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* Changed version of all unpublished crates to 0.0.0 * New version: v0.4.0-alpha.14 * Fixed versions in deny.toml |
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README.md |
Examples
The examples here are split into a few categories:
- The shaders folder contain various rust-gpu shaders, and are examples of how to use rust-gpu.
- The runners folder contains programs that build and execute the shaders in the shaders folder using, for example, Vulkan. These programs are not exactly examples of how to use rust-gpu, as they're rather generic vulkan sample apps, but they do contain some infrastructure examples of how to integrate rust-gpu shaders into a build system (although both aren't the cleanest of examples, as they're also testing some of the more convoluted ways of consuming rust-gpu).
- Finally, the multibuilder folder is a very short sample app of how to use the
multimodule
feature ofspirv-builder
.