rust-gpu/examples
Gray Olson 20f1d603e4
Fix cfg-check lint errors, update glam to 0.29, wgpu to 22.1 (#1157)
* bump glam to 0.29

* fix cargo deny

* upgrade wgpu

* fix cfg-check lints
2024-09-10 17:48:17 +02:00
..
multibuilder Clippy fixes 2023-01-05 14:50:13 +02:00
runners Fix cfg-check lint errors, update glam to 0.29, wgpu to 22.1 (#1157) 2024-09-10 17:48:17 +02:00
shaders example-runner-ash: use NumPad +/- to control sky-shader's "sun intensity" through a specialization constant. 2023-07-21 12:27:17 +03:00
README.md Add examples readme (#785) 2021-10-28 15:29:12 +02:00

Examples

The examples here are split into a few categories:

  • The shaders folder contain various rust-gpu shaders, and are examples of how to use rust-gpu.
  • The runners folder contains programs that build and execute the shaders in the shaders folder using, for example, Vulkan. These programs are not exactly examples of how to use rust-gpu, as they're rather generic vulkan sample apps, but they do contain some infrastructure examples of how to integrate rust-gpu shaders into a build system (although both aren't the cleanest of examples, as they're also testing some of the more convoluted ways of consuming rust-gpu).
  • Finally, the multibuilder folder is a very short sample app of how to use the multimodule feature of spirv-builder.