rust-gpu/examples
Sylvester Hesp 805297146b
Update to 0.4.0-alpha.14 (#905)
* Changed version of all unpublished crates to 0.0.0

* New version: v0.4.0-alpha.14

* Fixed versions in deny.toml
2022-08-12 12:38:45 +02:00
..
multibuilder Update to 0.4.0-alpha.14 (#905) 2022-08-12 12:38:45 +02:00
runners Update to 0.4.0-alpha.14 (#905) 2022-08-12 12:38:45 +02:00
shaders Update to 0.4.0-alpha.14 (#905) 2022-08-12 12:38:45 +02:00
README.md Add examples readme (#785) 2021-10-28 15:29:12 +02:00

Examples

The examples here are split into a few categories:

  • The shaders folder contain various rust-gpu shaders, and are examples of how to use rust-gpu.
  • The runners folder contains programs that build and execute the shaders in the shaders folder using, for example, Vulkan. These programs are not exactly examples of how to use rust-gpu, as they're rather generic vulkan sample apps, but they do contain some infrastructure examples of how to integrate rust-gpu shaders into a build system (although both aren't the cleanest of examples, as they're also testing some of the more convoluted ways of consuming rust-gpu).
  • Finally, the multibuilder folder is a very short sample app of how to use the multimodule feature of spirv-builder.