Add `LayoutS::is_uninhabited` and use it
Use accessors for the things that accessors are good at: reducing everyone's need to be nosy and peek at the internals of every data structure.
Correct outdated object size limit
The comment here about 48 bit addresses being enough was written in 2016 but was made incorrect in 2019 by 5-level paging, and then persisted for another 5 years before being noticed and corrected.
The bolding of the "exclusive" part is merely to call attention to something I missed when reading it and doublechecking the math.
try-job: i686-msvc
try-job: test-various
The comment here about 48 bit addresses being enough was written in 2016
but was made incorrect in 2019 by 5-level paging, and then persisted for
another 5 years before being noticed and corrected.
For structs that cannot be unsized, the layout algorithm sometimes moves
unsized fields to the end of the struct, which circumvented the error
for unexpected unsized fields and returned an unsized layout anyway.
This commit makes it so that the unexpected unsized error is always
returned for structs that cannot be unsized, allowing us to remove an
old hack and fixing some old ICE.
Don't use implicit features in `Cargo.toml` in `compiler/`
Fixes compiler crates to stop using implicit features (https://github.com/rust-lang/cargo/issues/12826) which are denied in in edition 2024.
Disable dead variant removal for `#[repr(C)]` enums.
This prevents removing dead branches from a `#[repr(C)]` enum (they now get discriminants allocated as if they were inhabited).
Implementation notes: ABI of something like
```rust
#[repr(C)]
enum Foo {
Foo(!),
}
```
is still `Uninhabited`, but its layout is now computed as if all the branches were inhabited.
This seemed to me like a proper way to do it, especially given that ABI sanity check explicitly asserts that type-level uninhabitedness implies ABI uninhabitedness.
This probably needs some sort of FCP (given that it changes `#[repr(C)]` layout, which is a stable guarantee), but I’m not sure how to call for one or which team is the most relevant.
See https://github.com/rust-lang/unsafe-code-guidelines/issues/500.
Added an associated `const THIS_IMPLEMENTATION_HAS_BEEN_TRIPLE_CHECKED`
to the `StableOrd` trait to ensure that implementors carefully consider
whether the trait's contract is upheld, as incorrect implementations can
cause miscompilations.
We already do this for a number of crates, e.g. `rustc_middle`,
`rustc_span`, `rustc_metadata`, `rustc_span`, `rustc_errors`.
For the ones we don't, in many cases the attributes are a mess.
- There is no consistency about order of attribute kinds (e.g.
`allow`/`deny`/`feature`).
- Within attribute kind groups (e.g. the `feature` attributes),
sometimes the order is alphabetical, and sometimes there is no
particular order.
- Sometimes the attributes of a particular kind aren't even grouped
all together, e.g. there might be a `feature`, then an `allow`, then
another `feature`.
This commit extends the existing sorting to all compiler crates,
increasing consistency. If any new attribute line is added there is now
only one place it can go -- no need for arbitrary decisions.
Exceptions:
- `rustc_log`, `rustc_next_trait_solver` and `rustc_type_ir_macros`,
because they have no crate attributes.
- `rustc_codegen_gcc`, because it's quasi-external to rustc (e.g. it's
ignored in `rustfmt.toml`).
Refactor float `Primitive`s to a separate `Float` type
Now there are 4 of them, it makes sense to refactor `F16`, `F32`, `F64` and `F128` out of `Primitive` and into a separate `Float` type (like integers already are). This allows patterns like `F16 | F32 | F64 | F128` to be simplified into `Float(_)`, and is consistent with `ty::FloatTy`.
As a side effect, this PR also makes the `Ty::primitive_size` method work with `f16` and `f128`.
Tracking issue: #116909
`@rustbot` label +F-f16_and_f128
coverage: Clean up creation of MC/DC condition bitmaps
This PR improves the code for creating and initializing [MC/DC](https://en.wikipedia.org/wiki/Modified_condition/decision_coverage) condition bitmap variables, as introduced by #123409 and modified by #124255.
- The condition bitmap variables are now created eagerly at the start of per-function codegen, via a new `init_coverage` method in `CoverageInfoBuilderMethods`. This avoids having to retroactively create the bitmaps while doing codegen for an individual coverage statement.
- As a result, we can now create and initialize those bitmaps using existing safe APIs, instead of having to perform our own unsafe call to `llvm::LLVMBuildAlloca`.
- This PR also tweaks the way we count the number of condition bitmaps needed, by tracking the total number of bitmaps needed (max depth + 1), instead of only tracking the maximum depth. This reduces the potential for subtle off-by-one confusion.
Because this now always takes place at the start of the function, we can just
use the normal `alloca` method and then initialize each bitmap immediately.
This patch also moves bitmap setup out of the `mcdc_parameters` method, because
there is no longer any particular reason for it to be there.
Represent `Result<usize, Box<T>>` as ScalarPair(i64, ptr)
This allows types like `Result<usize, std::io::Error>` (and integers of differing sign, e.g. `Result<u64, i64>`) to be passed in a pair of registers instead of through memory, like `Result<u64, u64>` or `Result<Box<T>, Box<U>>` are today.
Fixes#97540.
r? `@ghost`
Rework `untranslatable_diagnostic` lint
Currently it only checks calls to functions marked with `#[rustc_lint_diagnostics]`. This PR changes it to check calls to any function with an `impl Into<{D,Subd}iagnosticMessage>` parameter. This greatly improves its coverage and doesn't rely on people remembering to add `#[rustc_lint_diagnostics]`. It also lets us add `#[rustc_lint_diagnostics]` to a number of functions that don't have an `impl Into<{D,Subd}iagnosticMessage>`, such as `Diag::span`.
r? ``@davidtwco``
From `impl Into<DiagnosticMessage>` to `impl Into<Cow<'static, str>>`.
Because these functions don't produce user-facing output and we don't
want their strings to be translated.