2016-04-23 11:24:56 +00:00
|
|
|
[package]
|
|
|
|
name = "examples"
|
2019-11-01 15:12:17 +00:00
|
|
|
version = "0.1.0"
|
2021-12-16 08:46:44 +00:00
|
|
|
edition = "2021"
|
2016-04-23 11:24:56 +00:00
|
|
|
authors = ["Pierre Krieger <pierre.krieger1708@gmail.com>"]
|
2017-07-04 11:53:32 +00:00
|
|
|
publish = false
|
2016-04-23 11:24:56 +00:00
|
|
|
|
|
|
|
[dependencies]
|
2018-12-07 12:35:19 +00:00
|
|
|
# The `vulkano` crate is the main crate that you must use to use Vulkan.
|
2016-04-23 11:24:56 +00:00
|
|
|
vulkano = { path = "../vulkano" }
|
2018-12-07 12:35:19 +00:00
|
|
|
# Provides the `shader!` macro that is used to generate code for using shaders.
|
2018-10-26 00:15:33 +00:00
|
|
|
vulkano-shaders = { path = "../vulkano-shaders" }
|
2018-12-07 12:35:19 +00:00
|
|
|
# The Vulkan library doesn't provide any functionality to create and handle windows, as
|
|
|
|
# this would be out of scope. In order to open a window, we are going to use the `winit` crate.
|
2021-12-16 08:46:44 +00:00
|
|
|
winit = "0.26"
|
2018-12-07 12:35:19 +00:00
|
|
|
# The `vulkano_win` crate is the link between `vulkano` and `winit`. Vulkano doesn't know about winit,
|
|
|
|
# and winit doesn't know about vulkano, so import a crate that will provide a link between the two.
|
2016-04-23 11:24:56 +00:00
|
|
|
vulkano-win = { path = "../vulkano-win" }
|
2022-06-24 15:27:33 +00:00
|
|
|
vulkano-util = { path = "../vulkano-util" }
|
2018-12-07 12:35:19 +00:00
|
|
|
|
2022-03-06 19:30:49 +00:00
|
|
|
bytemuck = { version = "1.7", features = ["derive", "extern_crate_std", "min_const_generics"] }
|
2021-02-05 19:35:24 +00:00
|
|
|
cgmath = "0.18"
|
2021-09-04 04:21:15 +00:00
|
|
|
png = "0.17"
|
2021-02-05 19:35:24 +00:00
|
|
|
serde = { version = "1.0", features = ["derive"] }
|
2021-12-16 08:46:44 +00:00
|
|
|
ron = "0.7"
|
2021-09-13 15:14:54 +00:00
|
|
|
rand = "0.8.4"
|
|
|
|
|
2022-01-04 21:14:18 +00:00
|
|
|
glium = { git = "https://github.com/glium/glium.git", rev = "60889a2" }
|