detects redundant imports that can be eliminated.
for #117772 :
In order to facilitate review and modification, split the checking code and
removing redundant imports code into two PR.
Don't store lazyness in `DefKind::TyAlias`
1. Don't store lazyness of a type alias in its `DefKind`, but instead via a query.
2. This allows us to treat type aliases as lazy if `#[feature(lazy_type_alias)]` *OR* if the alias contains a TAIT, rather than having checks for both in separate parts of the codebase.
r? `@oli-obk` cc `@fmease`
Add optimized lock methods for `Sharded` and refactor `Lock`
This adds methods to `Sharded` which pick a shard and also locks it. These branch on parallelism just once instead of twice, improving performance.
Benchmark for `cfg(parallel_compiler)` and 1 thread:
<table><tr><td rowspan="2">Benchmark</td><td colspan="1"><b>Before</b></th><td colspan="2"><b>After</b></th></tr><tr><td align="right">Time</td><td align="right">Time</td><td align="right">%</th></tr><tr><td>🟣 <b>clap</b>:check</td><td align="right">1.6461s</td><td align="right">1.6345s</td><td align="right"> -0.70%</td></tr><tr><td>🟣 <b>hyper</b>:check</td><td align="right">0.2414s</td><td align="right">0.2394s</td><td align="right"> -0.83%</td></tr><tr><td>🟣 <b>regex</b>:check</td><td align="right">0.9205s</td><td align="right">0.9143s</td><td align="right"> -0.67%</td></tr><tr><td>🟣 <b>syn</b>:check</td><td align="right">1.4981s</td><td align="right">1.4869s</td><td align="right"> -0.75%</td></tr><tr><td>🟣 <b>syntex_syntax</b>:check</td><td align="right">5.7629s</td><td align="right">5.7256s</td><td align="right"> -0.65%</td></tr><tr><td>Total</td><td align="right">10.0690s</td><td align="right">10.0008s</td><td align="right"> -0.68%</td></tr><tr><td>Summary</td><td align="right">1.0000s</td><td align="right">0.9928s</td><td align="right"> -0.72%</td></tr></table>
cc `@SparrowLii`
Remove conditional use of `Sharded` from query state
`Sharded` is already a zero cost abstraction, so it shouldn't affect the performance of the single thread compiler if LLVM does its job.
r? `@cjgillot`
Store the laziness of type aliases in their `DefKind`
Previously, we would treat paths referring to type aliases as *lazy* type aliases if the current crate had lazy type aliases enabled independently of whether the crate which the alias was defined in had the feature enabled or not.
With this PR, the laziness of a type alias depends on the crate it is defined in. This generally makes more sense to me especially if / once lazy type aliases become the default in a new edition and we need to think about *edition interoperability*:
Consider the hypothetical case where the dependency crate has an older edition (and thus eager type aliases), it exports a type alias with bounds & a where-clause (which are void but technically valid), the dependent crate has the latest edition (and thus lazy type aliases) and it uses that type alias. Arguably, the bounds should *not* be checked since at any time, the dependency crate should be allowed to change the bounds at will with a *non*-major version bump & without negatively affecting downstream crates.
As for the reverse case (dependency: lazy type aliases, dependent: eager type aliases), I guess it rules out anything from slight confusion to mild annoyance from upstream crate authors that would be caused by the compiler ignoring the bounds of their type aliases in downstream crates with older editions.
---
This fixes#114468 since before, my assumption that the type alias associated with a given weak projection was lazy (and therefore had its variances computed) did not necessarily hold in cross-crate scenarios (which [I kinda had a hunch about](https://github.com/rust-lang/rust/pull/114253#discussion_r1278608099)) as outlined above. Now it does hold.
`@rustbot` label F-lazy_type_alias
r? `@oli-obk`
Implement rust-lang/compiler-team#578.
When an ICE is encountered on nightly releases, the new rustc panic
handler will also write the contents of the backtrace to disk. If any
`delay_span_bug`s are encountered, their backtrace is also added to the
file. The platform and rustc version will also be collected.
Use dynamic dispatch for queries
This replaces most concrete query values `V` with `MaybeUninit<[u8; { size_of::<V>() }]>` reducing the code instantiated by queries. The compile time of `rustc_query_impl` is reduced by 27%. It is an alternative to https://github.com/rust-lang/rust/pull/107937 which uses unstable const generics while this uses a `EraseType` trait which maps query values to their erased variant.
This is achieved by introducing an `Erased` type which does sanity check with `cfg(debug_assertions)`. The query caches gets instantiated with these erased types leaving the code in `rustc_query_system` unaware of them. `rustc_query_system` is changed to use instances of `QueryConfig` so that `rustc_query_impl` can pass in `DynamicConfig` which holds a pointer to a virtual table.
<table><tr><td rowspan="2">Benchmark</td><td colspan="1"><b>Before</b></th><td colspan="2"><b>After</b></th></tr><tr><td align="right">Time</td><td align="right">Time</td><td align="right">%</th></tr><tr><td>🟣 <b>clap</b>:check</td><td align="right">1.7055s</td><td align="right">1.6949s</td><td align="right"> -0.62%</td></tr><tr><td>🟣 <b>hyper</b>:check</td><td align="right">0.2547s</td><td align="right">0.2528s</td><td align="right"> -0.73%</td></tr><tr><td>🟣 <b>regex</b>:check</td><td align="right">0.9590s</td><td align="right">0.9553s</td><td align="right"> -0.39%</td></tr><tr><td>🟣 <b>syn</b>:check</td><td align="right">1.5457s</td><td align="right">1.5440s</td><td align="right"> -0.11%</td></tr><tr><td>🟣 <b>syntex_syntax</b>:check</td><td align="right">5.9092s</td><td align="right">5.9009s</td><td align="right"> -0.14%</td></tr><tr><td>Total</td><td align="right">10.3741s</td><td align="right">10.3479s</td><td align="right"> -0.25%</td></tr><tr><td>Summary</td><td align="right">1.0000s</td><td align="right">0.9960s</td><td align="right"> -0.40%</td></tr></table>
<table><tr><td rowspan="2">Benchmark</td><td colspan="1"><b>Before</b></th><td colspan="2"><b>After</b></th></tr><tr><td align="right">Time</td><td align="right">Time</td><td align="right">%</th></tr><tr><td>🟣 <b>clap</b>:check:initial</td><td align="right">2.0605s</td><td align="right">2.0575s</td><td align="right"> -0.15%</td></tr><tr><td>🟣 <b>hyper</b>:check:initial</td><td align="right">0.3218s</td><td align="right">0.3216s</td><td align="right"> -0.07%</td></tr><tr><td>🟣 <b>regex</b>:check:initial</td><td align="right">1.1848s</td><td align="right">1.1839s</td><td align="right"> -0.07%</td></tr><tr><td>🟣 <b>syn</b>:check:initial</td><td align="right">1.9409s</td><td align="right">1.9376s</td><td align="right"> -0.17%</td></tr><tr><td>🟣 <b>syntex_syntax</b>:check:initial</td><td align="right">7.3105s</td><td align="right">7.2928s</td><td align="right"> -0.24%</td></tr><tr><td>Total</td><td align="right">12.8185s</td><td align="right">12.7935s</td><td align="right"> -0.20%</td></tr><tr><td>Summary</td><td align="right">1.0000s</td><td align="right">0.9986s</td><td align="right"> -0.14%</td></tr></table>
<table><tr><td rowspan="2">Benchmark</td><td colspan="1"><b>Before</b></th><td colspan="2"><b>After</b></th></tr><tr><td align="right">Time</td><td align="right">Time</td><td align="right">%</th></tr><tr><td>🟣 <b>clap</b>:check:unchanged</td><td align="right">0.4606s</td><td align="right">0.4617s</td><td align="right"> 0.24%</td></tr><tr><td>🟣 <b>hyper</b>:check:unchanged</td><td align="right">0.1335s</td><td align="right">0.1336s</td><td align="right"> 0.08%</td></tr><tr><td>🟣 <b>regex</b>:check:unchanged</td><td align="right">0.3324s</td><td align="right">0.3346s</td><td align="right"> 0.65%</td></tr><tr><td>🟣 <b>syn</b>:check:unchanged</td><td align="right">0.6268s</td><td align="right">0.6307s</td><td align="right"> 0.64%</td></tr><tr><td>🟣 <b>syntex_syntax</b>:check:unchanged</td><td align="right">1.8248s</td><td align="right">1.8508s</td><td align="right">💔 1.43%</td></tr><tr><td>Total</td><td align="right">3.3779s</td><td align="right">3.4113s</td><td align="right"> 0.99%</td></tr><tr><td>Summary</td><td align="right">1.0000s</td><td align="right">1.0061s</td><td align="right"> 0.61%</td></tr></table>
It's based on https://github.com/rust-lang/rust/pull/108167.
r? `@cjgillot`
Currently a `{D,Subd}iagnosticMessage` can be created from any type that
impls `Into<String>`. That includes `&str`, `String`, and `Cow<'static,
str>`, which are reasonable. It also includes `&String`, which is pretty
weird, and results in many places making unnecessary allocations for
patterns like this:
```
self.fatal(&format!(...))
```
This creates a string with `format!`, takes a reference, passes the
reference to `fatal`, which does an `into()`, which clones the
reference, doing a second allocation. Two allocations for a single
string, bleh.
This commit changes the `From` impls so that you can only create a
`{D,Subd}iagnosticMessage` from `&str`, `String`, or `Cow<'static,
str>`. This requires changing all the places that currently create one
from a `&String`. Most of these are of the `&format!(...)` form
described above; each one removes an unnecessary static `&`, plus an
allocation when executed. There are also a few places where the existing
use of `&String` was more reasonable; these now just use `clone()` at
the call site.
As well as making the code nicer and more efficient, this is a step
towards possibly using `Cow<'static, str>` in
`{D,Subd}iagnosticMessage::{Str,Eager}`. That would require changing
the `From<&'a str>` impls to `From<&'static str>`, which is doable, but
I'm not yet sure if it's worthwhile.
Encode hashes as bytes, not varint
In a few places, we store hashes as `u64` or `u128` and then apply `derive(Decodable, Encodable)` to the enclosing struct/enum. It is more efficient to encode hashes directly than try to apply some varint encoding. This PR adds two new types `Hash64` and `Hash128` which are produced by `StableHasher` and replace every use of storing a `u64` or `u128` that represents a hash.
Distribution of the byte lengths of leb128 encodings, from `x build --stage 2` with `incremental = true`
Before:
```
( 1) 373418203 (53.7%, 53.7%): 1
( 2) 196240113 (28.2%, 81.9%): 3
( 3) 108157958 (15.6%, 97.5%): 2
( 4) 17213120 ( 2.5%, 99.9%): 4
( 5) 223614 ( 0.0%,100.0%): 9
( 6) 216262 ( 0.0%,100.0%): 10
( 7) 15447 ( 0.0%,100.0%): 5
( 8) 3633 ( 0.0%,100.0%): 19
( 9) 3030 ( 0.0%,100.0%): 8
( 10) 1167 ( 0.0%,100.0%): 18
( 11) 1032 ( 0.0%,100.0%): 7
( 12) 1003 ( 0.0%,100.0%): 6
( 13) 10 ( 0.0%,100.0%): 16
( 14) 10 ( 0.0%,100.0%): 17
( 15) 5 ( 0.0%,100.0%): 12
( 16) 4 ( 0.0%,100.0%): 14
```
After:
```
( 1) 372939136 (53.7%, 53.7%): 1
( 2) 196240140 (28.3%, 82.0%): 3
( 3) 108014969 (15.6%, 97.5%): 2
( 4) 17192375 ( 2.5%,100.0%): 4
( 5) 435 ( 0.0%,100.0%): 5
( 6) 83 ( 0.0%,100.0%): 18
( 7) 79 ( 0.0%,100.0%): 10
( 8) 50 ( 0.0%,100.0%): 9
( 9) 6 ( 0.0%,100.0%): 19
```
The remaining 9 or 10 and 18 or 19 are `u64` and `u128` respectively that have the high bits set. As far as I can tell these are coming primarily from `SwitchTargets`.