std::vec: Sane implementations for connect_vec and concat_vec
Avoid unnecessary copying of subvectors, and calculate the needed space
beforehand. These implementations are simple but better than the
previous.
Also only implement it once, for all `Vector<T>` using:
impl<'self, T: Clone, V: Vector<T>> VectorVector<T> for &'self [V]
Closes#9581
Avoid unnecessary copying of subvectors, and calculate the needed space
beforehand. These implementations are simple but better than the
previous.
Also only implement it once, for all `Vector<T>` using:
impl<'self, T: Clone, V: Vector<T>> VectorVector<T> for &'self [V]
performance improved according to the bench test:
before
test vec::bench::concat ... bench: 74818 ns/iter (+/- 408)
test vec::bench::connect ... bench: 87066 ns/iter (+/- 376)
after
test vec::bench::concat ... bench: 17724 ns/iter (+/- 126)
test vec::bench::connect ... bench: 18353 ns/iter (+/- 691)
Closes#9581
std::vec: Use a valid value as lifetime dummy in iterator
The current implementation uses `&v[0]` for the lifetime struct field,
but that is a dangling pointer for iterators derived from zero-length
slices.
Example:
let v: [int, ..0] = []; println!("{:?}", v.iter())
std::vec::VecIterator<,int>{ptr: (0x7f3768626100 as *()), end: (0x7f3768626100 as *()), lifetime: &139875951207128}
To replace this parameter, use a field of type `Option<&'self ()>`
that is simply initialized with `None`, but still allows the iterator to
have a lifetime parameter.
This purges doc/{std,extra} entirely during a `make clean` instead of just the
html files in some top level directories. This should help old documentation
from showing up on static.rust-lang.org
This purges doc/{std,extra} entirely during a `make clean` instead of just the
html files in some top level directories. This should help old documentation
from showing up on static.rust-lang.org
As mentioned in #9456, the format! syntax extension would previously consider an
empty format as a 'Unknown' format which could then also get coerced into a
different style of format on another argument.
This is unusual behavior because `{}` is a very common format and if you have
`{0} {0:?}` you wouldn't expect them both to be coereced to the `Poly`
formatter. This commit removes this coercion, but still retains the requirement
that each argument has exactly one format specified for it (an empty format now
counts as well).
Perhaps at a later date we can add support for multiple formats of one argument,
but this puts us in at least a backwards-compatible situation if we decide to do
that.
As mentioned in #9456, the format! syntax extension would previously consider an
empty format as a 'Unknown' format which could then also get coerced into a
different style of format on another argument.
This is unusual behavior because `{}` is a very common format and if you have
`{0} {0:?}` you wouldn't expect them both to be coereced to the `Poly`
formatter. This commit removes this coercion, but still retains the requirement
that each argument has exactly one format specified for it (an empty format now
counts as well).
Perhaps at a later date we can add support for multiple formats of one argument,
but this puts us in at least a backwards-compatible situation if we decide to do
that.
This is broken, and results in poor performance due to the undefined
behaviour in the LLVM IR. LLVM's `mergefunc` is a *much* better way of
doing this since it merges based on the equality of the bytecode.
For example, consider `std::repr`. It generates different code per
type, but is not included in the type bounds of generics.
The `mergefunc` pass works for most of our code but currently hits an
assert on libstd. It is receiving attention upstream so it will be
ready soon, but I don't think removing this broken code should wait any
longer. I've opened #9536 about enabling it by default.
Closes#8651Closes#3547Closes#2537Closes#6971Closes#9222
One of the downsides with `c_str` is that it always forces an allocation, and so this could add unnecessary overhead to various calls. This PR implements one of the suggestions @graydon made in #8296 for `vec.with_c_str` in that for a short string can use a small stack array instead of a malloced array for our temporary c string. This ends up being twice as fast for small strings.
There are two things to consider before landing this commit though. First off, I arbitrarily picked the stack array as 32 bytes, and I'm not sure if this a reasonable amount or not. Second, there is a risk that someone can keep a reference to the interior stack pointer, which could cause mayhem if someone were to dereference the pointer. Since we also can easily grab and return interior pointers to vecs though, I don't think this is that much of an issue.
This now makes it unsafe to save the pointer returned by .with_c_str
as that pointer now may be pointing at a stack allocated array.
I arbitrarily chose 32 bytes as the length of the stack vector, and
so it might not be the most optimal size.
before:
test c_str::bench::bench_with_c_str_long ... bench: 539 ns/iter (+/- 91)
test c_str::bench::bench_with_c_str_medium ... bench: 97 ns/iter (+/- 2)
test c_str::bench::bench_with_c_str_short ... bench: 70 ns/iter (+/- 5)
after:
test c_str::bench::bench_with_c_str_long ... bench: 542 ns/iter (+/- 13)
test c_str::bench::bench_with_c_str_medium ... bench: 53 ns/iter (+/- 6)
test c_str::bench::bench_with_c_str_short ... bench: 19 ns/iter (+/- 0)
The current implementation uses `&v[0]` for the lifetime struct field,
but that is a dangling pointer for iterators derived from zero-length
slices.
Example:
let v: [int, ..0] = []; println!("{:?}", v.iter())
std::vec::VecIterator<,int>{ptr: (0x7f3768626100 as *()), end: (0x7f3768626100 as *()), lifetime: &139875951207128}
To replace this parameter, use a field of type `Option<&'self ()>`
that is simply initialized with `None`, but still allows the iterator to
have a lifetime parameter.
This lifts various restrictions on the runtime, for example the character limit
when logging a message. Right now the old debug!-style macros still involve
allocating (because they use fmt! syntax), but the new debug2! macros don't
involve allocating at all (unless the formatter for a type requires allocation.
If an item is skipped due to it being unreachable or for some optimization, then
it shouldn't be encoded into the metadata (because it wasn't present in the
first place).