nixpkgs/pkgs/games/quake3/ioquake/default.nix

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{ lib, stdenv, fetchFromGitHub, which, pkg-config, SDL2, libGL, openalSoft
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, curl, speex, opusfile, libogg, libvorbis, libopus, libjpeg, mumble, freetype
}:
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stdenv.mkDerivation {
pname = "ioquake3-git";
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version = "2020-12-26";
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src = fetchFromGitHub {
owner = "ioquake";
repo = "ioq3";
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rev = "05180e32dcfb9a4552e1b9652b56127248a9950c";
sha256 = "0hcxxa1ambpdwhg7nb5hvb32g49rl5p9dcflpzcv5cax9drn166i";
};
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nativeBuildInputs = [ which pkg-config ];
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buildInputs = [
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SDL2 libGL openalSoft curl speex opusfile libogg libvorbis libopus libjpeg
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freetype mumble
];
enableParallelBuilding = true;
makeFlags = [ "USE_INTERNAL_LIBS=0" "USE_FREETYPE=1" "USE_OPENAL_DLOPEN=0" "USE_CURL_DLOPEN=0" ];
installTargets = [ "copyfiles" ];
installFlags = [ "COPYDIR=$(out)" ];
preInstall = ''
mkdir -p $out/baseq3
'';
meta = with lib; {
homepage = "https://ioquake3.org/";
description = "First person shooter engine based on the Quake 3: Arena and Quake 3: Team Arena";
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license = licenses.gpl2Only;
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platforms = platforms.linux;
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maintainers = with maintainers; [ rvolosatovs eelco abbradar ];
};
}