Jonathan Ringer
2831a66be6
steam: share ipc, fix some gui launchers
2020-12-08 18:42:56 -08:00
Jonathan Ringer
f162839a1e
steam: fix electron launchers
2020-12-08 18:04:49 -08:00
Jonathan Ringer
f3103fe2d1
steamPackages.steam-runtime: 0.20200720.0 → 0.20201203.1
2020-12-08 16:07:51 -08:00
Jonathan Ringer
e6bf832880
steamPackages.steam-runtime: add update script, fix pname
2020-12-08 16:07:51 -08:00
Max Wilson
e82c3b68e1
steam: http -> https
2020-11-23 06:58:18 -08:00
Klemens Nanni
db236e588d
steam: Do $PATH lookup in steam.desktop instead of hardcoding derivation
...
The desktop application and the absoloute path work fine.
But consider desktop environments such as KDE where, in the application
menu, one can right click entries and pin them to widgets/panels, add
them to the desktop, etc.
Doing so effectively means copying
/run/current-system/sw/share/applications/steam.desktop to
~/.local/share/plasma_icons/ or ~/Desktop/, i.e. managed stated gets
duplicated outside the nix scope.
The problem here is that steam.desktop hardcodes
Exec=/nix/store/<derivation hash>-steam/bin/steam %U
this means such copies will point at wrong/outdated derivations once
the steam package changes, i.e. widgets/panels/desktop icons will no
longer work and must be recreated.
Therefore replace the absoloute path with a $PATH lookup to allow "safe"
copying; this isn't optimal but other applications such Firefox and
Thunderbrid currently behave the same way ($PATH lookup in their
.desktop file).
2020-10-27 16:21:43 +01:00
Gabriel Ebner
6784e7ec75
steam: use jdk8
2020-09-19 15:29:19 +02:00
Daniel Fullmer
b3de09bc52
steam: fix typo in LD_LIBRARY_PATH ( #97818 )
2020-09-11 23:19:31 -04:00
Jan Tojnar
5a1a7d3dcc
steam-run: remove ancient gstreamer dependency
...
It is insecure and broken.
Follow https://github.com/NixOS/nixpkgs/pull/93398
2020-09-02 02:23:54 +02:00
Jörg Thalheim
bd0e645f02
Merge pull request #94442 from Atemu/buildFHSUserEnvBw
2020-08-19 17:28:02 +01:00
Sarah Brofeldt
c5815280e9
Merge pull request #94134 from dtzWill/update/steamrt-0.20200720.0
...
steam-runtime: 0.20200604.0 -> 0.20200720.0
2020-08-18 07:03:37 +02:00
Atemu
b7c09b50ff
steam: use buildFHSUserEnvBubblewrap
...
Fixes #92798
2020-08-17 08:49:39 +02:00
Jonathan Ringer
7a18043f65
steam: chroot: export STEAM_LD_LIBRARY_PATH
2020-08-08 13:27:55 -07:00
Will Dietz
d7dd12326f
steam-runtime: 0.20200604.0 -> 0.20200720.0
2020-07-28 23:53:23 -05:00
Euan Kemp
8c5c7d3aaf
steam-runtime: 0.20200417.0 -> 0.20200604.0
2020-07-16 22:35:14 -07:00
Euan Kemp
727e7d8039
steam: switch to correct runtime tarball
...
In my previous commit (593c28b
) I used the wrong upstream artifact for
the runtime. After reading the documentation in the
ValveSoftware/steam-runtime repo, I now know that the steam-runtime
tarball is what I actually wanted.
I also used 'diff' to compare the various artifacts with the old runtime
this package used before, and the steam-runtime one is certainly the
closest.
Most importantly, switching to the right steam-runtime package
reportedly fixes issues for other users (fixes #90229 ).
This also entirely removes the amd64/i386 split from runtime.nix because
the upstream package bundles both together, and if that's how upstream
wants to distribute this, it seems best to follow their lead.
2020-06-14 00:10:47 -07:00
Euan Kemp
870954a1da
steam: add back steamArch support
2020-05-08 00:32:02 -07:00
Euan Kemp
593c28b886
steam: switch to the newer steam-runtime packaging
...
Valve has started releasing tarballs of the steam runtime. It seems a
lot easier to download and extract a single tarball than to download a
buncha debs, extract them, and splat em around a bit.
Let's just use the runtime they build. It's a buncha random binary
packages anyway.
Also, the download url for their debs broke, so there's that too.
2020-05-08 00:18:59 -07:00
Martin Weinelt
467a987f0b
steam: update generated runtime dependencies
...
The referenced zenity URL wasn't valid anymore:
trying http://repo.steampowered.com/steamrt/pool/main/z/zenity/zenity_3.4.0-0ubuntu4+steamrt2+srt6_amd64.deb
% Total % Received % Xferd Average Speed Time Time Time Current
Dload Upload Total Spent Left Speed
0 0 0 0 0 0 0 0 --:--:-- --:--:-- --:--:-- 0
curl: (22) The requested URL returned error: 404 Not Found
2020-04-29 23:38:23 +02:00
Michael Reilly
84cf00f980
treewide: Per RFC45, remove all unquoted URLs
2020-04-10 17:54:53 +01:00
Andrey Petrov
877baac95b
steam: Update generated runtime dependencies
2020-04-03 15:14:14 -04:00
nyanloutre
3a15a13354
steam.chrootenv: Add Prison Architect dependencies
2020-03-27 13:31:52 -07:00
nyanloutre
8bd3cf22c2
steamrt: 1.20190624 -> 1.20200128
2020-03-27 13:31:52 -07:00
Jonathan Ringer
9d4aab7880
steam.chrootenv: add udev
...
Needed by Shadow of the Tomb Raider
2020-02-25 16:10:30 -08:00
Jonathan Ringer
9cd683ccc0
steamPackages.chrootenv: add file command
...
Noticed that the setup.sh for steam was trying to call the file command.
I'm not sure what the ramifications are for these missing,
but some steam features are quietly disabled when they
don't follow happy paths.
2020-02-20 15:20:43 -08:00
Jonathan Ringer
4ca08a2a73
steam-chrootenv: add lsof
...
This adds support for "Launch Game" through the friends menu
2020-02-15 19:35:02 +01:00
Frederik Rietdijk
dce0ca29d9
Merge master into staging-next
2020-01-28 10:46:13 +01:00
Jonathan Ringer
f4b4c66a08
steam: use 64-bit libva
2020-01-23 12:13:14 -08:00
Anders Kaseorg
3cd8ce3bce
treewide: Fix unsafe concatenation of $LD_LIBRARY_PATH
...
Naive concatenation of $LD_LIBRARY_PATH can result in an empty
colon-delimited segment; this tells glibc to load libraries from the
current directory, which is definitely wrong, and may be a security
vulnerability if the current directory is untrusted. (See #67234 , for
example.) Fix this throughout the tree.
Signed-off-by: Anders Kaseorg <andersk@mit.edu>
2020-01-15 09:47:03 +01:00
Jonathan Ringer
21958c0603
steam.chroot: add at-spi2-core
...
Needed by CrossCode
2019-12-30 17:13:12 +01:00
edef
0e76e6bee8
steam: refer to unaliased gtk3 and gdk-pixbuf
2019-11-23 03:53:39 +00:00
Jonathan Ringer
87c674daef
steam: use 32bit version of libva
2019-11-16 12:02:54 +01:00
Andreas Baldeau
5a13b856c4
steam: Add libva to chrootenv
...
After the newest update Steam itself complained about missing files
and would not start:
* libva.so.2
* libva-x11.so.2
2019-11-09 12:02:51 +01:00
worldofpeace
486a728b94
steam: don't use at-spi2-atk alias
2019-10-19 19:29:37 -04:00
Martin Weinelt
648082e566
steam: add at_spi2_atk to chrootenv
...
This is required for the new Stellaris 2.4 series launcher
2019-10-19 10:58:09 -07:00
volth
08f68313a4
treewide: remove redundant rec
2019-08-28 11:07:32 +00:00
Frederik Rietdijk
98640fd482
Merge master into staging-next
2019-08-27 16:36:47 +02:00
Robin Gloster
48191315aa
Merge pull request #66916 from nyanloutre/steam_update_1_0_0_61
...
steam: 1.0.0.59 -> 1.0.0.61
2019-08-25 18:42:11 +02:00
Vladimír Čunát
2e6bf42a22
Merge branch 'master' into staging-next
...
There ver very many conflicts, basically all due to
name -> pname+version. Fortunately, almost everything was auto-resolved
by kdiff3, and for now I just fixed up a couple evaluation problems,
as verified by the tarball job. There might be some fallback to these
conflicts, but I believe it should be minimal.
Hydra nixpkgs: ?compare=1538299
2019-08-24 08:55:37 +02:00
nyanloutre
6eec415644
steam: 1.0.0.59 -> 1.0.0.61
2019-08-19 15:11:53 +02:00
Colin Rice
965cddb7ec
steam: Update dependencies for steamrt
2019-08-19 01:15:34 +03:00
volth
c814d72b51
treewide: name -> pname
2019-08-17 10:54:38 +00:00
volth
46420bbaa3
treewide: name -> pname (easy cases) ( #66585 )
...
treewide replacement of
stdenv.mkDerivation rec {
name = "*-${version}";
version = "*";
to pname
2019-08-15 13:41:18 +01:00
Herwig Hochleitner
ff79e9dad2
steam: fix for screeps
2019-08-12 02:52:51 +02:00
Herwig Hochleitner
9acdab85e2
steam: add /lib32 and /lib64 to ldpath in chroot
2019-08-12 02:52:51 +02:00
davidak
d568509a0f
steam chrootenv: add lsb-release
...
Fixes issue with operating system detection
sh: lsb_release: command not found
2019-08-09 12:29:58 +03:00
worldofpeace
b1bc0645ea
gdk-pixbuf: rename from gdk_pixbuf
2019-07-22 18:50:57 -04:00
Frederik Rietdijk
f120248daf
Merge staging-next into staging
2019-06-18 11:07:56 +02:00
Matthew Bauer
263f5891b6
treewide: mesa_noglu, mesa_drivers, libGL_driver -> mesa
...
Just use mesa for these to be more clear. Move these to aliases.nix
2019-06-17 14:43:18 -04:00
volth
f3282c8d1e
treewide: remove unused variables ( #63177 )
...
* treewide: remove unused variables
* making ofborg happy
2019-06-16 19:59:05 +00:00
Nikolay Amiantov
9da82ca01f
steam: add extraLibraries argument
2019-05-25 11:22:37 +03:00
David McFarland
9d8c27e4f4
steam: provide pidof and lsusb for Steam VR
2019-05-20 17:54:43 +09:00
nyanloutre
87e35a1439
steamrt: fix update script
...
The package.txt file doesn't exist anymore on upstream.
The new method is to install two metapackages and their dependencies.
Reference : 8849d366bf
2019-04-19 18:23:34 +02:00
Jethro Kuan
f785ba1d74
steamrt 1.1 -> 1.2
2019-04-18 22:58:34 +08:00
Brian McKenna
098cf3b348
steam: fix steamrt trying to use a missing setup.sh ( #59326 )
...
I was getting the following error after a Steam update:
internal error: /steamrt/setup.sh is missing, this runtime is invalid or corrupted
The script is used to put things on PATH but it doesn't seem we need to do that.
2019-04-15 22:13:05 -04:00
Silvan Mosberger
a7b01d29ba
steamcmd: Add needed binaries to PATH
2019-03-29 21:41:14 +01:00
Carles Pagès
83220a735c
steamPackages.steam: 1.0.0.56 -> 1.0.0.59
2019-03-04 23:40:44 +01:00
Jörg Thalheim
dadc7eb329
treewide: use runtimeShell instead of stdenv.shell whenever possible
...
Whenever we create scripts that are installed to $out, we must use runtimeShell
in order to get the shell that can be executed on the machine we create the
package for. This is relevant for cross-compiling. The only use case for
stdenv.shell are scripts that are executed as part of the build system.
Usages in checkPhase are borderline however to decrease the likelyhood
of people copying the wrong examples, I decided to use runtimeShell as well.
2019-02-26 14:10:49 +00:00
Jan Malakhovski
1a69c20e60
steam: move defaults to package file
2019-02-03 15:33:30 +00:00
christoph
6833eabe59
run update_runtimes.py
2019-02-05 12:20:17 +01:00
Andreas Rammhold
1de88c36cc
steam: ran update-runtime.py
2018-12-10 13:50:06 +01:00
Linus Heckemann
5c9b19a4a9
Merge pull request #49808 from pbogdan/steam-cc
...
steamPackages.steam-runtime-wrapped: don't include all of gcc
2018-11-24 13:11:06 +01:00
Matthew Harm Bekkema
2a842a1386
Workaround for issue #44254 (Steam cannot connect to friends network) ( #44602 )
...
* steam: Set TZ to detected timezone on startup
Workaround for issue #44254 (Steam cannot connect to friends network)
2018-11-10 04:17:04 +01:00
Piotr Bogdan
ddb35fe47b
steamPackages.steam-runtime-wrapped: don't include all of gcc
2018-11-05 22:46:53 +00:00
Patrick Hilhorst
714b6e3d17
steam: ran update-runtime.py
2018-10-25 10:34:00 +02:00
Patrick Hilhorst
7c2b6b0afe
steam: made update-runtime.py nicer
2018-10-25 10:33:37 +02:00
David McFarland
c7fa58f6b3
steam: add libxcb to steamrt overrides
...
This fixes 'glXChooseVisual failed' when starting steam on mesa after
the libxcb 1.12 -> 1.13 upgrade.
2018-10-08 20:04:36 -03:00
nyanloutre
7af3a85d8d
steamPackages.steam: 1.0.0.51 -> 1.0.0.56
2018-09-29 09:38:36 +02:00
nyanloutre
30240a59fe
steamPackages.steam: add udev rules
2018-09-28 09:34:37 +02:00
Tad Fisher
0b2b7b2d53
steamcmd: init at 20180104
2018-09-08 13:39:32 -07:00
Sarah Brofeldt
b57350e6d8
Merge pull request #45855 from pstn/steam-python3
...
steam: Add python3 to runtime for steam play / proton
2018-09-01 10:51:20 +02:00
Philipp Steinpass
f563a3b2a9
steam: Add python3 to runtime for steam play / proton
2018-08-31 12:43:08 +02:00
John Ericson
2c2f1e37d4
reewide: Purge all uses stdenv.system
and top-level system
...
It is deprecated and will be removed after 18.09.
2018-08-30 17:20:32 -04:00
volth
cc55a3ebcb
treewide: fix build with disallowed aliases ( #43872 )
...
fixes build with disallowed aliases
2018-07-21 22:03:24 -04:00
ajs124
0edad9f5c8
steam: add optional extraProfile
2018-06-03 23:49:27 +02:00
Nikolay Amiantov
9cdaddf3a0
steam: add libGL to the environment
...
Also remove duplicate libGLU.
2018-03-26 14:02:06 +03:00
Nikolay Amiantov
792161895f
steam: add dependencies for Surviving Mars
2018-03-20 22:20:14 +03:00
Nikolay Amiantov
9c8137ca81
steam: improvements for native runtime
...
* Update dependencies using steam-native-runtime from Arch Linux as a
reference.
* Remove native-only Steam Runtime, just use installed libraries
instead.
* Mark native-only Steam as broken (due to segfault inside D-Bus). Seems it was
already broken for a long time. Doesn't apply to steam-run.
* Some cleanups for chrootenv.
2018-03-16 02:59:07 +03:00
volth
7ec0471242
treewide: s/xlibs/xorg/g ( #36889 )
2018-03-13 10:16:03 +00:00
Nikolay Amiantov
8332b7aef9
steam: don't add zoneinfo manually
...
We already have this done for FHS environments in general.
2018-03-11 02:14:49 +03:00
Vladimír Čunát
565bd805e6
Merge branch 'master'
2018-03-05 14:53:27 +01:00
Jan Tojnar
a31d98f312
tree-wide: autorename gnome packages to use dashes
2018-02-25 17:41:16 +01:00
Alexander V. Nikolaev
1bc1909e5b
treewide: transition from mesa_glu to libGLU
2018-02-24 17:05:43 +02:00
wchresta
f4c9cc6878
steam: Check for NixOS, improve error message
2017-12-31 13:24:45 +01:00
wchresta
2fd1b95fad
steam: add wrapper testing for libGL
...
NixOS: Failing to set hardware.opengl.driSupport32Bit will lead to a
confusing error message about missing libGL.so.1. We include a wrapper
around the steam bin to test for working 32bit opengl with glxinfo. When
failing, we display a proper warning hinting towards the option.
Fixes : #19518
2017-12-30 21:23:51 +01:00
Piotr Bogdan
16dc6bf521
steam: override nss, nspr, fixes #32781
2017-12-18 00:20:23 +00:00
Vladimír Čunát
3a110ea3f9
treewide platform checks: abort
-> throw
...
They aren't meant to be critical (uncatchable) errors.
Tested with nix-env + checkMeta:
[ "x86_64-linux" "i686-linux" "x86_64-darwin" "aarch64-linux" ]
2017-12-12 18:08:10 -05:00
Nikolay Amiantov
459e4b78db
steam: add /steamrt/run.sh
...
This is needed for Steam Beta which expects run.sh to print runtime library
paths.
Fixes #31384 .
2017-11-11 15:52:33 +03:00
David Izquierdo
6c862b8553
steam-chrootenv: add iana-etc, fixes #25443
2017-11-10 13:37:15 +01:00
John Ericson
70d91badf5
treewide: Depend on stdenv.cc.bintools instead of binutils directly
...
One should do this when needed executables at build time. It is more
honest and cross-friendly than refering to binutils directly.
2017-11-05 17:10:53 -05:00
Nikolay Amiantov
c9ac187c3c
tbb: 4.4-u2 -> 2018_U1, merge with libtbb
...
Remove libtbb derivation as a duplicate.
2017-10-29 01:51:11 +03:00
David Izquierdo
7dff2c53d4
steam-runtime-wrapped: switch curl to use gnutls
2017-10-28 12:32:54 +03:00
David Izquierdo
38368c42fc
steam-runtime-wrapped: add libtbb
2017-10-28 12:32:54 +03:00
Nikolay Amiantov
38ffe0e1f6
steam-run-native: init
...
Refactor Steam so that native steam-run can be built as a free package and
expose it so that Hydra builds needed i686 packages.
2017-10-16 21:42:30 +03:00
Sarah Brofeldt
734a04800a
steam: Get rid of newStdcpp option, always on
2017-09-10 10:54:06 +02:00
Itai Zukerman
ad7bee4eb4
steam: Added extraPkgs option to chroot env.
2017-06-02 20:19:03 +03:00
Philipp Steinpass
eec5775a4c
steam: move libpciaccess as non-runtime dependencies
2017-04-11 01:51:46 +03:00
David McFarland
398823da6e
Revert "steam: use custom openssl"
...
No longer necessary. See https://github.com/NixOS/nixpkgs/pull/23034#issuecomment-291005754
This reverts commit a120bad30c
.
2017-04-03 09:04:44 +02:00
Nikolay Amiantov
9748828e78
steamPackages.steam-runtime-wrapped: override vulkan-loader
...
This way we get /run/opengl-driver as a search path.
Fixes #24056 .
2017-03-19 22:00:48 +03:00
Bjørn Forsman
3d104ab2b3
gst-plugins-base: align attrname with pkgname
2017-02-27 12:16:26 +01:00
Nikolay Amiantov
cdf306909f
udev182: remove
2016-12-29 00:11:40 +03:00
David McFarland
a120bad30c
steam: use custom openssl
2016-11-09 21:18:32 -04:00
Moritz Ulrich
229bac0d09
steam: Add /etc/{localtime,zoneinfo}.
...
Some games (in my case Stardew Valley) require at least something in
/etc/localtime. The actual file linked there doesn't matter as long as
it's some valid timezone.
2016-11-08 18:44:28 +01:00
Nikolay Amiantov
2d18cf75e0
steam: add xkeyboardconfig
2016-11-05 14:47:31 +03:00
Nikolay Amiantov
334abbc323
steam-runtime: add libXxf86vm
2016-09-28 01:28:07 +03:00
Nikolay Amiantov
9c47876b84
steam: don't write runtime tag file
2016-09-13 12:33:22 +03:00
Chris Martin
cac553e8e0
steam: runtime-generated.nix md5->sha256
2016-09-13 12:33:22 +03:00
Svein Ove Aas
70e4eab55b
steam: Some games use Mono
2016-09-11 16:17:57 +01:00
Nikolay Amiantov
c3868a1d74
steam-packages.steam-runtime: 2016-03-03 -> 2016-08-13
2016-08-14 22:37:09 +03:00
Nikolay Amiantov
6a3e2f89fb
steam: fix primus with new libstdc++ and add to steam-run
2016-07-11 18:08:13 +03:00
Nikolay Amiantov
ff0995707d
steam-run: refactor, remove unneeded files and dependencies
2016-05-26 14:40:09 +03:00
Nikolay Amiantov
229e544148
steamPackages.steam-runtime-wrapped: fix w. multiple outputs
2016-05-15 02:35:17 +03:00
Nikolay Amiantov
c4bbfdb478
steam: add xdg_utils to chrootenv
2016-04-08 03:12:09 +03:00
Nikolay Amiantov
192e0c7141
steam-run: add derivation
2016-04-03 16:10:14 +03:00
Eelco Dolstra
13a1c7b8c1
useOldCXXAbi: Change into a setup hook
...
Stdenv adapters considered weird.
2016-04-01 13:36:59 +02:00
Nikolay Amiantov
0276a8b2d2
steam: use old C++ ABI for primus
2016-03-31 19:52:33 +03:00
Brian McKenna
d47e2fde69
steam: enable hardware decoding (for In-Home Streaming)
...
Previous to this patch I was getting software decoding when I used In-Home
Streaming. I had a look around and according to:
https://bbs.archlinux.org/viewtopic.php?id=187922
> It seems that the libva version Steam comes with, is not compatible anymore to
> the newer libva 1.4.0.
Substituting in our version of libva gives me hardware decoding!
2016-03-29 09:17:15 +11:00
Nikolay Amiantov
2f07ae9136
steamPackages.steam-runtime: 2016-02-18 -> 2016-03-03
2016-03-04 14:46:46 +03:00
Nikolay Amiantov
5b4de73b8f
steamPackages.steam-original: 1.0.0.49 -> 1.0.0.51
2016-03-04 14:42:38 +03:00
Nikolay Amiantov
b64192744a
steamPackages.runtime: 20151020 -> 2016-02-18
2016-02-19 14:10:19 +03:00
Nikolay Amiantov
e41c80e790
steamPackages: add runtime-mirror helper derivation
2016-02-19 14:10:13 +03:00
Nikolay Amiantov
9525abdeec
steamPackages.runtime: use mirrors, add my mirror
2016-02-19 14:10:09 +03:00
Nikolay Amiantov
5bbf10409e
steam: actually propagate flags to the runtime, now from chrootenv wrapper
...
Example: instead of
(steamPackages.override { newStdcpp = true; }).steam-chrootenv
(which wasn't working anyway) you now do just:
steam.override { newStdcpp = true; }
2016-01-27 00:58:23 +03:00
Nikolay Amiantov
f4d71737a8
steam: propagate runtime-wrapped flags for more convenient overrides
2016-01-15 15:01:55 +03:00
Nikolay Amiantov
9a07a8505e
steam-runtime-wrapped: add optional override of libstdc++
2016-01-15 15:01:55 +03:00
Nikolay Amiantov
261fe09931
steamPackages.runtime: update packages
2015-12-04 01:00:27 +03:00
Nikolay Amiantov
fc6a5f746b
steamPackages.steam-chrootenv: install desktop file
2015-12-04 01:00:27 +03:00
Nikolay Amiantov
f4bbd5b024
steamPackages: add update-runtime-shell.nix to update runtime
2015-12-04 01:00:27 +03:00
Nikolay Amiantov
67d0b8026e
steamPackages.steam: cleanup
2015-12-04 01:00:11 +03:00
Nikolay Amiantov
c461162e2a
steam: fix license agreement dialog
2015-11-12 16:58:02 +03:00
Nikolay Amiantov
1b69894d74
fhs-env: symlink /usr/lib to libs for the main architecture
2015-11-11 00:01:02 +03:00
Nikolay Amiantov
eae00fe687
steam-runtime: build using new Runtime build system
2015-10-20 18:53:46 +03:00
Nikolay Amiantov
18ddcd2847
steam-fonts: use for chrootenv
2015-10-15 15:17:28 +03:00
Nikolay Amiantov
2286c1894d
steam-fonts: init at 1
2015-10-15 15:17:13 +03:00
Nikolay Amiantov
a7177216c6
steam-chrootenv: added corefonts
2015-10-15 14:52:43 +03:00
Yochai
0edcf7802e
steam-chrootenv: added libdrm
2015-10-11 18:02:34 +03:00
Nikolay Amiantov
6c9ee645ec
steam: add steamPackages namespace, build our own runtime
2015-10-11 17:57:31 +03:00
Nikolay Amiantov
8b034964d1
steam-runtime: split by architectures
2015-10-11 17:57:31 +03:00
Christoph Hrdinka
2f52c62684
steam: include steam-runtime within chroot
2015-10-11 17:57:31 +03:00
Christoph Hrdinka
3bd78123f3
steam-runtime: init at 2014-04-15
2015-10-11 17:57:31 +03:00
Nikolay Amiantov
724a82b737
steam: fix invalid symlinking for i686
2015-10-11 17:57:30 +03:00
Nikolay Amiantov
8b218b7143
steam: cut dependencies when using Runtime, migrate from config to boolean arguments
2015-10-10 14:59:06 +03:00
Nikolay Amiantov
a3ef4b930e
steam: use native libraries, disable steam-runtime
2015-10-10 14:59:06 +03:00
Arseniy Seroka
e822dfd8f6
Revert "steam: added libcxxabi workaround"
...
This reverts commit 2b761358a8
.
2015-10-04 15:43:46 +03:00
Yochai
2b761358a8
steam: added libcxxabi workaround
2015-09-27 16:47:14 +03:00
Vladimír Čunát
88c9f8b574
xlibs: replace occurrences by xorg
...
This seems to have been confusing people, using both xlibs and xorg, etc.
- Avoided renaming local (and different) xlibs binding in gcc*.
- Fixed cases where both xorg and xlibs were used.
Hopefully everything still works as before.
2015-09-15 12:54:34 +02:00
Yochai
0684ac10c8
steam: added libdrm to chrootenv.
2015-09-08 20:40:58 +03:00
Nikolay Amiantov
5336573329
steam: libstdc++/mesa incompatibility workaround
...
closes #9003
2015-07-28 12:33:29 +03:00
Yochai
dfc53b1bac
Steam: removed flashplayer
2015-07-22 23:29:41 +03:00
Tomasz Kontusz
37dcb18a5e
steam: add which
to the environment
...
Close #8788 , fixes #8766 .
Some games use it in their starting scripts (notably FTL does that).
2015-07-20 10:41:57 +02:00