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Correct outdated object size limit
The comment here about 48 bit addresses being enough was written in 2016 but was made incorrect in 2019 by 5-level paging, and then persisted for another 5 years before being noticed and corrected.
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@ -337,23 +337,21 @@ impl TargetDataLayout {
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Ok(dl)
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}
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/// Returns exclusive upper bound on object size.
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/// Returns **exclusive** upper bound on object size.
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///
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/// The theoretical maximum object size is defined as the maximum positive `isize` value.
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/// This ensures that the `offset` semantics remain well-defined by allowing it to correctly
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/// index every address within an object along with one byte past the end, along with allowing
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/// `isize` to store the difference between any two pointers into an object.
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///
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/// The upper bound on 64-bit currently needs to be lower because LLVM uses a 64-bit integer
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/// to represent object size in bits. It would need to be 1 << 61 to account for this, but is
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/// currently conservatively bounded to 1 << 47 as that is enough to cover the current usable
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/// address space on 64-bit ARMv8 and x86_64.
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/// LLVM uses a 64-bit integer to represent object size in bits, but we care only for bytes,
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/// so we adopt such a more-constrained address space due to its technical limitations.
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#[inline]
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pub fn obj_size_bound(&self) -> u64 {
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match self.pointer_size.bits() {
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16 => 1 << 15,
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32 => 1 << 31,
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64 => 1 << 47,
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64 => 1 << 61,
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bits => panic!("obj_size_bound: unknown pointer bit size {bits}"),
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}
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}
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