They are also removed from the prelude as per the decision in
https://github.com/rust-lang/rust/issues/87228.
stdarch and compiler-builtins are updated to work with the new, stable
asm! and global_asm! macros.
Rollup of 11 pull requests
Successful merges:
- #91668 (Remove the match on `ErrorKind::Other`)
- #91678 (Add tests fixed by #90023)
- #91679 (Move core/stream/stream/mod.rs to core/stream/stream.rs)
- #91681 (fix typo in `intrinsics::raw_eq` docs)
- #91686 (Fix `Vec::reserve_exact` documentation)
- #91697 (Delete Utf8Lossy::from_str)
- #91706 (Add unstable book entries for parts of asm that are not being stabilized)
- #91709 (Replace iterator-based set construction by *Set::From<[T; N]>)
- #91716 (Improve x.py logging and defaults a bit more)
- #91747 (Add pierwill to .mailmap)
- #91755 (Fix since attribute for const_linked_list_new feature)
Failed merges:
r? `@ghost`
`@rustbot` modify labels: rollup
Update documentation to use `from()` to initialize `HashMap`s and `BTreeMap`s
As of Rust 1.56, `HashMap` and `BTreeMap` both have associated `from()` functions. I think using these in the documentation cleans things up a bit. It allows us to remove some of the `mut`s and avoids the Initialize-Then-Modify anti-pattern.
Implement most of RFC 2930, providing the ReadBuf abstraction
This replaces the `Initializer` abstraction for permitting reading into uninitialized buffers, closing #42788.
This leaves several APIs described in the RFC out of scope for the initial implementation:
* read_buf_vectored
* `ReadBufs`
Closes#42788, by removing the relevant APIs.
Update std::env::temp_dir to use GetTempPath2 on Windows when available.
As a security measure, Windows 11 introduces a new temporary directory API, GetTempPath2.
When the calling process is running as SYSTEM, a separate temporary directory
will be returned inaccessible to non-SYSTEM processes. For non-SYSTEM processes
the behavior will be the same as before.
This can help mitigate against attacks such as this one:
https://medium.com/csis-techblog/cve-2020-1088-yet-another-arbitrary-delete-eop-a00b97d8c3e2
Compatibility risk: Software which relies on temporary files to communicate between SYSTEM and non-SYSTEM
processes may be affected by this change. In many cases, such patterns may be vulnerable to the very
attacks the new API was introduced to harden against.
I'm unclear on the Rust project's tolerance for such change-of-behavior in the standard library. If anything,
this PR is meant to raise awareness of the issue and hopefully start the conversation.
How tested: Taking the example code from the documentation and running it through psexec (from SysInternals) on
Win10 and Win11.
On Win10:
C:\test>psexec -s C:\test\main.exe
<...>
Temporary directory: C:\WINDOWS\TEMP\
On Win11:
C:\test>psexec -s C:\test\main.exe
<...>
Temporary directory: C:\Windows\SystemTemp\
Implement concat_bytes!
This implements the unstable `concat_bytes!` macro, which has tracking issue #87555. It can be used like:
```rust
#![feature(concat_bytes)]
fn main() {
assert_eq!(concat_bytes!(), &[]);
assert_eq!(concat_bytes!(b'A', b"BC", [68, b'E', 70]), b"ABCDEF");
}
```
If strings or characters are used where byte strings or byte characters are required, it suggests adding a `b` prefix. If a number is used outside of an array it suggests arrayifying it. If a boolean is used it suggests replacing it with the numeric value of that number. Doubly nested arrays of bytes are disallowed.
Emphasise that an OsStr[ing] is not necessarily a platform string
Fixes#53261
Since that issue was filed, #56141 added a further clarification to the `OsString` docs. However the ffi docs may still leave the impression that an `OsStr` is in the platform native form. This PR aims to further emphasise that an `OsStr` is not necessarily a platform string.
Add support for riscv64gc-unknown-freebsd
For https://doc.rust-lang.org/nightly/rustc/target-tier-policy.html#tier-3-target-policy:
* A tier 3 target must have a designated developer or developers (the "target maintainers") on record to be CCed when issues arise regarding the target. (The mechanism to track and CC such developers may evolve over time.)
For all Rust targets on FreeBSD, it's [rust@FreeBSD.org](mailto:rust@FreeBSD.org).
* Targets must use naming consistent with any existing targets; for instance, a target for the same CPU or OS as an existing Rust target should use the same name for that CPU or OS. Targets should normally use the same names and naming conventions as used elsewhere in the broader ecosystem beyond Rust (such as in other toolchains), unless they have a very good reason to diverge. Changing the name of a target can be highly disruptive, especially once the target reaches a higher tier, so getting the name right is important even for a tier 3 target.
Done.
* Target names should not introduce undue confusion or ambiguity unless absolutely necessary to maintain ecosystem compatibility. For example, if the name of the target makes people extremely likely to form incorrect beliefs about what it targets, the name should be changed or augmented to disambiguate it.
Done
* Tier 3 targets may have unusual requirements to build or use, but must not create legal issues or impose onerous legal terms for the Rust project or for Rust developers or users.
Done.
* The target must not introduce license incompatibilities.
Done.
* Anything added to the Rust repository must be under the standard Rust license (MIT OR Apache-2.0).
Fine with me.
* The target must not cause the Rust tools or libraries built for any other host (even when supporting cross-compilation to the target) to depend on any new dependency less permissive than the Rust licensing policy. This applies whether the dependency is a Rust crate that would require adding new license exceptions (as specified by the tidy tool in the rust-lang/rust repository), or whether the dependency is a native library or binary. In other words, the introduction of the target must not cause a user installing or running a version of Rust or the Rust tools to be subject to any new license requirements.
Done.
* If the target supports building host tools (such as rustc or cargo), those host tools must not depend on proprietary (non-FOSS) libraries, other than ordinary runtime libraries supplied by the platform and commonly used by other binaries built for the target. For instance, rustc built for the target may depend on a common proprietary C runtime library or console output library, but must not depend on a proprietary code generation library or code optimization library. Rust's license permits such combinations, but the Rust project has no interest in maintaining such combinations within the scope of Rust itself, even at tier 3.
Done.
* Targets should not require proprietary (non-FOSS) components to link a functional binary or library.
Done.
* "onerous" here is an intentionally subjective term. At a minimum, "onerous" legal/licensing terms include but are not limited to: non-disclosure requirements, non-compete requirements, contributor license agreements (CLAs) or equivalent, "non-commercial"/"research-only"/etc terms, requirements conditional on the employer or employment of any particular Rust developers, revocable terms, any requirements that create liability for the Rust project or its developers or users, or any requirements that adversely affect the livelihood or prospects of the Rust project or its developers or users.
Fine with me.
* Neither this policy nor any decisions made regarding targets shall create any binding agreement or estoppel by any party. If any member of an approving Rust team serves as one of the maintainers of a target, or has any legal or employment requirement (explicit or implicit) that might affect their decisions regarding a target, they must recuse themselves from any approval decisions regarding the target's tier status, though they may otherwise participate in discussions.
Ok.
* This requirement does not prevent part or all of this policy from being cited in an explicit contract or work agreement (e.g. to implement or maintain support for a target). This requirement exists to ensure that a developer or team responsible for reviewing and approving a target does not face any legal threats or obligations that would prevent them from freely exercising their judgment in such approval, even if such judgment involves subjective matters or goes beyond the letter of these requirements.
Ok.
* Tier 3 targets should attempt to implement as much of the standard libraries as possible and appropriate (core for most targets, alloc for targets that can support dynamic memory allocation, std for targets with an operating system or equivalent layer of system-provided functionality), but may leave some code unimplemented (either unavailable or stubbed out as appropriate), whether because the target makes it impossible to implement or challenging to implement. The authors of pull requests are not obligated to avoid calling any portions of the standard library on the basis of a tier 3 target not implementing those portions.
std is implemented.
* The target must provide documentation for the Rust community explaining how to build for the target, using cross-compilation if possible. If the target supports running tests (even if they do not pass), the documentation must explain how to run tests for the target, using emulation if possible or dedicated hardware if necessary.
Building is possible the same way as other Rust on FreeBSD targets.
* Tier 3 targets must not impose burden on the authors of pull requests, or other developers in the community, to maintain the target. In particular, do not post comments (automated or manual) on a PR that derail or suggest a block on the PR based on a tier 3 target. Do not send automated messages or notifications (via any medium, including via `@)` to a PR author or others involved with a PR regarding a tier 3 target, unless they have opted into such messages.
Ok.
* Backlinks such as those generated by the issue/PR tracker when linking to an issue or PR are not considered a violation of this policy, within reason. However, such messages (even on a separate repository) must not generate notifications to anyone involved with a PR who has not requested such notifications.
Ok.
* Patches adding or updating tier 3 targets must not break any existing tier 2 or tier 1 target, and must not knowingly break another tier 3 target without approval of either the compiler team or the maintainers of the other tier 3 target.
Ok.
* In particular, this may come up when working on closely related targets, such as variations of the same architecture with different features. Avoid introducing unconditional uses of features that another variation of the target may not have; use conditional compilation or runtime detection, as appropriate, to let each target run code supported by that target.
Ok.
std: Stabilize the `thread_local_const_init` feature
This commit is intended to follow the stabilization disposition of the
FCP that has now finished in #84223. This stabilizes the ability to flag
thread local initializers as `const` expressions which enables the macro
to generate more efficient code for accessing it, notably removing
runtime checks for initialization.
More information can also be found in #84223 as well as the tests where
the feature usage was removed in this PR.
Closes#84223
suppress warning about set_errno being unused on DragonFly
Other targets allow this function to be unused, DragonFly just misses out due to providing a specialization.
This fixes a build error for DragonFly.
Document how `last_os_error` should be used
It should be made clear that the state of the last OS error could change if another function call is made before the call to `Error::last_os_error()`.
Fixes: #53155
Bump compiler_builtins to 0.1.55 to bring in fixes for targets lackin…
…g atomic support.
This fixes a "Cannot select" LLVM error when compiling `compiler_builtins` for targets lacking atomics, like MSP430. Se https://github.com/rust-lang/compiler-builtins/issues/441 for more info. This PR is a more general version of #91248.
This commit is intended to follow the stabilization disposition of the
FCP that has now finished in #84223. This stabilizes the ability to flag
thread local initializers as `const` expressions which enables the macro
to generate more efficient code for accessing it, notably removing
runtime checks for initialization.
More information can also be found in #84223 as well as the tests where
the feature usage was removed in this PR.
Closes#84223
Expand `available_parallelism` docs in anticipation of cgroup quota support
The "fixed" in "fixed steady state limits" means to exclude load-dependent resource prioritization
that would calculate to 100% of capacity on an idle system and less capacity on a loaded system.
Additionally I also exclude "system load" since it would be silly to try to identify
other, perhaps higher priority, processes hogging some CPU cores that aren't explicitly excluded
by masks/quotas/whatever.
Refactor weak symbols in std::sys::unix
This makes a few changes to the weak symbol macros in `sys::unix`:
- `dlsym!` is added to keep the functionality for runtime `dlsym`
lookups, like for `__pthread_get_minstack@GLIBC_PRIVATE` that we don't
want to show up in ELF symbol tables.
- `weak!` now uses `#[linkage = "extern_weak"]` symbols, so its runtime
behavior is just a simple null check. This is also used by `syscall!`.
- On non-ELF targets (macos/ios) where that linkage is not known to
behave, `weak!` is just an alias to `dlsym!` for the old behavior.
- `raw_syscall!` is added to always call `libc::syscall` on linux and
android, for cases like `clone3` that have no known libc wrapper.
The new `weak!` linkage does mean that you'll get versioned symbols if
you build with a newer glibc, like `WEAK DEFAULT UND statx@GLIBC_2.28`.
This might seem problematic, but old non-weak symbols can tie the build
to new versions too, like `dlsym@GLIBC_2.34` from their recent library
unification. If you build with an old glibc like `dist-x86_64-linux`
does, you'll still get unversioned `WEAK DEFAULT UND statx`, which may
be resolved based on the runtime glibc.
I also found a few functions that don't need to be weak anymore:
- Android can directly use `ftruncate64`, `pread64`, and `pwrite64`, as
these were added in API 12, and our baseline is API 14.
- Linux can directly use `splice`, added way back in glibc 2.5 and
similarly old musl. Android only added it in API 21 though.
If the thread does not get the lock in the short term, yield the CPU
Reduces on [RustyHermit](https://github.com/hermitcore/rusty-hermit) the amount of wasted processor cycles
According to documentation, the listed errnos should only occur
if the `copy_file_range` call cannot be made at all, so the
assert be correct. However, since in practice file system
drivers (incl. FUSE etc.) can return any errno they want, we
should not panic here.
Fixes#91152
Mention std::io::Error::from(ErrorKind) in Error::new() docs
This conversion is not very discoverable for the cases
where an error is required without extra payload.
Simplify `for` loop desugar
Basically two intermediate bindings are inlined. I could have left one intermediate binding in place as this would simplify some diagnostic logic, but I think the difference in that regard would be negligible, so it is better to have a minimal HIR.
For checking that the pattern is irrefutable, I added a special case when the `match` is found to be non-exhaustive.
The reordering of the arms is purely stylistic. I don't *think* there are any perf implications.
```diff
match IntoIterator::into_iter($head) {
mut iter => {
$label: loop {
- let mut __next;
match Iterator::next(&mut iter) {
- Some(val) => __next = val,
None => break,
+ Some($pat) => $block,
}
- let $pat = __next;
- $block
}
}
}
```
The functions are now `unsafe` and they use `Option::unwrap_unchecked` instead of `unwrap_or_0`
`unwrap_or_0` was added in 42357d772b. I guess `unwrap_unchecked` was not available back then.
Given this example:
```rust
pub fn first_char(s: &str) -> Option<char> {
s.chars().next()
}
```
Previously, the following assembly was produced:
```asm
_ZN7example10first_char17ha056ddea6bafad1cE:
.cfi_startproc
test rsi, rsi
je .LBB0_1
movzx edx, byte ptr [rdi]
test dl, dl
js .LBB0_3
mov eax, edx
ret
.LBB0_1:
mov eax, 1114112
ret
.LBB0_3:
lea r8, [rdi + rsi]
xor eax, eax
mov r9, r8
cmp rsi, 1
je .LBB0_5
movzx eax, byte ptr [rdi + 1]
add rdi, 2
and eax, 63
mov r9, rdi
.LBB0_5:
mov ecx, edx
and ecx, 31
cmp dl, -33
jbe .LBB0_6
cmp r9, r8
je .LBB0_9
movzx esi, byte ptr [r9]
add r9, 1
and esi, 63
shl eax, 6
or eax, esi
cmp dl, -16
jb .LBB0_12
.LBB0_13:
cmp r9, r8
je .LBB0_14
movzx edx, byte ptr [r9]
and edx, 63
jmp .LBB0_16
.LBB0_6:
shl ecx, 6
or eax, ecx
ret
.LBB0_9:
xor esi, esi
mov r9, r8
shl eax, 6
or eax, esi
cmp dl, -16
jae .LBB0_13
.LBB0_12:
shl ecx, 12
or eax, ecx
ret
.LBB0_14:
xor edx, edx
.LBB0_16:
and ecx, 7
shl ecx, 18
shl eax, 6
or eax, ecx
or eax, edx
ret
```
After this change, the assembly is reduced to:
```asm
_ZN7example10first_char17h4318683472f884ccE:
.cfi_startproc
test rsi, rsi
je .LBB0_1
movzx ecx, byte ptr [rdi]
test cl, cl
js .LBB0_3
mov eax, ecx
ret
.LBB0_1:
mov eax, 1114112
ret
.LBB0_3:
mov eax, ecx
and eax, 31
movzx esi, byte ptr [rdi + 1]
and esi, 63
cmp cl, -33
jbe .LBB0_4
movzx edx, byte ptr [rdi + 2]
shl esi, 6
and edx, 63
or edx, esi
cmp cl, -16
jb .LBB0_7
movzx ecx, byte ptr [rdi + 3]
and eax, 7
shl eax, 18
shl edx, 6
and ecx, 63
or ecx, edx
or eax, ecx
ret
.LBB0_4:
shl eax, 6
or eax, esi
ret
.LBB0_7:
shl eax, 12
or eax, edx
ret
```
Adds IEEE 754-2019 minimun and maximum functions for f32/f64
IEEE 754-2019 removed the `minNum` (`min` in Rust) and `maxNum` (`max` in Rust) operations in favor of the newly created `minimum` and `maximum` operations due to their [non-associativity](https://grouper.ieee.org/groups/msc/ANSI_IEEE-Std-754-2019/background/minNum_maxNum_Removal_Demotion_v3.pdf) that cannot be fix in a backwards compatible manner. This PR adds `fN::{minimun,maximum}` functions following the new rules.
### IEEE 754-2019 Rules
> **minimum(x, y)** is x if x < y, y if y < x, and a quiet NaN if either operand is a NaN, according to 6.2.
For this operation, −0 compares less than +0. Otherwise (i.e., when x = y and signs are the same)
it is either x or y.
> **maximum(x, y)** is x if x > y, y if y > x, and a quiet NaN if either operand is a NaN, according to 6.2.
For this operation, +0 compares greater than −0. Otherwise (i.e., when x = y and signs are the
same) it is either x or y.
"IEEE Standard for Floating-Point Arithmetic," in IEEE Std 754-2019 (Revision of IEEE 754-2008) , vol., no., pp.1-84, 22 July 2019, doi: 10.1109/IEEESTD.2019.8766229.
### Implementation
This implementation is inspired by the one in [`glibc` ](90f0ac10a7/math/s_fminimum_template.c) (it self derived from the C2X draft) expect that:
- it doesn't use `copysign` because it's not available in `core` and also because `copysign` is unnecessary (we only want to check the sign, no need to create a new float)
- it also prefer `other > self` instead of `self < other` like IEEE 754-2019 does
I originally tried to implement them [using intrinsics](1d8aa13bc3) but LLVM [error out](https://godbolt.org/z/7sMrxW49a) when trying to lower them to machine intructions, GCC doesn't yet have built-ins for them, only cranelift support them nativelly (as it doesn't support the nativelly the old sementics).
Helps with https://github.com/rust-lang/rust/issues/83984
Windows: Resolve `process::Command` program without using the current directory
Currently `std::process::Command` searches many directories for the executable to run, including the current directory. This has lead to a [CVE for `ripgrep`](https://cve.circl.lu/cve/CVE-2021-3013) but presumably other command line utilities could be similarly vulnerable if they run commands. This was [discussed on the internals forum](https://internals.rust-lang.org/t/std-command-resolve-to-avoid-security-issues-on-windows/14800). Also discussed was [which directories should be searched](https://internals.rust-lang.org/t/windows-where-should-command-new-look-for-executables/15015).
EDIT: This PR originally removed all implicit paths. They've now been added back as laid out in the rest of this comment.
## Old Search Strategy
The old search strategy is [documented here][1]. Additionally Rust adds searching the child's paths (see also #37519). So the full list of paths that were searched was:
1. The directories that are listed in the child's `PATH` environment variable.
2. The directory from which the application loaded.
3. The current directory for the parent process.
4. The 32-bit Windows system directory.
5. The 16-bit Windows system directory.
6. The Windows directory.
7. The directories that are listed in the PATH environment variable.
## New Search Strategy
The new strategy removes the current directory from the searched paths.
1. The directories that are listed in the child's PATH environment variable.
2. The directory from which the application loaded.
3. The 32-bit Windows system directory.
4. The Windows directory.
5. The directories that are listed in the parent's PATH environment variable.
Note that it also removes the 16-bit system directory, mostly because there isn't a function to get it. I do not anticipate this being an issue in modern Windows.
## Impact
Removing the current directory should fix CVE's like the one linked above. However, it's possible some Windows users of affected Rust CLI applications have come to expect the old behaviour.
This change could also affect small Windows-only script-like programs that assumed the current directory would be used. The user would need to use `.\file.exe` instead of the bare application name.
This PR could break tests, especially those that test the exact output of error messages (e.g. Cargo) as this does change the error messages is some cases.
[1]: https://docs.microsoft.com/en-us/windows/win32/api/processthreadsapi/nf-processthreadsapi-createprocessa#parameters
Makes docs for references a little less confusing
- Make clear that the `Pointer` trait is related to formatting
- Make clear that the `Pointer` trait is implemented for references (previously it was confusing to first see that it's implemented and then see it in "expect")
- Make clear that `&T` (shared reference) implements `Send` (if `T: Send + Sync`)
The "fixed" in "fixed steady state limits" means to exclude load-dependent resource prioritization
that would calculate to 100% of capacity on an idle system and less capacity on a loaded system.
Additionally I also exclude "system load" since it would be silly to try to identify
other, perhaps higher priority, processes hogging some CPU cores that aren't explicitly excluded
by masks/quotas/whatever.
std: Tweak expansion of thread-local const
This commit tweaks the expansion of `thread_local!` when combined with a
`const { ... }` value to help ensure that the rules which apply to
`const { ... }` blocks will be the same as when they're stabilized.
Previously with this invocation:
thread_local!(static NAME: Type = const { init_expr });
this would generate (on supporting platforms):
#[thread_local]
static NAME: Type = init_expr;
instead the macro now expands to:
const INIT_EXPR: Type = init_expr;
#[thread_local]
static NAME: Type = INIT_EXPR;
with the hope that because `init_expr` is defined as a `const` item then
it's not accidentally allowing more behavior than if it were put into a
`static`. For example on the stabilization issue [this example][ex] now
gives the same error both ways.
[ex]: https://github.com/rust-lang/rust/issues/84223#issuecomment-953384298
std: Get the standard library compiling for wasm64
This commit goes through and updates various `#[cfg]` as appropriate to
get the wasm64-unknown-unknown target behaving similarly to the
wasm32-unknown-unknown target. Most of this is just updating various
conditions for `target_arch = "wasm32"` to also account for `target_arch
= "wasm64"` where appropriate. This commit also lists `wasm64` as an
allow-listed architecture to not have the `restricted_std` feature
enabled, enabling experimentation with `-Z build-std` externally.
The main goal of this commit is to enable playing around with
`wasm64-unknown-unknown` externally via `-Z build-std` in a way that's
similar to the `wasm32-unknown-unknown` target. These targets are
effectively the same and only differ in their pointer size, but wasm64
is much newer and has much less ecosystem/library support so it'll still
take time to get wasm64 fully-fledged.
Rename WASI's `is_character_device` to `is_char_device`.
Rename WASI's `FileTypeExt::is_character_device` to
`FileTypeExt::is_char_device`, for consistency with the Unix
`FileTypeExt::is_char_device`.
Also, add a `FileTypeExt::is_socket` function, for consistency with the
Unix `FileTypeExt::is_socket` function.
r? `@alexcrichton`
Stabilize `const_raw_ptr_deref` for `*const T`
This stabilizes dereferencing immutable raw pointers in const contexts.
It does not stabilize `*mut T` dereferencing. This is behind the
same feature gate as mutable references.
closes https://github.com/rust-lang/rust/issues/51911
pub use core::simd;
A portable abstraction over SIMD has been a major pursuit in recent years for several programming languages. In Rust, `std::arch` offers explicit SIMD acceleration via compiler intrinsics, but it does so at the cost of having to individually maintain each and every single such API, and is almost completely `unsafe` to use. `core::simd` offers safe abstractions that are resolved to the appropriate SIMD instructions by LLVM during compilation, including scalar instructions if that is all that is available.
`core::simd` is enabled by the `#![portable_simd]` nightly feature tracked in https://github.com/rust-lang/rust/issues/86656 and is introduced here by pulling in the https://github.com/rust-lang/portable-simd repository as a subtree. We built the repository out-of-tree to allow faster compilation and a stochastic test suite backed by the proptest crate to verify that different targets, features, and optimizations produce the same result, so that using this library does not introduce any surprises. As these tests are technically non-deterministic, and thus can introduce overly interesting Heisenbugs if included in the rustc CI, they are visible in the commit history of the subtree but do nothing here. Some tests **are** introduced via the documentation, but these use deterministic asserts.
There are multiple unsolved problems with the library at the current moment, including a want for better documentation, technical issues with LLVM scalarizing and lowering to libm, room for improvement for the APIs, and so far I have not added the necessary plumbing for allowing the more experimental or libm-dependent APIs to be used. However, I thought it would be prudent to open this for review in its current condition, as it is both usable and it is likely I am going to learn something else needs to be fixed when bors tries this out.
The major types are
- `core::simd::Simd<T, N>`
- `core::simd::Mask<T, N>`
There is also the `LaneCount` struct, which, together with the SimdElement and SupportedLaneCount traits, limit the implementation's maximum support to vectors we know will actually compile and provide supporting logic for bitmasks. I'm hoping to simplify at least some of these out of the way as the compiler and library evolve.
This enables programmers to use a safe alternative to the current
`extern "platform-intrinsics"` API for writing portable SIMD code.
This is `#![feature(portable_simd)]` as tracked in #86656
This makes a few changes to the weak symbol macros in `sys::unix`:
- `dlsym!` is added to keep the functionality for runtime `dlsym`
lookups, like for `__pthread_get_minstack@GLIBC_PRIVATE` that we don't
want to show up in ELF symbol tables.
- `weak!` now uses `#[linkage = "extern_weak"]` symbols, so its runtime
behavior is just a simple null check. This is also used by `syscall!`.
- On non-ELF targets (macos/ios) where that linkage is not known to
behave, `weak!` is just an alias to `dlsym!` for the old behavior.
- `raw_syscall!` is added to always call `libc::syscall` on linux and
android, for cases like `clone3` that have no known libc wrapper.
The new `weak!` linkage does mean that you'll get versioned symbols if
you build with a newer glibc, like `WEAK DEFAULT UND statx@GLIBC_2.28`.
This might seem problematic, but old non-weak symbols can tie the build
to new versions too, like `dlsym@GLIBC_2.34` from their recent library
unification. If you build with an old glibc like `dist-x86_64-linux`
does, you'll still get unversioned `WEAK DEFAULT UND statx`, which may
be resolved based on the runtime glibc.
I also found a few functions that don't need to be weak anymore:
- Android can directly use `ftruncate64`, `pread64`, and `pwrite64`, as
these were added in API 12, and our baseline is API 14.
- Linux can directly use `splice`, added way back in glibc 2.5 and
similarly old musl. Android only added it in API 21 though.
Rename WASI's `FileTypeExt::is_character_device` to
`FileTypeExt::is_char_device`, for consistency with the Unix
`FileTypeExt::is_char_device`.
Also, add a `FileTypeExt::is_socket` function, for consistency with the
Unix `FileTypeExt::is_socket` function.
As discussed here
https://github.com/rust-lang/rust/pull/88300#issuecomment-936097710
I felt this was the best place to put this (rather than next to
ExitStatusExt). After all, it's a property of the ExitStatus type on
Unix.
Signed-off-by: Ian Jackson <ijackson@chiark.greenend.org.uk>
As discussed here
https://github.com/rust-lang/rust/pull/88300#issuecomment-936085371
exit is (conventionally) a library function, with _exit being the
actual system call.
I have checked the other references and they say "if the process
terminated by calling `exti`". I think despite the slight
imprecision (strictly, it should read iff ... `_exit`), this is
clearer. Anyone who knows about the distinction between `exit` and
`_exit` will not be confused.
`_exit` is the correct traditional name for the system call, despite
Linux calling it `exit_group` or `exit`:
https://www.freebsd.org/cgi/man.cgi?query=_exit&sektion=2&n=1
Signed-off-by: Ian Jackson <ijackson@chiark.greenend.org.uk>
Fix assertion failures in `OwnedHandle` with `windows_subsystem`.
As discussed in #88576, raw handle values in Windows can be null, such
as in `windows_subsystem` mode, or when consoles are detached from a
process. So, don't use `NonNull` to hold them, don't assert that they're
not null, and remove `OwnedHandle`'s `repr(transparent)`. Introduce a
new `HandleOrNull` type, similar to `HandleOrInvalid`, to cover the FFI
use case.
r? `@joshtriplett`
Only use `clone3` when needed for pidfd
In #89522 we learned that `clone3` is interacting poorly with Gentoo's
`sandbox` tool. We only need that for the unstable pidfd extensions, so
otherwise avoid that and use a normal `fork`.
This is a re-application of beta #89924, now that we're aware that we need
more than just a temporary release fix. I also reverted 12fbabd27f, as
that was just fallout from using `clone3` instead of `fork`.
r? `@Mark-Simulacrum`
cc `@joshtriplett`
This commit tweaks the expansion of `thread_local!` when combined with a
`const { ... }` value to help ensure that the rules which apply to
`const { ... }` blocks will be the same as when they're stabilized.
Previously with this invocation:
thread_local!(static NAME: Type = const { init_expr });
this would generate (on supporting platforms):
#[thread_local]
static NAME: Type = init_expr;
instead the macro now expands to:
const INIT_EXPR: Type = init_expr;
#[thread_local]
static NAME: Type = INIT_EXPR;
with the hope that because `init_expr` is defined as a `const` item then
it's not accidentally allowing more behavior than if it were put into a
`static`. For example on the stabilization issue [this example][ex] now
gives the same error both ways.
[ex]: https://github.com/rust-lang/rust/issues/84223#issuecomment-953384298
This commit goes through and updates various `#[cfg]` as appropriate to
get the wasm64-unknown-unknown target behaving similarly to the
wasm32-unknown-unknown target. Most of this is just updating various
conditions for `target_arch = "wasm32"` to also account for `target_arch
= "wasm64"` where appropriate. This commit also lists `wasm64` as an
allow-listed architecture to not have the `restricted_std` feature
enabled, enabling experimentation with `-Z build-std` externally.
The main goal of this commit is to enable playing around with
`wasm64-unknown-unknown` externally via `-Z build-std` in a way that's
similar to the `wasm32-unknown-unknown` target. These targets are
effectively the same and only differ in their pointer size, but wasm64
is much newer and has much less ecosystem/library support so it'll still
take time to get wasm64 fully-fledged.
Update books
## nomicon
1 commits in 358e6a61d5f4f0496d0a81e70cdcd25d05307342..c6b4bf831e9a40aec34f53067d20634839a6778b
2021-10-20 11:23:12 -0700 to 2021-11-09 02:30:56 +0900
- Replace some use of variant with covariant (rust-lang/nomicon#322)
## book
11 commits in fd9299792852c9a368cb236748781852f75cdac6..5c5dbc5b196c9564422b3193264f3288d2a051ce
2021-10-22 21:59:46 -0400 to 2021-11-09 19:30:43 -0500
- Fix constants link.
- Fix updated anchor
- Propagate edits to chapter 2 back
- Edits to nostarch's chapter 3 edits
- ch 3 from nostarch
- Fix Cargo.toml snippet about custom derive macros
- Snapshot of chapter 9 for nostarch
- Create tmp/src for converting quotes, not sure why this broke but ok
- Update question mark to better explain where it can be used
- Clarify sentence about Results in functions that don't return Result. Fixesrust-lang/book#2912.
- Merge pull request rust-lang/book#2913 from covariant/patch-1
## rust-by-example
2 commits in 27f1ff5e440ef78828b68ab882b98e1b10d9af32..e9d45342d7a6c1def4731f1782d87ea317ba30c3
2021-10-13 08:04:40 -0300 to 2021-11-02 13:33:03 -0500
- Enums: Linked-List Needs Re-Wording (rust-lang/rust-by-example#1469)
- fix: Use the point as top left corner for `square` (rust-lang/rust-by-example#1471)
## rustc-dev-guide
13 commits in b06008731af0f7d07cd0614e820c8276dfed1c18..196ef69aa68f2cef44f37566ee7db37daf00301b
2021-10-21 15:13:09 -0500 to 2021-11-07 07:48:47 -0600
- Fix typo: [upv.rs_mentioned] -> [upvars_mentioned]
- Add note to emphasize replacing TARGET_TRIPLE (rust-lang/rustc-dev-guide#1250)
- Remove some legacy test suites.
- tiny capitalization fix
- Fix date
- Update some date-check comments
- Ensure date-check cron job is using latest stable Rust
- enhance subtree docs, link to clippy docs
- Edit introduction to bootstrapping
- Some minor adjustments to the diagnostic documentation
- Edit "About this guide" for semantic line feeds
- Fix `rustc_mir` related links (rust-lang/rustc-dev-guide#1228)
- Add documentation for LLVM CFI support
## edition-guide
3 commits in 7c0088ca744d293a5f4b1e2ac378e7c23d30fe55..27f4a84d3852e9416cae5861254fa53a825c56bd
2021-10-05 13:28:05 +0200 to 2021-11-08 10:13:20 -0500
- Add a missing period (rust-lang/edition-guide#271)
- Fix syntax error in code example (rust-lang/edition-guide#270)
- Fixed an example error of prelude.md (rust-lang/edition-guide#269)
Hashing does not have to use the whole Components parsing machinery because we only need it to match the
normalizations that Components does.
* stripping redundant separators -> skipping separators
* stripping redundant '.' directories -> skipping '.' following after a separator
That's all it takes.
And instead of hashing individual slices for each component we feed the bytes directly into the hasher which avoids
hashing the length of each component in addition to its contents.
Make `std:🧵:available_concurrency` support process-limited number of CPUs
Use `libc::sched_getaffinity` and count the number of CPUs in the returned mask. This handles cases where the process doesn't have access to all CPUs, such as when limited via `taskset` or similar.
This also covers cgroup cpusets.
This stabilizes dereferencing immutable raw pointers in const contexts.
It does not stabilize `*mut T` dereferencing. This is placed behind the
`const_raw_mut_ptr_deref` feature gate.
In #89522 we learned that `clone3` is interacting poorly with Gentoo's
`sandbox` tool. We only need that for the unstable pidfd extensions, so
otherwise avoid that and use a normal `fork`.
Replace `std::os::raw::c_ssize_t` with `std::os::raw::c_ptrdiff_t`
The discussions in #88345 brought up that `ssize_t` is not actually the signed index type defined in stddef.h, but instead it's `ptrdiff_t`. It seems pretty clear that the use of `ssize_t` here was a mistake on my part, and that if we're going to bother having a isize-alike for FFI in `std::os::raw`, it should be `ptrdiff_t` and not `ssize_t`.
Anyway, both this and `c_size_t` are dubious in the face of the discussion in https://internals.rust-lang.org/t/pre-rfc-usize-is-not-size-t/15369, and any RFC/project-group/etc that handles those issues there should contend with these types in some manner, but that doesn't mean we shouldn't fix something wrong like this, even if it is unstable.
All that said, `size_t` is *vastly* more common in function signatures than either `ssize_t` or `ptrdiff_t`, so I'm going to update the tracking issue's list of unresolved questions to note that perhaps we only want `c_size_t` — I mostly added the signed version for symmetry, rather than to meet a need. (Given this, I'm also fine with modifying this patch to instead remove `c_ssize_t` without a replacement)
CC `@magicant` (who brought the issue up)
CC `@chorman0773` (who has a significantly firmer grasp on the minutae of the C standard than I do)
r? `@joshtriplett` (original reviewer, active in the discussions around this)
Windows thread-local keyless drop
`#[thread_local]` allows us to maintain a per-thread list of destructors. This also avoids the need to synchronize global data (which is particularly tricky within the TLS callback function).
r? `@alexcrichton`
Add JoinHandle::is_running.
This adds:
```rust
impl<T> JoinHandle<T> {
/// Checks if the the associated thread is still running its main function.
///
/// This might return `false` for a brief moment after the thread's main
/// function has returned, but before the thread itself has stopped running.
pub fn is_running(&self) -> bool;
}
```
The usual way to check if a background thread is still running is to set some atomic flag at the end of its main function. We already do that, in the form of dropping an Arc which will reduce the reference counter. So we might as well expose that information.
This is useful in applications with a main loop (e.g. a game, gui, control system, ..) where you spawn some background task, and check every frame/iteration whether the background task is finished to .join() it in that frame/iteration while keeping the program responsive.
`#[thread_local]` allows us to maintain a per-thread list of destructors. This also avoids the need to synchronize global data (which is particularly tricky within the TLS callback function).
Add #[must_use] to remaining std functions (O-Z)
I've run out of compelling reasons to group functions together across crates so I'm just going to go module-by-module. This is half of the remaining items from the `std` crate, from O-Z.
`panicking::take_hook` has a side effect: it unregisters the current panic hook, returning it. I almost ignored it, but the documentation example shows `let _ = panic::take_hook();`, so following suit I went ahead and added a `#[must_use]`.
```rust
std::panicking fn take_hook() -> Box<dyn Fn(&PanicInfo<'_>) + 'static + Sync + Send>;
```
I added these functions that clippy did not flag:
```rust
std::path::Path fn starts_with<P: AsRef<Path>>(&self, base: P) -> bool;
std::path::Path fn ends_with<P: AsRef<Path>>(&self, child: P) -> bool;
std::path::Path fn with_file_name<S: AsRef<OsStr>>(&self, file_name: S) -> PathBuf;
std::path::Path fn with_extension<S: AsRef<OsStr>>(&self, extension: S) -> PathBuf;
```
Parent issue: #89692
r? `@joshtriplett`
Add #[must_use] to expensive computations
The unifying theme for this commit is weak, admittedly. I put together a list of "expensive" functions when I originally proposed this whole effort, but nobody's cared about that criterion. Still, it's a decent way to bite off a not-too-big chunk of work.
Given the grab bag nature of this commit, the messages I used vary quite a bit. I'm open to wording changes.
For some reason clippy flagged four `BTreeSet` methods but didn't say boo about equivalent ones on `HashSet`. I stared at them for a while but I can't figure out the difference so I added the `HashSet` ones in.
```rust
// Flagged by clippy.
alloc::collections::btree_set::BTreeSet<T> fn difference<'a>(&'a self, other: &'a BTreeSet<T>) -> Difference<'a, T>;
alloc::collections::btree_set::BTreeSet<T> fn symmetric_difference<'a>(&'a self, other: &'a BTreeSet<T>) -> SymmetricDifference<'a, T>
alloc::collections::btree_set::BTreeSet<T> fn intersection<'a>(&'a self, other: &'a BTreeSet<T>) -> Intersection<'a, T>;
alloc::collections::btree_set::BTreeSet<T> fn union<'a>(&'a self, other: &'a BTreeSet<T>) -> Union<'a, T>;
// Ignored by clippy, but not by me.
std::collections::HashSet<T, S> fn difference<'a>(&'a self, other: &'a HashSet<T, S>) -> Difference<'a, T, S>;
std::collections::HashSet<T, S> fn symmetric_difference<'a>(&'a self, other: &'a HashSet<T, S>) -> SymmetricDifference<'a, T, S>
std::collections::HashSet<T, S> fn intersection<'a>(&'a self, other: &'a HashSet<T, S>) -> Intersection<'a, T, S>;
std::collections::HashSet<T, S> fn union<'a>(&'a self, other: &'a HashSet<T, S>) -> Union<'a, T, S>;
```
Parent issue: #89692
r? ```@joshtriplett```
Stabilize `is_symlink()` for `Metadata` and `Path`
I'm not fully sure about `since` version, correct me if I'm wrong
Needs update after stabilization: [cargo-test-support](8063672238/crates/cargo-test-support/src/paths.rs (L202))
Linked issue: #85748
Use libc::sched_getaffinity and count the number of CPUs in the returned
mask. This handles cases where the process doesn't have access to all
CPUs, such as when limited via taskset or similar.
Automatically convert paths to verbatim for filesystem operations that support it
This allows using longer paths without the user needing to `canonicalize` or manually prefix paths. If the path is already verbatim then this has no effect.
Fixes: #32689
Rollup of 5 pull requests
Successful merges:
- #90239 (Consistent big O notation in map.rs)
- #90267 (fix: inner attribute followed by outer attribute causing ICE)
- #90288 (Add hint for people missing `TryFrom`, `TryInto`, `FromIterator` import pre-2021)
- #90304 (Add regression test for #75961)
- #90344 (Add tracking issue number to const_cstr_unchecked)
Failed merges:
r? `@ghost`
`@rustbot` modify labels: rollup
Clean up special function const checks
Mark them as const and `#[rustc_do_not_const_check]` instead of hard-coding them in const-eval checks.
r? `@oli-obk`
`@rustbot` label A-const-eval T-compiler
Remove fNN::lerp
Lerp is [surprisingly complex with multiple tradeoffs depending on what guarantees you want to provide](https://github.com/rust-lang/rust/issues/86269#issuecomment-869108301) (and what you're willing to drop for raw speed), so we don't have consensus on what implementation to use, let alone what signature - `t.lerp(a, b)` nicely puts `a, b` together, but makes dispatch to lerp custom types with the same signature basically impossible, and major ecosystem crates (e.g. nalgebra, glium) use `a.lerp(b, t)`, which is easily confusable. It was suggested to maybe provide a `Lerp<T>` trait and `t.lerp([a, b])`, which _could_ be implemented by downstream math libraries for their types, but also significantly raises the bar from a simple fNN method to a full trait, and does nothing to solve the implementation question. (It also raises the question of whether we'd support higher-order bezier interpolation.)
The only consensus we have is the lack of consensus, and the [general temperature](https://github.com/rust-lang/rust/issues/86269#issuecomment-951347135) is that we should just remove this method (giving the method space back to 3rd party libs) and revisit this if (and likely only if) IEEE adds lerp to their specification.
If people want a lerp, they're _probably_ already using (or writing) a math support library, which provides a lerp function for its custom math types and can provide the same lerp implementation for the primitive types via an extension trait.
See also [previous Zulip discussion](https://rust-lang.zulipchat.com/#narrow/stream/219381-t-libs/topic/lerp.20API.20design)
cc ``@clarfonthey`` (original PR author), ``@m-ou-se`` (original r+), ``@scottmcm`` (last voice in tracking issue, prompted me to post this)
Closes#86269 (removed)
Stabilise unix_process_wait_more, extra ExitStatusExt methods
This stabilises the feature `unix_process_wait_more`. Tracking issue #80695, FCP needed.
This was implemented in #79982 and merged in January.
My change to use `Type::def_id()` (formerly `Type::def_id_full()`) in
more places caused some docs to show up that used to be missed by
rustdoc. Those docs contained unescaped square brackets, which triggered
linkcheck errors. This commit escapes the square brackets and adds this
particular instance to the linkcheck exception list.
Inline CStr::from_ptr
Inlining this function is valuable, as it allows LLVM to apply `strlen`-specific optimizations without having to enable LTO.
For instance, the following function:
```rust
pub fn f(p: *const c_char) -> Option<u8> {
unsafe { CStr::from_ptr(p) }.to_bytes().get(0).copied()
}
```
Looks like this if `CStr::from_ptr` is allowed to be inlined.
```asm
before:
push rax
call qword ptr [rip + std::ffi::c_str::CStr::from_ptr@GOTPCREL]
mov rcx, rax
cmp rdx, 1
sete dl
test rax, rax
sete al
or al, dl
jne .LBB1_2
mov dl, byte ptr [rcx]
.LBB1_2:
xor al, 1
pop rcx
ret
after:
mov dl, byte ptr [rdi]
test dl, dl
setne al
ret
```
Note that optimization turned this from O(N) to O(1) in terms of performance, as LLVM knows that it doesn't really need to call `strlen` to determine whether a string is empty or not.
Stabilize feature `saturating_div` for rust 1.58.0
The tracking issue is #89381
This seems like a reasonable simple change(?). The feature `saturating_div` was added as part of the ongoing effort to implement a `Saturating` integer type (see #87921). The implementation has been discussed [here](https://github.com/rust-lang/rust/pull/87921#issuecomment-899357720) and [here](https://github.com/rust-lang/rust/pull/87921#discussion_r691888556). It extends the list of saturating operations on integer types (like `saturating_add`, `saturating_sub`, `saturating_mul`, ...) by the function `fn saturating_div(self, rhs: Self) -> Self`.
The stabilization of the feature `saturating_int_impl` (for the `Saturating` type) needs to have this stabilized first.
Closes#89381
Previously, it wasn't clear whether "This could include" was referring
to logic errors, or undefined behaviour. Tweak wording to clarify this
sentence does not relate to UB.
Stabilize CString::from_vec_with_nul[_unchecked]
Closes the tracking issue #73179. I am keeping this in _draft_ mode until the FCP has ended.
This is my first time stabilizing a feature, so I would appreciate any guidance on things I should do differently.
Closes#73179
Remove unnecessary condition in Barrier::wait()
This is my first pull request for Rust, so feel free to call me out if anything is amiss.
After some examination, I realized that the second condition of the "spurious-wakeup-handler" loop in ``std::sync::Barrier::wait()`` should always evaluate to ``true``, making it redundant in the ``&&`` expression.
Here is the affected function before the fix:
```rust
#[stable(feature = "rust1", since = "1.0.0")]
pub fn wait(&self) -> BarrierWaitResult {
let mut lock = self.lock.lock().unwrap();
let local_gen = lock.generation_id;
lock.count += 1;
if lock.count < self.num_threads {
// We need a while loop to guard against spurious wakeups.
// https://en.wikipedia.org/wiki/Spurious_wakeup
while local_gen == lock.generation_id && lock.count < self.num_threads { // fixme
lock = self.cvar.wait(lock).unwrap();
}
BarrierWaitResult(false)
} else {
lock.count = 0;
lock.generation_id = lock.generation_id.wrapping_add(1);
self.cvar.notify_all();
BarrierWaitResult(true)
}
}
```
At first glance, it seems that the check that ``lock.count < self.num_threads`` would be necessary in order for a thread A to detect when another thread B has caused the barrier to reach its thread count, making thread B the "leader".
However, the control flow implicitly results in an invariant that makes observing ``!(lock.count < self.num_threads)``, i.e. ``lock.count >= self.num_threads`` impossible from thread A.
When thread B, which will be the leader, calls ``.wait()`` on this shared instance of the ``Barrier``, it locks the mutex in the first line and saves the ``MutexGuard`` in the ``lock`` variable. It then increments the value of ``lock.count``. However, it then proceeds to check if ``lock.count < self.num_threads``. Since it is the leader, it is the case that (after the increment of ``lock.count``), the lock count is *equal* to the number of threads. Thus, the second branch is immediately taken and ``lock.count`` is zeroed. Additionally, the generation ID is incremented (with wrap). Then, the condition variable is signalled. But, the other threads are waiting at the line ``lock = self.cvar.wait(lock).unwrap();``, so they cannot resume until thread B's call to ``Barrier::wait()`` returns, which drops the ``MutexGuard`` acquired in the first ``let`` statement and unlocks the mutex.
The order of events is thus:
1. A thread A calls `.wait()`
2. `.wait()` acquires the mutex, increments `lock.count`, and takes the first branch
3. Thread A enters the ``while`` loop since the generation ID has not changed and the count is less than the number of threads for the ``Barrier``
3. Spurious wakeups occur, but both conditions hold, so the thread A waits on the condition variable
4. This process repeats for N - 2 additional times for non-leader threads A'
5. *Meanwhile*, Thread B calls ``Barrier::wait()`` on the same barrier that threads A, A', A'', etc. are waiting on. The thread count reaches the number of threads for the ``Barrier``, so all threads should now proceed, with B being the leader. B acquires the mutex and increments the value ``lock.count`` only to find that it is not less than ``self.num_threads``. Thus, it immediately clamps ``self.num_threads`` back down to 0 and increments the generation. Then, it signals the condvar to tell the A (prime) threads that they may continue.
6. The A, A', A''... threads wake up and attempt to re-acquire the ``lock`` as per the internal operation of a condition variable. When each A has exclusive access to the mutex, it finds that ``lock.generation_id`` no longer matches ``local_generation`` **and the ``&&`` expression short-circuits -- and even if it were to evaluate it, ``self.count`` is definitely less than ``self.num_threads`` because it has been reset to ``0`` by thread B *before* B dropped its ``MutexGuard``**.
Therefore, it my understanding that it would be impossible for the non-leader threads to ever see the second boolean expression evaluate to anything other than ``true``. This PR simply removes that condition.
Any input would be appreciated. Sorry if this is terribly verbose. I'm new to the Rust community and concurrency can be hard to explain in words. Thanks!
Reject octal zeros in IPv4 addresses
This fixes#86964 by rejecting octal zeros in IP addresses, such that `192.168.00.00000000` is rejected with a parse error, since having leading zeros in front of another zero indicates it is a zero written in octal notation, which is not allowed in the strict mode specified by RFC 6943 3.1.1. Octal rejection was implemented in #83652, but due to the way it was implemented octal zeros were still allowed.
As a security measure, Windows 11 introduces a new temporary directory API, GetTempPath2.
When the calling process is running as SYSTEM, a separate temporary directory
will be returned inaccessible to non-SYSTEM processes. For non-SYSTEM processes
the behavior will be the same as before.
removing TLS support in x86_64-unknown-none-hermitkernel
HermitCore's kernel itself doesn't support TLS. Consequently, the entries in x86_64-unknown-none-hermitkernel should be removed. This commit should help to finalize #89062.
linux/aarch64 Now() should be actually_monotonic()
While issues have been seen on arm64 platforms the Arm architecture requires
that the counter monotonically increases and that it must provide a uniform
view of system time (e.g. it must not be possible for a core to receive a
message from another core with a time stamp and observe time going backwards
(ARM DDI 0487G.b D11.1.2). While there have been a few 64bit SoCs that have
bugs (#49281, #56940) which cause time to not monotonically increase, these have
been fixed in the Linux kernel and we shouldn't penalize all Arm SoCs for those
who refuse to update their kernels:
SUN50I_ERRATUM_UNKNOWN1 - Allwinner A64 / Pine A64 - fixed in 5.1
FSL_ERRATUM_A008585 - Freescale LS2080A/LS1043A - fixed in 4.10
HISILICON_ERRATUM_161010101 - Hisilicon 1610 - fixed in 4.11
ARM64_ERRATUM_858921 - Cortex A73 - fixed in 4.12
255a3f3e18 std: Force `Instant::now()` to be monotonic added a Mutex to work around
this problem and a small test program using glommio shows the majority of time spent
acquiring and releasing this Mutex. 3914a7b0da tries to improve this, but actually
makes it worse on big systems as for 128b atomics a ldxp/stxp pair (and successful loop)
for v8.4 systems that don't support FEAT_LSE2 is required which is expensive as a lock
and because of how the load/store-exclusives scale on large Arm systems is both unfair
to threads and tends to go backwards in performance.
A small sample program using glommio improves by 70x on a 32 core Graviton2
system with this change.
[fuchsia] Update process info struct
The fuchsia platform is in the process of softly transitioning over to
using a new value for ZX_INFO_PROCESS with a new corresponding struct.
This change migrates libstd.
See [fxrev.dev/510478](https://fxrev.dev/510478) and [fxbug.dev/30751](https://fxbug.dev/30751) for more detail.
Add abstract namespace support for Unix domain sockets
Hello! The other day I wanted to mess around with UDS in Rust and found that abstract namespaces ([unix(7)](https://man7.org/linux/man-pages/man7/unix.7.html)) on Linux still needed development. I took the approach of adding `_addr` specific public functions to reduce conflicts.
Feature name: `unix_socket_abstract`
Tracking issue: #85410
Further context: #42048
## Non-platform specific additions
`UnixListener::bind_addr(&SocketAddr) -> Result<UnixListener>`
`UnixStream::connect_addr(&SocketAddr) -> Result<()>`
`UnixDatagram::bind_addr(&SocketAddr) -> Result<UnixDatagram>`
`UnixDatagram::connect_addr(&SocketAddr) -> Result<()>`
`UnixDatagram::send_to_addr(&self, &[u8], &SocketAddr) -> Result<usize>`
## Platform-specific (Linux) additions
`SocketAddr::from_abstract_namespace(&[u8]) -> SocketAddr`
`SockerAddr::as_abstract_namespace() -> Option<&[u8]>`
## Example
```rust
#![feature(unix_socket_abstract)]
use std::os::unix::net::{UnixListener, SocketAddr};
fn main() -> std::io::Result<()> {
let addr = SocketAddr::from_abstract_namespace(b"namespace")?; // Linux only
let listener = match UnixListener::bind_addr(&addr) {
Ok(sock) => sock,
Err(err) => {
println!("Couldn't bind: {:?}", err);
return Err(err);
}
};
Ok(())
}
```
## Further Details
The main inspiration for the implementation came from the [nix-rust](https://github.com/nix-rust/nix/blob/master/src/sys/socket/addr.rs#L558) crate but there are also other [historical](c4db0685b1) [attempts](https://github.com/tormol/uds/blob/master/src/addr.rs#L324) with similar approaches.
A comment I did have was with this change, we now allow a `SocketAddr` to be constructed explicitly rather than just used almost as a handle for the return of `peer_addr` and `local_addr`. We could consider adding other explicit constructors (e.g. `SocketAddr::from_pathname`, `SockerAddr::from_unnamed`).
Cheers!
Use BCryptGenRandom instead of RtlGenRandom on Windows.
This removes usage of RtlGenRandom on Windows, in favour of BCryptGenRandom.
BCryptGenRandom isn't available on XP, but we dropped XP support a while ago.
The fuchsia platform is in the process of softly transitioning over to
using a new value for ZX_INFO_PROCESS with a new corresponding struct.
This change migrates libstd.
See fxrev.dev/510478 and fxbug.dev/30751 for more detail.
Fix ctrl-c causing reads of stdin to return empty on Windows.
Pressing ctrl+c (or ctrl+break) on Windows caused a blocking read of stdin to unblock and return empty, unlike other platforms which continue to block.
On ctrl-c, `ReadConsoleW` will return success, but also set `LastError` to `ERROR_OPERATION_ABORTED`.
This change detects this case, and re-tries the call to `ReadConsoleW`.
Fixes#89177. See issue for further details.
Tested on Windows 7 and Windows 10 with both MSVC and GNU toolchains
Improve `std:🧵:available_parallelism` docs
_Tracking issue: https://github.com/rust-lang/rust/issues/74479_
This PR reworks the documentation of `std:🧵:available_parallelism`, as requested [here](https://github.com/rust-lang/rust/pull/89324#issuecomment-934343254).
## Changes
The following changes are made:
- We've removed prior mentions of "hardware threads" and instead centers the docs around "parallelism" as a resource available to a program.
- We now provide examples of when `available_parallelism` may return numbers that differ from the number of CPU cores in the host machine.
- We now mention that the amount of available parallelism may change over time.
- We make note of which platform components we don't take into account which more advanced users may want to take note of.
- The example has been updated, which should be a bit easier to use.
- We've added a docs alias to `num-cpus` which provides similar functionality to `available_parallelism`, and is one of the most popular crates on crates.io.
---
Thanks!
r? `@BurntSushi`
The unifying theme for this commit is weak, admittedly. I put together a
list of "expensive" functions when I originally proposed this whole
effort, but nobody's cared about that criterion. Still, it's a decent
way to bite off a not-too-big chunk of work.
Given the grab bag nature of this commit, the messages I used vary quite
a bit.
Add #[must_use] to is_condition tests
I threw in `std::path::Path::has_root` for funsies.
A continuation of #89718.
Parent issue: #89692
r? ```@joshtriplett```
Add #[must_use] to non-mutating verb methods
These are methods that could be misconstrued to mutate their input, similar to #89694. I gave each one a different custom message.
I wrote that `upgrade` and `downgrade` don't modify the input pointers. Logically they don't, but technically they do...
Parent issue: #89692
r? ```@joshtriplett```
Add #[must_use] to from_value conversions
I added two methods to the list myself. Clippy did not flag them because they take `mut` args, but neither modifies their argument.
```rust
core::str const unsafe fn from_utf8_unchecked_mut(v: &mut [u8]) -> &mut str;
std::ffi::CString unsafe fn from_raw(ptr: *mut c_char) -> CString;
```
I put a custom note on `from_raw`:
```rust
#[must_use = "call `drop(from_raw(ptr))` if you intend to drop the `CString`"]
pub unsafe fn from_raw(ptr: *mut c_char) -> CString {
```
Parent issue: #89692
r? ``@joshtriplett``
Add new tier-3 target: armv7-unknown-linux-uclibceabihf
This change adds a new tier-3 target: armv7-unknown-linux-uclibceabihf
This target is primarily used in embedded linux devices where system resources are slim and glibc is deemed too heavyweight. Cross compilation C toolchains are available [here](https://toolchains.bootlin.com/) or via [buildroot](https://buildroot.org).
The change is based largely on a previous PR #79380 with a few minor modifications. The author of that PR was unable to push the PR forward, and graciously allowed me to take it over.
Per the [target tier 3 policy](https://github.com/rust-lang/rfcs/blob/master/text/2803-target-tier-policy.md), I volunteer to be the "target maintainer".
This is my first PR to Rust itself, so I apologize if I've missed things!
Add #[must_use] to string/char transformation methods
These methods could be misconstrued as modifying their arguments instead of returning new values.
Where possible I made the note recommend a method that does mutate in place.
Parent issue: #89692
Fix minor std::thread documentation typo
callers of spawn_unchecked() need to make sure that the thread
not outlive references in the passed closure, not the other way around.
Optimize File::read_to_end and read_to_string
Reading a file into an empty vector or string buffer can incur unnecessary `read` syscalls and memory re-allocations as the buffer "warms up" and grows to its final size. This is perhaps a necessary evil with generic readers, but files can be read in smarter by checking the file size and reserving that much capacity.
`std::fs::read` and `std::fs::read_to_string` already perform this optimization: they open the file, reads its metadata, and call `with_capacity` with the file size. This ensures that the buffer does not need to be resized and an initial string of small `read` syscalls.
However, if a user opens the `File` themselves and calls `file.read_to_end` or `file.read_to_string` they do not get this optimization.
```rust
let mut buf = Vec::new();
file.read_to_end(&mut buf)?;
```
I searched through this project's codebase and even here are a *lot* of examples of this. They're found all over in unit tests, which isn't a big deal, but there are also several real instances in the compiler and in Cargo. I've documented the ones I found in a comment here:
https://github.com/rust-lang/rust/issues/89516#issuecomment-934423999
Most telling, the documentation for both the `Read` trait and the `Read::read_to_end` method both show this exact pattern as examples of how to use readers. What this says to me is that this shouldn't be solved by simply fixing the instances of it in this codebase. If it's here it's certain to be prevalent in the wider Rust ecosystem.
To that end, this commit adds specializations of `read_to_end` and `read_to_string` directly on `File`. This way it's no longer a minor footgun to start with an empty buffer when reading a file in.
A nice side effect of this change is that code that accesses a `File` as `impl Read` or `dyn Read` will benefit. For example, this code from `compiler/rustc_serialize/src/json.rs`:
```rust
pub fn from_reader(rdr: &mut dyn Read) -> Result<Json, BuilderError> {
let mut contents = Vec::new();
match rdr.read_to_end(&mut contents) {
```
Related changes:
- I also added specializations to `BufReader` to delegate to `self.inner`'s methods. That way it can call `File`'s optimized implementations if the inner reader is a file.
- The private `std::io::append_to_string` function is now marked `unsafe`.
- `File::read_to_string` being more efficient means that the performance note for `io::read_to_string` can be softened. I've added `@camelid's` suggested wording from https://github.com/rust-lang/rust/issues/80218#issuecomment-936806502.
r? `@joshtriplett`
These methods could be misconstrued as modifying their arguments instead
of returning new values.
Where possible I made the note recommend a method that does mutate in
place.
Reading a file into an empty vector or string buffer can incur
unnecessary `read` syscalls and memory re-allocations as the buffer
"warms up" and grows to its final size. This is perhaps a necessary evil
with generic readers, but files can be read in smarter by checking the
file size and reserving that much capacity.
`std::fs::read` and `read_to_string` already perform this optimization:
they open the file, reads its metadata, and call `with_capacity` with
the file size. This ensures that the buffer does not need to be resized
and an initial string of small `read` syscalls.
However, if a user opens the `File` themselves and calls
`file.read_to_end` or `file.read_to_string` they do not get this
optimization.
```rust
let mut buf = Vec::new();
file.read_to_end(&mut buf)?;
```
I searched through this project's codebase and even here are a *lot* of
examples of this. They're found all over in unit tests, which isn't a
big deal, but there are also several real instances in the compiler and
in Cargo. I've documented the ones I found in a comment here:
https://github.com/rust-lang/rust/issues/89516#issuecomment-934423999
Most telling, the `Read` trait and the `read_to_end` method both show
this exact pattern as examples of how to use readers. What this says to
me is that this shouldn't be solved by simply fixing the instances of it
in this codebase. If it's here it's certain to be prevalent in the wider
Rust ecosystem.
To that end, this commit adds specializations of `read_to_end` and
`read_to_string` directly on `File`. This way it's no longer a minor
footgun to start with an empty buffer when reading a file in.
A nice side effect of this change is that code that accesses a `File` as
a bare `Read` constraint or via a `dyn Read` trait object will benefit.
For example, this code from `compiler/rustc_serialize/src/json.rs`:
```rust
pub fn from_reader(rdr: &mut dyn Read) -> Result<Json, BuilderError> {
let mut contents = Vec::new();
match rdr.read_to_end(&mut contents) {
```
Related changes:
- I also added specializations to `BufReader` to delegate to
`self.inner`'s methods. That way it can call `File`'s optimized
implementations if the inner reader is a file.
- The private `std::io::append_to_string` function is now marked
`unsafe`.
- `File::read_to_string` being more efficient means that the performance
note for `io::read_to_string` can be softened. I've added @camelid's
suggested wording from:
https://github.com/rust-lang/rust/issues/80218#issuecomment-936806502
Make cfg imply doc(cfg)
This is a reopening of #79341, rebased and modified a bit (we made a lot of refactoring in rustdoc's types so they needed to be reflected in this PR as well):
* `hidden_cfg` is now in the `Cache` instead of `DocContext` because `cfg` information isn't stored anymore on `clean::Attributes` type but instead computed on-demand, so we need this information in later parts of rustdoc.
* I removed the `bool_to_options` feature (which makes the code a bit simpler to read for `SingleExt` trait implementation.
* I updated the version for the feature.
There is only one thing I couldn't figure out: [this comment](https://github.com/rust-lang/rust/pull/79341#discussion_r561855624)
> I think I'll likely scrap the whole `SingleExt` extension trait as the diagnostics for 0 and >1 items should be different.
How/why should they differ?
EDIT: this part has been solved, the current code was fine, just needed a little simplification.
cc `@Nemo157`
r? `@jyn514`
Original PR description:
This is only active when the `doc_cfg` feature is active.
The implicit cfg can be overridden via `#[doc(cfg(...))]`, so e.g. to hide a `#[cfg]` you can use something like:
```rust
#[cfg(unix)]
#[doc(cfg(all()))]
pub struct Unix;
```
By adding `#![doc(cfg_hide(foobar))]` to the crate attributes the cfg `#[cfg(foobar)]` (and _only_ that _exact_ cfg) will not be implicitly treated as a `doc(cfg)` to render a message in the documentation.
Rename `std:🧵:available_conccurrency` to `std:🧵:available_parallelism`
_Tracking issue: https://github.com/rust-lang/rust/issues/74479_
This PR renames `std:🧵:available_conccurrency` to `std:🧵:available_parallelism`.
## Rationale
The API was initially named `std:🧵:hardware_concurrency`, mirroring the [C++ API of the same name](https://en.cppreference.com/w/cpp/thread/thread/hardware_concurrency). We eventually decided to omit any reference to the word "hardware" after [this comment](https://github.com/rust-lang/rust/pull/74480#issuecomment-662045841). And so we ended up with `available_concurrency` instead.
---
For a talk I was preparing this week I was reading through ["Understanding and expressing scalable concurrency" (A. Turon, 2013)](http://aturon.github.io/academic/turon-thesis.pdf), and the following passage stood out to me (emphasis mine):
> __Concurrency is a system-structuring mechanism.__ An interactive system that deals with disparate asynchronous events is naturally structured by division into concurrent threads with disparate responsibilities. Doing so creates a better fit between problem and solution, and can also decrease the average latency of the system by preventing long-running computations from obstructing quicker ones.
> __Parallelism is a resource.__ A given machine provides a certain capacity for parallelism, i.e., a bound on the number of computations it can perform simultaneously. The goal is to maximize throughput by intelligently using this resource. For interactive systems, parallelism can decrease latency as well.
_Chapter 2.1: Concurrency is not Parallelism. Page 30._
---
_"Concurrency is a system-structuring mechanism. Parallelism is a resource."_ — It feels like this accurately captures the way we should be thinking about these APIs. What this API returns is not "the amount of concurrency available to the program" which is a property of the program, and thus even with just a single thread is effectively unbounded. But instead it returns "the amount of _parallelism_ available to the program", which is a resource hard-constrained by the machine's capacity (and can be further restricted by e.g. operating systems).
That's why I'd like to propose we rename this API from `available_concurrency` to `available_parallelism`. This still meets the criteria we previously established of not attempting to define what exactly we mean by "hardware", "threads", and other such words. Instead we only talk about "concurrency" as an abstract resource available to our program.
r? `@joshtriplett`
Use the 64b inner:monotonize() implementation not the 128b one for aarch64
aarch64 prior to v8.4 (FEAT_LSE2) doesn't have an instruction that guarantees
untorn 128b reads except for completing a 128b load/store exclusive pair
(ldxp/stxp) or compare-and-swap (casp) successfully. The requirement to
complete a 128b read+write atomic is actually more expensive and more unfair
than the previous implementation of monotonize() which used a Mutex on aarch64,
especially at large core counts. For aarch64 switch to the 64b atomic
implementation which is about 13x faster for a benchmark that involves many
calls to Instant::now().
path.push() should work as expected on windows verbatim paths
On Windows, std::fs::canonicalize() returns an so-called UNC path. UNC paths differ with regular paths because:
- This type of path can much longer than a non-UNC path (32k vs 260 characters).
- The prefix for a UNC path is ``Component::Prefix(Prefix::DiskVerbatim(..)))``
- No `/` is allowed
- No `.` is allowed
- No `..` is allowed
Rust has poor handling of such paths. If you join a UNC path with a path with any of the above, then this will not work.
I've implemented a new method `fn join_fold()` which joins paths and also removes any `.` and `..` from it, and replaces `/` with `\` on Windows. Using this function it is possible to use UNC paths without issue. In addition, this function is useful on Linux too; paths can be appended without having to call `canonicalize()` to remove the `.` and `..`.
This PR needs test cases, which can I add. I hope this will a start of a discussion.
Manual Debug for Unix ExitCode ExitStatus ExitStatusError
These structs have misleading names. An ExitStatus[Error] is actually a Unix wait status; an ExitCode is actually an exit status. These misleading names appear in the `Debug` output.
The `Display` impls on Unix have been improved, but the `Debug` impls are still misleading, as reported in #74832.
Fix this by pretending that these internal structs are called `unix_exit_status` and `unix_wait_status` as applicable. (We can't actually rename the structs because of the way that the cross-platform machinery works: the names are cross-platform.)
After this change, this program
```
#![feature(exit_status_error)]
fn main(){
let x = std::process::Command::new("false").status().unwrap();
dbg!(x.exit_ok());
eprintln!("x={:?}",x);
}
```
produces this output
```
[src/main.rs:4] x.exit_ok() = Err(
ExitStatusError(
unix_wait_status(
256,
),
),
)
x=ExitStatus(unix_wait_status(256))
```
Closes#74832
Remove unnecessary unsafe block in `process_unix`
Because it's nested under this unsafe fn!
This block isn't detected as unnecessary because of a bug in the compiler: #88260.
Add `Ipv6Addr::is_benchmarking`
This PR adds the unstable method `Ipv6Addr::is_benchmarking`. This method is added for parity with `Ipv4Addr::is_benchmarking`, and I intend to use it in a future rework of `Ipv6Addr::is_global` (edit: #86634) to more accurately follow the [IANA Special Address Registry](https://www.iana.org/assignments/iana-ipv6-special-registry/iana-ipv6-special-registry.xhtml) (like is done in `Ipv4Addr::is_global`).
With `Ipv6Addr::is_benchmarking` and `Ipv4Addr::is_benchmarking` now both existing, `IpAddr::is_benchmarking` is also added.
Fix read_to_end to not grow an exact size buffer
If you know how much data to expect and use `Vec::with_capacity` to pre-allocate a buffer of that capacity, `Read::read_to_end` will still double its capacity. It needs some space to perform a read, even though that read ends up returning `0`.
It's a bummer to carefully pre-allocate 1GB to read a 1GB file into memory and end up using 2GB.
This fixes that behavior by special casing a full buffer and reading into a small "probe" buffer instead. If that read returns `0` then it's confirmed that the buffer was the perfect size. If it doesn't, the probe buffer is appended to the normal buffer and the read loop continues.
Fixing this allows several workarounds in the standard library to be removed:
- `Take` no longer needs to override `Read::read_to_end`.
- The `reservation_size` callback that allowed `Take` to inhibit the previous over-allocation behavior isn't needed.
- `fs::read` doesn't need to reserve an extra byte in `initial_buffer_size`.
Curiously, there was a unit test that specifically checked that `Read::read_to_end` *does* over-allocate. I removed that test, too.
This allows using longer paths for filesystem operations without the user needing to `canonicalize` or manually prefix paths.
If the path is already verbatim than this has no effect.
On MinGW toolchains the various features (such as function sections)
necessary to eliminate dead function references are disabled due to
various bugs. This means that the windows sockets library will most
likely remain linked to any mingw toolchain built program that also
utilizes libstd.
That said, I made an attempt to also enable `function-sections` and
`--gc-sections` during my experiments, but the symbol references
remained, sadly.