nixpkgs/pkgs/by-name/ry/ryujinx/package.nix

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{ lib
, buildDotnetModule
, dotnetCorePackages
, fetchFromGitHub
, libX11
, libgdiplus
, ffmpeg
, openal
, libsoundio
, sndio
, pulseaudio
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, vulkan-loader
, libICE
, libSM
, libXi
, libXcursor
, libXext
, libXrandr
, fontconfig
, glew
, libGL
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, udev
, SDL2
, SDL2_mixer
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}:
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buildDotnetModule rec {
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pname = "ryujinx";
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version = "1.1.1336"; # Based off of the official github actions builds: https://github.com/Ryujinx/Ryujinx/actions/workflows/release.yml
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src = fetchFromGitHub {
owner = "Ryujinx";
repo = "Ryujinx";
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rev = "0afa8f2c14f046b46ac5ba14c96f3a5ce523ba16";
sha256 = "1n8f0ijj8amp1nvw2pm2gric51i21kv2gl9r6vwnp64hi08vczqg";
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};
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dotnet-sdk = dotnetCorePackages.sdk_8_0;
dotnet-runtime = dotnetCorePackages.runtime_8_0;
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nugetDeps = ./deps.nix;
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runtimeDeps = [
libX11
libgdiplus
SDL2_mixer
openal
libsoundio
sndio
pulseaudio
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vulkan-loader
ffmpeg
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udev
# Avalonia UI
libICE
libSM
libXi
libXcursor
libXext
libXrandr
fontconfig
glew
# Headless executable
libGL
SDL2
];
projectFile = "Ryujinx.sln";
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testProjectFile = "src/Ryujinx.Tests/Ryujinx.Tests.csproj";
doCheck = true;
dotnetFlags = [
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"/p:ExtraDefineConstants=DISABLE_UPDATER%2CFORCE_EXTERNAL_BASE_DIR"
];
executables = [
"Ryujinx.Headless.SDL2"
"Ryujinx"
];
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makeWrapperArgs = [
# Without this Ryujinx fails to start on wayland. See https://github.com/Ryujinx/Ryujinx/issues/2714
"--set SDL_VIDEODRIVER x11"
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];
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preInstall = ''
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# workaround for https://github.com/Ryujinx/Ryujinx/issues/2349
mkdir -p $out/lib/sndio-6
ln -s ${sndio}/lib/libsndio.so $out/lib/sndio-6/libsndio.so.6
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'';
preFixup = ''
mkdir -p $out/share/{applications,icons/hicolor/scalable/apps,mime/packages}
pushd ${src}/distribution/linux
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install -D ./Ryujinx.desktop $out/share/applications/Ryujinx.desktop
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install -D ./Ryujinx.sh $out/bin/Ryujinx.sh
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install -D ./mime/Ryujinx.xml $out/share/mime/packages/Ryujinx.xml
install -D ../misc/Logo.svg $out/share/icons/hicolor/scalable/apps/Ryujinx.svg
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substituteInPlace $out/share/applications/Ryujinx.desktop \
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--replace "Ryujinx.sh %f" "$out/bin/Ryujinx.sh %f"
ln -s $out/bin/Ryujinx $out/bin/ryujinx
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popd
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'';
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passthru.updateScript = ./updater.sh;
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meta = with lib; {
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homepage = "https://ryujinx.org/";
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changelog = "https://github.com/Ryujinx/Ryujinx/wiki/Changelog";
description = "Experimental Nintendo Switch Emulator written in C#";
longDescription = ''
Ryujinx is an open-source Nintendo Switch emulator, created by gdkchan,
written in C#. This emulator aims at providing excellent accuracy and
performance, a user-friendly interface and consistent builds. It was
written from scratch and development on the project began in September
2017.
'';
license = licenses.mit;
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maintainers = with maintainers; [ jk artemist ];
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platforms = [ "x86_64-linux" "aarch64-linux" ];
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mainProgram = "Ryujinx";
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};
}