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Disable validate_global_variables
check for now (#2593)
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@ -52,7 +52,7 @@ pub(crate) fn validate_runtime(
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validator.validate_decorations()?;
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validator.validate_decorations()?;
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validator.validate_execution_modes()?;
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validator.validate_execution_modes()?;
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validator.validate_types()?;
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validator.validate_types()?;
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validator.validate_global_variables()?;
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// FIXME: validator.validate_global_variables()?;
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validator.validate_functions()?;
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validator.validate_functions()?;
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Ok(())
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Ok(())
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@ -1040,6 +1040,9 @@ impl<'a> RuntimeValidator<'a> {
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Ok(())
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Ok(())
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}
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}
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// FIXME: this needs to use only the global variables that are statically used by the
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// entry point's call tree. That requires analysing the call tree during `Spirv::new`.
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#[allow(dead_code)]
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fn validate_global_variables(&self) -> Result<(), Box<ValidationError>> {
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fn validate_global_variables(&self) -> Result<(), Box<ValidationError>> {
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let properties = self.device.physical_device().properties();
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let properties = self.device.physical_device().properties();
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