Can be used like this: ``` $ cargo run --release -p ra_cli -- \ analysis-bench ../chalk/ \ --complete ../chalk/chalk-engine/src/logic.rs:94:0 loading: 225.970093ms from scratch: 8.492373325s no change: 445.265µs trivial change: 95.631242ms ``` Or like this: ``` $ cargo run --release -p ra_cli -- \ analysis-bench ../chalk/ \ --highlight ../chalk/chalk-engine/src/logic.rs loading: 209.873484ms from scratch: 9.504916942s no change: 7.731119ms trivial change: 124.984039ms ``` "from scratch" includes initial analysis of the relevant bits of the project "no change" just asks the same question for the second time. It measures overhead on assembling the answer outside of salsa. "trivial change" doesn't do an actual salsa change, it just advances the revision. This test how fast is salsa at validating things.
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Contributing Quick Start
Rust Analyzer is just a usual rust project, which is organized as a Cargo workspace, builds on stable and doesn't depend on C libraries. So, just
$ cargo test
should be enough to get you started!
To learn more about how rust-analyzer works, see ./architecture.md document.
We also publish rustdoc docs to pages:
https://rust-analyzer.github.io/rust-analyzer/ra_ide_api/index.html
Various organizational and process issues are discussed in this document.
Getting in Touch
Rust Analyzer is a part of RLS-2.0 working group. Discussion happens in this Zulip stream:
https://rust-lang.zulipchat.com/#narrow/stream/185405-t-compiler.2Fwg-rls-2.2E0
Work List
We have this "work list" paper document:
https://paper.dropbox.com/doc/RLS-2.0-work-list--AZ3BgHKKCtqszbsi3gi6sjchAQ-42vbnxzuKq2lKwW0mkn8Y
It shows what everyone is working on right now. If you want to (this is not mandatory), add yourself to the list!
Issue Labels
- good-first-issue are good issues to get into the project.
- E-mentor issues have links to the code in question and tests.
- E-easy, E-medium, E-hard, labels are estimates for how hard would be to write a fix.
- fun is for cool, but probably hard stuff.
CI
We use Travis for CI. Most of the things, including formatting, are checked by
cargo test
so, if cargo test
passes locally, that's a good sign that CI will
be green as well. We use bors-ng to enforce the not rocket
science rule.
You can run cargo format-hook
to install git-hook to run rustfmt on commit.
Code organization
All Rust code lives in the crates
top-level directory, and is organized as a
single Cargo workspace. The editors
top-level directory contains code for
integrating with editors. Currently, it contains plugins for VS Code (in
typescript) and Emacs (in elisp). The docs
top-level directory contains both
developer and user documentation.
We have some automation infra in Rust in the crates/tool
package. It contains
stuff like formatting checking, code generation and powers cargo install-code
.
The latter syntax is achieved with the help of cargo aliases (see .cargo
directory).
Launching rust-analyzer
Debugging language server can be tricky: LSP is rather chatty, so driving it from the command line is not really feasible, driving it via VS Code requires interacting with two processes.
For this reason, the best way to see how rust-analyzer works is to find a relevant test and execute it (VS Code includes an action for running a single test).
However, launching a VS Code instance with locally build language server is possible. There's even a VS Code task for this, so just F5 should work (thanks, @andrew-w-ross!).
I often just install development version with cargo jinstall-lsp
and
restart the host VS Code.
See ./debugging.md for how to attach to rust-analyzer with
debugger, and don't forget that rust-analyzer has useful pd
snippet and dbg
postfix completion for printf debugging :-)
Working With VS Code Extension
To work on the VS Code extension, launch code inside editors/code
and use F5
to launch/debug. To automatically apply formatter and linter suggestions, use
npm run fix
.
Logging
Logging is done by both rust-analyzer and VS Code, so it might be tricky to figure out where logs go.
Inside rust-analyzer, we use the standard log
crate for logging, and
flexi_logger
for logging frotend. By default, log goes to stderr (the same as
with env_logger
), but the stderr itself is processed by VS Code. To mirror
logs to a ./log
directory, set RA_LOG_DIR=1
environmental variable.
To see stderr in the running VS Code instance, go to the "Output" tab of the
panel and select rust-analyzer
. This shows eprintln!
as well. Note that
stdout
is used for the actual protocol, so println!
will break things.
To log all communication between the server and the client, there are two choices:
-
you can log on the server side, by running something like
env RUST_LOG=gen_lsp_server=trace code .
-
you can log on the client side, by enabling
"rust-analyzer.trace.server": "verbose"
workspace setting. These logs are shown in a separate tab in the output and could be used with LSP inspector. Kudos to @DJMcNab for setting this awesome infra up!
There's also two VS Code commands which might be of interest:
-
Rust Analyzer: Status
shows some memory-usage statistics. To take full advantage of it, you need to compile rust-analyzer with jemalloc support:$ cargo install --path crates/ra_lsp_server --force --features jemalloc
There's an alias for this:
cargo jinstall-lsp
. -
Rust Analyzer: Syntax Tree
shows syntax tree of the current file/selection.
Profiling
We have a built-in hierarchical profiler, you can enable it by using RA_PROF
env-var:
RA_PROFILE=* // dump everything
RA_PROFILE=foo|bar|baz // enabled only selected entries
RA_PROFILE=*@3>10 // dump everything, up to depth 3, if it takes more than 10 ms
In particular, I have `export RA_PROFILE='*>10' in my shell profile.
To measure time for from-scratch analysis, use something like this:
$ cargo run --release -p ra_cli -- analysis-stats ../chalk/
For measuring time of incremental analysis, use either of these:
$ cargo run --release -p ra_cli -- analysis-bench ../chalk/ --highlight ../chalk/chalk-engine/src/logic.rs
$ cargo run --release -p ra_cli -- analysis-bench ../chalk/ --complete ../chalk/chalk-engine/src/logic.rs:94:0