A quick and dirty fix for #15036 until we get serious decoder reform.
Right now it is impossible for a Decodable to signal a decode error,
for example if it has only finitely many allowed values, is a string
which must be encoded a certain way, needs a valid checksum, etc. For
example in the libuuid implementation of Decodable an Option is
unwrapped, meaning that a decode of a malformed UUID will cause the
task to fail.
Since this adds a method to the `Decoder` trait, all users will need
to update their implementations to add it. The strategy used for the
current implementations for JSON and EBML is to add a new entry to
the error enum `ApplicationError(String)` which stores the string
provided to `.error()`.
[breaking-change]
This was motivated by a desire to remove allocation in the common
pattern of
let old = key.replace(None)
do_something();
key.replace(old);
This also switched the map representation from a Vec to a TreeMap. A Vec
may be reasonable if there's only a couple TLD keys, but a TreeMap
provides better behavior as the number of keys increases.
Like the Vec, this TreeMap implementation does not shrink the container
when a value is removed. Unlike Vec, this TreeMap implementation cannot
reuse an empty node for a different key. Therefore any key that has been
inserted into the TLD at least once will continue to take up space in
the Map until the task ends. The expectation is that the majority of
keys that are inserted into TLD will be expected to have a value for
most of the rest of the task's lifetime. If this assumption is wrong,
there are two reasonable ways to fix this that could be implemented in
the future:
1. Provide an API call to either remove a specific key from the TLD and
destruct its node (e.g. `remove()`), or instead to explicitly clean
up all currently-empty nodes in the map (e.g. `compact()`). This is
simple, but requires the user to explicitly call it.
2. Keep track of the number of empty nodes in the map and when the map
is mutated (via `replace()`), if the number of empty nodes passes
some threshold, compact it automatically. Alternatively, whenever a
new key is inserted that hasn't been used before, compact the map at
that point.
---
Benchmarks:
I ran 3 benchmarks. tld_replace_none just replaces the tld key with None
repeatedly. tld_replace_some replaces it with Some repeatedly. And
tld_replace_none_some simulates the common behavior of replacing with
None, then replacing with the previous value again (which was a Some).
Old implementation:
test tld_replace_none ... bench: 20 ns/iter (+/- 0)
test tld_replace_none_some ... bench: 77 ns/iter (+/- 4)
test tld_replace_some ... bench: 57 ns/iter (+/- 2)
New implementation:
test tld_replace_none ... bench: 11 ns/iter (+/- 0)
test tld_replace_none_some ... bench: 23 ns/iter (+/- 0)
test tld_replace_some ... bench: 12 ns/iter (+/- 0)
Errors can be printed with {}, printing with {:?} does not work very
well.
Not actually related to this PR, but it came up when running the tests
and now is as good a time to fix it as any.
This was motivated by a desire to remove allocation in the common
pattern of
let old = key.replace(None)
do_something();
key.replace(old);
This also switched the map representation from a Vec to a TreeMap. A Vec
may be reasonable if there's only a couple TLD keys, but a TreeMap
provides better behavior as the number of keys increases.
Like the Vec, this TreeMap implementation does not shrink the container
when a value is removed. Unlike Vec, this TreeMap implementation cannot
reuse an empty node for a different key. Therefore any key that has been
inserted into the TLD at least once will continue to take up space in
the Map until the task ends. The expectation is that the majority of
keys that are inserted into TLD will be expected to have a value for
most of the rest of the task's lifetime. If this assumption is wrong,
there are two reasonable ways to fix this that could be implemented in
the future:
1. Provide an API call to either remove a specific key from the TLD and
destruct its node (e.g. `remove()`), or instead to explicitly clean
up all currently-empty nodes in the map (e.g. `compact()`). This is
simple, but requires the user to explicitly call it.
2. Keep track of the number of empty nodes in the map and when the map
is mutated (via `replace()`), if the number of empty nodes passes
some threshold, compact it automatically. Alternatively, whenever a
new key is inserted that hasn't been used before, compact the map at
that point.
---
Benchmarks:
I ran 3 benchmarks. tld_replace_none just replaces the tld key with None
repeatedly. tld_replace_some replaces it with Some repeatedly. And
tld_replace_none_some simulates the common behavior of replacing with
None, then replacing with the previous value again (which was a Some).
Old implementation:
test tld_replace_none ... bench: 20 ns/iter (+/- 0)
test tld_replace_none_some ... bench: 77 ns/iter (+/- 4)
test tld_replace_some ... bench: 57 ns/iter (+/- 2)
New implementation:
test tld_replace_none ... bench: 11 ns/iter (+/- 0)
test tld_replace_none_some ... bench: 23 ns/iter (+/- 0)
test tld_replace_some ... bench: 12 ns/iter (+/- 0)
Closes#16097 (fix variable name in tutorial)
Closes#16100 (More defailbloating)
Closes#16104 (Fix deprecation commment on `core::cmp::lexical_ordering`)
Closes#16105 (fix formatting in pointer guide table)
Closes#16107 (remove serialize::ebml, add librbml)
Closes#16108 (Fix heading levels in pointer guide)
Closes#16109 (rustrt: Don't conditionally init the at_exit QUEUE)
Closes#16111 (hexfloat: Deprecate to move out of the repo)
Closes#16113 (Add examples for GenericPath methods.)
Closes#16115 (Byte literals!)
Closes#16116 (Add a non-regression test for issue #8372)
Closes#16120 (Deprecate semver)
Closes#16124 (Deprecate uuid)
Closes#16126 (Deprecate fourcc)
Closes#16127 (Remove incorrect example)
Closes#16129 (Add note about production deployments.)
Closes#16131 (librustc: Don't ICE when trying to subst regions in destructor call.)
Closes#16133 (librustc: Don't ICE with struct exprs where the name is not a valid struct.)
Closes#16136 (Implement slice::Vector for Option<T> and CVec<T>)
Closes#16137 (alloc, arena, test, url, uuid: Elide lifetimes.)
Note: This PR is motivated by an attempt to write an custom syntax extension that tried to use `syntax::fold`, and that could only do so by fixing bugs in it and copying out private functions.
---
Refactored `syntax::fold`
Prior to this, the code there had a few issues:
- Default implementations inconsistenly either had the prefix `noop_` or
not.
- Some default methods where implemented in terms of a public noop function
for user code to call, others where implemented directly on the trait
and did not allow users of the trait to reuse the code.
- Some of the default implementations where private, and thus not reusable
for other implementors.
- There where some bugs where default implemntations called other default
implementations directly, rather than to the underlying Folder, with the
result of some ast nodes never being visted even if the user implemented that
method. (For example, the current Folder never folded struct fields)
This commit solves this situation somewhat radically by making __all__
`fold_...` functions in the module into Folder methods, and implementing
them all in terms of public `noop_...` functions for other implementors to
call out to.
Some public functions had to be renamed to fit the new system, so this is a
breaking change.
---
Also added a few trait implementations to `ast` types
Not included are two required patches:
* LLVM: segmented stack support for DragonFly [1]
* jemalloc: simple configure patches
[1]: http://reviews.llvm.org/D4705
Our implementation of ebml has diverged from the standard in order
to better serve the needs of the compiler, so it doesn't make much
sense to call what we have ebml anyore. Furthermore, our implementation
is pretty crufty, and should eventually be rewritten into a format
that better suits the needs of the compiler. This patch factors out
serialize::ebml into librbml, otherwise known as the Really Bad
Markup Language. This is a stopgap library that shouldn't be used
by end users, and will eventually be replaced by something better.
[breaking-change]
I wanted to add an implementation of `Default` inside the bitflags macro, but `Default` isn't in the prelude, which means anyone who wants to use `bitflags!` needs to import it. This seems not nice, so I've just implemented for `FilePermission` instead.
This enables the docs search function to be more forgiving for spelling mistakes. The algorithm works as a dynamic programming algorithm to detect the minimum number of changes required to the search parameter string in order to match any string in the search index. If the number of changes is less then a threshold (currently defined as 3), then the search parameter will be included as it is a possible misspelling of the word. Any results returned by the algorithm are sorted by distance and are ranked lower than results that are partial or exact matches (aka the matches returned by the original search algorithm). Additionally, the increment in the for loops in this file were using one of three different ways to increment (`i += 1` `i++` and `++i`) so I just standardized it to `++i`.
As an example, consider searching for the word `String` and accidentally typing in `Strnig`. The old system would return no results because it is a misspelling, but the Levenshtein distance between these two inputs is only two, which means that this will return `String` as a result. Additionally, it will return a few other results such as `strong`, and `StdRng` because these are also similar to `Strnig`. Because of the ranking system though, this change should be unobtrusive to anyone that spells the words correctly, as those are still ranked first before any Levenshtein results.
Currently, each time a function is monomorphized, all items within that function are translated. This is unnecessary work because the inner items already get translated when the function declaration is visited by `trans_item`. This patch adds a flag to the `FunctionContext` to prevent translation of items during monomorphization.
In order to prevent users from having to manually implement Hash and Ord for
bitflags types, this commit derives these traits automatically.
This breaks code that has manually implemented any of these traits for types
created by the bitflags! macro. Change this code by removing implementations
of these traits.
[breaking-change]
The correct terminology is Task-Local Data, or TLD. Task-Local Storage,
or TLS, is the old terminology that was abandoned because of the
confusion with Thread-Local Storage (TLS).