mirror of
https://github.com/rust-lang/rust.git
synced 2024-12-25 15:04:33 +00:00
7c06191d2c
the foundation owns rust trademarks
286 lines
9.9 KiB
Markdown
286 lines
9.9 KiB
Markdown
# The Rust Programming Language
|
||
|
||
This is the main source code repository for [Rust]. It contains the compiler,
|
||
standard library, and documentation.
|
||
|
||
[Rust]: https://www.rust-lang.org
|
||
|
||
**Note: this README is for _users_ rather than _contributors_.
|
||
If you wish to _contribute_ to the compiler, you should read the
|
||
[Getting Started][gettingstarted] section of the rustc-dev-guide instead.**
|
||
|
||
## Quick Start
|
||
|
||
Read ["Installation"] from [The Book].
|
||
|
||
["Installation"]: https://doc.rust-lang.org/book/ch01-01-installation.html
|
||
[The Book]: https://doc.rust-lang.org/book/index.html
|
||
|
||
## Installing from Source
|
||
|
||
The Rust build system uses a Python script called `x.py` to build the compiler,
|
||
which manages the bootstrapping process. It lives in the root of the project.
|
||
|
||
The `x.py` command can be run directly on most systems in the following format:
|
||
|
||
```sh
|
||
./x.py <subcommand> [flags]
|
||
```
|
||
|
||
This is how the documentation and examples assume you are running `x.py`.
|
||
|
||
Systems such as Ubuntu 20.04 LTS do not create the necessary `python` command by default when Python is installed that allows `x.py` to be run directly. In that case you can either create a symlink for `python` (Ubuntu provides the `python-is-python3` package for this), or run `x.py` using Python itself:
|
||
|
||
```sh
|
||
# Python 3
|
||
python3 x.py <subcommand> [flags]
|
||
|
||
# Python 2.7
|
||
python2.7 x.py <subcommand> [flags]
|
||
```
|
||
|
||
More information about `x.py` can be found
|
||
by running it with the `--help` flag or reading the [rustc dev guide][rustcguidebuild].
|
||
|
||
[gettingstarted]: https://rustc-dev-guide.rust-lang.org/getting-started.html
|
||
[rustcguidebuild]: https://rustc-dev-guide.rust-lang.org/building/how-to-build-and-run.html
|
||
|
||
### Building on a Unix-like system
|
||
1. Make sure you have installed the dependencies:
|
||
|
||
* `g++` 5.1 or later or `clang++` 3.5 or later
|
||
* `python` 3 or 2.7
|
||
* GNU `make` 3.81 or later
|
||
* `cmake` 3.13.4 or later
|
||
* `ninja`
|
||
* `curl`
|
||
* `git`
|
||
* `ssl` which comes in `libssl-dev` or `openssl-devel`
|
||
* `pkg-config` if you are compiling on Linux and targeting Linux
|
||
|
||
2. Clone the [source] with `git`:
|
||
|
||
```sh
|
||
git clone https://github.com/rust-lang/rust.git
|
||
cd rust
|
||
```
|
||
|
||
[source]: https://github.com/rust-lang/rust
|
||
|
||
3. Configure the build settings:
|
||
|
||
The Rust build system uses a file named `config.toml` in the root of the
|
||
source tree to determine various configuration settings for the build.
|
||
Copy the default `config.toml.example` to `config.toml` to get started.
|
||
|
||
```sh
|
||
cp config.toml.example config.toml
|
||
```
|
||
|
||
If you plan to use `x.py install` to create an installation, it is recommended
|
||
that you set the `prefix` value in the `[install]` section to a directory.
|
||
|
||
Create install directory if you are not installing in default directory
|
||
|
||
4. Build and install:
|
||
|
||
```sh
|
||
./x.py build && ./x.py install
|
||
```
|
||
|
||
When complete, `./x.py install` will place several programs into
|
||
`$PREFIX/bin`: `rustc`, the Rust compiler, and `rustdoc`, the
|
||
API-documentation tool. This install does not include [Cargo],
|
||
Rust's package manager. To build and install Cargo, you may
|
||
run `./x.py install cargo` or set the `build.extended` key in
|
||
`config.toml` to `true` to build and install all tools.
|
||
|
||
[Cargo]: https://github.com/rust-lang/cargo
|
||
|
||
### Building on Windows
|
||
|
||
There are two prominent ABIs in use on Windows: the native (MSVC) ABI used by
|
||
Visual Studio, and the GNU ABI used by the GCC toolchain. Which version of Rust
|
||
you need depends largely on what C/C++ libraries you want to interoperate with:
|
||
for interop with software produced by Visual Studio use the MSVC build of Rust;
|
||
for interop with GNU software built using the MinGW/MSYS2 toolchain use the GNU
|
||
build.
|
||
|
||
#### MinGW
|
||
|
||
[MSYS2][msys2] can be used to easily build Rust on Windows:
|
||
|
||
[msys2]: https://www.msys2.org/
|
||
|
||
1. Grab the latest [MSYS2 installer][msys2] and go through the installer.
|
||
|
||
2. Run `mingw32_shell.bat` or `mingw64_shell.bat` from wherever you installed
|
||
MSYS2 (i.e. `C:\msys64`), depending on whether you want 32-bit or 64-bit
|
||
Rust. (As of the latest version of MSYS2 you have to run `msys2_shell.cmd
|
||
-mingw32` or `msys2_shell.cmd -mingw64` from the command line instead)
|
||
|
||
3. From this terminal, install the required tools:
|
||
|
||
```sh
|
||
# Update package mirrors (may be needed if you have a fresh install of MSYS2)
|
||
pacman -Sy pacman-mirrors
|
||
|
||
# Install build tools needed for Rust. If you're building a 32-bit compiler,
|
||
# then replace "x86_64" below with "i686". If you've already got git, python,
|
||
# or CMake installed and in PATH you can remove them from this list. Note
|
||
# that it is important that you do **not** use the 'python2', 'cmake' and 'ninja'
|
||
# packages from the 'msys2' subsystem. The build has historically been known
|
||
# to fail with these packages.
|
||
pacman -S git \
|
||
make \
|
||
diffutils \
|
||
tar \
|
||
mingw-w64-x86_64-python \
|
||
mingw-w64-x86_64-cmake \
|
||
mingw-w64-x86_64-gcc \
|
||
mingw-w64-x86_64-ninja
|
||
```
|
||
|
||
4. Navigate to Rust's source code (or clone it), then build it:
|
||
|
||
```sh
|
||
./x.py build && ./x.py install
|
||
```
|
||
|
||
#### MSVC
|
||
|
||
MSVC builds of Rust additionally require an installation of Visual Studio 2017
|
||
(or later) so `rustc` can use its linker. The simplest way is to get the
|
||
[Visual Studio], check the “C++ build tools” and “Windows 10 SDK” workload.
|
||
|
||
[Visual Studio]: https://visualstudio.microsoft.com/downloads/
|
||
|
||
(If you're installing cmake yourself, be careful that “C++ CMake tools for
|
||
Windows” doesn't get included under “Individual components”.)
|
||
|
||
With these dependencies installed, you can build the compiler in a `cmd.exe`
|
||
shell with:
|
||
|
||
```sh
|
||
python x.py build
|
||
```
|
||
|
||
Currently, building Rust only works with some known versions of Visual Studio. If
|
||
you have a more recent version installed and the build system doesn't understand,
|
||
you may need to force rustbuild to use an older version. This can be done
|
||
by manually calling the appropriate vcvars file before running the bootstrap.
|
||
|
||
```batch
|
||
CALL "C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\VC\Auxiliary\Build\vcvars64.bat"
|
||
python x.py build
|
||
```
|
||
|
||
#### Specifying an ABI
|
||
|
||
Each specific ABI can also be used from either environment (for example, using
|
||
the GNU ABI in PowerShell) by using an explicit build triple. The available
|
||
Windows build triples are:
|
||
- GNU ABI (using GCC)
|
||
- `i686-pc-windows-gnu`
|
||
- `x86_64-pc-windows-gnu`
|
||
- The MSVC ABI
|
||
- `i686-pc-windows-msvc`
|
||
- `x86_64-pc-windows-msvc`
|
||
|
||
The build triple can be specified by either specifying `--build=<triple>` when
|
||
invoking `x.py` commands, or by copying the `config.toml` file (as described
|
||
in [Installing From Source](#installing-from-source)), and modifying the
|
||
`build` option under the `[build]` section.
|
||
|
||
### Configure and Make
|
||
|
||
While it's not the recommended build system, this project also provides a
|
||
configure script and makefile (the latter of which just invokes `x.py`).
|
||
|
||
```sh
|
||
./configure
|
||
make && sudo make install
|
||
```
|
||
|
||
When using the configure script, the generated `config.mk` file may override the
|
||
`config.toml` file. To go back to the `config.toml` file, delete the generated
|
||
`config.mk` file.
|
||
|
||
## Building Documentation
|
||
|
||
If you’d like to build the documentation, it’s almost the same:
|
||
|
||
```sh
|
||
./x.py doc
|
||
```
|
||
|
||
The generated documentation will appear under `doc` in the `build` directory for
|
||
the ABI used. I.e., if the ABI was `x86_64-pc-windows-msvc`, the directory will be
|
||
`build\x86_64-pc-windows-msvc\doc`.
|
||
|
||
## Notes
|
||
|
||
Since the Rust compiler is written in Rust, it must be built by a
|
||
precompiled "snapshot" version of itself (made in an earlier stage of
|
||
development). As such, source builds require a connection to the Internet, to
|
||
fetch snapshots, and an OS that can execute the available snapshot binaries.
|
||
|
||
Snapshot binaries are currently built and tested on several platforms:
|
||
|
||
| Platform / Architecture | x86 | x86_64 |
|
||
|---------------------------------------------|-----|--------|
|
||
| Windows (7, 8, 10, ...) | ✓ | ✓ |
|
||
| Linux (kernel 2.6.32, glibc 2.11 or later) | ✓ | ✓ |
|
||
| macOS (10.7 Lion or later) | (\*) | ✓ |
|
||
|
||
(\*): Apple dropped support for running 32-bit binaries starting from macOS 10.15 and iOS 11.
|
||
Due to this decision from Apple, the targets are no longer useful to our users.
|
||
Please read [our blog post][macx32] for more info.
|
||
|
||
[macx32]: https://blog.rust-lang.org/2020/01/03/reducing-support-for-32-bit-apple-targets.html
|
||
|
||
You may find that other platforms work, but these are our officially
|
||
supported build environments that are most likely to work.
|
||
|
||
## Getting Help
|
||
|
||
The Rust community congregates in a few places:
|
||
|
||
* [Stack Overflow] - Direct questions about using the language.
|
||
* [users.rust-lang.org] - General discussion and broader questions.
|
||
* [/r/rust] - News and general discussion.
|
||
|
||
[Stack Overflow]: https://stackoverflow.com/questions/tagged/rust
|
||
[/r/rust]: https://reddit.com/r/rust
|
||
[users.rust-lang.org]: https://users.rust-lang.org/
|
||
|
||
## Contributing
|
||
|
||
If you are interested in contributing to the Rust project, please take a look
|
||
at the [Getting Started][gettingstarted] guide in the [rustc-dev-guide].
|
||
|
||
[rustc-dev-guide]: https://rustc-dev-guide.rust-lang.org
|
||
|
||
## License
|
||
|
||
Rust is primarily distributed under the terms of both the MIT license
|
||
and the Apache License (Version 2.0), with portions covered by various
|
||
BSD-like licenses.
|
||
|
||
See [LICENSE-APACHE](LICENSE-APACHE), [LICENSE-MIT](LICENSE-MIT), and
|
||
[COPYRIGHT](COPYRIGHT) for details.
|
||
|
||
## Trademark
|
||
|
||
[The Rust Foundation][rust-foundation] owns and protects the Rust and Cargo
|
||
trademarks and logos (the “Rust Trademarks”).
|
||
|
||
If you want to use these names or brands, please read the [media guide][media-guide].
|
||
|
||
Third-party logos may be subject to third-party copyrights and trademarks. See
|
||
[Licenses][policies-licenses] for details.
|
||
|
||
[rust-foundation]: https://foundation.rust-lang.org/
|
||
[media-guide]: https://www.rust-lang.org/policies/media-guide
|
||
[policies-licenses]: https://www.rust-lang.org/policies/licenses
|