This should result in a layout for the actual standard library,
when built on CI, that looks like this:
_____
/ \ std
| R | 1.74.0-nightly
\_____/
(203c57dbe 2023-09-17)
Having the whole version as one string caused it to flex wrap,
because the sidebar isn't wide enough to fit the whole thing.
This commit changes the layout to something a bit less "look at my logo!!!111"
gigantic, and makes it clearer where clicking the logo will actually take you.
It also means the crate name is persistently at the top of the sidebar, even
when in a sub-item page, and clicking that name takes you back to the root.
| | Short crate name | Long crate name |
|---------|------------------|-----------------|
| Root | ![short-root] | ![long-root]
| Subpage | ![short-subpage] | ![long-subpage]
[short-root]: https://github.com/rust-lang/rust/assets/1593513/fe2ce102-d4b8-44e6-9f7b-68636a907f56
[short-subpage]: https://github.com/rust-lang/rust/assets/1593513/29501663-56c0-4151-b7de-d2637e167125
[long-root]: https://github.com/rust-lang/rust/assets/1593513/f6a385c0-b4c5-4a9c-954b-21b38de4192f
[long-subpage]: https://github.com/rust-lang/rust/assets/1593513/97ec47b4-61bf-4ebe-b461-0d2187b8c6cahttps://notriddle.com/rustdoc-html-demo-4/logo-lockup/image/index.htmlhttps://notriddle.com/rustdoc-html-demo-4/logo-lockup/crossbeam_channel/index.htmlhttps://notriddle.com/rustdoc-html-demo-4/logo-lockup/adler/struct.Adler32.htmlhttps://notriddle.com/rustdoc-html-demo-4/logo-lockup/crossbeam_channel/struct.Sender.html
This improves visual information density (the construct with the logo and
crate name is *shorter* than the logo on its own, because it's not
square) and navigation clarity (we can now see what clicking the Rust logo
does, specifically).
Compare this with the layout at [Phoenix's Hexdocs] (which is what this
proposal is closely based on), the old proposal on [Internals Discourse]
(which always says "Rust standard library" in the sidebar, but doesn't do the
side-by-side layout).
[Phoenix's Hexdocs]: https://hexdocs.pm/phoenix/1.7.7/overview.html
[Internals Discourse]: https://internals.rust-lang.org/t/poc-of-a-new-design-for-the-generated-rustdoc/11018
In newer versions of rustdoc, the crate name and version are always shown in
the sidebar, even in subpages. Clicking the crate name does the same thing
clicking the logo always did: return you to the crate root.
While this actually takes up less screen real estate than the old layout on
desktop, it takes up more HTML. It's also a bit more visually complex.
I could do what the Internals POC did and keep the vertically stacked layout
all the time, instead of doing a horizontal stack where possible. It would
take up more screen real estate, though.
This design is lifted almost verbatim from Hexdocs. It seems to work for them.
[`opentelemetry_process_propagator`], for example, has a long application name.
[`opentelemetry_process_propagator`]: https://hexdocs.pm/opentelemetry_process_propagator/OpentelemetryProcessPropagator.html
Has anyone written the rationale on why the Rust logo shows up on projects that
aren't the standard library? If we turned it off on non-standard crates by
default, it would line wrap crate names a lot less often.
Or maybe we should encourage crate authors to include their own logo more
often? It certainly helps give people a better sense of "place."
I'm not sure of anything that directly follows up this one. Plenty of other
changes could be made to improve the layout, like
* coming up with a less cluttered way to do disclosure (there's a lot of `[-]`
on the page)
* doing a better job of separating lateral navigation (vec::Vec links to
vec::IntoIter) and the table of contents (vec::Vec links to vec::Vec::new)
* giving readers more control of how much rustdoc hows them, and giving doc
authors more control of how much it generates
* better search that reduces the need to browse
But those are mostly orthogonal, not future possibilities unlocked by this change.
Generalize small dominators optimization
* Use small dominators optimization from 640ede7b0a more generally.
* Merge `DefLocation` and `LocationExtended` since they serve the same purpose.
Always preserve DebugInfo in DeadStoreElimination.
This is a version of #106852 that does not check the current crate's debuginfo flag, and always attempts to preserve debuginfo.
I haven't figured out how to handle mixing debuginfo levels for std, the one for the test, and the one for the CI target just right to merge #106852, so this can at least fix the debuginfo issue.
Fixes https://github.com/rust-lang/rust/issues/103655
Fix to register analysis passes with -Zllvm-plugins at link-time
This PR fixes an unexpected behavior of the `-Zllvm-plugins` flag. It allows to run an out-of-tree pass as part of LTO.
However, analysis passes are registered before the plugin is loaded. As a result an analysis pass, which is passed as a plugin, is not registered. This causes the LLVM PassManager to fail when the analysis pass is queried from a transformation pass [(here)](https://github.com/llvm/llvm-project/blob/main/llvm/include/llvm/IR/PassManager.h#L776).
This fix mimics the bahavior in [LLVM LTOBackend.cpp](https://github.com/llvm/llvm-project/blob/main/llvm/lib/LTO/LTOBackend.cpp#L273) by loading the plugin before the analysis passes are registered.
Tested with rustc 1.60 and 1.65 and LLVM-13.0.1.
Bump host compiler on x64 dist Linux to LLVM 17.0.2
17.0.0-rc3 had a bunch of miscompilations, and it's probably better in general not to use a RC version of LLVM long term on CI.
Fix generic bound of `str::SplitInclusive`'s `DoubleEndedIterator` impl
`str::SplitInclusive`'s `DoubleEndedIterator` implementation currently uses a `ReverseSearcher` bound for the corresponding searcher. A `DoubleEndedSearcher` bound should have been used instead.
`DoubleEndedIterator` requires that repeated `next_back` calls produce the same items as repeated `next` calls, in opposite order. `ReverseSearcher` lets you search starting from the back of a string, but it makes no guarantees about how its matches correspond to the matches found by a forward search. `DoubleEndedSearcher` is a subtrait of `ReverseSearcher` and does require that the same matches are found in both directions.
This bug fix is a breaking change. Calling `next_back` on `"a+++b".split_inclusive("++")` is currently accepted with repeated calls producing `"b"` and `"a+++"`, while forward iteration yields `"a++"` and `"+b"`. Also see https://github.com/rust-lang/rust/issues/100756#issuecomment-1221307166 for more details.
I believe that this is the only iterator that uses this bound incorrectly — other related iterators such as `str::Split` do have a `DoubleEndedSearcher` bound for their `DoubleEndedIterator` implementation. And `slice::SplitInclusive` doesn't face this problem at all because it doesn't use patterns, only a predicate.
cc `@SkiFire13`
remove Key impls for types that involve an AllocId
I don't understand how but somehow that leads to issues like https://github.com/rust-lang/rust/issues/83085? Anyway removing unused impls doesn't seem like a bad idea. The concerning part is that of course nothing will stop us from having such impls again in the future, alongside re-introducing bugs like #83085.
r? `@oli-obk`
Rollup of 4 pull requests
Successful merges:
- #116277 (dont call mir.post_mono_checks in codegen)
- #116400 (Detect missing `=>` after match guard during parsing)
- #116458 (Properly export function defined in test which uses global_asm!())
- #116500 (Add tvOS to target_os for register_dtor)
r? `@ghost`
`@rustbot` modify labels: rollup
Properly export function defined in test which uses global_asm!()
Currently the test passes with the LLVM backend as the codegen unit partitioning logic happens to place both the global_asm!() and the function which calls the function defined by the global_asm!() in the same CGU. With the Cranelift backend it breaks however as it will place all assembly in separate codegen units to be passed to an external linker.
Detect missing `=>` after match guard during parsing
```
error: expected one of `,`, `:`, or `}`, found `.`
--> $DIR/missing-fat-arrow.rs:25:14
|
LL | Some(a) if a.value == b {
| - while parsing this struct
LL | a.value = 1;
| -^ expected one of `,`, `:`, or `}`
| |
| while parsing this struct field
|
help: try naming a field
|
LL | a: a.value = 1;
| ++
help: you might have meant to start a match arm after the match guard
|
LL | Some(a) if a.value == b => {
| ++
```
Fix#78585.
Reuse existing `Some`s in `Option::(x)or`
LLVM still has trouble re-using discriminants sometimes when rebuilding a two-variant enum, so when we have the correct variant already built, just use it.
That's shorter in the Rust code, as well as simpler in MIR and the optimized LLVM, so might as well: <https://rust.godbolt.org/z/KhdE8eToW>
Thanks to `@veber-alex` for pointing out this opportunity in https://github.com/rust-lang/rust/issues/101210#issuecomment-1732470941