* remove saturate from spirv_std MathExt and rename pow to powf
* update to latest glam
* update glam again and add `std` feature to `spirv-std` to support cpu runner
* re-remove spirv-tools-sys submodule
* fixup! Merge branch 'main' into powf-saturate
* Use libm instead of MathExt
* Fix lint for unused import when compiling with std
Co-authored-by: khyperia <github@khyperia.com>
* Added some constants to the shader
* did something for a certain video i forgot to revert
* removed unused function
* cleanup
* cpu runner now works
* explicit naming
* removed paranthesis
* clippy
* CLIPPY
* Created examples/ wgpu-example-compute-runner + wgpu-example-compute-shader.
* Working compute example, can compile and run, set local_size. Validated changes do not break rendering example.
* Added complete list of ExecutionMode's to be specified underneath ExecutionModel. Replaced SpirvAttribute::Entry ExecutionModel with an Entry struct, which includes a Vec of ExecutionMode, ExecutionModeExtra to be submitted in entry.rs. Compute example runs. Passes all tests.
* Changed Cargo license info for compute examples. Simplified compute runner to be more similar to other wgpu example. Split of entry logic in symbol.rs to separate function. Fixed issue in builder/mod.rs.
* Pulled in reorganization changes to crates + examples. In symbols.rs moved really_unsafe_ignore_bitcasts to its own Symbol match. In entry.rs, entry stubs now return the fn_id, so that entry_stub() can add the execution modes in one place. Passed all tests.
* cargo fmt
* Removed duplicate examples. Fixed cargo fmt bug in compute runner.
* get rid of vertex buffers in example
* get rid of unused attributes in example shader
* use negative viewport height to match wgpu
* remove depth buffer
* use SRGB surface
* improve tonemapping
remove 'gamma correction' in favor of hardware srgb support
* make clippy happy
* move tonemapping out of sky(), rename gl_pos to builtin_pos
* rename shaders and use sky shader in wgpu example runner
* apply srgb OETF and invert clip space for cpu example runner
* restructure example directory structure according to #170
* update winit in wgpu example runner
* fix deny.toml example crate refs
* fix ci example name on maOS
* example-shader -> sky-shader in docs
* update sky shader image
* re-enable clippy and make it happy