Commit Graph

27 Commits

Author SHA1 Message Date
Henno
45f7a36d66
Fix wgpu-runner validation errors on minimize (#424)
Vulkan swap chains must have non-zero dimensions, this adds a check for that during swap chain resizing and does not create one if it would be invalid.
2021-02-15 15:48:29 +01:00
Ashley Hauck
f9c2bdc766
Update minifb to released version (#395) 2021-01-26 11:17:43 +00:00
Ashley Hauck
1454fe38a3
Update Cargo.lock (#381) 2021-01-18 14:35:12 +00:00
XAMPPRocky
38f2ec12c9
Update bimap->0.6, pipe->0.4, strum->0.20, websys->0.3.46 (#365) 2021-01-11 09:08:02 +00:00
Frank Murphy
8acde75c13
Add dummy binding for compute shader example (#328)
* Add dummy binding for compute shader example

* Linter fixes
2021-01-04 16:00:34 +00:00
Johan Andersson
d883b6cbb3
Upgrade winit v0.23 -> v0.24 (#353)
Fixes building for aarch64-apple-darwin
2020-12-20 00:22:17 +01:00
Henno
bc4c07e54f
Ash runner: fix crash on resize/minimize and add shader hot reloading (#299)
* window resizing and hot reloading

* remove windows paths and fix viewport creation

* readd spirv tools features

* re-remove features

* and add them again

* CI fix

* proper-resizing-and-validation-fixes

* linux validation fix

* fix zero height halting rendering

rendering wasn't getting unpaused after being set to zero height and then made larger again

* fix wgpu crash on laptops with both dedi and integrated GPUs

This fix still requires the user to set their default GPU to their dedicated one.

* METAL or VULKAN backend bit

* rebuild pipelines after updating shaders

* use spirv-builder, resolve merge conflict

* fmt
2020-12-16 17:41:48 +00:00
Eduard-Mihai Burtescu
aed5204f4a
Mouse support for the wgpu runner, and a shader to demonstrate it. (#341) 2020-12-15 11:33:24 +00:00
Ashley Hauck
0801e48ae0
Update glam to include latest changes (#291)
* Update glam to include latest changes

* Try workaround on CI...
2020-12-01 12:47:37 +00:00
Gray Olson
353fa96af6
Rename pow to powf, remove saturate from MathExt, and update to latest glam (#248)
* remove saturate from spirv_std MathExt and rename pow to powf

* update to latest glam

* update glam again and add `std` feature to `spirv-std` to support cpu runner

* re-remove spirv-tools-sys submodule

* fixup! Merge branch 'main' into powf-saturate

* Use libm instead of MathExt

* Fix lint for unused import when compiling with std

Co-authored-by: khyperia <github@khyperia.com>
2020-11-24 09:28:58 +00:00
Viktor Zoutman
2dd8dba3b0
Moved some functions to a shared crate (#255)
* Moved some functions to a shared crate

* fmt!

* fixed the cpu
2020-11-18 14:27:32 +00:00
XAMPPRocky
c1c72517c8
Update ash-molten to compile on macOS (#252) 2020-11-18 10:33:10 +00:00
Viktor Zoutman
ec89ddf446
Sky shader Improvements. (#245)
* Added some constants to the shader

* did something for a certain video i forgot to revert

* removed unused function

* cleanup

* cpu runner now works

* explicit naming

* removed paranthesis

* clippy

* CLIPPY
2020-11-16 15:17:09 +00:00
Viktor Zoutman
2d75e0473f
Merged wgpu runners (#241)
* Added clap to switch between shaders

* Merged wgpu runners

* tested something related to async which i forgot to udno

* clippy

* xamprocky suggestion
2020-11-16 11:21:33 +00:00
Viktor Zoutman
0f78bd3e6b
Added clap to switch between shaders (#240) 2020-11-13 18:37:30 +00:00
XAMPPRocky
45f2312947
Put shader modules at the top of the example runners (#229) 2020-11-13 11:19:23 +00:00
Marijn Suijten
e8aef14347
Add Android support to wgpu example (#215)
* examples/wgpu: Handle escape to exit (same as ash example)

* examples/wgpu: Set up for use on Android

* examples/wgpu: Convert #[cfg] blocks to cfg_if

* examples/wgpu: Wait for events instead of busy-looping

The image currently does not change and the OS will notify us when to
redraw (ie. after window resizes). This is going to save power
especially on mobile devices.

As soon as interactive or animating visuals are introduced to this
example redraws can be requested with `window.request_redraw()`.

* examples/wgpu: Create swapchain in ::Resume on Android

* docs: Add Android to supported operating systems

* ci: Build test cross-compilation for Android

* HACK: ci: Create Android symlink without spaces

* ci: Set legacy ANDROID_HOME because ndk-build prefers deprecated var
2020-11-11 16:32:02 +01:00
XAMPPRocky
c2ccdbe6ef
Update glam and re-export glam from spirv_std (#220) 2020-11-11 08:13:37 +00:00
Ashley Hauck
bfa0f50f9b
Update ash-molten to use version 0.7 (#218)
The moltenvk-1.1.0 branch no longer exists
2020-11-10 09:29:50 +00:00
XAMPPRocky
cf52d51199
Add changes to compile rust-gpu on the latest nightly (#212)
* Update DILocation and update trait impls for nightly

* rustc_codegen_spirv: Update mir Scalar handling to nightly 2020-11-04

3a7970848c
df4d717d0b

* More changes to compile on the latest nightly

* Remove unused import warnings

Co-authored-by: Marijn Suijten <marijns95@gmail.com>
2020-11-10 08:16:25 +00:00
charles-r-earp
32c2ea58bc
Compute Shaders + ExecutionMode's (#195)
* Created examples/ wgpu-example-compute-runner + wgpu-example-compute-shader.

* Working compute example, can compile and run, set local_size. Validated changes do not break rendering example.

* Added complete list of ExecutionMode's to be specified underneath ExecutionModel. Replaced SpirvAttribute::Entry ExecutionModel with an Entry struct, which includes a Vec of ExecutionMode, ExecutionModeExtra to be submitted in entry.rs. Compute example runs. Passes all tests.

* Changed Cargo license info for compute examples. Simplified compute runner to be more similar to other wgpu example. Split of entry logic in symbol.rs to separate function. Fixed issue in builder/mod.rs.

* Pulled in reorganization changes to crates + examples. In symbols.rs moved really_unsafe_ignore_bitcasts to its own Symbol match. In entry.rs, entry stubs now return the fn_id, so that entry_stub() can add the execution modes in one place. Passed all tests.

* cargo fmt

* Removed duplicate examples. Fixed cargo fmt bug in compute runner.
2020-11-10 08:10:21 +00:00
XAMPPRocky
ad610b57f5
Move top-level crates to crates/ directory (#200)
* Move top-level crates to crates/ directory

* Update docs

* Update test.sh

* Update docs.sh

* Update clippy.sh
2020-11-02 11:26:10 +01:00
Christofer Nolander
982dcfaa35
Make all example windows 720p by default (#184) 2020-11-01 17:31:04 -07:00
Johan Andersson
8bec12831a Upgrade to latest glam fork rev 2020-10-31 00:38:23 +01:00
Johan Andersson
e0595dc80c Consistent example window titles 2020-10-31 00:35:00 +01:00
Johan Andersson
26db9c140f Disable publishing of example crates 2020-10-31 00:00:41 +01:00
Gray Olson
b12a2f3f6a
Cleanup pass on example shader and vk example-runner (#109)
* get rid of vertex buffers in example

* get rid of unused attributes in example shader

* use negative viewport height to match wgpu

* remove depth buffer

* use SRGB surface

* improve tonemapping

remove 'gamma correction' in favor of hardware srgb support

* make clippy happy

* move tonemapping out of sky(), rename gl_pos to builtin_pos

* rename shaders and use sky shader in wgpu example runner

* apply srgb OETF and invert clip space for cpu example runner

* restructure example directory structure according to #170

* update winit in wgpu example runner

* fix deny.toml example crate refs

* fix ci example name on maOS

* example-shader -> sky-shader in docs

* update sky shader image

* re-enable clippy and make it happy
2020-10-30 11:38:47 -07:00