Preprocess and cache dominator tree
Preprocessing dominators has a very strong effect for https://github.com/rust-lang/rust/pull/111344.
That pass checks that assignments dominate their uses repeatedly. Using the unprocessed dominator tree caused a quadratic runtime (number of bbs x depth of the dominator tree).
This PR also caches the dominator tree and the pre-processed dominators in the MIR cfg cache.
Rebase of https://github.com/rust-lang/rust/pull/107157
cc `@tmiasko`
Process current bucket instead of parent's bucket when starting loop for dominators.
The linked paper by Georgiadis suggests in §2.2.3 to process `bucket[w]` when beginning the loop, instead of `bucket[parent[w]]` when finishing it.
In the test case, we correctly computed `idom[2] = 0` and `sdom[3] = 1`, but the algorithm returned `idom[3] = 1`, instead of the correct value 0, because of the path 0-7-2-3.
This provoked LLVM ICE in https://github.com/rust-lang/rust/pull/111061#issuecomment-1546912112. LLVM checks that SSA assignments dominate uses using its own implementation of Lengauer-Tarjan, and saw case where rustc was breaking the dominance property.
r? `@Mark-Simulacrum`
Change the immediate_dominator return type to Option, and use None to
indicate that node has no immediate dominator.
Also fix the issue where the start node would be returned as its own
immediate dominator.
Introduce `DynSend` and `DynSync` auto trait for parallel compiler
part of parallel-rustc #101566
This PR introduces `DynSend / DynSync` trait and `FromDyn / IntoDyn` structure in rustc_data_structure::marker. `FromDyn` can dynamically check data structures for thread safety when switching to parallel environments (such as calling `par_for_each_in`). This happens only when `-Z threads > 1` so it doesn't affect single-threaded mode's compile efficiency.
r? `@cjgillot`
bump windows crate 0.46 -> 0.48
This drops duped version of crate(0.46), reduces `rustc_driver.dll` ~800kb and reduces exported functions number from 26k to 22k.
Also while here, added `tidy-alphabetical` sorting to lists in tidy allowed lists.
Min specialization improvements
- Don't allow specialization impls with no items, such implementations are probably not correct and only occur as mistakes in the compiler and standard library
- Fix a missing normalization call
- Adds spans for lifetime errors from overly general specializations
Closes#79457Closes#109815
Such implementations are usually mistakes and are not used in the
compiler or standard library (after this commit) so forbid them with
`min_specialization`.
Move the WorkerLocal type from the rustc-rayon fork into rustc_data_structures
This PR moves the definition of the `WorkerLocal` type from `rustc-rayon` into `rustc_data_structures`. This is enabled by the introduction of the `Registry` type which allows you to group up threads to be used by `WorkerLocal` which is basically just an array with an per thread index. The `Registry` type mirrors the one in Rayon and each Rayon worker thread is also registered with the new `Registry`. Safety for `WorkerLocal` is ensured by having it keep a reference to the registry and checking on each access that we're still on the group of threads associated with the registry used to construct it.
Accessing a `WorkerLocal` is micro-optimized due to it being hot since it's used for most arena allocations.
Performance is slightly improved for the parallel compiler:
<table><tr><td rowspan="2">Benchmark</td><td colspan="1"><b>Before</b></th><td colspan="2"><b>After</b></th></tr><tr><td align="right">Time</td><td align="right">Time</td><td align="right">%</th></tr><tr><td>🟣 <b>clap</b>:check</td><td align="right">1.9992s</td><td align="right">1.9949s</td><td align="right"> -0.21%</td></tr><tr><td>🟣 <b>hyper</b>:check</td><td align="right">0.2977s</td><td align="right">0.2970s</td><td align="right"> -0.22%</td></tr><tr><td>🟣 <b>regex</b>:check</td><td align="right">1.1335s</td><td align="right">1.1315s</td><td align="right"> -0.18%</td></tr><tr><td>🟣 <b>syn</b>:check</td><td align="right">1.8235s</td><td align="right">1.8171s</td><td align="right"> -0.35%</td></tr><tr><td>🟣 <b>syntex_syntax</b>:check</td><td align="right">6.9047s</td><td align="right">6.8930s</td><td align="right"> -0.17%</td></tr><tr><td>Total</td><td align="right">12.1586s</td><td align="right">12.1336s</td><td align="right"> -0.21%</td></tr><tr><td>Summary</td><td align="right">1.0000s</td><td align="right">0.9977s</td><td align="right"> -0.23%</td></tr></table>
cc `@SparrowLii`
Sprinkle some `#[inline]` in `rustc_data_structures::tagged_ptr`
This is based on `nm --demangle (rustc +a --print sysroot)/lib/librustc_driver-*.so | rg CopyTaggedPtr` which shows many methods that should probably be inlined. May fix the regression in https://github.com/rust-lang/rust/pull/110795.
r? ```@Nilstrieb```
Add `impl_tag!` macro to implement `Tag` for tagged pointer easily
r? `@Nilstrieb`
This should also lifts the need to think about safety from the callers (`impl_tag!` is robust (ish, see the macro issue)) and removes the possibility of making a "weird" `Tag` impl.
Encode hashes as bytes, not varint
In a few places, we store hashes as `u64` or `u128` and then apply `derive(Decodable, Encodable)` to the enclosing struct/enum. It is more efficient to encode hashes directly than try to apply some varint encoding. This PR adds two new types `Hash64` and `Hash128` which are produced by `StableHasher` and replace every use of storing a `u64` or `u128` that represents a hash.
Distribution of the byte lengths of leb128 encodings, from `x build --stage 2` with `incremental = true`
Before:
```
( 1) 373418203 (53.7%, 53.7%): 1
( 2) 196240113 (28.2%, 81.9%): 3
( 3) 108157958 (15.6%, 97.5%): 2
( 4) 17213120 ( 2.5%, 99.9%): 4
( 5) 223614 ( 0.0%,100.0%): 9
( 6) 216262 ( 0.0%,100.0%): 10
( 7) 15447 ( 0.0%,100.0%): 5
( 8) 3633 ( 0.0%,100.0%): 19
( 9) 3030 ( 0.0%,100.0%): 8
( 10) 1167 ( 0.0%,100.0%): 18
( 11) 1032 ( 0.0%,100.0%): 7
( 12) 1003 ( 0.0%,100.0%): 6
( 13) 10 ( 0.0%,100.0%): 16
( 14) 10 ( 0.0%,100.0%): 17
( 15) 5 ( 0.0%,100.0%): 12
( 16) 4 ( 0.0%,100.0%): 14
```
After:
```
( 1) 372939136 (53.7%, 53.7%): 1
( 2) 196240140 (28.3%, 82.0%): 3
( 3) 108014969 (15.6%, 97.5%): 2
( 4) 17192375 ( 2.5%,100.0%): 4
( 5) 435 ( 0.0%,100.0%): 5
( 6) 83 ( 0.0%,100.0%): 18
( 7) 79 ( 0.0%,100.0%): 10
( 8) 50 ( 0.0%,100.0%): 9
( 9) 6 ( 0.0%,100.0%): 19
```
The remaining 9 or 10 and 18 or 19 are `u64` and `u128` respectively that have the high bits set. As far as I can tell these are coming primarily from `SwitchTargets`.
Spelling compiler
This is per https://github.com/rust-lang/rust/pull/110392#issuecomment-1510193656
I'm going to delay performing a squash because I really don't expect people to be perfectly happy w/ my changes, I really am a human and I really do make mistakes.
r? Nilstrieb
I'm going to be flying this evening, but I should be able to squash / respond to reviews w/in a day or two.
I tried to be careful about dropping changes to `tests`, afaict only two files had changes that were likely related to the changes for a given commit (this is where not having eagerly squashed should have given me an advantage), but, that said, picking things apart can be error prone.
Rollup of 7 pull requests
Successful merges:
- #109981 (Set commit information environment variables when building tools)
- #110348 (Add list of supported disambiguators and suffixes for intra-doc links in the rustdoc book)
- #110409 (Don't use `serde_json` to serialize a simple JSON object)
- #110442 (Avoid including dry run steps in the build metrics)
- #110450 (rustdoc: Fix invalid handling of nested items with `--document-private-items`)
- #110461 (Use `Item::expect_*` and `ImplItem::expect_*` more)
- #110465 (Assure everyone that `has_type_flags` is fast)
Failed merges:
r? `@ghost`
`@rustbot` modify labels: rollup