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render special over fullscreen
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@ -73,6 +73,21 @@ void CHyprRenderer::renderWorkspaceWithFullscreenWindow(SMonitor* pMonitor, CWor
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renderWindow(&w, pMonitor, time, true);
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}
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// and then special windows
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for (auto& w : g_pCompositor->m_lWindows) {
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if (!g_pCompositor->windowValidMapped(&w) && !w.m_bFadingOut)
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continue;
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if (w.m_iWorkspaceID != SPECIAL_WORKSPACE_ID)
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continue;
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if (!shouldRenderWindow(&w, pMonitor))
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continue;
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// render the bad boy
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renderWindow(&w, pMonitor, time, true);
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}
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// and the overlay layers
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if (pWorkspace->m_efFullscreenMode != FULLSCREEN_FULL) {
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// on non-full we draw the bar and shit
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