touch up the clang format and format all files

This commit is contained in:
vaxerski 2022-12-20 02:18:47 +00:00
parent 3e2785b970
commit 4fd90144d1
15 changed files with 337 additions and 328 deletions

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@ -60,6 +60,6 @@ AllowShortEnumsOnASingleLine: false
BraceWrapping: BraceWrapping:
AfterEnum: false AfterEnum: false
AlignConsecutiveDeclarations: AcrossEmptyLinesAndComments AlignConsecutiveDeclarations: AcrossEmptyLines
NamespaceIndentation: All NamespaceIndentation: All

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@ -44,7 +44,7 @@ flags:
--batch -> execute a batch of commands, separated by ';' --batch -> execute a batch of commands, separated by ';'
)#"; )#";
void request(std::string arg, int minArgs = 0) { void request(std::string arg, int minArgs = 0) {
const auto SERVERSOCKET = socket(AF_UNIX, SOCK_STREAM, 0); const auto SERVERSOCKET = socket(AF_UNIX, SOCK_STREAM, 0);
const auto ARGS = std::count(arg.begin(), arg.end(), ' '); const auto ARGS = std::count(arg.begin(), arg.end(), ' ');
@ -59,7 +59,6 @@ void request(std::string arg, int minArgs = 0) {
return; return;
} }
// get the instance signature // get the instance signature
auto instanceSig = getenv("HYPRLAND_INSTANCE_SIGNATURE"); auto instanceSig = getenv("HYPRLAND_INSTANCE_SIGNATURE");
@ -71,7 +70,7 @@ void request(std::string arg, int minArgs = 0) {
std::string instanceSigStr = std::string(instanceSig); std::string instanceSigStr = std::string(instanceSig);
sockaddr_un serverAddress = {0}; sockaddr_un serverAddress = {0};
serverAddress.sun_family = AF_UNIX; serverAddress.sun_family = AF_UNIX;
std::string socketPath = "/tmp/hypr/" + instanceSigStr + "/.socket.sock"; std::string socketPath = "/tmp/hypr/" + instanceSigStr + "/.socket.sock";
@ -89,8 +88,8 @@ void request(std::string arg, int minArgs = 0) {
return; return;
} }
std::string reply = ""; std::string reply = "";
char buffer[8192] = {0}; char buffer[8192] = {0};
sizeWritten = read(SERVERSOCKET, buffer, 8192); sizeWritten = read(SERVERSOCKET, buffer, 8192);
@ -134,7 +133,7 @@ void requestHyprpaper(std::string arg) {
std::string instanceSigStr = std::string(instanceSig); std::string instanceSigStr = std::string(instanceSig);
sockaddr_un serverAddress = {0}; sockaddr_un serverAddress = {0};
serverAddress.sun_family = AF_UNIX; serverAddress.sun_family = AF_UNIX;
std::string socketPath = "/tmp/hypr/" + instanceSigStr + "/.hyprpaper.sock"; std::string socketPath = "/tmp/hypr/" + instanceSigStr + "/.hyprpaper.sock";
@ -176,7 +175,7 @@ int dispatchRequest(int argc, char** argv) {
std::string rq = "/dispatch"; std::string rq = "/dispatch";
for(int i = 2; i < argc; i++) { for (int i = 2; i < argc; i++) {
if (!strcmp(argv[i], "--")) if (!strcmp(argv[i], "--"))
continue; continue;
rq += " " + std::string(argv[i]); rq += " " + std::string(argv[i]);
@ -195,7 +194,7 @@ int keywordRequest(int argc, char** argv) {
std::string rq = "/keyword"; std::string rq = "/keyword";
for(int i = 2; i < argc; i++) for (int i = 2; i < argc; i++)
rq += " " + std::string(argv[i]); rq += " " + std::string(argv[i]);
request(rq); request(rq);
@ -265,7 +264,7 @@ bool isNumber(const std::string& str, bool allowfloat) {
} }
int main(int argc, char** argv) { int main(int argc, char** argv) {
int bflag = 0, sflag = 0, index, c; int bflag = 0, sflag = 0, index, c;
bool parseArgs = true; bool parseArgs = true;
if (argc < 2) { if (argc < 2) {
@ -274,8 +273,8 @@ int main(int argc, char** argv) {
} }
std::string fullRequest = ""; std::string fullRequest = "";
std::string fullArgs = ""; std::string fullArgs = "";
const auto ARGS = splitArgs(argc, argv); const auto ARGS = splitArgs(argc, argv);
for (auto i = 0; i < ARGS.size(); ++i) { for (auto i = 0; i < ARGS.size(); ++i) {
if (ARGS[i] == "--") { if (ARGS[i] == "--") {
@ -311,26 +310,46 @@ int main(int argc, char** argv) {
int exitStatus = 0; int exitStatus = 0;
if (fullRequest.contains("/--batch")) batchRequest(fullRequest); if (fullRequest.contains("/--batch"))
else if (fullRequest.contains("/monitors")) request(fullRequest); batchRequest(fullRequest);
else if (fullRequest.contains("/clients")) request(fullRequest); else if (fullRequest.contains("/monitors"))
else if (fullRequest.contains("/workspaces")) request(fullRequest); request(fullRequest);
else if (fullRequest.contains("/activewindow")) request(fullRequest); else if (fullRequest.contains("/clients"))
else if (fullRequest.contains("/layers")) request(fullRequest); request(fullRequest);
else if (fullRequest.contains("/version")) request(fullRequest); else if (fullRequest.contains("/workspaces"))
else if (fullRequest.contains("/kill")) request(fullRequest); request(fullRequest);
else if (fullRequest.contains("/splash")) request(fullRequest); else if (fullRequest.contains("/activewindow"))
else if (fullRequest.contains("/devices")) request(fullRequest); request(fullRequest);
else if (fullRequest.contains("/reload")) request(fullRequest); else if (fullRequest.contains("/layers"))
else if (fullRequest.contains("/getoption")) request(fullRequest); request(fullRequest);
else if (fullRequest.contains("/cursorpos")) request(fullRequest); else if (fullRequest.contains("/version"))
else if (fullRequest.contains("/switchxkblayout")) request(fullRequest, 2); request(fullRequest);
else if (fullRequest.contains("/output")) exitStatus = outputRequest(argc, argv); else if (fullRequest.contains("/kill"))
else if (fullRequest.contains("/setcursor")) exitStatus = setcursorRequest(argc, argv); request(fullRequest);
else if (fullRequest.contains("/dispatch")) exitStatus = dispatchRequest(argc, argv); else if (fullRequest.contains("/splash"))
else if (fullRequest.contains("/keyword")) exitStatus = keywordRequest(argc, argv); request(fullRequest);
else if (fullRequest.contains("/hyprpaper")) exitStatus = hyprpaperRequest(argc, argv); else if (fullRequest.contains("/devices"))
else if (fullRequest.contains("/--help")) printf("%s", USAGE.c_str()); request(fullRequest);
else if (fullRequest.contains("/reload"))
request(fullRequest);
else if (fullRequest.contains("/getoption"))
request(fullRequest);
else if (fullRequest.contains("/cursorpos"))
request(fullRequest);
else if (fullRequest.contains("/switchxkblayout"))
request(fullRequest, 2);
else if (fullRequest.contains("/output"))
exitStatus = outputRequest(argc, argv);
else if (fullRequest.contains("/setcursor"))
exitStatus = setcursorRequest(argc, argv);
else if (fullRequest.contains("/dispatch"))
exitStatus = dispatchRequest(argc, argv);
else if (fullRequest.contains("/keyword"))
exitStatus = keywordRequest(argc, argv);
else if (fullRequest.contains("/hyprpaper"))
exitStatus = hyprpaperRequest(argc, argv);
else if (fullRequest.contains("/--help"))
printf("%s", USAGE.c_str());
else { else {
printf("%s\n", USAGE.c_str()); printf("%s\n", USAGE.c_str());
return 1; return 1;

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@ -704,7 +704,7 @@ wlr_surface* CCompositor::vectorWindowToSurface(const Vector2D& pos, CWindow* pW
double subx, suby; double subx, suby;
// calc for oversized windows... fucking bullshit, again. // calc for oversized windows... fucking bullshit, again.
wlr_box geom; wlr_box geom;
wlr_xdg_surface_get_geometry(pWindow->m_uSurface.xdg, &geom); wlr_xdg_surface_get_geometry(pWindow->m_uSurface.xdg, &geom);
const auto PFOUND = wlr_xdg_surface_surface_at(PSURFACE, pos.x - pWindow->m_vRealPosition.vec().x + geom.x, pos.y - pWindow->m_vRealPosition.vec().y + geom.y, &subx, &suby); const auto PFOUND = wlr_xdg_surface_surface_at(PSURFACE, pos.x - pWindow->m_vRealPosition.vec().x + geom.x, pos.y - pWindow->m_vRealPosition.vec().y + geom.y, &subx, &suby);
@ -1690,7 +1690,7 @@ void CCompositor::moveWorkspaceToMonitor(CWorkspace* pWorkspace, CMonitor* pMoni
const bool SWITCHINGISACTIVE = POLDMON->activeWorkspace == pWorkspace->m_iID; const bool SWITCHINGISACTIVE = POLDMON->activeWorkspace == pWorkspace->m_iID;
// fix old mon // fix old mon
int nextWorkspaceOnMonitorID = -1; int nextWorkspaceOnMonitorID = -1;
for (auto& w : m_vWorkspaces) { for (auto& w : m_vWorkspaces) {
if (w->m_iMonitorID == POLDMON->ID && w->m_iID != pWorkspace->m_iID) { if (w->m_iMonitorID == POLDMON->ID && w->m_iID != pWorkspace->m_iID) {
nextWorkspaceOnMonitorID = w->m_iID; nextWorkspaceOnMonitorID = w->m_iID;

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@ -134,11 +134,7 @@ void CWindow::createToplevelHandle() {
// handle events // handle events
hyprListener_toplevelActivate.initCallback( hyprListener_toplevelActivate.initCallback(
&m_phForeignToplevel->events.request_activate, &m_phForeignToplevel->events.request_activate, [&](void* owner, void* data) { g_pCompositor->focusWindow(this); }, this, "Toplevel");
[&](void* owner, void* data) {
g_pCompositor->focusWindow(this);
},
this, "Toplevel");
hyprListener_toplevelFullscreen.initCallback( hyprListener_toplevelFullscreen.initCallback(
&m_phForeignToplevel->events.request_fullscreen, &m_phForeignToplevel->events.request_fullscreen,
@ -150,11 +146,7 @@ void CWindow::createToplevelHandle() {
this, "Toplevel"); this, "Toplevel");
hyprListener_toplevelClose.initCallback( hyprListener_toplevelClose.initCallback(
&m_phForeignToplevel->events.request_close, &m_phForeignToplevel->events.request_close, [&](void* owner, void* data) { g_pCompositor->closeWindow(this); }, this, "Toplevel");
[&](void* owner, void* data) {
g_pCompositor->closeWindow(this);
},
this, "Toplevel");
m_iLastToplevelMonitorID = m_iMonitorID; m_iLastToplevelMonitorID = m_iMonitorID;
} }

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@ -26,9 +26,9 @@ struct SWindowSpecialRenderData {
int64_t inactiveBorderColor = -1; // -1 means unset int64_t inactiveBorderColor = -1; // -1 means unset
// set by the layout // set by the layout
bool rounding = true; bool rounding = true;
bool border = true; bool border = true;
bool decorate = true; bool decorate = true;
}; };
struct SWindowAdditionalConfigData { struct SWindowAdditionalConfigData {
@ -88,110 +88,110 @@ class CWindow {
} m_uSurface; } m_uSurface;
// this is the position and size of the "bounding box" // this is the position and size of the "bounding box"
Vector2D m_vPosition = Vector2D(0, 0); Vector2D m_vPosition = Vector2D(0, 0);
Vector2D m_vSize = Vector2D(0, 0); Vector2D m_vSize = Vector2D(0, 0);
// this is the real position and size used to draw the thing // this is the real position and size used to draw the thing
CAnimatedVariable m_vRealPosition; CAnimatedVariable m_vRealPosition;
CAnimatedVariable m_vRealSize; CAnimatedVariable m_vRealSize;
// for not spamming the protocols // for not spamming the protocols
Vector2D m_vReportedPosition; Vector2D m_vReportedPosition;
Vector2D m_vReportedSize; Vector2D m_vReportedSize;
// for restoring floating statuses // for restoring floating statuses
Vector2D m_vLastFloatingSize; Vector2D m_vLastFloatingSize;
Vector2D m_vLastFloatingPosition; Vector2D m_vLastFloatingPosition;
// this is used for pseudotiling // this is used for pseudotiling
bool m_bIsPseudotiled = false; bool m_bIsPseudotiled = false;
Vector2D m_vPseudoSize = Vector2D(0, 0); Vector2D m_vPseudoSize = Vector2D(0, 0);
uint64_t m_iTags = 0; uint64_t m_iTags = 0;
bool m_bIsFloating = false; bool m_bIsFloating = false;
bool m_bDraggingTiled = false; // for dragging around tiled windows bool m_bDraggingTiled = false; // for dragging around tiled windows
bool m_bIsFullscreen = false; bool m_bIsFullscreen = false;
uint64_t m_iMonitorID = -1; uint64_t m_iMonitorID = -1;
std::string m_szTitle = ""; std::string m_szTitle = "";
int m_iWorkspaceID = -1; int m_iWorkspaceID = -1;
bool m_bIsMapped = false; bool m_bIsMapped = false;
bool m_bRequestsFloat = false; bool m_bRequestsFloat = false;
// This is for fullscreen apps // This is for fullscreen apps
bool m_bCreatedOverFullscreen = false; bool m_bCreatedOverFullscreen = false;
// XWayland stuff // XWayland stuff
bool m_bIsX11 = false; bool m_bIsX11 = false;
bool m_bMappedX11 = false; bool m_bMappedX11 = false;
CWindow* m_pX11Parent = nullptr; CWindow* m_pX11Parent = nullptr;
uint64_t m_iX11Type = 0; uint64_t m_iX11Type = 0;
bool m_bIsModal = false; bool m_bIsModal = false;
bool m_bX11DoesntWantBorders = false; bool m_bX11DoesntWantBorders = false;
bool m_bX11ShouldntFocus = false; bool m_bX11ShouldntFocus = false;
// //
// For nofocus // For nofocus
bool m_bNoFocus = false; bool m_bNoFocus = false;
bool m_bNoInitialFocus = false; bool m_bNoInitialFocus = false;
// initial fullscreen and fullscreen disabled // initial fullscreen and fullscreen disabled
bool m_bWantsInitialFullscreen = false; bool m_bWantsInitialFullscreen = false;
bool m_bNoFullscreenRequest = false; bool m_bNoFullscreenRequest = false;
SSurfaceTreeNode* m_pSurfaceTree = nullptr; SSurfaceTreeNode* m_pSurfaceTree = nullptr;
// Animated border // Animated border
CGradientValueData m_cRealBorderColor = {0}; CGradientValueData m_cRealBorderColor = {0};
CGradientValueData m_cRealBorderColorPrevious = {0}; CGradientValueData m_cRealBorderColorPrevious = {0};
CAnimatedVariable m_fBorderAnimationProgress; CAnimatedVariable m_fBorderAnimationProgress;
// Fade in-out // Fade in-out
CAnimatedVariable m_fAlpha; CAnimatedVariable m_fAlpha;
bool m_bFadingOut = false; bool m_bFadingOut = false;
bool m_bReadyToDelete = false; bool m_bReadyToDelete = false;
Vector2D m_vOriginalClosedPos; // these will be used for calculations later on in Vector2D m_vOriginalClosedPos; // these will be used for calculations later on in
Vector2D m_vOriginalClosedSize; // drawing the closing animations Vector2D m_vOriginalClosedSize; // drawing the closing animations
// For pinned (sticky) windows // For pinned (sticky) windows
bool m_bPinned = false; bool m_bPinned = false;
// for proper cycling. While cycling we can't just move the pointers, so we need to keep track of the last cycled window. // for proper cycling. While cycling we can't just move the pointers, so we need to keep track of the last cycled window.
CWindow* m_pLastCycledWindow = nullptr; CWindow* m_pLastCycledWindow = nullptr;
// Foreign Toplevel proto // Foreign Toplevel proto
wlr_foreign_toplevel_handle_v1* m_phForeignToplevel = nullptr; wlr_foreign_toplevel_handle_v1* m_phForeignToplevel = nullptr;
// Window decorations // Window decorations
std::deque<std::unique_ptr<IHyprWindowDecoration>> m_dWindowDecorations; std::deque<std::unique_ptr<IHyprWindowDecoration>> m_dWindowDecorations;
std::vector<IHyprWindowDecoration*> m_vDecosToRemove; std::vector<IHyprWindowDecoration*> m_vDecosToRemove;
// Special render data, rules, etc // Special render data, rules, etc
SWindowSpecialRenderData m_sSpecialRenderData; SWindowSpecialRenderData m_sSpecialRenderData;
SWindowAdditionalConfigData m_sAdditionalConfigData; SWindowAdditionalConfigData m_sAdditionalConfigData;
// for alpha // for alpha
CAnimatedVariable m_fActiveInactiveAlpha; CAnimatedVariable m_fActiveInactiveAlpha;
// animated shadow color // animated shadow color
CAnimatedVariable m_cRealShadowColor; CAnimatedVariable m_cRealShadowColor;
// animated tint // animated tint
CAnimatedVariable m_fDimPercent; CAnimatedVariable m_fDimPercent;
// swallowing // swallowing
CWindow* m_pSwallowed = nullptr; CWindow* m_pSwallowed = nullptr;
// for toplevel monitor events // for toplevel monitor events
uint64_t m_iLastToplevelMonitorID = -1; uint64_t m_iLastToplevelMonitorID = -1;
uint64_t m_iLastSurfaceMonitorID = -1; uint64_t m_iLastSurfaceMonitorID = -1;
// for idle inhibiting windows // for idle inhibiting windows
eIdleInhibitMode m_eIdleInhibitMode = IDLEINHIBIT_NONE; eIdleInhibitMode m_eIdleInhibitMode = IDLEINHIBIT_NONE;
// For the list lookup // For the list lookup
bool operator==(const CWindow& rhs) { bool operator==(const CWindow& rhs) {
return m_uSurface.xdg == rhs.m_uSurface.xdg && m_uSurface.xwayland == rhs.m_uSurface.xwayland && m_vPosition == rhs.m_vPosition && m_vSize == rhs.m_vSize && return m_uSurface.xdg == rhs.m_uSurface.xdg && m_uSurface.xwayland == rhs.m_uSurface.xwayland && m_vPosition == rhs.m_vPosition && m_vSize == rhs.m_vSize &&
m_bFadingOut == rhs.m_bFadingOut; m_bFadingOut == rhs.m_bFadingOut;
} }

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@ -38,7 +38,7 @@ class CGradientValueData : public ICustomConfigValueData {
/* Float corresponding to the angle (rad) */ /* Float corresponding to the angle (rad) */
float m_fAngle = 0; float m_fAngle = 0;
bool operator==(const CGradientValueData& other) { bool operator==(const CGradientValueData& other) {
if (other.m_vColors.size() != m_vColors.size() || m_fAngle != other.m_fAngle) if (other.m_vColors.size() != m_vColors.size() || m_fAngle != other.m_fAngle)
return false; return false;

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@ -8,21 +8,21 @@ typedef struct {
/** User specified flags */ /** User specified flags */
uint32_t flags; uint32_t flags;
/** User-specified position */ /** User-specified position */
int32_t x, y; int32_t x, y;
/** User-specified size */ /** User-specified size */
int32_t width, height; int32_t width, height;
/** Program-specified minimum size */ /** Program-specified minimum size */
int32_t min_width, min_height; int32_t min_width, min_height;
/** Program-specified maximum size */ /** Program-specified maximum size */
int32_t max_width, max_height; int32_t max_width, max_height;
/** Program-specified resize increments */ /** Program-specified resize increments */
int32_t width_inc, height_inc; int32_t width_inc, height_inc;
/** Program-specified minimum aspect ratios */ /** Program-specified minimum aspect ratios */
int32_t min_aspect_num, min_aspect_den; int32_t min_aspect_num, min_aspect_den;
/** Program-specified maximum aspect ratios */ /** Program-specified maximum aspect ratios */
int32_t max_aspect_num, max_aspect_den; int32_t max_aspect_num, max_aspect_den;
/** Program-specified base size */ /** Program-specified base size */
int32_t base_width, base_height; int32_t base_width, base_height;
/** Program-specified window gravity */ /** Program-specified window gravity */
uint32_t win_gravity; uint32_t win_gravity;
} xcb_size_hints_t; } xcb_size_hints_t;
@ -93,12 +93,12 @@ struct wlr_xwayland_surface {
struct wl_event_source* ping_timer; struct wl_event_source* ping_timer;
// _NET_WM_STATE // _NET_WM_STATE
bool modal; bool modal;
bool fullscreen; bool fullscreen;
bool maximized_vert, maximized_horz; bool maximized_vert, maximized_horz;
bool minimized; bool minimized;
bool has_alpha; bool has_alpha;
struct { struct {
struct wl_signal destroy; struct wl_signal destroy;

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@ -431,8 +431,8 @@ bool CKeybindManager::handleVT(xkb_keysym_t keysym) {
const unsigned int TTY = keysym - XKB_KEY_XF86Switch_VT_1 + 1; const unsigned int TTY = keysym - XKB_KEY_XF86Switch_VT_1 + 1;
// vtnr is bugged for some reason. // vtnr is bugged for some reason.
const std::string TTYSTR = execAndGet("head -n 1 /sys/devices/virtual/tty/tty0/active").substr(3); const std::string TTYSTR = execAndGet("head -n 1 /sys/devices/virtual/tty/tty0/active").substr(3);
unsigned int ttynum = 0; unsigned int ttynum = 0;
try { try {
ttynum = std::stoll(TTYSTR); ttynum = std::stoll(TTYSTR);
} catch (std::exception& e) { } catch (std::exception& e) {
@ -633,9 +633,9 @@ void CKeybindManager::changeworkspace(std::string args) {
// Flag needed so that the previous workspace is not recorded when switching // Flag needed so that the previous workspace is not recorded when switching
// to a previous workspace. // to a previous workspace.
bool isSwitchingToPrevious = false; bool isSwitchingToPrevious = false;
bool internal = false; bool internal = false;
if (args.find("[internal]") == 0) { if (args.find("[internal]") == 0) {
workspaceToChangeTo = std::stoi(args.substr(10)); workspaceToChangeTo = std::stoi(args.substr(10));
@ -885,7 +885,7 @@ void CKeybindManager::moveActiveToWorkspace(std::string args) {
if (!PWINDOW) if (!PWINDOW)
return; return;
const auto OLDWORKSPACE = g_pCompositor->getWorkspaceByID(PWINDOW->m_iWorkspaceID); const auto OLDWORKSPACE = g_pCompositor->getWorkspaceByID(PWINDOW->m_iWorkspaceID);
// hack // hack
std::string workspaceName; std::string workspaceName;

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@ -84,46 +84,46 @@ class CKeybindManager {
bool ensureMouseBindState(); bool ensureMouseBindState();
// -------------- Dispatchers -------------- // // -------------- Dispatchers -------------- //
static void killActive(std::string); static void killActive(std::string);
static void kill(std::string); static void kill(std::string);
static void spawn(std::string); static void spawn(std::string);
static void toggleActiveFloating(std::string); static void toggleActiveFloating(std::string);
static void toggleActivePseudo(std::string); static void toggleActivePseudo(std::string);
static void changeworkspace(std::string); static void changeworkspace(std::string);
static void fullscreenActive(std::string); static void fullscreenActive(std::string);
static void moveActiveToWorkspace(std::string); static void moveActiveToWorkspace(std::string);
static void moveActiveToWorkspaceSilent(std::string); static void moveActiveToWorkspaceSilent(std::string);
static void moveFocusTo(std::string); static void moveFocusTo(std::string);
static void centerWindow(std::string); static void centerWindow(std::string);
static void moveActiveTo(std::string); static void moveActiveTo(std::string);
static void toggleGroup(std::string); static void toggleGroup(std::string);
static void changeGroupActive(std::string); static void changeGroupActive(std::string);
static void alterSplitRatio(std::string); static void alterSplitRatio(std::string);
static void focusMonitor(std::string); static void focusMonitor(std::string);
static void toggleSplit(std::string); static void toggleSplit(std::string);
static void moveCursorToCorner(std::string); static void moveCursorToCorner(std::string);
static void workspaceOpt(std::string); static void workspaceOpt(std::string);
static void exitHyprland(std::string); static void exitHyprland(std::string);
static void moveCurrentWorkspaceToMonitor(std::string); static void moveCurrentWorkspaceToMonitor(std::string);
static void moveWorkspaceToMonitor(std::string); static void moveWorkspaceToMonitor(std::string);
static void toggleSpecialWorkspace(std::string); static void toggleSpecialWorkspace(std::string);
static void forceRendererReload(std::string); static void forceRendererReload(std::string);
static void resizeActive(std::string); static void resizeActive(std::string);
static void moveActive(std::string); static void moveActive(std::string);
static void moveWindow(std::string); static void moveWindow(std::string);
static void resizeWindow(std::string); static void resizeWindow(std::string);
static void circleNext(std::string); static void circleNext(std::string);
static void focusWindow(std::string); static void focusWindow(std::string);
static void setSubmap(std::string); static void setSubmap(std::string);
static void pass(std::string); static void pass(std::string);
static void layoutmsg(std::string); static void layoutmsg(std::string);
static void toggleOpaque(std::string); static void toggleOpaque(std::string);
static void dpms(std::string); static void dpms(std::string);
static void swapnext(std::string); static void swapnext(std::string);
static void swapActiveWorkspaces(std::string); static void swapActiveWorkspaces(std::string);
static void pinActive(std::string); static void pinActive(std::string);
static void mouse(std::string); static void mouse(std::string);
static void bringActiveToTop(std::string); static void bringActiveToTop(std::string);
friend class CCompositor; friend class CCompositor;
friend class CInputManager; friend class CInputManager;

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@ -555,7 +555,7 @@ void CInputManager::applyConfigToKeyboard(SKeyboard* pKeyboard) {
const auto VARIANT = HASCONFIG ? g_pConfigManager->getDeviceString(devname, "kb_variant") : g_pConfigManager->getString("input:kb_variant"); const auto VARIANT = HASCONFIG ? g_pConfigManager->getDeviceString(devname, "kb_variant") : g_pConfigManager->getString("input:kb_variant");
const auto OPTIONS = HASCONFIG ? g_pConfigManager->getDeviceString(devname, "kb_options") : g_pConfigManager->getString("input:kb_options"); const auto OPTIONS = HASCONFIG ? g_pConfigManager->getDeviceString(devname, "kb_options") : g_pConfigManager->getString("input:kb_options");
const auto ENABLED = HASCONFIG ? g_pConfigManager->getDeviceInt(devname, "enabled") : true; const auto ENABLED = HASCONFIG ? g_pConfigManager->getDeviceInt(devname, "enabled") : true;
pKeyboard->enabled = ENABLED; pKeyboard->enabled = ENABLED;

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@ -45,11 +45,11 @@ class CToplevelExportProtocolManager {
public: public:
CToplevelExportProtocolManager(); CToplevelExportProtocolManager();
void bindManager(wl_client* client, void* data, uint32_t version, uint32_t id); void bindManager(wl_client* client, void* data, uint32_t version, uint32_t id);
void captureToplevel(wl_client* client, wl_resource* resource, uint32_t frame, int32_t overlay_cursor, CWindow* handle); void captureToplevel(wl_client* client, wl_resource* resource, uint32_t frame, int32_t overlay_cursor, CWindow* handle);
void removeClient(SToplevelClient* client, bool force = false); void removeClient(SToplevelClient* client, bool force = false);
void removeFrame(SToplevelFrame* frame, bool force = false); void removeFrame(SToplevelFrame* frame, bool force = false);
void copyFrame(wl_client* client, wl_resource* resource, wl_resource* buffer, int32_t ignore_damage); void copyFrame(wl_client* client, wl_resource* resource, wl_resource* buffer, int32_t ignore_damage);
void onMonitorRender(CMonitor* pMonitor); void onMonitorRender(CMonitor* pMonitor);
void displayDestroy(); void displayDestroy();

View File

@ -17,147 +17,146 @@ struct wlr_pixel_format_info {
static const struct wlr_pixel_format_info pixel_format_info[] = { static const struct wlr_pixel_format_info pixel_format_info[] = {
{ {
.drm_format = DRM_FORMAT_XRGB8888, .drm_format = DRM_FORMAT_XRGB8888,
.opaque_substitute = DRM_FORMAT_INVALID, .opaque_substitute = DRM_FORMAT_INVALID,
.bpp = 32, .bpp = 32,
.has_alpha = false, .has_alpha = false,
}, },
{ {
.drm_format = DRM_FORMAT_ARGB8888, .drm_format = DRM_FORMAT_ARGB8888,
.opaque_substitute = DRM_FORMAT_XRGB8888, .opaque_substitute = DRM_FORMAT_XRGB8888,
.bpp = 32, .bpp = 32,
.has_alpha = true, .has_alpha = true,
}, },
{ {
.drm_format = DRM_FORMAT_XBGR8888, .drm_format = DRM_FORMAT_XBGR8888,
.opaque_substitute = DRM_FORMAT_INVALID, .opaque_substitute = DRM_FORMAT_INVALID,
.bpp = 32, .bpp = 32,
.has_alpha = false, .has_alpha = false,
}, },
{ {
.drm_format = DRM_FORMAT_ABGR8888, .drm_format = DRM_FORMAT_ABGR8888,
.opaque_substitute = DRM_FORMAT_XBGR8888, .opaque_substitute = DRM_FORMAT_XBGR8888,
.bpp = 32, .bpp = 32,
.has_alpha = true, .has_alpha = true,
}, },
{ {
.drm_format = DRM_FORMAT_RGBX8888, .drm_format = DRM_FORMAT_RGBX8888,
.opaque_substitute = DRM_FORMAT_INVALID, .opaque_substitute = DRM_FORMAT_INVALID,
.bpp = 32, .bpp = 32,
.has_alpha = false, .has_alpha = false,
}, },
{ {
.drm_format = DRM_FORMAT_RGBA8888, .drm_format = DRM_FORMAT_RGBA8888,
.opaque_substitute = DRM_FORMAT_RGBX8888, .opaque_substitute = DRM_FORMAT_RGBX8888,
.bpp = 32, .bpp = 32,
.has_alpha = true, .has_alpha = true,
}, },
{ {
.drm_format = DRM_FORMAT_BGRX8888, .drm_format = DRM_FORMAT_BGRX8888,
.opaque_substitute = DRM_FORMAT_INVALID, .opaque_substitute = DRM_FORMAT_INVALID,
.bpp = 32, .bpp = 32,
.has_alpha = false, .has_alpha = false,
}, },
{ {
.drm_format = DRM_FORMAT_BGRA8888, .drm_format = DRM_FORMAT_BGRA8888,
.opaque_substitute = DRM_FORMAT_BGRX8888, .opaque_substitute = DRM_FORMAT_BGRX8888,
.bpp = 32, .bpp = 32,
.has_alpha = true, .has_alpha = true,
}, },
{ {
.drm_format = DRM_FORMAT_BGR888, .drm_format = DRM_FORMAT_BGR888,
.opaque_substitute = DRM_FORMAT_INVALID, .opaque_substitute = DRM_FORMAT_INVALID,
.bpp = 24, .bpp = 24,
.has_alpha = false, .has_alpha = false,
}, },
{ {
.drm_format = DRM_FORMAT_RGBX4444, .drm_format = DRM_FORMAT_RGBX4444,
.opaque_substitute = DRM_FORMAT_INVALID, .opaque_substitute = DRM_FORMAT_INVALID,
.bpp = 16, .bpp = 16,
.has_alpha = false, .has_alpha = false,
}, },
{ {
.drm_format = DRM_FORMAT_RGBA4444, .drm_format = DRM_FORMAT_RGBA4444,
.opaque_substitute = DRM_FORMAT_RGBX4444, .opaque_substitute = DRM_FORMAT_RGBX4444,
.bpp = 16, .bpp = 16,
.has_alpha = true, .has_alpha = true,
}, },
{ {
.drm_format = DRM_FORMAT_RGBX5551, .drm_format = DRM_FORMAT_RGBX5551,
.opaque_substitute = DRM_FORMAT_INVALID, .opaque_substitute = DRM_FORMAT_INVALID,
.bpp = 16, .bpp = 16,
.has_alpha = false, .has_alpha = false,
}, },
{ {
.drm_format = DRM_FORMAT_RGBA5551, .drm_format = DRM_FORMAT_RGBA5551,
.opaque_substitute = DRM_FORMAT_RGBX5551, .opaque_substitute = DRM_FORMAT_RGBX5551,
.bpp = 16, .bpp = 16,
.has_alpha = true, .has_alpha = true,
}, },
{ {
.drm_format = DRM_FORMAT_RGB565, .drm_format = DRM_FORMAT_RGB565,
.opaque_substitute = DRM_FORMAT_INVALID, .opaque_substitute = DRM_FORMAT_INVALID,
.bpp = 16, .bpp = 16,
.has_alpha = false, .has_alpha = false,
}, },
{ {
.drm_format = DRM_FORMAT_BGR565, .drm_format = DRM_FORMAT_BGR565,
.opaque_substitute = DRM_FORMAT_INVALID, .opaque_substitute = DRM_FORMAT_INVALID,
.bpp = 16, .bpp = 16,
.has_alpha = false, .has_alpha = false,
}, },
{ {
.drm_format = DRM_FORMAT_XRGB2101010, .drm_format = DRM_FORMAT_XRGB2101010,
.opaque_substitute = DRM_FORMAT_INVALID, .opaque_substitute = DRM_FORMAT_INVALID,
.bpp = 32, .bpp = 32,
.has_alpha = false, .has_alpha = false,
}, },
{ {
.drm_format = DRM_FORMAT_ARGB2101010, .drm_format = DRM_FORMAT_ARGB2101010,
.opaque_substitute = DRM_FORMAT_XRGB2101010, .opaque_substitute = DRM_FORMAT_XRGB2101010,
.bpp = 32, .bpp = 32,
.has_alpha = true, .has_alpha = true,
}, },
{ {
.drm_format = DRM_FORMAT_XBGR2101010, .drm_format = DRM_FORMAT_XBGR2101010,
.opaque_substitute = DRM_FORMAT_INVALID, .opaque_substitute = DRM_FORMAT_INVALID,
.bpp = 32, .bpp = 32,
.has_alpha = false, .has_alpha = false,
}, },
{ {
.drm_format = DRM_FORMAT_ABGR2101010, .drm_format = DRM_FORMAT_ABGR2101010,
.opaque_substitute = DRM_FORMAT_XBGR2101010, .opaque_substitute = DRM_FORMAT_XBGR2101010,
.bpp = 32, .bpp = 32,
.has_alpha = true, .has_alpha = true,
}, },
{ {
.drm_format = DRM_FORMAT_XBGR16161616F, .drm_format = DRM_FORMAT_XBGR16161616F,
.opaque_substitute = DRM_FORMAT_INVALID, .opaque_substitute = DRM_FORMAT_INVALID,
.bpp = 64, .bpp = 64,
.has_alpha = false, .has_alpha = false,
}, },
{ {
.drm_format = DRM_FORMAT_ABGR16161616F, .drm_format = DRM_FORMAT_ABGR16161616F,
.opaque_substitute = DRM_FORMAT_XBGR16161616F, .opaque_substitute = DRM_FORMAT_XBGR16161616F,
.bpp = 64, .bpp = 64,
.has_alpha = true, .has_alpha = true,
}, },
{ {
.drm_format = DRM_FORMAT_XBGR16161616, .drm_format = DRM_FORMAT_XBGR16161616,
.opaque_substitute = DRM_FORMAT_INVALID, .opaque_substitute = DRM_FORMAT_INVALID,
.bpp = 64, .bpp = 64,
.has_alpha = false, .has_alpha = false,
}, },
{ {
.drm_format = DRM_FORMAT_ABGR16161616, .drm_format = DRM_FORMAT_ABGR16161616,
.opaque_substitute = DRM_FORMAT_XBGR16161616, .opaque_substitute = DRM_FORMAT_XBGR16161616,
.bpp = 64, .bpp = 64,
.has_alpha = true, .has_alpha = true,
}, },
}; };
static const size_t pixel_format_info_size = static const size_t pixel_format_info_size = sizeof(pixel_format_info) / sizeof(pixel_format_info[0]);
sizeof(pixel_format_info) / sizeof(pixel_format_info[0]);
const struct wlr_pixel_format_info* drm_get_pixel_format_info(uint32_t fmt) { const struct wlr_pixel_format_info* drm_get_pixel_format_info(uint32_t fmt) {
for (size_t i = 0; i < pixel_format_info_size; ++i) { for (size_t i = 0; i < pixel_format_info_size; ++i) {
@ -171,23 +170,17 @@ const struct wlr_pixel_format_info* drm_get_pixel_format_info(uint32_t fmt) {
uint32_t convert_wl_shm_format_to_drm(enum wl_shm_format fmt) { uint32_t convert_wl_shm_format_to_drm(enum wl_shm_format fmt) {
switch (fmt) { switch (fmt) {
case WL_SHM_FORMAT_XRGB8888: case WL_SHM_FORMAT_XRGB8888: return DRM_FORMAT_XRGB8888;
return DRM_FORMAT_XRGB8888; case WL_SHM_FORMAT_ARGB8888: return DRM_FORMAT_ARGB8888;
case WL_SHM_FORMAT_ARGB8888: default: return (uint32_t)fmt;
return DRM_FORMAT_ARGB8888;
default:
return (uint32_t)fmt;
} }
} }
enum wl_shm_format convert_drm_format_to_wl_shm(uint32_t fmt) { enum wl_shm_format convert_drm_format_to_wl_shm(uint32_t fmt) {
switch (fmt) { switch (fmt) {
case DRM_FORMAT_XRGB8888: case DRM_FORMAT_XRGB8888: return WL_SHM_FORMAT_XRGB8888;
return WL_SHM_FORMAT_XRGB8888; case DRM_FORMAT_ARGB8888: return WL_SHM_FORMAT_ARGB8888;
case DRM_FORMAT_ARGB8888: default: return (enum wl_shm_format)fmt;
return WL_SHM_FORMAT_ARGB8888;
default:
return (enum wl_shm_format)fmt;
} }
} }
@ -196,108 +189,108 @@ struct wlr_gles2_pixel_format {
// optional field, if empty then internalformat = format // optional field, if empty then internalformat = format
GLint gl_internalformat; GLint gl_internalformat;
GLint gl_format, gl_type; GLint gl_format, gl_type;
bool has_alpha; bool has_alpha;
}; };
static const struct wlr_gles2_pixel_format formats[] = { static const struct wlr_gles2_pixel_format formats[] = {
{ {
.drm_format = DRM_FORMAT_ARGB8888, .drm_format = DRM_FORMAT_ARGB8888,
.gl_format = GL_BGRA_EXT, .gl_format = GL_BGRA_EXT,
.gl_type = GL_UNSIGNED_BYTE, .gl_type = GL_UNSIGNED_BYTE,
.has_alpha = true, .has_alpha = true,
}, },
{ {
.drm_format = DRM_FORMAT_XRGB8888, .drm_format = DRM_FORMAT_XRGB8888,
.gl_format = GL_BGRA_EXT, .gl_format = GL_BGRA_EXT,
.gl_type = GL_UNSIGNED_BYTE, .gl_type = GL_UNSIGNED_BYTE,
.has_alpha = false, .has_alpha = false,
}, },
{ {
.drm_format = DRM_FORMAT_XBGR8888, .drm_format = DRM_FORMAT_XBGR8888,
.gl_format = GL_RGBA, .gl_format = GL_RGBA,
.gl_type = GL_UNSIGNED_BYTE, .gl_type = GL_UNSIGNED_BYTE,
.has_alpha = false, .has_alpha = false,
}, },
{ {
.drm_format = DRM_FORMAT_ABGR8888, .drm_format = DRM_FORMAT_ABGR8888,
.gl_format = GL_RGBA, .gl_format = GL_RGBA,
.gl_type = GL_UNSIGNED_BYTE, .gl_type = GL_UNSIGNED_BYTE,
.has_alpha = true, .has_alpha = true,
}, },
{ {
.drm_format = DRM_FORMAT_BGR888, .drm_format = DRM_FORMAT_BGR888,
.gl_format = GL_RGB, .gl_format = GL_RGB,
.gl_type = GL_UNSIGNED_BYTE, .gl_type = GL_UNSIGNED_BYTE,
.has_alpha = false, .has_alpha = false,
}, },
#if WLR_LITTLE_ENDIAN #if WLR_LITTLE_ENDIAN
{ {
.drm_format = DRM_FORMAT_RGBX4444, .drm_format = DRM_FORMAT_RGBX4444,
.gl_format = GL_RGBA, .gl_format = GL_RGBA,
.gl_type = GL_UNSIGNED_SHORT_4_4_4_4, .gl_type = GL_UNSIGNED_SHORT_4_4_4_4,
.has_alpha = false, .has_alpha = false,
}, },
{ {
.drm_format = DRM_FORMAT_RGBA4444, .drm_format = DRM_FORMAT_RGBA4444,
.gl_format = GL_RGBA, .gl_format = GL_RGBA,
.gl_type = GL_UNSIGNED_SHORT_4_4_4_4, .gl_type = GL_UNSIGNED_SHORT_4_4_4_4,
.has_alpha = true, .has_alpha = true,
}, },
{ {
.drm_format = DRM_FORMAT_RGBX5551, .drm_format = DRM_FORMAT_RGBX5551,
.gl_format = GL_RGBA, .gl_format = GL_RGBA,
.gl_type = GL_UNSIGNED_SHORT_5_5_5_1, .gl_type = GL_UNSIGNED_SHORT_5_5_5_1,
.has_alpha = false, .has_alpha = false,
}, },
{ {
.drm_format = DRM_FORMAT_RGBA5551, .drm_format = DRM_FORMAT_RGBA5551,
.gl_format = GL_RGBA, .gl_format = GL_RGBA,
.gl_type = GL_UNSIGNED_SHORT_5_5_5_1, .gl_type = GL_UNSIGNED_SHORT_5_5_5_1,
.has_alpha = true, .has_alpha = true,
}, },
{ {
.drm_format = DRM_FORMAT_RGB565, .drm_format = DRM_FORMAT_RGB565,
.gl_format = GL_RGB, .gl_format = GL_RGB,
.gl_type = GL_UNSIGNED_SHORT_5_6_5, .gl_type = GL_UNSIGNED_SHORT_5_6_5,
.has_alpha = false, .has_alpha = false,
}, },
{ {
.drm_format = DRM_FORMAT_XBGR2101010, .drm_format = DRM_FORMAT_XBGR2101010,
.gl_format = GL_RGBA, .gl_format = GL_RGBA,
.gl_type = GL_UNSIGNED_INT_2_10_10_10_REV_EXT, .gl_type = GL_UNSIGNED_INT_2_10_10_10_REV_EXT,
.has_alpha = false, .has_alpha = false,
}, },
{ {
.drm_format = DRM_FORMAT_ABGR2101010, .drm_format = DRM_FORMAT_ABGR2101010,
.gl_format = GL_RGBA, .gl_format = GL_RGBA,
.gl_type = GL_UNSIGNED_INT_2_10_10_10_REV_EXT, .gl_type = GL_UNSIGNED_INT_2_10_10_10_REV_EXT,
.has_alpha = true, .has_alpha = true,
}, },
{ {
.drm_format = DRM_FORMAT_XBGR16161616F, .drm_format = DRM_FORMAT_XBGR16161616F,
.gl_format = GL_RGBA, .gl_format = GL_RGBA,
.gl_type = GL_HALF_FLOAT_OES, .gl_type = GL_HALF_FLOAT_OES,
.has_alpha = false, .has_alpha = false,
}, },
{ {
.drm_format = DRM_FORMAT_ABGR16161616F, .drm_format = DRM_FORMAT_ABGR16161616F,
.gl_format = GL_RGBA, .gl_format = GL_RGBA,
.gl_type = GL_HALF_FLOAT_OES, .gl_type = GL_HALF_FLOAT_OES,
.has_alpha = true, .has_alpha = true,
}, },
{ {
.drm_format = DRM_FORMAT_XBGR16161616, .drm_format = DRM_FORMAT_XBGR16161616,
.gl_internalformat = GL_RGBA16_EXT, .gl_internalformat = GL_RGBA16_EXT,
.gl_format = GL_RGBA, .gl_format = GL_RGBA,
.gl_type = GL_UNSIGNED_SHORT, .gl_type = GL_UNSIGNED_SHORT,
.has_alpha = false, .has_alpha = false,
}, },
{ {
.drm_format = DRM_FORMAT_ABGR16161616, .drm_format = DRM_FORMAT_ABGR16161616,
.gl_internalformat = GL_RGBA16_EXT, .gl_internalformat = GL_RGBA16_EXT,
.gl_format = GL_RGBA, .gl_format = GL_RGBA,
.gl_type = GL_UNSIGNED_SHORT, .gl_type = GL_UNSIGNED_SHORT,
.has_alpha = true, .has_alpha = true,
}, },
#endif #endif
}; };

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@ -467,8 +467,8 @@ void CHyprOpenGLImpl::renderTextureInternalWithDamage(const CTexture& tex, wlr_b
static auto* const PDIMINACTIVE = &g_pConfigManager->getConfigValuePtr("decoration:dim_inactive")->intValue; static auto* const PDIMINACTIVE = &g_pConfigManager->getConfigValuePtr("decoration:dim_inactive")->intValue;
// get transform // get transform
const auto TRANSFORM = wlr_output_transform_invert(!m_bEndFrame ? WL_OUTPUT_TRANSFORM_NORMAL : m_RenderData.pMonitor->transform); const auto TRANSFORM = wlr_output_transform_invert(!m_bEndFrame ? WL_OUTPUT_TRANSFORM_NORMAL : m_RenderData.pMonitor->transform);
float matrix[9]; float matrix[9];
wlr_matrix_project_box(matrix, pBox, TRANSFORM, 0, m_RenderData.pMonitor->output->transform_matrix); wlr_matrix_project_box(matrix, pBox, TRANSFORM, 0, m_RenderData.pMonitor->output->transform_matrix);
float glMatrix[9]; float glMatrix[9];
@ -605,7 +605,7 @@ CFramebuffer* CHyprOpenGLImpl::blurMainFramebufferWithDamage(float a, wlr_box* p
static auto* const PBLURPASSES = &g_pConfigManager->getConfigValuePtr("decoration:blur_passes")->intValue; static auto* const PBLURPASSES = &g_pConfigManager->getConfigValuePtr("decoration:blur_passes")->intValue;
// prep damage // prep damage
pixman_region32_t damage; pixman_region32_t damage;
pixman_region32_init(&damage); pixman_region32_init(&damage);
pixman_region32_copy(&damage, originalDamage); pixman_region32_copy(&damage, originalDamage);
wlr_region_transform(&damage, &damage, wlr_output_transform_invert(m_RenderData.pMonitor->transform), m_RenderData.pMonitor->vecTransformedSize.x, wlr_region_transform(&damage, &damage, wlr_output_transform_invert(m_RenderData.pMonitor->transform), m_RenderData.pMonitor->vecTransformedSize.x,
@ -619,7 +619,7 @@ CFramebuffer* CHyprOpenGLImpl::blurMainFramebufferWithDamage(float a, wlr_box* p
CFramebuffer* currentRenderToFB = &m_RenderData.pCurrentMonData->primaryFB; CFramebuffer* currentRenderToFB = &m_RenderData.pCurrentMonData->primaryFB;
// declare the draw func // declare the draw func
auto drawPass = [&](CShader* pShader, pixman_region32_t* pDamage) { auto drawPass = [&](CShader* pShader, pixman_region32_t* pDamage) {
if (currentRenderToFB == PMIRRORFB) if (currentRenderToFB == PMIRRORFB)
PMIRRORSWAPFB->bind(); PMIRRORSWAPFB->bind();
else else
@ -823,7 +823,7 @@ void CHyprOpenGLImpl::renderTextureWithBlur(const CTexture& tex, wlr_box* pBox,
static auto* const PBLURXRAY = &g_pConfigManager->getConfigValuePtr("decoration:blur_xray")->intValue; static auto* const PBLURXRAY = &g_pConfigManager->getConfigValuePtr("decoration:blur_xray")->intValue;
// make a damage region for this window // make a damage region for this window
pixman_region32_t damage; pixman_region32_t damage;
pixman_region32_init(&damage); pixman_region32_init(&damage);
pixman_region32_intersect_rect(&damage, m_RenderData.pDamage, pBox->x, pBox->y, pBox->width, pBox->height); // clip it to the box pixman_region32_intersect_rect(&damage, m_RenderData.pDamage, pBox->x, pBox->y, pBox->width, pBox->height); // clip it to the box
@ -902,7 +902,7 @@ void CHyprOpenGLImpl::renderTextureWithBlur(const CTexture& tex, wlr_box* pBox,
glStencilOp(GL_KEEP, GL_KEEP, GL_REPLACE); glStencilOp(GL_KEEP, GL_KEEP, GL_REPLACE);
// stencil done. Render everything. // stencil done. Render everything.
wlr_box MONITORBOX = {0, 0, m_RenderData.pMonitor->vecTransformedSize.x, m_RenderData.pMonitor->vecTransformedSize.y}; wlr_box MONITORBOX = {0, 0, m_RenderData.pMonitor->vecTransformedSize.x, m_RenderData.pMonitor->vecTransformedSize.y};
// render our great blurred FB // render our great blurred FB
static auto* const PBLURIGNOREOPACITY = &g_pConfigManager->getConfigValuePtr("decoration:blur_ignore_opacity")->intValue; static auto* const PBLURIGNOREOPACITY = &g_pConfigManager->getConfigValuePtr("decoration:blur_ignore_opacity")->intValue;
m_bEndFrame = true; // fix transformed m_bEndFrame = true; // fix transformed
@ -1219,7 +1219,7 @@ void CHyprOpenGLImpl::renderSnapshot(CWindow** pWindow) {
wlr_box windowBox; wlr_box windowBox;
// some mafs to figure out the correct box // some mafs to figure out the correct box
// the originalClosedPos is relative to the monitor's pos // the originalClosedPos is relative to the monitor's pos
Vector2D scaleXY = Vector2D((PMONITOR->scale * PWINDOW->m_vRealSize.vec().x / (PWINDOW->m_vOriginalClosedSize.x * PMONITOR->scale)), Vector2D scaleXY = Vector2D((PMONITOR->scale * PWINDOW->m_vRealSize.vec().x / (PWINDOW->m_vOriginalClosedSize.x * PMONITOR->scale)),
(PMONITOR->scale * PWINDOW->m_vRealSize.vec().y / (PWINDOW->m_vOriginalClosedSize.y * PMONITOR->scale))); (PMONITOR->scale * PWINDOW->m_vRealSize.vec().y / (PWINDOW->m_vOriginalClosedSize.y * PMONITOR->scale)));
windowBox.width = PMONITOR->vecTransformedSize.x * scaleXY.x; windowBox.width = PMONITOR->vecTransformedSize.x * scaleXY.x;
@ -1394,7 +1394,7 @@ void CHyprOpenGLImpl::createBGTextureForMonitor(CMonitor* pMonitor) {
static auto* const PNOSPLASH = &g_pConfigManager->getConfigValuePtr("misc:disable_splash_rendering")->intValue; static auto* const PNOSPLASH = &g_pConfigManager->getConfigValuePtr("misc:disable_splash_rendering")->intValue;
// release the last tex if exists // release the last tex if exists
const auto PTEX = &m_mMonitorBGTextures[pMonitor]; const auto PTEX = &m_mMonitorBGTextures[pMonitor];
PTEX->destroyTexture(); PTEX->destroyTexture();
PTEX->allocate(); PTEX->allocate();

View File

@ -38,15 +38,15 @@ struct SMonitorRenderData {
wlr_box backgroundTexBox; wlr_box backgroundTexBox;
// Shaders // Shaders
bool m_bShadersInitialized = false; bool m_bShadersInitialized = false;
CShader m_shQUAD; CShader m_shQUAD;
CShader m_shRGBA; CShader m_shRGBA;
CShader m_shRGBX; CShader m_shRGBX;
CShader m_shEXT; CShader m_shEXT;
CShader m_shBLUR1; CShader m_shBLUR1;
CShader m_shBLUR2; CShader m_shBLUR2;
CShader m_shSHADOW; CShader m_shSHADOW;
CShader m_shBORDER1; CShader m_shBORDER1;
// //
}; };
@ -143,13 +143,13 @@ class CHyprOpenGLImpl {
void initShaders(); void initShaders();
// returns the out FB, can be either Mirror or MirrorSwap // returns the out FB, can be either Mirror or MirrorSwap
CFramebuffer* blurMainFramebufferWithDamage(float a, wlr_box* pBox, pixman_region32_t* damage); CFramebuffer* blurMainFramebufferWithDamage(float a, wlr_box* pBox, pixman_region32_t* damage);
void renderTextureInternalWithDamage(const CTexture&, wlr_box* pBox, float a, pixman_region32_t* damage, int round = 0, bool discardOpaque = false, bool noAA = false, void renderTextureInternalWithDamage(const CTexture&, wlr_box* pBox, float a, pixman_region32_t* damage, int round = 0, bool discardOpaque = false, bool noAA = false,
bool allowCustomUV = false, bool allowDim = false); bool allowCustomUV = false, bool allowDim = false);
void renderSplash(cairo_t* const, cairo_surface_t* const, double); void renderSplash(cairo_t* const, cairo_surface_t* const, double);
void preBlurForCurrentMonitor(); void preBlurForCurrentMonitor();
friend class CHyprRenderer; friend class CHyprRenderer;
}; };

View File

@ -3,7 +3,7 @@
#include <string> #include <string>
inline static constexpr auto ROUNDED_SHADER_FUNC = [](const std::string colorVarName) -> std::string { inline static constexpr auto ROUNDED_SHADER_FUNC = [](const std::string colorVarName) -> std::string {
return R"#( return R"#(
// branchless baby! // branchless baby!
highp vec2 pixCoord = vec2(gl_FragCoord); highp vec2 pixCoord = vec2(gl_FragCoord);
@ -30,7 +30,8 @@ inline static constexpr auto ROUNDED_SHADER_FUNC = [](const std::string colorVar
distances /= 4.0; distances /= 4.0;
)#" + colorVarName + R"#( = )#" + colorVarName + R"#( * distances; )#" +
colorVarName + R"#( = )#" + colorVarName + R"#( * distances;
} }
} }
@ -66,7 +67,8 @@ void main() {
vec4 pixColor = v_color; vec4 pixColor = v_color;
if (radius > 0.0) { if (radius > 0.0) {
)#" + ROUNDED_SHADER_FUNC("pixColor") + R"#( )#" +
ROUNDED_SHADER_FUNC("pixColor") + R"#(
} }
gl_FragColor = pixColor; gl_FragColor = pixColor;
@ -114,7 +116,8 @@ void main() {
pixColor[2] = pixColor[2] * tint[2]; pixColor[2] = pixColor[2] * tint[2];
} }
)#" + ROUNDED_SHADER_FUNC("pixColor") + R"#( )#" +
ROUNDED_SHADER_FUNC("pixColor") + R"#(
gl_FragColor = pixColor * alpha; gl_FragColor = pixColor * alpha;
})#"; })#";
@ -149,7 +152,8 @@ void main() {
pixColor[2] = pixColor[2] * tint[2]; pixColor[2] = pixColor[2] * tint[2];
} }
)#" + ROUNDED_SHADER_FUNC("pixColor") + R"#( )#" +
ROUNDED_SHADER_FUNC("pixColor") + R"#(
gl_FragColor = pixColor * alpha; gl_FragColor = pixColor * alpha;
})#"; })#";
@ -234,7 +238,8 @@ void main() {
pixColor[2] = pixColor[2] * tint[2]; pixColor[2] = pixColor[2] * tint[2];
} }
)#" + ROUNDED_SHADER_FUNC("pixColor") + R"#( )#" +
ROUNDED_SHADER_FUNC("pixColor") + R"#(
gl_FragColor = pixColor * alpha; gl_FragColor = pixColor * alpha;
} }