2016-01-31 09:13:01 +00:00
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[package]
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2016-02-06 10:45:09 +00:00
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name = "vulkano-shaders"
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2023-10-24 16:54:46 +00:00
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version = "0.34.0"
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2021-12-16 08:46:44 +00:00
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edition = "2021"
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2023-06-28 20:11:56 +00:00
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authors = ["Pierre Krieger <pierre.krieger1708@gmail.com>", "The vulkano contributors"]
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2023-10-29 17:54:11 +00:00
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repository = "https://github.com/vulkano-rs/vulkano/tree/master/vulkano-shaders"
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description = "Macro for generating Rust code from shaders"
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2023-08-18 11:36:49 +00:00
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license = "MIT OR Apache-2.0"
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2023-10-29 17:54:11 +00:00
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documentation = "https://docs.rs/vulkano-shaders"
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2018-11-08 02:19:42 +00:00
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homepage = "https://vulkano.rs"
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keywords = ["vulkan", "bindings", "graphics", "gpu", "rendering"]
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2017-01-31 08:59:07 +00:00
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categories = ["rendering::graphics-api"]
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2023-10-29 17:54:11 +00:00
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readme = "../README.md"
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2016-01-31 12:18:58 +00:00
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2018-10-26 00:15:33 +00:00
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[lib]
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proc-macro = true
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2016-02-25 07:52:22 +00:00
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[dependencies]
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2023-10-30 03:42:00 +00:00
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ahash = { workspace = true }
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heck = { workspace = true }
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proc-macro2 = { workspace = true }
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quote = { workspace = true }
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shaderc = { workspace = true }
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syn = { workspace = true, features = ["full", "extra-traits"] }
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vulkano = { workspace = true }
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2019-08-12 09:54:15 +00:00
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[features]
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shaderc-build-from-source = ["shaderc/build-from-source"]
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2021-11-24 13:51:55 +00:00
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shaderc-debug = []
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2024-03-28 10:58:43 +00:00
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[lints]
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workspace = true
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