2018-05-27 19:23:39 +00:00
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{stdenv, fetchFromGitHub, libpng, cmake, SDL2, SDL2_mixer, pkgconfig, pcre}:
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stdenv.mkDerivation rec {
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name = "ivan-${version}";
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2018-06-24 22:12:54 +00:00
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version = "053";
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2018-05-27 19:23:39 +00:00
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src = fetchFromGitHub {
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owner = "Attnam";
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repo = "ivan";
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rev = "v${version}";
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2018-06-24 22:12:54 +00:00
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sha256 = "1r3fcccgpjmzzkg0lfmq76igjapr01kh97vz671z60jg7gyh301b";
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2018-05-27 19:23:39 +00:00
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};
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buildInputs = [SDL2 SDL2_mixer libpng pcre];
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nativeBuildInputs = [cmake pkgconfig];
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hardeningDisable = ["all"];
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# To store bone and high score files in ~/.ivan of the current user
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patches = [./homedir.patch];
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# Enable wizard mode
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cmakeFlags = ["-DCMAKE_CXX_FLAGS=-DWIZARD"];
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# Help CMake find SDL_mixer.h
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NIX_CFLAGS_COMPILE = "-I${SDL2_mixer}/include/SDL2";
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meta = with stdenv.lib; {
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description = "Graphical roguelike game";
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longDescription = ''
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Iter Vehemens ad Necem (IVAN) is a graphical roguelike game, which currently
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runs in Windows, DOS, Linux, and OS X. It features advanced bodypart and
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material handling, multi-colored lighting and, above all, deep gameplay.
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This is a fan continuation of IVAN by members of Attnam.com
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'';
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homepage = https://attnam.com/;
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license = licenses.gpl2Plus;
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platforms = platforms.linux;
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maintainers = with maintainers; [nonfreeblob];
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};
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}
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