This mixes in additional information into the hash that is
passed to -C extra-filename. It can be used to further distinguish
the standard libraries if they must be installed next to each
other.
Closes#29559
On some weird setup where $SHELL is a relative path (can happen under GNU
Screen,) `file -L "$BIN_TO_PROBE"` fails and $CFG_CPUTYPE is wrongly set to
i686. We should not only check its string value but also permission on
filesystem.
This commit changes our distribution and in-tree sources to pass the `-C rpath`
flag by default during compiles. This means that from-source builds, including
our release channels, will have this option enabled as well. Motivated
by #29941, this change means that the compiler should be usable as-is on all
platforms just after extraction or installation. This experience is already true
on Windows but on Unixes you still need to set up LD_LIBRARY_PATH or the
equivalent, which can often be unfortunate.
This option was originally turned off by default for Linux distributions who
tend to take care of these sorts of details themselves, so it is expected that
all those builds of Rust will want to pass `--disable-rpath` to the configure
script to preserve that behavior.
Closes#29941
On some weird setup where $SHELL is a relative path (can happen under GNU
Screen,) `file -L "$BIN_TO_PROBE"` fails and $CFG_CPUTYPE is wrongly set to
i686. We should not only check its string value but also permission on
filesystem.
This handles cases when the LLVM used isn't configured will the 'usual'
targets. Also, cases where LLVM is shared are also handled (ie with
`LD_LIBRARY_PATH` etc).
This commit changes our distribution and in-tree sources to pass the `-C rpath`
flag by default during compiles. This means that from-source builds, including
our release channels, will have this option enabled as well. Motivated
by #29941, this change means that the compiler should be usable as-is on all
platforms just after extraction or installation. This experience is already true
on Windows but on Unixes you still need to set up LD_LIBRARY_PATH or the
equivalent, which can often be unfortunate.
This option was originally turned off by default for Linux distributions who
tend to take care of these sorts of details themselves, so it is expected that
all those builds of Rust will want to pass `--disable-rpath` to the configure
script to preserve that behavior.
Closes#29941
The Rust build scripts do work if the source directory contains spaces. I tried to make it work with spaces. I managed to get the Rust's and LLVM's configure scripts to work with spaces in the path, but I could not figure out how to get the Rust makefiles working.
So for now, this PR updates Rust's `configure` to abort if the source path contains spaces. I also added a note about spaces in the source path to the README.
I think this should close#18477 for now.
Debian wants to build all binaries with particular hardening flags.
The Rust makefiles are inconsistent in which architectures they
correctly include CFLAGS/etc from the enivoronment (see mk/cfg/*).
This patch adds LDFLAGS, and then unconditionally prepends
CFLAGS/LDFLAGS/etc to the build commands.
Part of #28710
Landing pads during stage0 are now enabled by defaullt. Since this has its downsides and upsides either way, I made it possible to change the option through configure.
For most parts, rumprun currently looks like NetBSD, as they share the same
libc and drivers. However, being a unikernel, rumprun does not support
process management, signals or virtual memory, so related functions
might fail at runtime. Stack guards are disabled exactly for this reason.
Code for rumprun is always cross-compiled, it uses always static
linking and needs a custom linker.
it makes rustc compatible with gcc installation that are using
`--program-transform-name' configure flag (on OpenBSD for example).
- detects at configure the name of stdc++ library on the system
- use the detected name in llvm makefile (with enable-static-stdcpp),
and pass it to mklldeps.py
- generate mklldeps.rs using this detected name
note that CFG_STDCPP_NAME is about stdc++ name, not about libc++. If
using libc++, the default name will be `stdc++', but it won't be used
when linking.
Redirect stdout on the python bogosity detector. This is printing
pwd to the terminal currently.
Reformat the bogus python/cmake messages so they format correctly.
echo does not always escape newlines (it doesn't here), and multiline
strings don't whitespace munch.
r? @alexcrichton
Redirect stdout on the python bogosity detector. This is printing
pwd to the terminal currently.
Reformat the bogus python/cmake messages so they format correctly.
echo does not always escape newlines (it doesn't here), and multiline
strings don't whitespace munch.
under OpenBSD, it could be have present multiples versions of gcc compiler:
- gcc-4.2 (with patchs) : c/c++ compiler present in `/usr/bin`. It is unusable to build recent LLVM (so rustc too).
- gcc/g++ -4.9 : c/c++ compiler, installed as third-party with "ports" mechanism. The compiler is installed in `/usr/local` as `egcc` (and `eg++`).
this PR adds probing for `egcc` for `CFG_GCC`, if the first probed `gcc` is too old. It will set `CC` and `CXX` too, in order to pass the variables to LLVM configure if builded.
please note this PR is a first step in order to build rustc under OpenBSD with unpatched tree.
r? @alexcrichton
cc @brson @dhuseby
Visual Studio 2015, recently released, includes the Universal CRT, a different
flavor than was provided before. The binaries and header files for this library
are included in new locations not previously known about by gcc-rs, and this
commit adds support for the necessary probing to find these.
Unfortunately there are no prior examples of this probing to be found in
frameworks like CMake or clang, so this is done is a bit of a sketchy method
today. It assumes that the installation is in a relatively standard format and
then blindly looks for the location of the UCRT. I'd love to switch this over to
using registry keys for probing, but I was currently unable to find such keys.
This should enable the compiler to work outside VS 2015 dev tools prompts.
Adds support to the configure script for detecting Visual Studio 2015 being
installed and builds LLVM/uses cl with that compiler. The compiler will
automatically use this MSVC linker anyway because it's the highest version.
This has travis build LLVM and rustc up to stage1, but not run any tests. It seems wasteful to have the ultimate might of travis running on every PR just to check for whitespace errors. This is a pure subset of the bootstrap, so it shouldn't ever spuriously break.
`make tidy` still runs first, so we still get \"fast errors\" on bad style. However once make tidy passes, the build will simply keep running to try to make rustc. `tidy` takes ~3 mins to complete, so if your build runs longer you can be confident we've gone on to build LLVM/rustc. In principle this is configured to use ccache (it shows up in the build logs as uploaded/downloaded), but I found no actual performance changes in using it.
Maybe someone at @travis-ci knows what's up with that.
For reference, here is a successful build with ccache enabled: https://travis-ci.org/Gankro/rust/builds/70821237
and one without: https://travis-ci.org/Gankro/rust/builds/70812814
Builds seem to take about 41mins regardless.
r? @alexcrichton
Tidy is still run first for failing fast on the easy stuff.
To accomplish this we have travis actually persist ccache across builds. This
has LLVM built within 6 minutes, and all of stage1 built within 18.
Caching should work on fresh PRs (cache acquired from the master branch).
Because all we persist is ccache, there is minimal danger of persisting corrupt
build state.
I had to mangle `configure` a bit to make --enable-ccache work when custom
compilers are provide via CC and CXX.
This commit modifies the configure script and our makefiles to support building
32-bit MSVC targets. The MSVC toolchain is now parameterized over whether it can
produce a 32-bit or 64-bit binary. The configure script was updated to export
more variables at configure time, and the makefiles were rejiggered to
selectively reexport the relevant environment variables for the applicable
targets they're going to run for.
I've configured with the parameters suggested by @brson in #18670 and
confirmed that it works on Gentoo Linux amd64.
Fixes#18670.
Signed-off-by: OGINO Masanori <masanori.ogino@gmail.com>
The path we pass to rustc will be visible in panic messages and
backtraces: they will be user visible!
Avoid junk in these paths by passing relative paths to rustc.
For most advanced users, `libcore` or `libstd` in the path will be
a clue to the location -- inside our code, not theirs.
Store both the relative path to the source as well as the absolute.
Use the relative path where it matters, compiling the main crates,
instead of changing all of the build process to cope with relative
paths.
Example output after this patch:
```
$ ./testunwrap
thread '<main>' panicked at 'called `Option::unwrap()` on a `None` value', ../src/libcore/option.rs:362
$ RUST_BACKTRACE=1 ./testunwrap
thread '<main>' panicked at 'called `Option::unwrap()` on a `None` value', ../src/libcore/option.rs:362
stack backtrace:
1: 0x7ff59c1e9956 - sys::backtrace::write::h67a542fd2b201576des
at ../src/libstd/sys/unix/backtrace.rs:158
2: 0x7ff59c1ed5b6 - panicking::on_panic::h3d21c41cdd5c12d41Xw
at ../src/libstd/panicking.rs:58
3: 0x7ff59c1e7b6e - rt::unwind::begin_unwind_inner::h9f3a5440cebb8baeLDw
at ../src/libstd/rt/unwind/mod.rs:273
4: 0x7ff59c1e7f84 - rt::unwind::begin_unwind_fmt::h4fe8a903e0c296b0RCw
at ../src/libstd/rt/unwind/mod.rs:212
5: 0x7ff59c1eced7 - rust_begin_unwind
6: 0x7ff59c22c11a - panicking::panic_fmt::h00b0cd49c98a9220i5B
at ../src/libcore/panicking.rs:64
7: 0x7ff59c22b9e0 - panicking::panic::hf549420c0ee03339P3B
at ../src/libcore/panicking.rs:45
8: 0x7ff59c1e621d - option::Option<T>::unwrap::h501963526474862829
9: 0x7ff59c1e61b1 - main::hb5c91ce92347d1e6eaa
10: 0x7ff59c1f1c18 - rust_try_inner
11: 0x7ff59c1f1c05 - rust_try
12: 0x7ff59c1ef374 - rt::lang_start::h7e51e19c6677cffe5Sw
at ../src/libstd/rt/unwind/mod.rs:147
at ../src/libstd/rt/unwind/mod.rs:130
at ../src/libstd/rt/mod.rs:128
13: 0x7ff59c1e628e - main
14: 0x7ff59b3f6b44 - __libc_start_main
15: 0x7ff59c1e6078 - <unknown>
16: 0x0 - <unknown>
```
Bug fixes for configure on FreeBSD:
- Don't ban using gcc; newer versions can be installed and other checks should enforce its suitability.
- Don't force Rust to link itself with /usr/local/lib{,gcc4[46]}, which causes builds to fail if Rust is already installed. I've not been able to find an use case where this is actually necessary.
This commit adds a ./configure option called `--disable-elf-tls` which disables
ELF based TLS (that which is communicated to LLVM) on platforms which already
support it. OSX 10.6 does not support this form of TLS, and some users of Rust
need to target 10.6 and are unable to do so due to the usage of TLS. The
standard library will continue to use ELF based TLS on OSX by default (as the
officially supported platform is 10.7+), but this adds an option to compile the
standard library in a way that is compatible with 10.6.
Closes#25342
This commit adds a ./configure option called `--disable-elf-tls` which disables
ELF based TLS (that which is communicated to LLVM) on platforms which already
support it. OSX 10.6 does not support this form of TLS, and some users of Rust
need to target 10.6 and are unable to do so due to the usage of TLS. The
standard library will continue to use ELF based TLS on OSX by default (as the
officially supported platform is 10.7+), but this adds an option to compile the
standard library in a way that is compatible with 10.6.
Currently, there are two conditional blocks that exist to check for "clang or gcc"
On line 866:
```
if [ -z "$CFG_ENABLE_CLANG" -a -z "$CFG_GCC" ]
then
err "either clang or gcc is required"
fi
```
and on line 1019:
```
if [ -z "$CC" -a -z "$CFG_ENABLE_CLANG" -a -z "$CFG_GCC" ]
then
err "either clang or gcc is required"
fi
```
Given the order of the clauses, this results in the "either clang or gcc is required" error from the earlier block, (even) when CC is set.
The expected behaviour is to honour user-flags, in this case CC.
Aside from removing all hand-holdy compiler checks in favour of actual compiler *feature* checks, this change removes the redundant former block in favour of the latter block, which appears designed to allow the expected behaviour.
The `run` function passed its argument to `msg` via `"$@"`, but `msg`
only printed its first argument. I think the intention was for `msg` to
print all its arguments. (If not, `run` should only `msg "$1"`.)
Took me a moment to figure out that the appropriate response to
"need program file" was to install the program named "file", not
to think "If I didn't need the program file, why would I be
compiling things?".
the "-c" option of head isn't a posix option, and it isn't supported
under openbsd.
prefer the use of cut -c 1-8 (which is posix) to extract the first 8
chars.
Special thanks to @retep998 for the [excellent writeup](https://github.com/rust-lang/rfcs/issues/1061) of tasks to be done and @ricky26 for initially blazing the trail here!
# MSVC Support
This goal of this series of commits is to add MSVC support to the Rust compiler
and build system, allowing it more easily interoperate with Visual Studio
installations and native libraries compiled outside of MinGW.
The tl;dr; of this change is that there is a new target of the compiler,
`x86_64-pc-windows-msvc`, which will not interact with the MinGW toolchain at
all and will instead use `link.exe` to assemble output artifacts.
## Why try to use MSVC?
With today's Rust distribution, when you install a compiler on Windows you also
install `gcc.exe` and a number of supporting libraries by default (this can be
opted out of). This allows installations to remain independent of MinGW
installations, but it still generally requires native code to be linked with
MinGW instead of MSVC. Some more background can also be found in #1768 about the
incompatibilities between MinGW and MSVC.
Overall the current installation strategy is quite nice so long as you don't
interact with native code, but once you do the usage of a MinGW-based `gcc.exe`
starts to get quite painful.
Relying on a nonstandard Windows toolchain has also been a long-standing "code
smell" of Rust and has been slated for remedy for quite some time now. Using a
standard toolchain is a great motivational factor for improving the
interoperability of Rust code with the native system.
## What does it mean to use MSVC?
"Using MSVC" can be a bit of a nebulous concept, but this PR defines it as:
* The build system for Rust will build as much code as possible with the MSVC
compiler, `cl.exe`.
* The build system will use native MSVC tools for managing archives.
* The compiler will link all output with `link.exe` instead of `gcc.exe`.
None of these are currently implemented today, but all are required for the
compiler to fluently interoperate with MSVC.
## How does this all work?
At the highest level, this PR adds a new target triple to the Rust compiler:
x86_64-pc-windows-msvc
All logic for using MSVC or not is scoped within this triple and code can
conditionally build for MSVC or MinGW via:
#[cfg(target_env = "msvc")]
It is expected that auto builders will be set up for MSVC-based compiles in
addition to the existing MinGW-based compiles, and we will likely soon start
shipping MSVC nightlies where `x86_64-pc-windows-msvc` is the host target triple
of the compiler.
# Summary of changes
Here I'll explain at a high level what many of the changes made were targeted
at, but many more details can be found in the commits themselves. Many thanks to
@retep998 for the excellent writeup in rust-lang/rfcs#1061 and @rick26 for a lot
of the initial proof-of-concept work!
## Build system changes
As is probably expected, a large chunk of this PR is changes to Rust's build
system to build with MSVC. At a high level **it is an explicit non goal** to
enable building outside of a MinGW shell, instead all Makefile infrastructure we
have today is retrofitted with support to use MSVC instead of the standard MSVC
toolchain. Some of the high-level changes are:
* The configure script now detects when MSVC is being targeted and adds a number
of additional requirements about the build environment:
* The `--msvc-root` option must be specified or `cl.exe` must be in PATH to
discover where MSVC is installed. The compiler in use is also required to
target x86_64.
* Once the MSVC root is known, the INCLUDE/LIB environment variables are
scraped so they can be reexported by the build system.
* CMake is required to build LLVM with MSVC (and LLVM is also configured with
CMake instead of the normal configure script).
* jemalloc is currently unconditionally disabled for MSVC targets as jemalloc
isn't a hard requirement and I don't know how to build it with MSVC.
* Invocations of a C and/or C++ compiler are now abstracted behind macros to
appropriately call the underlying compiler with the correct format of
arguments, for example there is now a macro for "assemble an archive from
objects" instead of hard-coded invocations of `$(AR) crus liboutput.a ...`
* The output filenames for standard libraries such as morestack/compiler-rt are
now "more correct" on windows as they are shipped as `foo.lib` instead of
`libfoo.a`.
* Rust targets can now depend on native tools provided by LLVM, and as you'll
see in the commits the entire MSVC target depends on `llvm-ar.exe`.
* Support for custom arbitrary makefile dependencies of Rust targets has been
added. The MSVC target for `rustc_llvm` currently requires a custom `.DEF`
file to be passed to the linker to get further linkages to complete.
## Compiler changes
The modifications made to the compiler have so far largely been minor tweaks
here and there, mostly just adding a layer of abstraction over whether MSVC or a
GNU-like linker is being used. At a high-level these changes are:
* The section name for metadata storage in dynamic libraries is called `.rustc`
for MSVC-based platorms as section names cannot contain more than 8
characters.
* The implementation of `rustc_back::Archive` was refactored, but the
functionality has remained the same.
* Targets can now specify the default `ar` utility to use, and for MSVC this
defaults to `llvm-ar.exe`
* The building of the linker command in `rustc_trans:🔙:link` has been
abstracted behind a trait for the same code path to be used between GNU and
MSVC linkers.
## Standard library changes
Only a few small changes were required to the stadnard library itself, and only
for minor differences between the C runtime of msvcrt.dll and MinGW's libc.a
* Some function names for floating point functions have leading underscores, and
some are not present at all.
* Linkage to the `advapi32` library for crypto-related functions is now
explicit.
* Some small bits of C code here and there were fixed for compatibility with
MSVC's cl.exe compiler.
# Future Work
This commit is not yet a 100% complete port to using MSVC as there are still
some key components missing as well as some unimplemented optimizations. This PR
is already getting large enough that I wanted to draw the line here, but here's
a list of what is not implemented in this PR, on purpose:
## Unwinding
The revision of our LLVM submodule [does not seem to implement][llvm] does not
support lowering SEH exception handling on the Windows MSVC targets, so
unwinding support is not currently implemented for the standard library (it's
lowered to an abort).
[llvm]: https://github.com/rust-lang/llvm/blob/rust-llvm-2015-02-19/lib/CodeGen/Passes.cpp#L454-L461
It looks like, however, that upstream LLVM has quite a bit more support for SEH
unwinding and landing pads than the current revision we have, so adding support
will likely just involve updating LLVM and then adding some shims of our own
here and there.
## dllimport and dllexport
An interesting part of Windows which MSVC forces our hand on (and apparently
MinGW didn't) is the usage of `dllimport` and `dllexport` attributes in LLVM IR
as well as native dependencies (in C these correspond to
`__declspec(dllimport)`).
Whenever a dynamic library is built by MSVC it must have its public interface
specified by functions tagged with `dllexport` or otherwise they're not
available to be linked against. This poses a few problems for the compiler, some
of which are somewhat fundamental, but this commit alters the compiler to attach
the `dllexport` attribute to all LLVM functions that are reachable (e.g. they're
already tagged with external linkage). This is suboptimal for a few reasons:
* If an object file will never be included in a dynamic library, there's no need
to attach the dllexport attribute. Most object files in Rust are not destined
to become part of a dll as binaries are statically linked by default.
* If the compiler is emitting both an rlib and a dylib, the same source object
file is currently used but with MSVC this may be less feasible. The compiler
may be able to get around this, but it may involve some invasive changes to
deal with this.
The flipside of this situation is that whenever you link to a dll and you import
a function from it, the import should be tagged with `dllimport`. At this time,
however, the compiler does not emit `dllimport` for any declarations other than
constants (where it is required), which is again suboptimal for even more
reasons!
* Calling a function imported from another dll without using `dllimport` causes
the linker/compiler to have extra overhead (one `jmp` instruction on x86) when
calling the function.
* The same object file may be used in different circumstances, so a function may
be imported from a dll if the object is linked into a dll, but it may be
just linked against if linked into an rlib.
* The compiler has no knowledge about whether native functions should be tagged
dllimport or not.
For now the compiler takes the perf hit (I do not have any numbers to this
effect) by marking very little as `dllimport` and praying the linker will take
care of everything. Fixing this problem will likely require adding a few
attributes to Rust itself (feature gated at the start) and then strongly
recommending static linkage on Windows! This may also involve shipping a
statically linked compiler on Windows instead of a dynamically linked compiler,
but these sorts of changes are pretty invasive and aren't part of this PR.
## CI integration
Thankfully we don't need to set up a new snapshot bot for the changes made here as our snapshots are freestanding already, we should be able to use the same snapshot to bootstrap both MinGW and MSVC compilers (once a new snapshot is made from these changes).
I plan on setting up a new suite of auto bots which are testing MSVC configurations for now as well, for now they'll just be bootstrapping and not running tests, but once unwinding is implemented they'll start running all tests as well and we'll eventually start gating on them as well.
---
I'd love as many eyes on this as we've got as this was one of my first interactions with MSVC and Visual Studio, so there may be glaring holes that I'm missing here and there!
cc @retep998, @ricky26, @vadimcn, @klutzy
r? @brson
This commit modifies the makefiles to enable building LLVM with cmake and Visual
Studio to generate an LLVM that targets MSVC. Rust's configure script requires
cmake to be installed when targeting MSVC and will configure LLVM with cmake
instead of the normal `./configure` script LLVM provides. The build will then
run cmake to execute the build instead of the normal `make`.
Currently `make clean-llvm` isn't supported on MSVC as I can't figure out how to
run a "clean" target for the Visual Studio files.
This commit starts to add MSVC support to the ./configure script to enable the
build system to detect and build an MSVC target with the cl.exe compiler and
toolchain. The primary change here is a large sanity check when an MSVC target
is requested (and currently only `x86_64-pc-windows-msvc` is recognized).
When building an MSVC target, the configure script either requires the
`--msvc-root` argument or for `cl.exe` to be in `PATH`. It also requires that if
in the path `cl.exe` is the 64-bit version of the compiler.
Once detected the configure script will run the `vcvarsall.bat` script provided
by Visual Studio to learn about the `INCLUDE` and `LIB` variables needed by the
`cl.exe` compiler to run (the default include/lib paths for the
compiler/linker). These variables are then reexported when running `make` to
ensure that our own compiles are running the same toolchain.
The purpose of this detection and environment variable scraping is to avoid
requiring the build itself to be run inside of a `cmd.exe` shell but rather
allow it to run in the currently expected MinGW/MSYS shell.
The code takes a prefix of the MD5 hash of the version string.
Since the hash command differs across GNU and BSD platforms, we scan for
the right one in the configure script.
Closes#25007
The old code simply scanned for the first digit, then munched anything
after that. This didn't work for md5sum, as it would see the "5" and
treat "5sum" as the version instead.
This patch tweaks the algorithm so that it looks for a second
consecutive digit (or dot) after the first. Since "md5sum" has only one
digit, the new code skips over it as intended.
The code takes a prefix of the MD5 hash of the version string.
Since the hash command differs across GNU and BSD platforms, we scan for
the right one in the configure script.
Closes#25007
Then, decouple the question of whether the compiler/stdlib carry
debuginfo (which is controlled via `--enable-debuginfo` and implied by
`--enable-debug`) from the question of whether the tests carry
debuginfo (which now no longer is implied by `--enable-debug` nor
`--enable-debuginfo`, and is off by default).
These commits build on [some great work on reddit](http://www.reddit.com/r/rust/comments/33boew/weekend_experiment_link_rust_programs_against/) for adding MUSL support to the compiler. This goal of this PR is to enable a `--target x86_64-unknown-linux-musl` argument to the compiler to work A-OK. The outcome here is that there are 0 compile-time dependencies for a MUSL-targeting build *except for a linker*. Currently this also assumes that MUSL is being used for statically linked binaries so there is no support for dynamically linked binaries with MUSL.
MUSL support largely just entailed munging around with the linker and where libs are located, and the major highlights are:
* The entirety of `libc.a` is included in `liblibc.rlib` (statically included as an archive).
* The entirety of `libunwind.a` is included in `libstd.rlib` (like with liblibc).
* The target specification for MUSL passes a number of ... flavorful options! Each option is documented in the relevant commit.
* The entire test suite currently passes with MUSL as a target, except for:
* Dynamic linking tests are all ignored as it's not supported with MUSL
* Stack overflow detection is not working MUSL yet (I'm not sure why)
* There is a language change included in this PR to add a `target_env` `#[cfg]` directive. This is used to conditionally build code for only MUSL (or for linux distros not MUSL). I highly suspect that this will also be used by Windows to target MSVC instead of a MinGW-based toolchain.
To build a compiler targeting MUSL you need to follow these steps:
1. Clone the current MUSL repo from `git://git.musl-libc.org/musl`. Build this as usual and install it.
2. Clone and build LLVM's [libcxxabi](http://libcxxabi.llvm.org/) library. Only the `libunwind.a` artifact is needed. I have tried using upstream libunwind's source repo but I have not gotten unwinding to work with it unfortunately. Move `libunwind.a` adjacent to MUSL's `libc.a`
3. Configure a Rust checkout with `--target=x86_64-unknown-linux-musl --musl-root=$MUSL_ROOT` where `MUSL_ROOT` is where you installed MUSL in step 1.
I hope to improve building a copy of libunwind as it's still a little sketchy and difficult to do today, but other than that everything should "just work"! This PR is not intended to include 100% comprehensive support for MUSL, as future modifications will probably be necessary.
This commit adds support to the makefiles, configuration script, and build
system to understand MUSL. This is broken up into a few parts:
* Any target of the form `*-musl` requires the `--musl-root` option to
`./configure` which will indicate the root of the MUSL installation. It is
also expected that there is a libunwind build inside of that installation
built against that MUSL.
* Objects from MUSL are copied into the build tree for Rust to be statically
linked into the appropriate Rust library.
* Objects for binary startup and shutdown are included in each Rust installation
by default for MUSL. This requires MUSL to only be installed on the machine
compiling rust. Only a linker will be necessary for compiling against MUSL on
a target machine.
Eventually a MUSL and/or libunwind build may be integrated by default into the
build but for now they are just always assumed to exist externally.
In most places in mk/tests.mk, it's positioned after rpass-full and
before cfail-full (because rfail comes before cfail). The order of tests
seems a little inconsistent, but reordering everywhere would obscure this
commit.
This commit series starts out with more official test harness support for rustdoc tests, and then each commit afterwards adds a test (where appropriate). Each commit should also test and finish independently of all others (they're all pretty separable).
I've uploaded a [copy of the documentation](http://people.mozilla.org/~acrichton/doc/std/) generated after all these commits were applied, and a double check on issues being closed would be greatly appreciated! I'll also browse the docs a bit and make sure nothing regressed too horribly.
Add a new test directory called 'rustdoc' where all files inside are documented
and run against the `htmldocck` script to have assertions about the output.
Until I can figure out the correct way to configure jemalloc for Bitrig, this patch will correctly disable it. All other build targets remain unchanged.
MacOS X does not ship with Java installed by default. Instead it
includes binary stubs that upon execution pop up a message suggesting
the installation of the JDK.
Since `javac` is only used when `antlr4` is available, it is possible
to work around the popup by only probing for `javac` if `antlr4` has
been successfully detected (in which case the JDK is probably already
installed on the system).
Fixes#23138.
This saves a bunch of a time and will make distributions smaller, as well as
avoiding filling the implementors page with internal garbage. Turn it back on
with `--enable-compiler-docs` if you want them.
(Crates behind the facade are not documented at all)
[breaking-change]
This saves a bunch of a time and will make distributions smaller, as well as
avoiding filling the implementors page with internal garbage. Turn it back on
with `--enable-compiler-docs` if you want compiler docs during development.
Crates behind the facade are only documented on nightly/dev builds (where they
can be used).
[breaking-change]
Closes#23772Closes#21297
LLVM older that 3.6 has a bug that cause assertions when compiling certain
constructs. For 3.5 there's still a chance that the bug might get fixed
in 3.5.2, so let's keep allowing to compile with it for it for now.
Executing `configure` seems to create the following error due to how the script [parses Pandoc's version](https://github.com/rust-lang/rust/blob/master/configure#L705):
```text
./configure: line 705: [: pandoc: integer expression expected
./configure: line 705: [: 1.12.4.2: integer expression expected
```
This issue seems to stem from a discrepancy between BSD and GNU versions of sed. This patch changes the sed command to use an extended regex, which works with both flavours of sed.
the sed option `--in-place` (or `-i`) is a GNU extension, and it is not
portable to BSD system (openbsd and freebsd checked).
use an alternate construction in order to keep the semantic.
When trying to build against a newer, local LLVM version it might be
preferable to have a flag to disable the LLVM version check instead of
having to modify the configure script.
Fixes#21998
the sed option `--in-place` (or `-i`) is a GNU extension, and it is not
portable to BSD system (openbsd and freebsd checked).
use an alternate construction in order to keep the semantic.
This adds a new lexer/parser combo for the entire Rust language can be generated with with flex and bison, taken from my project at https://github.com/bleibig/rust-grammar. There is also a testing script that runs the generated parser with all *.rs files in the repository (except for tests in compile-fail or ones that marked as "ignore-test" or "ignore-lexer-test"). If you have flex and bison installed, you can run these tests using the new "check-grammar" make target.
This does not depend on or interact with the existing testing code in the grammar, which only provides and tests a lexer specification.
OS X users should take note that the version of bison that comes with the Xcode toolchain (2.3) is too old to work with this grammar, they need to download and install version 3.0 or later.
The parser builds up an S-expression-based AST, which can be displayed by giving the "-v" argument to parser-lalr (normally it only gives output on error). It is only a rough approximation of what is parsed and doesn't capture every detail and nuance of the program.
Hopefully this should be sufficient for issue #2234, or at least a good starting point.
There's only one build-critical path in which perl is used, and it was to do a text replacement trivially achievable with sed(1).
I ported the indenter script because it [appears to be used][indenter], but removed check links because it appears to be entirely out of date.
[indenter]: https://github.com/rust-lang/rust/blob/master/src/librustc/util/common.rs#L60-70
This pulls all of our long-form documentation into a single document,
nicknamed "the book" and formally titled "The Rust Programming
Language."
A few things motivated this change:
* People knew of The Guide, but not the individual Guides. This merges
them together, helping discoverability.
* You can get all of Rust's longform documentation in one place, which
is nice.
* We now have rustbook in-tree, which can generate this kind of
documentation. While its style is basic, the general idea is much
better: a table of contents on the left-hand side.
* Rather than a almost 10,000-line guide.md, there are now smaller files
per section.
This partially implements the feature staging described in the
[release channel RFC][rc]. It does not yet fully conform to the RFC as
written, but does accomplish its goals sufficiently for the 1.0 alpha
release.
It has three primary user-visible effects:
* On the nightly channel, use of unstable APIs generates a warning.
* On the beta channel, use of unstable APIs generates a warning.
* On the beta channel, use of feature gates generates a warning.
Code that does not trigger these warnings is considered 'stable',
modulo pre-1.0 bugs.
Disabling the warnings for unstable APIs continues to be done in the
existing (i.e. old) style, via `#[allow(...)]`, not that specified in
the RFC. I deem this marginally acceptable since any code that must do
this is not using the stable dialect of Rust.
Use of feature gates is itself gated with the new 'unstable_features'
lint, on nightly set to 'allow', and on beta 'warn'.
The attribute scheme used here corresponds to an older version of the
RFC, with the `#[staged_api]` crate attribute toggling the staging
behavior of the stability attributes, but the user impact is only
in-tree so I'm not concerned about having to make design changes later
(and I may ultimately prefer the scheme here after all, with the
`#[staged_api]` crate attribute).
Since the Rust codebase itself makes use of unstable features the
compiler and build system to a midly elaborate dance to allow it to
bootstrap while disobeying these lints (which would otherwise be
errors because Rust builds with `-D warnings`).
This patch includes one significant hack that causes a
regression. Because the `format_args!` macro emits calls to unstable
APIs it would trigger the lint. I added a hack to the lint to make it
not trigger, but this in turn causes arguments to `println!` not to be
checked for feature gates. I don't presently understand macro
expansion well enough to fix. This is bug #20661.
Closes#16678
[rc]: https://github.com/rust-lang/rfcs/blob/master/text/0507-release-channels.md
This is a work in progress, but this should get *extensive* review, so I'm putting it up early and often.
This is the start of a draft of the new 'ownership guide,' which explains ownership, borrowing, etc. I'm feeling better about this framing than last time's, but we'll see.
This is a collection of misc issues I've run into while adding bindir & libdir support that aren't really bindir & libdir specific.
While I continue to fiddle with bindir and libdir bugs, I figured these might be useful for others to have merged.
Right now we'll end up globbing them into the accepted targets and (ever worse) they will override the make variables of real target files because we `include`d everything in that directory.
As a side effect, editors get a better hint on file types.
Fixies #11671
This commit changes default relative libdir 'lib' to a relative libdir calculated using LIBDIR provided by --libdir configuration option. In case if no option was provided behavior does not change.
We have a default value for this ('/usr/local'), so this warning is
printed ALL the time unless one does --enable-local-rust. As a result,
it doesn't really help at all.
not in hardcoded libdir path. If there was no LIBDIR provided
during configuration fallback to hardcoded paths.
Thanks to Jan Niklas Hasse for solution and to Alex Crichton for improvements.
Closes#11671
Removes all target-specific knowledge from rustc. Some targets have changed
during this, but none of these should be very visible outside of
cross-compilation. The changes make our targets more consistent.
iX86-unknown-linux-gnu is now only available as i686-unknown-linux-gnu. We
used to accept any value of X greater than 1. i686 was released in 1995, and
should encompass the bare minimum of what Rust supports on x86 CPUs.
The only two windows targets are now i686-pc-windows-gnu and
x86_64-pc-windows-gnu.
The iOS target has been renamed from arm-apple-ios to arm-apple-darwin.
A complete list of the targets we accept now:
arm-apple-darwin
arm-linux-androideabi
arm-unknown-linux-gnueabi
arm-unknown-linux-gnueabihf
i686-apple-darwin
i686-pc-windows-gnu
i686-unknown-freebsd
i686-unknown-linux-gnu
mips-unknown-linux-gnu
mipsel-unknown-linux-gnu
x86_64-apple-darwin
x86_64-unknown-freebsd
x86_64-unknown-linux-gnu
x86_64-pc-windows-gnu
Closes#16093
[breaking-change]
Used aforementioned variants to extract options that have explicit
`putvar` calls associated with them in the subsequent code. When the
explicit `putvar` call was conditional on some potentially complex
condition, moved the `putvar` call out to the main control flow of the
script so that it always runs if necessary.
----
As a driveby fix, captured the error exit when doing the test run of
`rustc --version` from `CFG_LOCAL_RUST_ROOT`, and signal explicit
configure failure when it did not run successfully. (If we cannot run
`rustc`, we really shouldn't try to keep going.)
----
Finally, in response to review feedback, went through and identified
cases where we had been calling `putvar` manually (and thus my naive
translation used `opt_nosave`/`valopt_nosave`), and then verified
whether a manual `putvar` was necessary (i.e., was each variable in
question manually computed somewhere in the `configure` script).
In cases that did not meet this criteria, I revised the code to use
the `opt`/`valopt` directly and removed the corresponding `putvar`,
cleaning things up a teeny bit.
----
Fix#17887.
This commit removes the libuv and gyp submodules, as well as all build
infrastructure related to them.
For more context, see the [runtime removal
RFC](https://github.com/rust-lang/rfcs/pull/230)
[breaking-change]
Adds a new configure flag, --release-channel, which determines how the version
number should be augmented with a release label, as well as how the distribution
artifacts will be named. This is entirely for use by the build automation.
--release-channel can be either 'source', 'nightly', 'beta', or 'stable'.
Here's a summary of the affect of these values on version number and
artifact naming, respectively:
* source - '0.12.0-pre', 'rust-0.12.0-pre-...'
* nightly - '0.12.0-nightly', 'rust-nightly-...'
* beta - '0.12.0-beta', 'rust-beta-...'
* stable - '0.12.0', 'rust-0.12.0-...'
Per http://discuss.rust-lang.org/t/rfc-impending-changes-to-the-release-process/508/1
Not included are two required patches:
* LLVM: segmented stack support for DragonFly [1]
* jemalloc: simple configure patches
[1]: http://reviews.llvm.org/D4705
This commit disables rustc's emission of rpath attributes into dynamic libraries
and executables by default. The functionality is still preserved, but it must
now be manually enabled via a `-C rpath` flag.
This involved a few changes to the local build system:
* --disable-rpath is now the default configure option
* Makefiles now prefer our own LD_LIBRARY_PATH over the user's LD_LIBRARY_PATH
in order to support building rust with rust already installed.
* The compiletest program was taught to correctly pass through the aux dir as a
component of LD_LIBRARY_PATH in more situations.
The major impact of this change is that neither rustdoc nor rustc will work
out-of-the-box in all situations because they are dynamically linked. It must be
arranged to ensure that the libraries of a rust installation are part of the
LD_LIBRARY_PATH. The default installation paths for all platforms ensure this,
but if an installation is in a nonstandard location, then configuration may be
necessary.
Additionally, for all developers of rustc, it will no longer be possible to run
$target/stageN/bin/rustc out-of-the-box. The old behavior can be regained
through the `--enable-rpath` option to the configure script.
This change brings linux/mac installations in line with windows installations
where rpath is not possible.
Closes#11747
[breaking-change]
In line with what @brson, @cmr, @nikomatsakis and I discussed this morning, my
redux of the tutorial will be implemented as the Guide. This way, I can work in
small iterations, rather than dropping a huge PR, which is hard to review. In
addition, the community can observe my work as I'm doing it.
This adds a note in line with [this comment][reddit] that clarifies the state
of the tutorial, and the community's involvement with it.
[reddit]: http://www.reddit.com/r/rust/comments/28bew8/rusts_documentation_is_about_to_drastically/ci9c98k
This commit disables rustc's emission of rpath attributes into dynamic libraries
and executables by default. The functionality is still preserved, but it must
now be manually enabled via a `-C rpath` flag.
This involved a few changes to the local build system:
* --disable-rpath is now the default configure option
* Makefiles now prefer our own LD_LIBRARY_PATH over the user's LD_LIBRARY_PATH
in order to support building rust with rust already installed.
* The compiletest program was taught to correctly pass through the aux dir as a
component of LD_LIBRARY_PATH in more situations.
The major impact of this change is that neither rustdoc nor rustc will work
out-of-the-box in all situations because they are dynamically linked. It must be
arranged to ensure that the libraries of a rust installation are part of the
LD_LIBRARY_PATH. The default installation paths for all platforms ensure this,
but if an installation is in a nonstandard location, then configuration may be
necessary.
Additionally, for all developers of rustc, it will no longer be possible to run
$target/stageN/bin/rustc out-of-the-box. The old behavior can be regained
through the `--enable-rpath` option to the configure script.
This change brings linux/mac installations in line with windows installations
where rpath is not possible.
Closes#11747
[breaking-change]