{ stdenv, lib, substituteAll, fetchFromGitHub, buildPythonPackage, pythonOlder, python, pkg-config, setuptools, cython, ninja, meson-python, AppKit, fontconfig, freetype, libjpeg, libpng, libX11, portmidi, SDL2, SDL2_image, SDL2_mixer, SDL2_ttf, numpy, pygame-gui, }: buildPythonPackage rec { pname = "pygame-ce"; version = "2.5.3"; pyproject = true; disabled = pythonOlder "3.8"; src = fetchFromGitHub { owner = "pygame-community"; repo = "pygame-ce"; tag = version; hash = "sha256-Vl9UwCknbMHdsB1wwo/JqybWz3UbAMegIcO0GpiCxig="; # Unicode files cause different checksums on HFS+ vs. other filesystems postFetch = "rm -rf $out/docs/reST"; }; patches = [ (substituteAll { src = ./fix-dependency-finding.patch; buildinputs_include = builtins.toJSON ( builtins.concatMap (dep: [ "${lib.getDev dep}/" "${lib.getDev dep}/include" "${lib.getDev dep}/include/SDL2" ]) buildInputs ); buildinputs_lib = builtins.toJSON ( builtins.concatMap (dep: [ "${lib.getLib dep}/" "${lib.getLib dep}/lib" ]) buildInputs ); }) # Skip tests that should be disabled without video driver ./skip-surface-tests.patch ]; postPatch = '' # cython was pinned to fix windows build hangs (pygame-community/pygame-ce/pull/3015) substituteInPlace pyproject.toml \ --replace-fail '"meson<=1.7.0",' '"meson",' \ --replace-fail '"meson-python<=0.17.1",' '"meson-python",' \ --replace-fail '"ninja<=1.12.1",' "" \ --replace-fail '"cython<=3.0.11",' '"cython",' \ --replace-fail '"sphinx<=8.1.3",' "" \ --replace-fail '"sphinx-autoapi<=3.3.2",' "" substituteInPlace buildconfig/config_{unix,darwin}.py \ --replace-fail 'from distutils' 'from setuptools._distutils' substituteInPlace src_py/sysfont.py \ --replace-fail 'path="fc-list"' 'path="${fontconfig}/bin/fc-list"' \ --replace-fail /usr/X11/bin/fc-list ${fontconfig}/bin/fc-list '' + lib.optionalString stdenv.hostPlatform.isDarwin '' # flaky rm test/system_test.py substituteInPlace test/meson.build \ --replace-fail "'system_test.py'," "" ''; nativeBuildInputs = [ pkg-config cython setuptools ninja meson-python ]; buildInputs = [ freetype libX11 libjpeg libpng portmidi SDL2 SDL2_image SDL2_mixer SDL2_ttf ] ++ lib.optionals stdenv.hostPlatform.isDarwin [ AppKit ]; nativeCheckInputs = [ numpy ]; preConfigure = '' ${python.pythonOnBuildForHost.interpreter} -m buildconfig.config ''; env = { SDL_CONFIG = "${SDL2.dev}/bin/sdl2-config"; } // lib.optionalAttrs stdenv.cc.isClang { NIX_CFLAGS_COMPILE = "-Wno-error=incompatible-function-pointer-types"; }; preCheck = '' export HOME=$(mktemp -d) # No audio or video device in test environment export SDL_VIDEODRIVER=dummy export SDL_AUDIODRIVER=disk ''; checkPhase = '' runHook preCheck ${python.interpreter} -m pygame.tests -v --exclude opengl,timing --time_out 300 runHook postCheck ''; pythonImportsCheck = [ "pygame" "pygame.camera" "pygame.colordict" "pygame.cursors" "pygame.freetype" "pygame.ftfont" "pygame.locals" "pygame.midi" "pygame.pkgdata" "pygame.sndarray" # requires numpy "pygame.sprite" "pygame.surfarray" "pygame.sysfont" "pygame.version" ]; passthru.tests = { inherit pygame-gui; }; meta = { description = "Pygame Community Edition (CE) - library for multimedia application built on SDL"; homepage = "https://pyga.me/"; changelog = "https://github.com/pygame-community/pygame-ce/releases/tag/${src.tag}"; license = lib.licenses.lgpl21Plus; maintainers = [ lib.maintainers.pbsds ]; platforms = lib.platforms.unix; }; }