marc0246
096d3bc660
Publish vulkano-macros ( #2175 )
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* Publish vulkano-macros
* Document `vulkano-macros`
* Make macros dependency optional
* Document `macros` feature
* Fix outdated docs
* Derp
2023-04-02 23:33:01 -05:00
marc0246
140da613e3
Remove long-gone www
crate from the exclude-list ( #2141 )
2023-02-15 14:41:30 +01:00
Okko Hakola
18f68337a5
Vulkano util proposal ( #1918 )
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* Init vulkano util library
* Add window & renderer structs
* Update fractal to use vulkano utils
* Add general purpose image view generation to storage image
* Add some missing functionality
* Fix game of life
* Rename error
* Fix tests
* Update documentation texts
* Modify license comment
* Add to changelog
* Improve docs
* Allow option to wait on the future
* Update doc text
* Add filter fn
* Modify queue selection
* Fix import error
* Remove non working tests
* Rename start and finish frame to acquire and present
* Allow pub creation of window renderer
* Ensure config members are pub and it has send + sync
* Remove send syncs
2022-06-24 17:27:33 +02:00
gurchetansingh
f186ef80a5
Goodbye vk-sys ( #1601 )
...
You are gone, but not forgotten.
2021-09-04 00:08:06 -05:00
Rua
71191bd24d
Auto-generate extensions and features, check requirements ( #1599 )
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* Migrate to using Ash as a base
* Small change to test, to make it applicable to Vulkan 1.1
* Auto-generate extensions, check extension requirements
* Add documentation to extensions, use vk.xml from Ash 0.32.1
* Remove `RawDeviceExtensions` and `RawInstanceExtensions`
* Add extension conflict checking
* Small fix
* Add auto-generated features, more requirements checks
* Features documentation
* Macrofy required_if_supported_extensions
* Include vulkano-gen tool
* Move autogen imports to macros
* Change autogen into a build script
* Delete leftover file
2021-06-08 00:45:41 +07:00
Lucas Kent
23709fb011
Remove vulkano-shader-derive ( #1085 )
2018-10-26 13:49:36 +11:00
Nicholas Lordello
b507034df7
Use shaderc instead of glsl-to-spirv for shader compilation ( #947 )
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* Use shaderc instead of glsl-to-spirv for shader compilation
* added some setup notes
2018-09-21 00:24:24 +10:00
Pierre Krieger
fba5c95250
Some work on the website
2017-06-27 18:18:42 +02:00
Pierre Krieger
f932187778
Add a small crate to allow inlining shader source codes
2017-01-21 16:17:06 +01:00
Pierre Krieger
28b489b31f
Add Cargo workspace file
2016-08-07 14:31:07 +02:00
Pierre Krieger
fbeac0d827
Remove obsolete files
2016-01-31 13:20:32 +01:00
Pierre Krieger
d2552a8d65
Initial commit
2015-07-06 10:54:29 +02:00