nixpkgs/pkgs/games/quake3/ioquake/default.nix

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{ lib
, stdenv
, fetchFromGitHub
, which
, pkg-config
, SDL2
, libGL
, openalSoft
, curl
, speex
, opusfile
, libogg
, libvorbis
, libopus
, libjpeg
, mumble
, freetype
}:
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stdenv.mkDerivation {
pname = "ioquake3";
version = "unstable-2021-07-20";
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src = fetchFromGitHub {
owner = "ioquake";
repo = "ioq3";
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rev = "bc8737d707595aebd7cc11d6d5a5d65ede750f59";
sha256 = "1icrkaw6c5c5ndy886bn65lycwnxzxwvz0ndz4p9i6r716k11add";
};
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nativeBuildInputs = [ which pkg-config ];
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buildInputs = [
SDL2
libGL
openalSoft
curl
speex
opusfile
libogg
libvorbis
libopus
libjpeg
freetype
mumble
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];
enableParallelBuilding = true;
makeFlags = [ "USE_INTERNAL_LIBS=0" "USE_FREETYPE=1" "USE_OPENAL_DLOPEN=0" "USE_CURL_DLOPEN=0" ];
installTargets = [ "copyfiles" ];
installFlags = [ "COPYDIR=$(out)" ];
preInstall = ''
mkdir -p $out/baseq3
'';
meta = with lib; {
homepage = "https://ioquake3.org/";
description = "First person shooter engine based on the Quake 3: Arena and Quake 3: Team Arena";
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license = licenses.gpl2Only;
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platforms = platforms.linux;
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maintainers = with maintainers; [ rvolosatovs eelco abbradar ];
};
}