;
|
||||
|
||||
match format {
|
||||
Tf::R8Unorm | Tf::R8Snorm => Ti::Scalar {
|
||||
kind: Sk::Float,
|
||||
width: 8,
|
||||
},
|
||||
Tf::R8Uint => Ti::Scalar {
|
||||
kind: Sk::Uint,
|
||||
width: 8,
|
||||
},
|
||||
Tf::R8Sint => Ti::Scalar {
|
||||
kind: Sk::Sint,
|
||||
width: 8,
|
||||
},
|
||||
Tf::R16Uint => Ti::Scalar {
|
||||
kind: Sk::Uint,
|
||||
width: 16,
|
||||
},
|
||||
Tf::R16Sint => Ti::Scalar {
|
||||
kind: Sk::Sint,
|
||||
width: 16,
|
||||
},
|
||||
Tf::R16Float => Ti::Scalar {
|
||||
kind: Sk::Float,
|
||||
width: 16,
|
||||
},
|
||||
Tf::Rg8Unorm | Tf::Rg8Snorm => Ti::Vector {
|
||||
size: Vs::Bi,
|
||||
kind: Sk::Float,
|
||||
width: 8,
|
||||
},
|
||||
Tf::Rg8Uint => Ti::Vector {
|
||||
size: Vs::Bi,
|
||||
kind: Sk::Uint,
|
||||
width: 8,
|
||||
},
|
||||
Tf::Rg8Sint => Ti::Vector {
|
||||
size: Vs::Bi,
|
||||
kind: Sk::Sint,
|
||||
width: 8,
|
||||
},
|
||||
Tf::R32Uint => Ti::Scalar {
|
||||
kind: Sk::Uint,
|
||||
width: 32,
|
||||
},
|
||||
Tf::R32Sint => Ti::Scalar {
|
||||
kind: Sk::Sint,
|
||||
width: 32,
|
||||
},
|
||||
Tf::R32Float => Ti::Scalar {
|
||||
kind: Sk::Float,
|
||||
width: 32,
|
||||
},
|
||||
Tf::Rg16Uint => Ti::Vector {
|
||||
size: Vs::Bi,
|
||||
kind: Sk::Uint,
|
||||
width: 16,
|
||||
},
|
||||
Tf::Rg16Sint => Ti::Vector {
|
||||
size: Vs::Bi,
|
||||
kind: Sk::Sint,
|
||||
width: 16,
|
||||
},
|
||||
Tf::Rg16Float => Ti::Vector {
|
||||
size: Vs::Bi,
|
||||
kind: Sk::Float,
|
||||
width: 16,
|
||||
},
|
||||
Tf::Rgba8Unorm
|
||||
| Tf::Rgba8UnormSrgb
|
||||
| Tf::Rgba8Snorm
|
||||
| Tf::Bgra8Unorm
|
||||
| Tf::Bgra8UnormSrgb => Ti::Vector {
|
||||
size: Vs::Quad,
|
||||
kind: Sk::Float,
|
||||
width: 8,
|
||||
},
|
||||
Tf::Rgba8Uint => Ti::Vector {
|
||||
size: Vs::Quad,
|
||||
kind: Sk::Uint,
|
||||
width: 8,
|
||||
},
|
||||
Tf::Rgba8Sint => Ti::Vector {
|
||||
size: Vs::Quad,
|
||||
kind: Sk::Sint,
|
||||
width: 8,
|
||||
},
|
||||
Tf::Rgb10a2Unorm => Ti::Vector {
|
||||
size: Vs::Quad,
|
||||
kind: Sk::Float,
|
||||
width: 10,
|
||||
},
|
||||
Tf::Rg11b10Float => Ti::Vector {
|
||||
size: Vs::Tri,
|
||||
kind: Sk::Float,
|
||||
width: 11,
|
||||
},
|
||||
Tf::Rg32Uint => Ti::Vector {
|
||||
size: Vs::Bi,
|
||||
kind: Sk::Uint,
|
||||
width: 32,
|
||||
},
|
||||
Tf::Rg32Sint => Ti::Vector {
|
||||
size: Vs::Bi,
|
||||
kind: Sk::Sint,
|
||||
width: 32,
|
||||
},
|
||||
Tf::Rg32Float => Ti::Vector {
|
||||
size: Vs::Bi,
|
||||
kind: Sk::Float,
|
||||
width: 32,
|
||||
},
|
||||
Tf::Rgba16Uint => Ti::Vector {
|
||||
size: Vs::Quad,
|
||||
kind: Sk::Uint,
|
||||
width: 16,
|
||||
},
|
||||
Tf::Rgba16Sint => Ti::Vector {
|
||||
size: Vs::Quad,
|
||||
kind: Sk::Sint,
|
||||
width: 16,
|
||||
},
|
||||
Tf::Rgba16Float => Ti::Vector {
|
||||
size: Vs::Quad,
|
||||
kind: Sk::Float,
|
||||
width: 16,
|
||||
},
|
||||
Tf::Rgba32Uint => Ti::Vector {
|
||||
size: Vs::Quad,
|
||||
kind: Sk::Uint,
|
||||
width: 32,
|
||||
},
|
||||
Tf::Rgba32Sint => Ti::Vector {
|
||||
size: Vs::Quad,
|
||||
kind: Sk::Sint,
|
||||
width: 32,
|
||||
},
|
||||
Tf::Rgba32Float => Ti::Vector {
|
||||
size: Vs::Quad,
|
||||
kind: Sk::Float,
|
||||
width: 32,
|
||||
},
|
||||
Tf::Depth32Float | Tf::Depth24Plus | Tf::Depth24PlusStencil8 => {
|
||||
panic!("Unexpected depth format")
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// Return true if the fragment `format` is covered by the provided `output`.
|
||||
pub fn check_texture_format(format: wgt::TextureFormat, output: &naga::TypeInner) -> bool {
|
||||
let required = map_texture_format(format);
|
||||
is_sub_type(&required, output)
|
||||
}
|
||||
|
||||
pub type StageInterface<'a> = FastHashMap<wgt::ShaderLocation, MaybeOwned<'a, naga::TypeInner>>;
|
||||
|
||||
pub fn check_stage<'a>(
|
||||
module: &'a naga::Module,
|
||||
group_layouts: &[&BindEntryMap],
|
||||
entry_point_name: &str,
|
||||
execution_model: spirv::ExecutionModel,
|
||||
inputs: StageInterface<'a>,
|
||||
) -> Result<StageInterface<'a>, StageError> {
|
||||
// Since a shader module can have multiple entry points with the same name,
|
||||
// we need to look for one with the right execution model.
|
||||
let entry_point = module
|
||||
.entry_points
|
||||
.iter()
|
||||
.find(|entry_point| {
|
||||
entry_point.name == entry_point_name && entry_point.exec_model == execution_model
|
||||
})
|
||||
.ok_or(StageError::MissingEntryPoint(execution_model))?;
|
||||
let stage_bit = match execution_model {
|
||||
spirv::ExecutionModel::Vertex => wgt::ShaderStage::VERTEX,
|
||||
spirv::ExecutionModel::Fragment => wgt::ShaderStage::FRAGMENT,
|
||||
spirv::ExecutionModel::GLCompute => wgt::ShaderStage::COMPUTE,
|
||||
// the entry point wouldn't match otherwise
|
||||
_ => unreachable!(),
|
||||
};
|
||||
|
||||
let function = &module.functions[entry_point.function];
|
||||
let mut outputs = StageInterface::default();
|
||||
for ((_, var), &usage) in module.global_variables.iter().zip(&function.global_usage) {
|
||||
if usage.is_empty() {
|
||||
continue;
|
||||
}
|
||||
match var.binding {
|
||||
Some(naga::Binding::Descriptor { set, binding }) => {
|
||||
let result = group_layouts
|
||||
.get(set as usize)
|
||||
.and_then(|map| map.get(&binding))
|
||||
.ok_or(BindingError::Missing)
|
||||
.and_then(|entry| {
|
||||
if entry.visibility.contains(stage_bit) {
|
||||
Ok(entry)
|
||||
} else {
|
||||
Err(BindingError::Invisible)
|
||||
}
|
||||
})
|
||||
.and_then(|entry| check_binding(module, var, entry, usage));
|
||||
if let Err(error) = result {
|
||||
return Err(StageError::Binding {
|
||||
set,
|
||||
binding,
|
||||
error,
|
||||
});
|
||||
}
|
||||
}
|
||||
Some(naga::Binding::Location(location)) => {
|
||||
let mut ty = &module.types[var.ty].inner;
|
||||
//TODO: change naga's IR to not have pointer for varyings
|
||||
if let naga::TypeInner::Pointer { base, class: _ } = *ty {
|
||||
ty = &module.types[base].inner;
|
||||
}
|
||||
if usage.contains(naga::GlobalUse::STORE) {
|
||||
outputs.insert(location, MaybeOwned::Borrowed(ty));
|
||||
} else {
|
||||
let result =
|
||||
inputs
|
||||
.get(&location)
|
||||
.ok_or(InputError::Missing)
|
||||
.and_then(|provided| {
|
||||
if is_sub_type(ty, provided) {
|
||||
Ok(())
|
||||
} else {
|
||||
Err(InputError::WrongType)
|
||||
}
|
||||
});
|
||||
if let Err(error) = result {
|
||||
return Err(StageError::Input { location, error });
|
||||
}
|
||||
}
|
||||
}
|
||||
_ => {}
|
||||
}
|
||||
}
|
||||
Ok(outputs)
|
||||
}
|
@ -189,6 +189,9 @@ impl Default for Limits {
|
||||
pub struct DeviceDescriptor {
|
||||
pub extensions: Extensions,
|
||||
pub limits: Limits,
|
||||
/// Switch shader validation on/off. This is a temporary field
|
||||
/// that will be removed once our validation logic is complete.
|
||||
pub shader_validation: bool,
|
||||
}
|
||||
|
||||
// TODO: This is copy/pasted from gfx-hal, so we need to find a new place to put
|
||||
|
Loading…
Reference in New Issue
Block a user