mirror of
https://github.com/EmbarkStudios/rust-gpu.git
synced 2024-10-29 21:42:20 +00:00
Add examples readme (#785)
This commit is contained in:
parent
5633a79d93
commit
f0fd471218
10
examples/README.md
Normal file
10
examples/README.md
Normal file
@ -0,0 +1,10 @@
|
||||
# Examples
|
||||
|
||||
The examples here are split into a few categories:
|
||||
|
||||
- The shaders folder contain various rust-gpu shaders, and are examples of how to use rust-gpu.
|
||||
- The runners folder contains programs that build and execute the shaders in the shaders folder using, for example,
|
||||
Vulkan. These programs are not exactly examples of how to use rust-gpu, as they're rather generic vulkan sample apps,
|
||||
but they do contain some infrastructure examples of how to integrate rust-gpu shaders into a build system (although
|
||||
both aren't the cleanest of examples, as they're also testing some of the more convoluted ways of consuming rust-gpu).
|
||||
- Finally, the multibuilder folder is a very short sample app of how to use the `multimodule` feature of `spirv-builder`.
|
Loading…
Reference in New Issue
Block a user