Alexander Rohde
ba4d11afa9
Allow for setting the array length in a shader using a specialization constant. ( #2345 )
2023-10-03 17:32:39 +02:00
Rua
a8ca0a7f7f
Refactor some shader things and add more validation ( #2335 )
...
* Refactor some shader things and add more validation
* Remove pub
2023-09-21 12:18:31 +02:00
Rua
3c49541bc3
Apply specialization to shader reflection ( #2329 )
...
* Apply specialization to shader reflection
* Remove redundant method
* Remove all the SpecId decorations too
* Don't unnecessarily collect the instructions
* Replace decoration groups with individual decorations
* Rename with_specialization
* Missed renames
* Remove the Arcs
2023-09-14 13:19:25 +02:00
charles-r-earp
ee4e3089d3
Added required_subgroup_size to PipelineShaderStageCreateInfo ( #2235 )
...
* Added required_subgroup_size to PipelineShaderStageCreateInfo
* Added validation errors.
* Fixed error msgs / vuids.
* ComputeShaderExecution for validating local_size.
* WorkgroupSizeId reflection.
* contains_enum
* Reworked ComputeShaderExecution.
* panic msgs.
* workgroup size validation
* unused import
* fixed test deprecated fn
* catch workgroup size overflow
* EntryPointInfo::local_size docs
* comments
* typo + error msg
2023-08-18 13:37:10 +02:00
Kevin Ji
4133a3bf63
Use OR
operator in Cargo.toml license
field ( #2293 )
...
The use of `/` is deprecated, per the Cargo reference:
https://doc.rust-lang.org/cargo/reference/manifest.html#the-license-and-license-file-fields
2023-08-18 13:36:49 +02:00
Rua
5ca4805cbf
Fix #2203 ( #2284 )
2023-08-09 21:25:05 +02:00
Rua
c0379fce96
Remove remaining old error types, other cleanup ( #2281 )
...
* Remove remaining old error types, other cleanup
* Fix
* Add and fix or_fun_call lints
* Update vulkano/src/query.rs
Co-authored-by: marc0246 <40955683+marc0246@users.noreply.github.com>
* Fix slightly borked context messages
---------
Co-authored-by: marc0246 <40955683+marc0246@users.noreply.github.com>
2023-08-09 21:19:38 +02:00
Rua
cf8e8c3732
Some shader fixes and improvements ( #2280 )
2023-08-05 16:47:17 +02:00
Rua
d0144c2d98
ValidationError-ify commands, add some validation to UnsafeCommandBufferBuilder
( #2266 )
...
* ValidationError-ify commands, add some validation to `UnsafeCommandBufferBuilder`
* Use `SubpassBeginInfo` for the triangle example
2023-08-04 20:55:16 +02:00
Rua
17dbd1ac2c
ValidationError-ify ShaderModule
( #2268 )
...
* ValidationError-ify `ShaderModule`
* Typo
* Remove leftover comments
* slice, not Iterator
* Update vulkano/src/shader/mod.rs
Co-authored-by: marc0246 <40955683+marc0246@users.noreply.github.com>
* Update vulkano/src/shader/mod.rs
Co-authored-by: marc0246 <40955683+marc0246@users.noreply.github.com>
---------
Co-authored-by: marc0246 <40955683+marc0246@users.noreply.github.com>
2023-07-24 22:21:05 +02:00
Rua
5a0bd555e9
Update dependencies ( #2241 )
2023-06-28 22:11:56 +02:00
Rua
b7679f8bbb
Rewrite shader and specialization handling in pipelines ( #2181 )
...
* Rewrite shader and specialization handling in pipelines
* Make the shader loading in examples a bit cleaner
* Forgot some
* Fix incorrect color blend states in examples
* Nicer fix
* Use mem::discriminant
Co-authored-by: marc0246 <40955683+marc0246@users.noreply.github.com>
---------
Co-authored-by: marc0246 <40955683+marc0246@users.noreply.github.com>
2023-04-18 20:53:08 +02:00
Firestar99
9ba796d453
Add root_path_env
property to shaders macro ( #2180 )
...
* shaders: minor fix that some Vecs were always allocated with capacity of 0
* shaders: add root_path_env property to allow loading shaders generated by a build script
* shaders: Apply root_path_env suggestions from code review
Co-authored-by: marc0246 <40955683+marc0246@users.noreply.github.com>
* shaders: added root_path_env docs about env vars specified by a build script
---------
Co-authored-by: Firestar99 <4696087-firestar99@users.noreply.gitlab.com>
Co-authored-by: marc0246 <40955683+marc0246@users.noreply.github.com>
2023-04-11 11:28:45 +02:00
marc0246
096d3bc660
Publish vulkano-macros ( #2175 )
...
* Publish vulkano-macros
* Document `vulkano-macros`
* Make macros dependency optional
* Document `macros` feature
* Fix outdated docs
* Derp
2023-04-02 23:33:01 -05:00
Rua
1f31e85c5e
Release Vulkano 0.33.0 ( #2169 )
...
* Release Vulkano 0.33.0
* Update changelog for recent changes
* Derp
2023-04-02 18:38:06 -05:00
Rua
41ded32156
Update dependencies, clippy warnings ( #2142 )
...
* Update dependencies, clippy warnings
* Remove allowed clippy lint that no longer triggers as of Rust 1.67.1
2023-03-05 20:12:17 -06:00
marc0246
baf863ce33
Resolve restrictions of BufferContents
, add support for allocating all types of buffers, and rework vulkano-shaders ( #2132 )
...
* Add `BufferContentsLayout`
* Rework `BufferContents`
* Add `BufferContents` derive macro
* Relax restrictions of shader code generation
* Fix examples
* Add additional invariant to `Subbuffer`
* Shorten paths a bit
* Remove a bit of bloat
* Add `Sized` constraint to element traits
* Fix an oopsie
* Add `Aligned`
* Add support for deriving `BufferContents` for sized types
* Fix alignment and padding issues
* Fix docs and add examples for `BufferContents`
* Adjust shader macro
* Add tests
* Adjust `Vertex` example
* Remove bytemuck re-export
* Update examples
* Workaround bytemuck's array elements that are `AnyBitPattern` limitation
* Add more alignments
* Fix an earlier oopsie
* Rework vulkano-shaders
* Fix examples
* Fix some rogue tabs in examples
* Add `AsRef` and `AsMut` implementation for `Padded`
* Remove useless code duplication
* Make the `BufferContents` derive macro the same for all types
* Add example docs for `Padded`
* Work around trivial bounds
* More example docs
* Minor consistency adjustment
* Add `serde` to the list of cargo features
* Make clippy happy again
2023-03-05 19:56:35 +01:00
Andrew
58fe067033
remove extraneous comma in shader entry point generation ( #2136 )
2023-02-15 14:43:02 +01:00
Rua
41a37735d1
Automatically derive Pod
and Zeroable
for structs generated by vulkano-shaders ( #2117 )
2022-12-30 03:18:25 -06:00
Rua
f08e8767a9
Document features of each crate ( #2115 )
2022-12-30 03:14:43 -06:00
Rua
0b0c4662e9
Add more support for cgmath and nalgebra types ( #2107 )
2022-12-21 07:50:56 -06:00
Rua
6eb526322b
Fix clippy warnings from Rust 1.66 ( #2105 )
2022-12-18 10:23:40 -06:00
Rua
79c39ecb06
Add synchronization tracking for render pass operations ( #2101 )
2022-12-13 07:46:48 -06:00
Rua
4d95604e1a
Update Ash to 0.37.1 ( #2096 )
...
* Update Ash to 0.37.1
* typo
* Add support for new shader/pipeline stages and access flags
* Small change
* Fixes
* Use ^ for version
2022-12-02 10:17:45 -06:00
Rua
4ccfc925fa
Refactor DescriptorRequirements
( #2081 )
2022-11-09 03:35:50 -06:00
Rua
a984a925c4
Use actual integer bitflags for Vulkan bitflag types ( #2073 )
...
* Use actual integer bitflags for Vulkan bitflag types
* Fix doc tests
* Fix Fence and Semaphore on Win32 and Fuchsia
* Add macro for bitflags that have a corresponding enum
* Fix bug
2022-11-05 00:02:28 -05:00
Rua
1f1c2322b6
Release Vulkano 0.32.0 ( #2061 )
...
* Release Vulkano 0.32.0
* Update CHANGELOG.md
Co-authored-by: Austin Johnson <me@austinj.me>
2022-10-31 03:09:41 -05:00
marc0246
b8d7cc3241
The deed ( #2016 )
2022-10-04 10:50:58 +02:00
marc0246
7e3515e6eb
Replace generics with impl Trait
( #2017 )
2022-10-04 10:06:36 +02:00
marc0246
1c2d195dab
Improvements to caches and switch to ahash
( #2019 )
...
* Add `OnceCache`
* Switch to `ahash`
2022-10-04 10:04:52 +02:00
Rua
f78e06fc6e
#2007 fixes ( #2008 )
2022-10-01 21:19:25 -05:00
Rua
9a50d6ca56
Fix handling of runtime sized arrays in shaders ( #1992 )
...
* Fix handling of runtime sized arrays in shaders
* Small fix
2022-09-22 02:11:30 -05:00
Austin Johnson
137fb9f24b
Release 0.31 ( #1990 )
2022-09-18 05:46:53 -05:00
Rua
b06b29afd2
Better validation and errors ( #1966 )
...
* Better validation and errors
* Small fix
2022-09-09 22:41:52 -05:00
Rua
2705984c77
Macrofy all Vulkan bitflag and enum types, check for device support ( #1964 )
2022-09-05 15:16:40 -05:00
Rua
f0e6e4c6b7
Fix or allow all Clippy errors, re-enable dead code and unused variable warnings ( #1953 )
2022-08-12 05:18:35 -05:00
Rua
69b72362ea
Vulkano-shaders struct generation refactor ( #1945 )
2022-08-07 05:54:38 -05:00
Austin Johnson
c0c9c21ce4
remove unnecessary question mark operator and unsafe block ( #1940 )
2022-08-01 10:43:45 +02:00
Austin Johnson
6a8ee8d75f
Release 0.30 ( #1929 )
2022-07-20 03:50:41 -05:00
Rua
d3217d2531
Update dependencies ( #1904 )
...
* Update dependencies
* MacOS fix
2022-05-29 19:27:47 +02:00
atilo
31a203303e
Raytracing shaders with vulkano-shaders ( #1888 )
...
* Support for compiling ray shaders (still broken)
* Remove debug print and fix unimplemented panic
2022-05-02 13:21:00 +02:00
Rua
de1147589e
Release 0.29 ( #1856 )
2022-03-11 23:20:11 +07:00
Austin Johnson
2e562b5773
convert fnv types into std ( #1847 )
2022-02-27 08:47:22 +01:00
Rua
db51e15e5e
Vulkan 1.3 support, updated dependencies ( #1836 )
2022-02-25 16:58:09 -06:00
Rua
786683c2a9
Add DescriptorSetLayoutCreateInfo
and PipelineLayoutCreateInfo
( #1834 )
...
* Add `DescriptorSetLayoutCreateInfo` and `PipelineLayoutCreateInfo`
* DescriptorType non_exhaustive
2022-02-25 16:52:44 -06:00
Eemeli Lehtonen
3054690ed7
fix shader macro for geometry stages ( #1823 )
2022-02-10 22:41:43 +01:00
Rua
e7acf2aa9b
Release Vulkano 0.28 ( #1810 )
...
* Release Vulkano 0.28
* resolve unused ImageCreateFlags import on windows build
Co-authored-by: Austin Johnson <me@austinj.work>
2022-02-02 05:43:34 -06:00
Rua
e3146aac0e
Sampler ycbcr conversion ( #1807 )
...
* Better validation of image view creation, descriptor set updates, draw-time resources and others
* Add sampler YCbCr conversion
* Add shader validation
* Minor fixes
* Add YCbCr example
* Typo
2022-01-30 08:52:57 +07:00
Rua
0c06394e6c
Better validation of image view creation, descriptor set updates, draw-time resources and others ( #1806 )
2022-01-30 03:53:33 +07:00
Rua
07c1ec1dc1
Update dependencies ( #1793 )
2022-01-18 19:49:24 +07:00