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Merge #879
879: Move push constant docs to correct feature r=kvark a=cwfitzgerald **Connections** Closes #878 **Description** Somehow put a push constant feature in the wrong place. **Testing** Docs only. Co-authored-by: Connor Fitzgerald <connorwadefitzgerald@gmail.com>
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3146950cf7
@ -256,8 +256,6 @@ bitflags::bitflags! {
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///
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///
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/// This allows the use of a buffer containing the actual number of draw calls.
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/// This allows the use of a buffer containing the actual number of draw calls.
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///
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///
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/// A block of push constants can be declared with `layout(push_constant) uniform Name {..}` in shaders.
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///
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/// Supported platforms:
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/// Supported platforms:
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/// - DX12
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/// - DX12
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/// - Vulkan 1.2+ (or VK_KHR_draw_indirect_count)
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/// - Vulkan 1.2+ (or VK_KHR_draw_indirect_count)
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@ -270,6 +268,8 @@ bitflags::bitflags! {
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/// Allows the user to call [`RenderPass::set_push_constants`], provide a non-empty array
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/// Allows the user to call [`RenderPass::set_push_constants`], provide a non-empty array
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/// to [`PipelineLayoutDescriptor`], and provide a non-zero limit to [`Limits::max_push_constant_size`].
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/// to [`PipelineLayoutDescriptor`], and provide a non-zero limit to [`Limits::max_push_constant_size`].
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///
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///
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/// A block of push constants can be declared with `layout(push_constant) uniform Name {..}` in shaders.
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///
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/// Supported platforms:
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/// Supported platforms:
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/// - DX12
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/// - DX12
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/// - Vulkan
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/// - Vulkan
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