mirror of
https://github.com/NixOS/nixpkgs.git
synced 2024-11-25 08:23:09 +00:00
169 lines
3.8 KiB
Nix
169 lines
3.8 KiB
Nix
{
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stdenv,
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lib,
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substituteAll,
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fetchFromGitHub,
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buildPythonPackage,
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pythonOlder,
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python,
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pkg-config,
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setuptools,
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cython,
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ninja,
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meson-python,
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AppKit,
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fontconfig,
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freetype,
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libjpeg,
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libpng,
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libX11,
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portmidi,
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SDL2,
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SDL2_image,
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SDL2_mixer,
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SDL2_ttf,
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numpy,
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pygame-gui,
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}:
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buildPythonPackage rec {
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pname = "pygame-ce";
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version = "2.5.2";
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pyproject = true;
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disabled = pythonOlder "3.8";
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src = fetchFromGitHub {
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owner = "pygame-community";
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repo = "pygame-ce";
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rev = "refs/tags/${version}";
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hash = "sha256-9e02ZfBfk18jsVDKKhMwEJiTGMG7VdBEgVh4unMJguY=";
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# Unicode file cause different checksums on HFS+ vs. other filesystems
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postFetch = "rm -rf $out/docs/reST";
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};
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patches = [
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(substituteAll {
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src = ./fix-dependency-finding.patch;
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buildinputs_include = builtins.toJSON (
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builtins.concatMap (dep: [
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"${lib.getDev dep}/"
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"${lib.getDev dep}/include"
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"${lib.getDev dep}/include/SDL2"
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]) buildInputs
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);
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buildinputs_lib = builtins.toJSON (
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builtins.concatMap (dep: [
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"${lib.getLib dep}/"
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"${lib.getLib dep}/lib"
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]) buildInputs
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);
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})
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# Skip tests that should be disabled without video driver
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./skip-surface-tests.patch
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];
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postPatch =
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''
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# cython was pinned to fix windows build hangs (pygame-community/pygame-ce/pull/3015)
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substituteInPlace pyproject.toml \
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--replace-fail '"meson<=1.5.1",' '"meson",' \
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--replace-fail '"ninja<=1.11.1.1",' "" \
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--replace-fail '"cython<=3.0.11",' '"cython",' \
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--replace-fail '"sphinx<=7.2.6",' ""
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substituteInPlace buildconfig/config_{unix,darwin}.py \
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--replace-fail 'from distutils' 'from setuptools._distutils'
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substituteInPlace src_py/sysfont.py \
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--replace-fail 'path="fc-list"' 'path="${fontconfig}/bin/fc-list"' \
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--replace-fail /usr/X11/bin/fc-list ${fontconfig}/bin/fc-list
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''
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+ lib.optionalString stdenv.hostPlatform.isDarwin ''
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# flaky
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rm test/system_test.py
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substituteInPlace test/meson.build \
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--replace-fail "'system_test.py'," ""
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'';
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nativeBuildInputs = [
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pkg-config
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cython
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setuptools
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ninja
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meson-python
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];
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buildInputs = [
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freetype
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libX11
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libjpeg
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libpng
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portmidi
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SDL2
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SDL2_image
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SDL2_mixer
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SDL2_ttf
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] ++ lib.optionals stdenv.hostPlatform.isDarwin [ AppKit ];
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nativeCheckInputs = [
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numpy
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];
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preConfigure = ''
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${python.pythonOnBuildForHost.interpreter} -m buildconfig.config
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'';
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env =
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{
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SDL_CONFIG = "${SDL2.dev}/bin/sdl2-config";
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}
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// lib.optionalAttrs stdenv.cc.isClang {
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NIX_CFLAGS_COMPILE = "-Wno-error=incompatible-function-pointer-types";
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};
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preCheck = ''
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export HOME=$(mktemp -d)
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# No audio or video device in test environment
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export SDL_VIDEODRIVER=dummy
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export SDL_AUDIODRIVER=disk
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'';
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checkPhase = ''
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runHook preCheck
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${python.interpreter} -m pygame.tests -v --exclude opengl,timing --time_out 300
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runHook postCheck
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'';
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pythonImportsCheck = [
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"pygame"
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"pygame.camera"
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"pygame.colordict"
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"pygame.cursors"
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"pygame.freetype"
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"pygame.ftfont"
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"pygame.locals"
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"pygame.midi"
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"pygame.pkgdata"
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"pygame.sndarray" # requires numpy
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"pygame.sprite"
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"pygame.surfarray"
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"pygame.sysfont"
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"pygame.version"
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];
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passthru.tests = {
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inherit pygame-gui;
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};
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meta = {
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description = "Pygame Community Edition (CE) - library for multimedia application built on SDL";
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homepage = "https://pyga.me/";
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changelog = "https://github.com/pygame-community/pygame-ce/releases/tag/${version}";
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license = lib.licenses.lgpl21Plus;
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maintainers = [ lib.maintainers.pbsds ];
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platforms = lib.platforms.unix;
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};
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}
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