ryujinx: use buildDotnetModule

This commit is contained in:
IvarWithoutBones 2021-08-19 17:10:41 +02:00
parent a87e6645dd
commit 84cb383424

View File

@ -1,11 +1,25 @@
{ lib, stdenv, fetchFromGitHub, fetchurl, makeWrapper, makeDesktopItem, linkFarmFromDrvs
, dotnet-sdk_5, dotnetPackages, dotnetCorePackages, cacert
{ lib, buildDotnetModule, fetchFromGitHub, makeDesktopItem
, libX11, libgdiplus, ffmpeg
, SDL2_mixer, openal, libsoundio, sndio, pulseaudio
, gtk3, gobject-introspection, gdk-pixbuf, wrapGAppsHook
}:
let
buildDotnetModule rec {
pname = "ryujinx";
version = "1.0.6954"; # Versioning is based off of the official appveyor builds: https://ci.appveyor.com/project/gdkchan/ryujinx
src = fetchFromGitHub {
owner = "Ryujinx";
repo = "Ryujinx";
rev = "31cbd09a75a9d5f4814c3907a060e0961eb2bb15";
sha256 = "00qql0wmlzs722s0igip3v0yjlqhc31jcr7nghwibcqrmx031azk";
};
projectFile = "Ryujinx.sln";
executables = [ "Ryujinx" ];
nugetDeps = ./deps.nix;
nativeBuildInputs = [ wrapGAppsHook gobject-introspection gdk-pixbuf ];
runtimeDeps = [
gtk3
libX11
@ -17,81 +31,24 @@ let
sndio
pulseaudio
];
in stdenv.mkDerivation rec {
pname = "ryujinx";
version = "1.0.6954"; # Versioning is based off of the official appveyor builds: https://ci.appveyor.com/project/gdkchan/ryujinx
src = fetchFromGitHub {
owner = "Ryujinx";
repo = "Ryujinx";
rev = "31cbd09a75a9d5f4814c3907a060e0961eb2bb15";
sha256 = "00qql0wmlzs722s0igip3v0yjlqhc31jcr7nghwibcqrmx031azk";
};
nativeBuildInputs = [ dotnet-sdk_5 dotnetPackages.Nuget cacert makeWrapper wrapGAppsHook gobject-introspection gdk-pixbuf ];
nugetDeps = linkFarmFromDrvs "${pname}-nuget-deps" (import ./deps.nix {
fetchNuGet = { name, version, sha256 }: fetchurl {
name = "nuget-${name}-${version}.nupkg";
url = "https://www.nuget.org/api/v2/package/${name}/${version}";
inherit sha256;
};
});
patches = [
./log.patch # Without this, Ryujinx attempts to write logs to the nix store. This patch makes it write to "~/.config/Ryujinx/Logs" on Linux.
];
configurePhase = ''
runHook preConfigure
export HOME=$(mktemp -d)
export DOTNET_CLI_TELEMETRY_OPTOUT=1
export DOTNET_NOLOGO=1
nuget sources Add -Name nixos -Source "$PWD/nixos"
nuget init "$nugetDeps" "$PWD/nixos"
# FIXME: https://github.com/NuGet/Home/issues/4413
mkdir -p $HOME/.nuget/NuGet
cp $HOME/.config/NuGet/NuGet.Config $HOME/.nuget/NuGet
dotnet restore --source "$PWD/nixos" Ryujinx.sln
runHook postConfigure
'';
buildPhase = ''
runHook preBuild
dotnet build Ryujinx.sln \
--no-restore \
--configuration Release \
-p:Version=${version}
runHook postBuild
'';
installPhase = ''
runHook preInstall
dotnet publish Ryujinx.sln \
--no-build \
--configuration Release \
--no-self-contained \
--output $out/lib/ryujinx
shopt -s extglob
preInstall = ''
# TODO: fix this hack https://github.com/Ryujinx/Ryujinx/issues/2349
mkdir -p $out/lib/sndio-6
ln -s ${sndio}/lib/libsndio.so $out/lib/sndio-6/libsndio.so.6
makeWrapper $out/lib/ryujinx/Ryujinx $out/bin/Ryujinx \
--set DOTNET_ROOT "${dotnetCorePackages.net_5_0}" \
--suffix LD_LIBRARY_PATH : "${builtins.concatStringsSep ":" [ (lib.makeLibraryPath runtimeDeps) "$out/lib/sndio-6" ]}" \
''${gappsWrapperArgs[@]}
makeWrapperArgs+=(
--suffix LD_LIBRARY_PATH : "$out/lib/sndio-6"
)
for i in 16 32 48 64 96 128 256 512 1024; do
install -D ${src}/Ryujinx/Ui/Resources/Logo_Ryujinx.png $out/share/icons/hicolor/''${i}x$i/apps/ryujinx.png
done
cp -r ${makeDesktopItem {
desktopName = "Ryujinx";
name = "ryujinx";
@ -101,13 +58,8 @@ in stdenv.mkDerivation rec {
type = "Application";
categories = "Game;";
}}/share/applications $out/share
runHook postInstall
'';
# Strip breaks the executable.
dontStrip = true;
meta = with lib; {
description = "Experimental Nintendo Switch Emulator written in C#";
homepage = "https://ryujinx.org/";