Commit Graph

290 Commits

Author SHA1 Message Date
Ashley Hauck
9dc6c61c4c
Fail unimplemented intrinsics instead of incorrect behavior (#114) 2020-10-23 13:18:31 +02:00
XAMPPRocky
3f5244dd3e
Update deploy_docs.yml 2020-10-23 12:12:23 +02:00
khyperia
2bc7e9fdb6 Add conditions merged to delete_head_branch
Taken from https://docs.mergify.io/examples.html
2020-10-23 12:08:19 +02:00
XAMPPRocky
c6a19164f2
Add rust-gpu dev guide (#115) 2020-10-23 12:06:20 +02:00
XAMPPRocky
c7df5b2f33
Only test CI on pushes to main (#112) 2020-10-23 10:06:03 +02:00
Ashley Hauck
bb94cd8481
Run CI on pull requests (#106) 2020-10-22 21:52:57 +02:00
Johan Andersson
c89717cf2c
Automerge PR test (#105)
Tiny README whitespace change to test if automerging PRs work, should have to pass 1 review and CI tests first before merging
2020-10-22 19:51:22 +00:00
khyperia
8931f50c3c Revert "Move panic_handler and eh_personality to spirv-std (#95)"
This reverts commit 985ae7d494.
2020-10-22 21:36:09 +02:00
Jasper Bekkers
048144ed4c
Bindings proposal (#19)
* Initial commit for binding proposal, nees some cleanup

* Continue at home

* Explain global binding model

* Explain function binging model

* Final suggestion

* Add more ups & downs

* Add another downside to static

* Add another downside to static
2020-10-22 19:26:05 +00:00
Ashley Hauck
985ae7d494
Move panic_handler and eh_personality to spirv-std (#95) 2020-10-22 19:25:50 +00:00
Johan Andersson
79e9282352
Fix mergify branch 2020-10-22 21:25:12 +02:00
Daniel McNab
0793098599
Use the --component option in setup scripts (#104)
This should mean that if one of the required components is broken on a
given nightly, rustup will try going backwards until it finds one which
works.
2020-10-22 21:20:42 +02:00
Jasper Bekkers
f4f1031976
If statement (#98) 2020-10-22 16:22:17 +02:00
Johan Andersson
7b1a2716b6
README tweaks for first release (#96) 2020-10-22 14:34:30 +02:00
XAMPPRocky
eb204a364a
Add bug report template (#93)
* Add bug report template

* Update .github/ISSUE_TEMPLATE/bug_report.md

Co-authored-by: Ari V <ari.vaniderstine@embark-studios.com>

* Update .github/ISSUE_TEMPLATE/bug_report.md

Co-authored-by: Ari V <ari.vaniderstine@embark-studios.com>

* Update bug_report.md

* Update bug_report.md

Co-authored-by: Ari V <ari.vaniderstine@embark-studios.com>
2020-10-22 14:34:05 +02:00
Viktor Zoutman
a121e50794
Fixed nested if statements (#88)
* Fixed nested if statements

* feedback

* Removed a line
2020-10-22 13:29:33 +02:00
Viktor Zoutman
78850a57dd
Update README.md 2020-10-22 13:26:34 +02:00
Ari V
58b3279e07
Remove mentions of the triangle 2020-10-22 13:12:05 +02:00
Viktor Zoutman
2434be8bfe
README (#94) 2020-10-22 13:09:32 +02:00
XAMPPRocky
68ff38efbc
Document MCP process and add issue template (#80) 2020-10-22 12:43:05 +02:00
Ashley Hauck
0710f9d4b5
Include example-shader in the workspace (#87)
* Include example-shader in the workspace

* Fix clippy warnings

* Fix up tests and clippy warnings

* Change clamp_ to saturate

Co-authored-by: Jasper Bekkers <bekkers@gmail.com>
2020-10-22 12:30:17 +02:00
Jake Shadle
83849a578c
Fixup README a bit, add links, etc (#90) 2020-10-22 12:29:49 +02:00
Ashley Hauck
8516dc161d
Winit update to v0.23 (#86)
* Extremely hacky winit update

* Only render when redraw is requested

* cargo fmt

* Renamed smoothstep

Co-authored-by: Jasper Bekkers <bekkers@gmail.com>
2020-10-22 12:23:11 +02:00
Jasper Bekkers
77d7129547
Add back unused attributes (#85) 2020-10-22 11:51:49 +02:00
XAMPPRocky
4c76d73243
Add macOS to CI (#63)
* Add macOS to CI

* Update ci.yaml

* Update ci.yaml
2020-10-22 10:13:15 +02:00
Johan Andersson
e8f33c97a5
Add sky shader example code and screenshot to README (#83)
* Add example sky shader to README

* Bigger screenshot

* Change order

* [example] Simplify & rustify sky shader further

* Make code slightly nicer

* Add back comment

* Newline

* Add Vec4::truncate

Co-authored-by: Jasper Bekkers <bekkers@gmail.com>
2020-10-21 21:42:49 +02:00
Maik Klein
7258a7c236
Don't panic when destroying debug utils (#79)
* Don't panic when destroying debug utils

* Use zip instead of two branches

Co-authored-by: Jasper Bekkers <Jasper-Bekkers@users.noreply.github.com>
Co-authored-by: Jasper Bekkers <bekkers@gmail.com>
2020-10-21 21:07:18 +02:00
Johan Andersson
bba88ccfad [example] Leak debug loader instead of panicking on shutdown 2020-10-21 20:44:09 +02:00
Johan Andersson
14352a79be [example] Remove unused image crate dependency 2020-10-21 20:43:46 +02:00
Jasper Bekkers
a06b2e49cf
Branchless sky shader (#71)
* Branchless sky shader

* Fullscreen quad

* Fixed naming of the fragment shader

* Add very stripped down version of glam-rs math routines to spirv-std

* Update example to use math routines in spirv-std

* Also use lerp from spirv-std

* Attribution, small cleanups

* Use extension trait for math, much nicer \o/

* Switch to repr(simd) for the Vec types

* Move clamp into MathExt, make MathExt take Self instead of f32

Co-authored-by: VZout <viktor.zoutman@embark-studios.com>
Co-authored-by: khyperia <github@khyperia.com>
2020-10-21 20:16:06 +02:00
Viktor Zoutman
3eea3dfa99
Added structurizer for conditional branch (#76)
* Added structurizer for conditional branch

* Cleaned up the code

* fmt

* unused imports

* feedback

* removed old code

* Now emitting a compiler error on loops

* fmt
2020-10-21 13:38:08 +02:00
Viktor Zoutman
5db68ec044
Update lib.rs 2020-10-21 13:16:03 +02:00
Ari V
1fa44d6891
Simplify getting started + general cleanup (#77) 2020-10-21 12:01:44 +02:00
khyperia
de12f120f2 Report error when entry point is zombied 2020-10-21 09:31:59 +02:00
khyperia
382b135c1e Fix typos in the implementation of memcpy 2020-10-21 08:39:15 +02:00
khyperia
83efcfd2ea Fix formatting 2020-10-20 17:36:30 +02:00
khyperia
c26639ce5e Fix size and alignment of vectors 2020-10-20 16:56:38 +02:00
khyperia
917c62ef34 Implement static_addr_of via similar system to register_fn_ptr 2020-10-20 16:30:49 +02:00
khyperia
0d18609281 Implement memcpy for single-element items 2020-10-20 15:44:15 +02:00
VZout
b4aebb4a36 Fixed naming of the fragment shader 2020-10-20 11:12:30 +02:00
Viktor Zoutman
b86ed60dab
Modified the examples to use rust-gpu for the vertex shader. (#70)
* The example now also uses the vertex shader
* Removed old vertex shader
* fmt
2020-10-19 18:54:02 +02:00
khyperia
a13930fccb Add #[spirv(builtin = ...)] 2020-10-19 18:42:54 +02:00
khyperia
2d55b4bff4 Don't deduplicate OpVariables (whoops) 2020-10-19 16:13:14 +02:00
Ashley Hauck
9e90652622
Don't initialize vars to undef (#68) 2020-10-19 16:11:45 +02:00
khyperia
64e0f664e0 Fix bug with mem2reg store valid variable detection 2020-10-19 14:48:01 +02:00
khyperia
919b320d32 Fix None unwrap panic in mem2reg 2020-10-19 12:16:20 +02:00
khyperia
3f91e0707f Make link take Session and clean up zombies 2020-10-19 11:22:40 +02:00
khyperia
96bb94f9fe Merge rspirv-linker into rustc_codegen_spirv 2020-10-19 10:20:29 +02:00
khyperia
332990b34c rustup update 2020-10-19 09:57:25 +02:00
khyperia
504c40fce2 Clippy so many things 2020-10-18 20:43:15 +02:00