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#1765 Changelog update
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- `ShaderModule` can how handle multiple entry points with the same name but differing execution models. `ShaderModule::entry_point` will now return `None` if the entry point with the specified name does not exist or is ambiguous. To disambiguate, use `ShaderModule::entry_point_with_execution`.
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- Added a `shaderc-debug` cargo feature to Vulkano-shaders, to emit debug information in the generated SPIR-V code.
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- Added a `type_for_format` macro, which returns a Rust type that is suitable for representing a given `Format`.
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- Fixed a bug when using vulkano-shaders macro with multiple shaders in release mode.
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# Version 0.26.0 (2021-10-2)
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