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#2420 changelog
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@ -46,6 +46,9 @@ Changes to surface creation and support functions:
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Changes to vertex input:
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- `VertexInputBindingDescription` and `VertexInputAttributeDescription` are now non-exhaustive, and must be created with the `Default` trait.
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Changes to render passes:
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- The `is_compatible_with_shader` methods of `RenderPass` and `Subpass` are removed.
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### Additions
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- Partially validated versions of `submit` and `present` commands (called via `QueueGuard`).
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@ -62,6 +65,7 @@ Changes to vertex input:
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- `surface_capabilities` demands that `win32_monitor` be `Some` or `None` in the wrong cases.
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- Improved and more accurate validation of vertex input.
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- [#1738](https://github.com/vulkano-rs/vulkano/issues/1738): Validation of shader interface matching is insufficient.
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- Improved and more accurate validation of fragment output.
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# Version 0.34.1 (2023-10-29)
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