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internal: optimize cursor move a bit (#8264)
* window: inline and const getWindowMainSurfaceBox getWindowMainSurfaceBox gets called a lot of times from deep down from mousemoveunified, profiling mousemoveunified it spends quite a lot of cpu time in here, let the compiler optimize the call to getWindowMainSurfaceBox by inlining and making it const. reducing the overhead. * inputmgr: return early and use std::any_of return early in mousemoveunified to reduce the amount of unnecessery calls to various pointers when not needed, also make isconstrained use std::any_of instead of for loop to use the STL optimized paths with hopes and dreams marginally faster. * decoration: return early, reduce temporar copy return earlier and reduce the temp copies by using one .lock instead of two
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@ -240,10 +240,6 @@ CBox CWindow::getWindowBoxUnified(uint64_t properties) {
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return box;
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}
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CBox CWindow::getWindowMainSurfaceBox() {
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return {m_vRealPosition.value().x, m_vRealPosition.value().y, m_vRealSize.value().x, m_vRealSize.value().y};
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}
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SBoxExtents CWindow::getFullWindowReservedArea() {
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return g_pDecorationPositioner->getWindowDecorationReserved(m_pSelf.lock());
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}
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@ -396,10 +396,12 @@ class CWindow {
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}
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// methods
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CBox getFullWindowBoundingBox();
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SBoxExtents getFullWindowExtents();
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CBox getWindowBoxUnified(uint64_t props);
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CBox getWindowMainSurfaceBox();
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CBox getFullWindowBoundingBox();
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SBoxExtents getFullWindowExtents();
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CBox getWindowBoxUnified(uint64_t props);
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inline CBox getWindowMainSurfaceBox() const {
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return {m_vRealPosition.value().x, m_vRealPosition.value().y, m_vRealSize.value().x, m_vRealSize.value().y};
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}
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CBox getWindowIdealBoundingBoxIgnoreReserved();
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void addWindowDeco(std::unique_ptr<IHyprWindowDecoration> deco);
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void updateWindowDecos();
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@ -139,6 +139,15 @@ void CInputManager::sendMotionEventsToFocused() {
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}
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void CInputManager::mouseMoveUnified(uint32_t time, bool refocus) {
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if (!g_pCompositor->m_bReadyToProcess || g_pCompositor->m_bIsShuttingDown || g_pCompositor->m_bUnsafeState)
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return;
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Vector2D const mouseCoords = getMouseCoordsInternal();
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auto const MOUSECOORDSFLOORED = mouseCoords.floor();
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if (MOUSECOORDSFLOORED == m_vLastCursorPosFloored && !refocus)
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return;
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static auto PFOLLOWMOUSE = CConfigValue<Hyprlang::INT>("input:follow_mouse");
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static auto PMOUSEREFOCUS = CConfigValue<Hyprlang::INT>("input:mouse_refocus");
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static auto PFOLLOWONDND = CConfigValue<Hyprlang::INT>("misc:always_follow_on_dnd");
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@ -159,15 +168,6 @@ void CInputManager::mouseMoveUnified(uint32_t time, bool refocus) {
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PHLWINDOW pFoundWindow;
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PHLLS pFoundLayerSurface;
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if (!g_pCompositor->m_bReadyToProcess || g_pCompositor->m_bIsShuttingDown || g_pCompositor->m_bUnsafeState)
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return;
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Vector2D mouseCoords = getMouseCoordsInternal();
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const auto MOUSECOORDSFLOORED = mouseCoords.floor();
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if (MOUSECOORDSFLOORED == m_vLastCursorPosFloored && !refocus)
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return;
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EMIT_HOOK_EVENT_CANCELLABLE("mouseMove", MOUSECOORDSFLOORED);
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m_vLastCursorPosFloored = MOUSECOORDSFLOORED;
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@ -1418,19 +1418,10 @@ void CInputManager::unconstrainMouse() {
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}
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bool CInputManager::isConstrained() {
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for (auto const& c : m_vConstraints) {
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const auto C = c.lock();
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if (!C)
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continue;
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if (!C->isActive() || C->owner()->resource() != g_pCompositor->m_pLastFocus)
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continue;
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return true;
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}
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return false;
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return std::any_of(m_vConstraints.begin(), m_vConstraints.end(), [](auto const& c) {
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const auto constraint = c.lock();
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return constraint && constraint->isActive() && constraint->owner()->resource() == g_pCompositor->m_pLastFocus;
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});
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}
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bool CInputManager::isLocked() {
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@ -297,15 +297,16 @@ SBoxExtents CDecorationPositioner::getWindowDecorationExtents(PHLWINDOW pWindow,
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CBox accum = pWindow->getWindowMainSurfaceBox();
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for (auto const& data : m_vWindowPositioningDatas) {
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if (data->pWindow.lock() != pWindow)
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continue;
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if (!data->pWindow.lock() || !data->pDecoration)
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if (!data->pDecoration)
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continue;
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if (!(data->pDecoration->getDecorationFlags() & DECORATION_ALLOWS_MOUSE_INPUT) && inputOnly)
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continue;
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auto const window = data->pWindow.lock();
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if (!window || window != pWindow)
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continue;
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CBox decoBox;
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if (data->positioningInfo.policy == DECORATION_POSITION_ABSOLUTE) {
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@ -373,9 +374,10 @@ CBox CDecorationPositioner::getBoxWithIncludedDecos(PHLWINDOW pWindow) {
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}
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CBox CDecorationPositioner::getWindowDecorationBox(IHyprWindowDecoration* deco) {
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const auto DATA = getDataFor(deco, deco->m_pWindow.lock());
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auto const window = deco->m_pWindow.lock();
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const auto DATA = getDataFor(deco, window);
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CBox box = DATA->lastReply.assignedGeometry;
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box.translate(getEdgeDefinedPoint(DATA->positioningInfo.edges, deco->m_pWindow.lock()));
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box.translate(getEdgeDefinedPoint(DATA->positioningInfo.edges, window));
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return box;
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}
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