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Add examples readme (#785)
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# Examples
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The examples here are split into a few categories:
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- The shaders folder contain various rust-gpu shaders, and are examples of how to use rust-gpu.
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- The runners folder contains programs that build and execute the shaders in the shaders folder using, for example,
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Vulkan. These programs are not exactly examples of how to use rust-gpu, as they're rather generic vulkan sample apps,
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but they do contain some infrastructure examples of how to integrate rust-gpu shaders into a build system (although
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both aren't the cleanest of examples, as they're also testing some of the more convoluted ways of consuming rust-gpu).
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- Finally, the multibuilder folder is a very short sample app of how to use the `multimodule` feature of `spirv-builder`.
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